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Review: Breaklands Vol. 1

Breaklands

The first story arc of Breaklands is being collected in trade paperback for the first time. This genre-bending adventure series, written by Justin Jordan, was developed by Dark Horse Comics and digitally published as a ComiXology Original. The story is set in a dystopian future where people have developed psychic powers. These psychic abilities have become a part of nearly every aspect of life. The most powerful psychics, known as Shapers, are sought after by the new ruling class. This matters very little to the powerless Kasa Fain and her little brother Adam. They live a peaceful and quiet life. That all changes when Adam is kidnapped and Kasa must set off across the world to rescue him.

Jordan puts together a story that pairs lighthearted humor with hardcore action. The banter between Kasa and the warriors she recruits to help rescue Adam is fast paced and witty. Despite these high these high points, I didn’t find the plot to be all that original. Although there is a fair amount of dialogue, a lot of the storytelling is done through visuals alone. Jordan also come up with cool uses for the various psychic abilities. Pyrokinetic powered vehicles alone are a concept I’d love to see explored further in another series.

I never thought I’d write this, but I think Breaklands almost has too much action. The narrative gets lost in between all the high-octane action sequences. Character development falls by the wayside in favor of the non-stop action. In addition, there were several action scenes that either didn’t make a lot of sense or where it was hard to tell exactly what was going on. I also think there’s almost too many characters, introduced too quickly. Some of them don’t even end up mattering to the greater narrative. Little enough attention is given to developing the main characters to begin with, so the added side characters wind up just cluttering the plot.

In Breaklands, artist Tyasseta draws everything with a cool aesthetic. There are many beautiful full-page spreads in which Tyasetta gets to showcase the world he and Jordan have created. Tyasetta injects a mix of cultures into the vehicles, clothing, and the adornment of buildings. He also draws a variety of different action scenes, some more violent than others. The gorier fight scenes look comical since they’re drawn in a very animated style. I don’t mean for that sentence to come off as a negative. This juxtaposition between gore and cartoon styling actually contributes to the comic’s unique look.

When it comes to comic book storytelling, I often feel like writers come up with a cool concept but then struggle to tell a coherent story within the world they’ve created. In my opinion Breaklands suffers from the opposite problem. Jordan weaves together a strong, albeit familiar, narrative but the world he’s created doesn’t do much to support his story. The story has substance, but the concept is mostly flash. Luckily, Tyasetta uses his talents to full effect and illustrates that flash in a visually pleasing manner. All in all, this is a series that’s not going to appeal to everyone. If you enjoyed Justin Jordan’s previous works or are a fan of dystopian adventures, you’ll probably find something to like about this series. If those caveats don’t apply to you, maybe read the first issue before committing to the entire trade paperback.

Story: Justin Jordan Art: Tyasseta
Color: Sarah Stern Letterer: Rachel Deering
Story: 5.0 Art: 8.0 Overall: 6.5 Recommendation: Read

Dark Horse and comiXology provided Graphic Policy with a FREE copy for review


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Mini Reviews and Recommendations For The Week Ending 2/27/2021

Sometimes, the staff at Graphic Policy read more comics than we’re able to get reviewed. When that happens you’ll see a weekly feature compiling short reviews from the staff of the comics, or graphic novels, we just didn’t get a chance to write a full review for. Given the lack of new comics, expect this weekly update to begin featuring comics that we think you’ll enjoy while you can’t get anything new to read – only new to you.

These are Graphic Policy’s Mini Reviews and Recommendations.


Logan

The Next Batman: Second Son #1 (DC)– Writer John Ridley and artists Tony Akins, Ryan Benjamin, and Mark Morales tell the story of Tim Fox’s pre-Next Batman days as he and the unseen tech guy Vol try to take out a Vietnamese human trafficker. This first issue is all action, or attempts at action, highlighting Tim’s inexperience as he gets lured into a trap and does some stupid stuff like throwing his melee weapon right at his opponent. You can definitely see the passion in Tim’s face and in Ridley’s dialogue and passion, but he’s not even close to Batman or Batwing yet. On the visual side, Benjamin’s layouts are simple, yet effective using 2 or 3 panels a page to show how deep the shit Tim is getting in. The final page is a weird angle/choice from him and Akins though, but it connects him to the context of Future State and the larger DC Universe. Second Son #1 is a pretty, straightforward riff on Batman Year One with an international setting and focus on hacking as well as hand to combat. It’s not spectacular, but it’s solid. Opening with an extended action sequence is always a good move. Overall: 7.5 Verdict: Read

