Mini Reviews: Swamp Thing 1989 #4, Giant Robot Hellboy Returns #1, Sicko #1, Gambit Wanted #1

Swamp Thing 1989 #4

Sometimes, the staff at Graphic Policy read more comics than we’re able to get reviewed. When that happens you’ll see a weekly feature compiling reviews of the comics, or graphic novels, we just didn’t get a chance to write a full one for.

These are Graphic Policy’s Mini Reviews and Recommendations.

Logan

Swamp Thing 1989 #4 (DC)Rick Veitch wraps up his Swamp Thing run the way he originally intended with art from Tom Mandrake and Trish Mulvihill in Swamp Thing 1989 #4. There’s one last battle between Swamp Thing and Anton Arcane, the birth of his and Abby’s child (A son in this version), and a literal, but well set-up Deus ex machine to give the Hollands a happy ending. There’s a zen quality to Veitch and Mandrake’s work as Swamp Thing has seen and done everything and just wants to be with his wife and kid. He portrays calm compared to the chaos of Arcane and his ever shifting body. Superhero comics rarely have endings, but now Alan Moore and Rick Veitch’s Swamp Thing has a near-perfect one that actually fits in current DC continuity too. (PS It’s such a treat to have Mandrake draw Spectre in all his godlike and actually useful glory.) Overall: 9.6 Verdict: Buy

Giant Robot Hellboy Returns #1 (Dark Horse) Giant Robot Hellboy Returns has diminishing returns from its predecessor despite high energy, craggy linework from Duncan Fegredo and some trippy violets from colorist extraordinaire Dave Stewart. But Mike Mignola’s script is filled with technobabble. The comic feels like the boring part of an old school Toho movie when the badly dubbed scientists yammer, and you wish giant monster and robot would duke it out. The worst part of GRH Returns #1 is that it just tapers off at the end instead of having a good cliffhanger. Overall: 6.1 Verdict: Pass

Sicko #1 (Ignition)Tini Howard and Amilcar Pinna’s Sicko is a cathartic read for anyone who has been treated like shit or not believed by the health care system. Protagonist Valentine is dying, and she and her doctors don’t know why, but they wear hazmat suits around her. There’s also some shifty healthcare conglomerate/alternative medicine going on and creating conflict in the background. Howard’s nonlinear narrative creates context for Valentine’s plight while still being a propulsive biohazard thriller. Pinna and colorist Amanda Grazini go full trippy when Valentine uses her “abilities” on the run contrasting with the sterile hospital rooms. This issue has Breaking Bad pilot energy, but swap the blue meth for prescription pills. I’m definitely along for the ride. Overall: 8.9 Verdict: Buy

Gambit Wanted #1 (Marvel) – Once I got over the shock of Storm being a child for some reason, I ended enjoying this flashback Gambit comic from Chris Claremont, Robert Gill, and Bryan Valenza. Claremont’s writing is wordy as ever, but his captions provide insight into Gambit’s psyche while still leaving room for action. The highlight of the issue is an extended Gambit/Bullseye fight with breathtaking choreography from Gill and deep purples from Valenza. I don’t know the reasons behind the hit on Gambit, but Gambit Wanted #1 portrays the thief turned hero at a turning point in his career. I also look forward to more cool fight scenes. Overall: 7.7 Verdict: Buy


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