Future State-Superman: House of El #1 (DC)– House of El #1 is a glimpse at a far-flung future where the descendants of Superman from various planets band together to defend Earth from the Red King and his minions. Philip Kennedy Johnson and Scott Godlewski craft a world where Superman and his fellow heroes are practically a myth and where hope is all but lost. Theand’r, who is Kryptonian and Tamaranean, even thinks Superman never existed, and that he was a story to inspire Kryptonian immigrants who found a home on Earth. Johnson throws a lot of interesting ideas that could sustain a mini, but he and Godlewski condense it down to one double-sized comic with plenty of action and an enemy that is a metaphor for white supremacism. Godlewski’s compositions during the fight scenes fill up the page as the remnants of the House of El fight Parademons, Black Racer, and multiple Doomsdays. He draws blockbuster superhero action and interpersonal moments equally well adding a level of vulnerability to these warriors. Overall: 8.0 Verdict: Buy

Skulldigger and Skeleton Boy #6 (Dark Horse)– Jeff Lemire and Toni Zonjic’s commentary on child sidekicks, violent vigilantes who were formerly child sidekicks, and 1990s Frank Miller art concludes in Skulldigger and Skeleton Boy #6. Zoncic’s art is definitely the highlight of this final issue with a contrasting red and blue palette as Skeleton Boy struggles between choosing a life of violence with Skulldigger or something more stable with Officer Reyes and her partner. He also does some striking black and white work for the big emotional beats and also for Skulldigger’s kills. Storywise, Lemire creates a parallel between Skulldigger’s strained relationship with his mentor when he was the young sidekick Alley Cat, and his similar trauma bond with Skeleton Boy as he’ll probably end up getting Skeleton Boy hurt or killed. The actual ending of the issue seems like an anti-climax, but Lemire and Zonjic create a wonderfully redemptive moment for Matthew (Formerly known as Skeleton Boy) while lingering on a couple images of a lonely Skulldigger, whose vigilante crusade and vendetta against Grimjim (Think the Joker plus immortality.) will never end. Overall: 8.5 Verdict: Buy

Crossover #4 (Image)– Donny Cates and Geoff Shaw’s Ready Player One comic book edition continues in Crossover #4. Wisely, they’ve sidestepped their feeble attempts at real world relevance or commentary on the medium and gone for all out action in this issue with the standout being a Ben-Day dot filled double page spread featuring Madman, a yo-yo, and a nostalgic color palette from Dee Cuniffe. The lead characters Ellie, Ryan, and Ava are just ciphers taking the reader from Easter Egg to Easter Egg with Cates’ ominiscient narrator seeing more as a cover his ass situation than adding anything substantial to the series. As co-creators of the series, Cates and Shaws are well within their rights to make God Country a critical part of Crossover’s plot, but it really cheapens the resonance of a series that was their most emotionally honest work. Unless you’re a hunt the Easter Egg enthusiast, this one is worth skipping along with their prose and TV medium relatives, the aforementioned Ready Player One and Stranger Things Season One. Geoff Shaw and Dee Cuniffe’s visuals are very pretty though. Overall: 5.3 Verdict: Pass

Department of Truth #6 (Image)– James Tynion and guest artist Elsa Charretier peel the table behind the Department of Truth a little bit in a flashback story as a fresh off killing JFK, Lee Harvey Oswald learns about the conspiracies of 1000 AD. Compared to the series’ usual style, Charretier’s art has an earthiness that works for the medieval setting, and she even riffs on tapestry as the hag in the woods/Julia Augusta spins basically the origin story of the Illuminati featuring the Julian Calendar, monks, and fake Charlemagne. Tynion and Charretier explore the underlying theme and purpose of Department of Truth, which is to make sure a certain narrative is a dominant one and places it in the wider context of medieval European history. The Roman empire has fallen, Islam is on the rise, and the Catholic and Eastern Orthodox church are about to break apart so why not create the fiction of something that is neither an empire, holy, or Roman to hold things together. It will be interesting to see the ideas introduced in Department of Truth #6 echo down the road and see some of the recurring imagery and themes. It’s definitely my favorite issue of the series so far. Overall: 9.5 Verdict: Buy

Brett

Future State: Batman/Superman #2 (DC Comics) – The art shines a bit more than the story itself which just feels like a way to add more flavor to this new Gotham and the Magistrate. It has some great themes I’d love to see explored more but overall, it feels like the end of a filler arc that touches upon bigger things elsewhere. Overall Rating: 7.0 Recommendation: Read

Future State: Dark Detective #4 (DC Comics) – The issue makes me want more of this future Gotham and story direction. The first story features the showdown between Batman and the Magistrate’s leader and it’s a hell of a battle. The art is fantastic with some amazing spreads and awesome action. The second story featuring Jason Todd delivers some solid twists and turns leaving the reader with a lot of questions that’ll be answered in the future. This was the Future State I wanted and it left me begging for it to continue. Overall Rating: 8.25 Recommendation: Buy

Future State: Legion of Super-Heroes #2 (DC Comics) – I really don’t know the Legion of Super-Heroes and this disconnect had me shrugging my shoulders with this one. This comic feels a bit more for the die-hards with knowledge. The art is solid with a very unique style so that was at least entertaining for me. Overall Rating: 6.5 Recomendation: Pass

Future State: Suicide Squad #2 (DC Comics) – The Suicide Squad portion of the comic is fanastic. The ending is something I didn’t see coming and it just feels like a solid mission for the team on another world. The art is really good delivering entertaining action with some subtle things here and there that really stand out. The Black Adam story is interesting but since I’m not into the whole magic aspect of the DC universe, it just didn’t quite pack the punch for me. The ending was also solid but the art stands out with some pages packed in with action and characters. You’ll need a bit to take it all in. Overall Rating: 7.75 Recommendation: Buy

Future State: Superman vs. Imperious Lex #2 (DC Comics) – Writer Mark Russell delivers the humor and satire I’d expect in a story where Lex Luthor rules over an entire planet. There’s some solid digs and concepts in here and it gave me a good laugh. Overall Rating: 7.75 Recommendation: Read

Generations Forged #1 (DC Comics) – There’s a lot of talent with this comic which really should have been released as individual chapters digitally. Seeing different heroes from different times together is fun and there’s a nice retro feel to it all, story and look wise. The comic also opens up the concept of the Linearverse which feels a bit odd and clunky with the current reset of the DC Universe and expansion of the Omniverse. Overall, great concept with an ok execution. Overall Rating: 7.0 Recommendation: Read

Batman: Black & White #3 (DC Comics) – I’m loving this anthology series and just want more of it. The stories and art is varied with John Ridley’s opening standing out. This is a fantastic buy and exactly what DC should be putting out more often. Overall Rating: 9.0 Recommendation: Buy

Black Widow #5 (Marvel) – The best series on Marvel’s shelf right now. This wraps up the initial arc delivering some unbelievable action and amazing art. There’s so much to take in and just nails everything I’d want in a Black Widow comic. This is the series I have to read with each release. Overall Rating: 10 Recommendation: Buy

Chasing the Dragon #1 (Heavy Metal) – An interesting fantasy series that mixes in a concept of addiction to dragon’s blood to it. The opening is a little choppy with some good ideas that I want to see where it goes. Overall Rating: 7.0 Recommendation: Read

Crossover #4 (Image Comics) – I’ve really been enjoying this series which dips between great concepts and nostalgia. This issue feels a bit heavy on the nostalgia end of things as the creators reference one of their own creations. It feels a bit like autofellatio. There’s some solid art though which really stands out. Overall Rating: 7.0 Recommendation: Read

M.O.D.O.K.: Head Games #3 (Marvel) – It’s M.O.D.O.K. versus Gwenpool a character I normally dislike. She works here in this over-the-top issue and series that features other organisms designed for killing. A silly, action-filled comic, that’ll leave you laughing. It’s delivered every issue with great jokes and solid art. It’s Looney Tunes type fun. Overall Rating: 8.5 Recommendation: Buy

Nailbiter Returns #10 (Image Comics) – The latest volume wraps up and it’s a hell of an ending. Though it’s a little choppy it feels very appropriate for a horror sequel. There’s also a bit I don’t want to spoil. For those that have followed this series, you’ll be happy with the finale. Overall Rating: 8.0 Recommendation: Buy

Stray Dogs #1 (Image Comics) – A hell of a debut featuring a dog with memory problem that winds up in a new home. The art is amazing and the build-up to the comic is gasp-inducing and also heartbreaking at moments. This is a must-get and must-read. Just fantastic in every way. Overall Rating: 9.0 Recommendation: Buy

Warhammer 40,000: Marneus Calgar #5 (Marvel) – The issue wraps up the miniseries with a showdown between Marneus and the Chaos forces. It brings things together in the two storylines and art is decent as usual. It ups the blood and guts a bit and overall is a satisfying though not exciting finale. Overall Rating: 7.0 Recommendation: Read


Well, there you have it, folks. The reviews we didn’t quite get a chance to write. See you next week!

Please note that with some of the above comics, Graphic Policy was provided FREE copies for review. Where we purchased the comics, you’ll see an asterisk (*). If you don’t see that, you can infer the comic was a review copy. In cases where we were provided a review copy and we also purchased the comic you’ll see two asterisks (**).

Randy Stradley, VP of Publishing, Retires at Dark Horse

Randy Stradley

In 1985, comic store owner Mike Richardson approached friend Randy Stradley with his plan to start a comic book publishing company. The idea was to not only allow writers and artists to tell the stories they wanted to tell, but to actually own the work they created. They pasted up the first issue of Dark Horse Presents on the counter of a comic shop, hoping they could sell 10,000 copies in order to break even. Instead, the book sold 50,000 and the rest, as they say, is history.

Over the next 35 years, Stradley played a key part in shaping Dark Horse’s publishing line, editing seminal series including Concrete (Paul Chadwick)Boris the Bear (Co-written with Richardson)The American (Mark Verheiden), Hard Boiled (Frank Miller/Geof Darrow)Give Me Liberty (Frank Miller/Dave Gibbons), Dark Horse’s own creation GhostSin City (Frank Miller), and the publication that started it all, Dark Horse Presents. He was also central in elevating licensed comics to previously unseen heights with properties such as AliensPredatorGodzillaMystery Science Theater 3000, and Star Wars.

In the announcement, Stradley said:

After three and a half decades, I believe I’ve done just about all that I can. It has been a great ride, and I want to think Mike Richardson for the tremendous opportunities he’s afforded me. It’s with mixed emotions that I step down, but I know that Dark Horse will continue on to new heights, and that the company is in good hands.

As a writer, Stradley’s work has left an indelible mark on popular culture. His writing on the original Aliens Versus Predator series inspired a film franchise yielding two movies, and the tales of Lieutenant Janek Sunber from Star Wars: Empire and the trials of Jedi Das Jennir in Star Wars: Dark Times remain beloved touchstones for readers of the bygone Expanded Universe.

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The Orville Sets Off for Adventure in a Comic Set Right Before the Season 2 Finale

The Orville Executive Producer David A. Goodman, artist David Cabeza, and colorist Michael Atiyeh are back at work bringing the world of The Orville to comics with Digressions.

This two-issue “episode” invites you to travel “The Road Not Taken” in this prequel to the season two finale! Follow Ed, Kelly, and the would-have-been crew of the Orville, as they navigate separate lives in an alternate timeline that’s on a collision course with the galaxy-ending Kaylon!

The Orville #1: Digressions Part 1 of 2 goes on sale May 5, 2021.

The Orville #1: Digressions Part 1 of 2

Mike Mignola, Chris Roberson and Leila del Duca Invite You to The House of Lost Horizons

This year, legendary Hellboy creator Mike Mignola, bestselling co-writer Chris Roberson, artist Leila del Duca, letterer Clem Robins, colorist Michelle Madsen, and cover artist Christopher Mitten are inviting readers to The House of Lost Horizons. In this four-issue series from Dark Horse Comics, a locked-room murder mystery puzzles paranormal detective Sarah Jewell and her associate Marie Therése when a weekend trip to a private island off the coast of Washington goes awry. Trapped by a storm and surrounded by myriad suspects who have gathered for an auction of occult items, the intrepid duo must unravel the supernatural mysteries surrounding the guests in the hopes of uncovering the murderer. But all the while bodies keep piling up, and at any moment Sarah or Marie Therése could be next….

The House of Lost Horizons will debut from Dark Horse Comics in comic stores on May 12, 2021, retailing for $3.99.

THE HOUSE OF LOST HORIZONS

The World of The Witcher Continues in Witch’s Lament

Acclaimed CD PROJEKT RED writer and narrative manager Bartosz Sztybor is joined by artist Vanesa R. del Rey, colorist Jordie Bellaire, and letterer Aditya Bidikar for the latest comic series from the world of the hit videogame The Witcher in The Witcher: Witch’s Lament beginning May 26, 2021.

The Witcher: Witch’s Lament follows famed witcher Geralt after a routine hunt. But when the captured witch is burned at the stake, Geralt is haunted by images of her death, and a harrowing warning begins to take shape. Soon, Geralt finds himself drawn into the mystery surrounding this heinous persecution.

The Witcher: Witch’s Lament #1 (of four) arrives May 26, 2021.

The Witcher: Witch’s Lament #1

Mini Reviews and Recommendations For The Week Ending 2/20/2021

Sometimes, the staff at Graphic Policy read more comics than we’re able to get reviewed. When that happens you’ll see a weekly feature compiling short reviews from the staff of the comics, or graphic novels, we just didn’t get a chance to write a full review for. Given the lack of new comics, expect this weekly update to begin featuring comics that we think you’ll enjoy while you can’t get anything new to read – only new to you.

These are Graphic Policy’s Mini Reviews and Recommendations.


Logan

Future State: The Next Batman #4 (DC)– John Ridley, Nick Derington, and Laura Braga’s four part “Next Batman” serial concludes as one of the killers that Tim is trying to bring to justice turns on him. This cliffhanger is quickly resolved, and we’re onto a chase scene with a suburban instead of a Batmobile. Derington and Braga continue to be nimble with the action scenes picking interesting moments to focus on like the brake slam before the Peackeeper’s motorcycles come and using grids for hand to hand combat. Theme-wise, Ridley shows Fox’s struggles as Batman, especially with the no-killing rule, and that he has no friends among the GCPD before wrapping everything up with a strained, yet slightly tender family moment. Seeing a Batman who has a living family that thinks he’s a loser is an interesting dynamic, and I look forward to seeing more of it in the upcoming Tim Fox digital series“Batgirls” concludes with a glorious prison break story that also sets up the status quo in Future State Gotham going forward. Writer Vita Ayala uses time stamp captions based on the time of the prison riot started by Stephanie Brown to create tension and also show what’s going on in Cassandra Cain’s hacking/rescue mission. Aneke varies her layouts using double page spreads for the big prison brawl featuring Stephanie and various supervillains and using precise, diagram-style ones for Cass’ break in. And then she and Ayala spring the big emotional moment: a big reunion with Barbara Gordon aka Oracle that changes the tone of the whole story for good and shows that heroism can still exist even in a fascist state as they also show that the paradigm of hero/villain has changed in this new setting. “Batgirls” has excellent action, but Vita Ayala and Aneke especially nail the little reunion moments at the end between Steph and Cass and Oracle and a slightly too pragmatic Nightwing. They are a true dynamic duo and really understand the Bat-family’s relationship even in a dark, crappy futurePaula Sevenbergen, Emanuela Luppacino, and Wade von Grawbadger’s tonally all over the place “Gotham Sirens” wraps up with a mix of darkness and girl’s night out antics. This is a comic where a tech billionaire but the the consciousness of a dying teenage girl into his sex-bot and also one where the eggplant emoji is used to describe Bruce Wayne. Luppacino’s art captures the sparkling personalities of Selina, Poison Ivy, and Dee as well as the mayhem of the Peacemakers, but the story doesn’t know if it wants to be a fun romp or a serious story about consent, cyber ethics, and what it means to be human. It’s definitely the weak link of the bunch even though it has some fun ideas like Poison Ivy opening a speakeasy and talking about how she turns to cause instead of people because she’s afraid to get vulnerable. Sevenbergen definitely has a good handle on her character, but she makes the underdeveloped, plot device, borderline trauma porn original character Dee the focus of the story, which makes it less effective. Overall: 8.1 Verdict: Buy

Snow Angels #1 (Comixology Originals)– Jeff Lemire and Jock combine their storytelling sensibilities to tell the story of a dad and his two daughters, Milliken and Mae Mae, who live in a post-apocalyptic frozen wasteland called the Trench. This is a world where clouds cover the sky, children learn how to ice skate before walking, and folks cower in fear before the mysterious Snowman. Jock uses a lot of negative space to show the sheer bleakness of the landscape using pencil and ink to make wind, ice, and snow cover everything. During more tense scenes, like the hunting of a wolf, he adds reds and blacks to create tension and shifts to a more radiant palette when the dad gives Milliken a birthday present: a relic of the “before times”. He and Lemire have the task of establishing a world and a family dynamic, and they do that by having everything center around a coming of age hunt/road trip. It’s refreshing to see sibling squabbles still happening in the midst of the apocalypse, and Lemire’s skill combining interpersonal relationships in genre setting is a perfect fit for this comic. Throw in an air of mystery and a refreshing subversion of traditional gender roles in a society that is definitely in patriarchal, hunter gatherer mode, and Snow Angels #1 is a solid start to a series that fits in with my current icy, living-in-a-pandemic reality. Overall: 8.7 Verdict: Buy

Barbalien: Red Planet #4 (Dark Horse)– Tate Brombal, Jeff Lemire, and Gabriel Walta look into the background of Luke/Barbalien’s lover, Miguel using grids and minimal captions to trace the life of this Puerto Rican activist, who has AIDS and lost his boyfriend to the virus. It gives context to his passion and creates distance between them when Luke tries to “come out” as Barbalien, which he eventually just does in a full page spread that comes after 17 pages of build-up. Also, Brombal goes after the Catholic Church in this issue and shows the homophobia and hatefulness of many Christian organizations (Especially at that time), and how they contributed to the stigma towards AIDS and HIV and hindered finding a cure or treatment for these diseases. With the conflict building between the predominantly Black and Latinx queer community of Spiral City and their police department, the serial killer plotline featuring Boaz isn’t as compelling even though it’s interesting that he probably gets away with his crimes because he’s disguised as a police officer. Barbalien: Red Planet #4 features a big moment in Barbalien’s life and also shows him struggling with his various identities: Martian, superhero, cop, and gay man. There is emotion and a darkness to Walta and Joride Bellaire’s visuals that is only broken up by the growing scope of the conflict as this mini goes into its final issue. Overall: 8.8 Verdict: Buy

Hollow Heart #1 (Vault)– Paul Allor and Paul Tucker turn in a pretty good slow burn queer romance between a cyborg El and his mechanic Mateo. Allor’s philosophical, at times tangential narration fleshes out the profound empathy that Mateo shows to people, and why he wants to set El free from the base that he’s at and would rather die than spend another day there. Tucker’s art is hit or miss for me with the opening pages being a little unclear to follow, and Allor’s dialogue setting up the context that El is running away. However, I love his color choices, especially the pink for El’s face, and the mood lighting at the bar where Mateo tries to build a rapport with a coworker and at an apartment where he tries to empathize with a hook up, but really only cares for El. Hollow Heart is definitely centered around their relationship, and Tucker builds it with glances between them while Allor adds precise dialogue to build their romance like El immediately starting to speak when Mateo says he respects him. Overall: 8.0 Verdict: Buy

Once and Future #16 (BOOM!)– Kieron Gillen, Dan Mora, and Tamra Bonvillain return to the Brexit-y, Grail myth trappings of the early issues of Once and Future in this action-packed middle chapter. With Bridgette and Duncan holed up and stuck between the proverbial fire and frying pan (Lancelot and a dragon), the walls between myth and the real world are dangerously thin. There is just as much political conniving and maneuvering as gun and sword play in Once and Future #16, and Mora and Bonvillain are game for either kind of scene going for big reaction shots and even bigger bursts of colors any time Lancelot or Merlin do their thing. By the time the final page rolls around, our main cast seems to be totally screwed, and Dan Mora has fun on a “redesign” of a previous antagonist that we thought was a protagonist. Once and Future continues to be one of Gillen’s more setpiece and plot driven comics, but issue 16 shows that this book still has a bit of a bite with its comment on British nationalism, government bureaucracies, and the ability to twist stories to one’s end. (See what white supremacists have done with Thor’s hammer and Odin’s symbols.) Overall: 8.0 Verdict: Buy

Second Coming: Only Begotten Son #2 (Ahoy!)– Mark Russell and artists Richard Pace, Leonard Kirk, and Andy Troy satirize the commercialization of Christianity by evangelicals, prosperity preachers, televangelists etc in Second Coming: Only Begotten Son #2. On a hunt for more disciples, Jesus rolls up up to Bible Safari that instantly brought flashbacks of places like the Creation Museum, Ark Experience, and even church fairs/events as these ancient writings lose context and meaning to make a buck. Pace channels his inner Sienkiewicz and uses a scratchy style for the waves of people at Bible Safari and nails the depersonalization of 21st century life and being a statistic in a mega church. However, Second Coming #2 isn’t all satire and irony, but Russell throws in a touching B-plot that becomes an A-plot as Jesus just *connects* with a man attempting suicide on a bridge aka the polar opposite of the televangelist company he called earlier. I like this book when it’s being sharp, but I love it when it’s being sweet and humanist. (In the nice chaplain at my university sense, not the Bill Maher one.) Overall: 9.2 Verdict: Buy

Cable #8 (Marvel)– With the exception of some gorgeous art and colors from Phil Noto and witty banter from Cable and Domino via Gerry Duggan’s dialogue, Cable #8 is really a confusing mess of clones, time travelers, timelines, and Stryfes. Annoyingly enough, it starts like Armageddon with Domino narrating and comparing her powers to asteroids hitting each other. There’s some charm to the Tokyo setting as Domino and Cable enjoy gyoza at a Space-Knight themed eatery, and Noto’s fight choreography is sharp and fun on an aesthetic level. However, there’s no deeper level or reason to care about these characters beyond the “pew pew” of it all as Cable fights copies of himself and has a crisis about his place on the timeline. Maybe, if I read more X-comics from the 1990s, I would get it. Domino’s charisma, and Phil Noto’s portrayal of her powers keep this one from being a total stinker, but it’s still a pass from me. Overall: 5.6 Verdict: Pass

Marauders #18 (Marvel)– Gerry Duggan, Matteo Lolli, and Stefano Casselli show Krakoan foreign policy in action in Marauders #18 as the team buys up property and opens a free clinic in Madripoor to fight back the gentrification of the Homines Verendi. Iceman, Bishop, and Pyro take center stage with some key guest appearances from Professor X, Magneto, and (!!) Proteus, who shows that this clinic is named after his mother Moira MacTaggart. (This is a bit of a tie-in to Powers of X, and I’m curious to see how it’s explored down the road.) However, the real action in Marauders #18 comes from a new take on the Reavers, who are humans that have been maimed by characters like Iceman and Gorgon and are fitted with upgrades to take their revenge. The Reavers combined with the Marauders not being so stealthy puts pressure on the team and shows some consequences to Krakoa’s well-intentioned saber rattling. After the Shaw storyline, Duggan and steady artists Lolli and Casselli are really on a role combining political allegory and superhero team-up action in Marauders. However, Bishop joking about “Hands up. Don’t shoot.” was in very poor taste even if it is one panel in the midst of many. Overall: 8.6 Verdict: Bu

Brett

Batman/Catwoman #3 (DC Comics) – An improved issue for me. The narrative is a bit clearer as to the timelines and there’s a hell of a lot of tension throughout the issue. The art is solid though there seems to be a bit of a focus on Catwoman’s ass throughout. A much better issue than the first two and I’m finally interested in seeing where the series goes. Overall Rating: 7.95 Recommendation: Read

Future State: Catwoman #2 (DC Comics) – DC has been running on full cylinders with Batman’s corner of Future State. In this series we see how a captured Bruce/Batman was freed and talks of the Resistance against the Magistrate. It’s a sliver of the bigger picture and works so well building the world. These two issues deliver solid action with Catwoman on a mission to steal from a train and it works so well. The art is top notch showing off the action and creating a fantastic flow that’s befitting a train heist. DC has nailed this pocket universe and every series and issue involved has been a piece of the puzzle creating a hell of a picture. Overall Rating: 8.0 Recommendation: Buy

Future State: Nightwing #2 (DC Comics) – A nice action comic that’s a bit more than one long fight sequence. There’s some interesting bits about technology and the use of media to wage wars and battles. Again, as a piece of the larger story about a Future Gotham, it’s a great piece of the puzzle. There’s some fantastic moments that really hit a solid beat with the art just nailing the action. Overall Rating: 7.75 Recommendation: Read

Future State: Shazam! #2 (DC Comics) – I really like the concept of the comic’s two issues. But, it takes a bit too long before things come together. The ending also is a bit shrug unless you really know the character, which I don’t. The art is solid though I’d like to have seen a little bit more torture in Shazam over what’s going on. A not bad issue that’s so close to being great. Overall Rating: 7.5 Recommendation: Read

Future State: Superman: Worlds of War #2 (DC Comics) – The main Superman story has a nice poetic aspect to it with some fantastic art. There’s a Spartacus/World War Hulk vibe about it but the comic makes a fantastic case for Superman’s position and what he’s up to and why. The trio of other stories are a bit mixed. Featuring Mister Miracle, Midnighter, and a new Black Racer, each story has some good and bad about it. They all feel setups for things to come though never giving a complete feel to them. They feel like preludes to something else instead of self-contained stories which feels odd for a self-contained event like this. Still, each is entertaining. The issue as a whole is pretty solid and does a decent job of crafting a “world” revolving around Superman. Overall Rating: 7.5 Recommendation: Read

Teenage Mutant Ninja Turtles: The Last Ronin #2 (IDW Publishing) – The issue is fantastic like the debut. There’s a lot of history laid out here as we get a better sense of the world and what happened to the Turtles. There’s a hell of a lot of tragedy to it that matches the action. This is a must for TMNT fans and those that love stories like The Dark Knight. Overall Rating: 8.5 Recommendation: Buy


Well, there you have it, folks. The reviews we didn’t quite get a chance to write. See you next week!

Please note that with some of the above comics, Graphic Policy was provided FREE copies for review. Where we purchased the comics, you’ll see an asterisk (*). If you don’t see that, you can infer the comic was a review copy. In cases where we were provided a review copy and we also purchased the comic you’ll see two asterisks (**).

Far Cry Expands into Comics with Far Cry: Rite of Passage

Dark Horse Comics and Ubisoft are teaming up to expand the universe of the hit game series Far Cry into comics with Far Cry: Rite of Passage. Written by Bryan Edward Hill, illustrated by Geraldo Borges, colored by Micheal Atiyeh, and lettered by ComicraftFar Cry: Rite of Passage features covers by artist Matt Taylor!

Bringing in fan-favorite villains, Far Cry: Rite of Passage is a gritty tale of the intricate road that leads to the ascension to power. The story kicks off as President Antón Castillo’s only son, Diego, has just turned thirteen. But this birthday is more than a celebration—it’s a rite of passage. Antón wishes to teach Diego important lessons in leadership and recounts cautionary tales he has heard about the undoing of three legendary men: Vaas Montenegro, a pirate, Pagan Min, a dictator, and Joseph Seed, a preacher.

Far Cry: Rite of Passage #1 (of three) will be in comic shops on May 19, 2021.

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