Category Archives: Miniature Games

Incoming: Warlord Games’ New Konflikt ‘47 Starter Armies!

Interested in getting into Konflikt ’47? Warlord Games has you covered with five new starter armies now available for pre-order. There’s one for each faction and these are rather different to their predecessors. There’s significantly more plastic in each box, and there are also a few brand new models and equipment options sneaking their way into the game! Rules for these will be added to the free PDF army lists and the App in time for their release!

Soviet Bloc Elite Operational Group

The challenge of supporting the lethal Ursus infantry in combat has led to the formation of specialised Operational Groups by Soviet Bloc commanders. All ‘conventional’ infantry have been discarded, leaving only DM-40 Molot walkers to support the rampaging bears. This force is brutal and unsubtle – it hits hard and fast!

The Soviet Bloc have their starter army at last. Your entire infantry core is made up of terrifying Ursus infantry, ready to chew their way through the foe with tooth and claw.

Leading the bears is the box-exclusive Platoon Commander. He’s recognizable as the original starter army exclusive model. So few people got a chance to get their hands on him then or at this year’s Open Day, Warlord Games decided to bring him back! They’ve taken the opportunity to replace his banner with an alternative standard – a hammer and sickle, rendered in glorious Soviet steel – and he’s the only model in the whole box who’s made of Warlord Resin rather than plastic.

This box is your first chance to get your hands on the brand new plastic DM-40 Molot medium walker – two of them! The new kit is packed with weapon options, including some which aren’t in the rules yet, allowing you to tailor your Molot to your exact list requirements.

A miniature battle scene featuring humanoid figures and two large mechs set in a war-torn urban landscape with damaged buildings.

Axis Sonderkampfgruppe

Typical of Axis combined-arms formations fighting across Europe, the Sonderkampfgruppe pairs the mailed fist of the Stahltruppen with the restless dead of the Totenkorps, backed up by scuttling light walkers. Capable of both rapid movement and direct confrontation, it’s a versatile force ready for any challenge.

The Axis have had plenty of plastic lavished upon them in the first year of Konflikt ‘47. The Sonderkampfgruppe starter army is a bit of a ‘greatest hits’ collection of kits. The infantry core combines plastic Totenkorps and Stahltruppen for maximum damage resistance, and this hardy (if slow-moving) bunch are backed up by speedy walkers – a brace of Vogelspinne and a Nachtzehrer! This gives you plenty of mobile firepower, and you can build the Nachtzehrer kit to keep your Totenkorps alive longer or as an Infernospinne to bathe your foes in flame!

In charge of the whole show is the Warlord Resin Stahltruppen Platoon Commander. As with the Soviet commander, he’s the only non-plastic model in the whole box!

A tabletop scene featuring various miniature figures arranged on a destroyed street, including soldiers, zombies, and mechanical creatures set against a backdrop of dilapidated buildings.

British Commonwealth Automated Battalion

As Commonwealth forces deploy ever-increasing numbers of Automated Infantry to the front lines, it has become commonplace to find them making up the bulk of entire formations. The Automated Battalion is one such force, pairing a stout core of Automata with the human-crewed firepower of the Percival. This force puts out an enormous amount of automatic firepower, and can gun-fight against virtually any foe it might face.

British Commonwealth players have been enjoying their new Automated Platoons, and this Automated Battalion starter army takes that concept and dials it up! If you like Mk Is, this is the box for you, with 20 of these marvelous mechanical men. Leading them is a Mk IIC Automated Director and a squad of MkIIs, giving you both plenty of Data Transmission and heavier firepower, and all of these models are plastic.

Also in plastic (meaning this is the first ever all-plastic Konflikt ‘47 starter army!) is the brand new Percival! Developed from the American Grizzly, but taken in an entirely British direction, this kit builds not only the Percival you’re by now familiar with from its resin incarnation, but also the fearsome Hornet and a brand new third variant.

A group of detailed miniature soldiers and a large mechanical figure positioned on a battle-worn street, surrounded by damaged buildings.

United States Rapid Deployment Force

US commanders frequently make use of Firefly jump infantry as ‘fire brigades’ to intervene whenever an enemy breakthrough looks likely. Pairing the ultra-mobile Fireflies with walkers for heavier fire support, a Rapid Deployment Force can strike hard and fast, exactly where it is needed, redeploying before the enemy can counter, and ready to attack again in moments.

You knew this one was coming for the US! The Firefly and Linebacker plastics have been doing sterling work since this edition launched almost a year ago, and naturally they make up the bulk of this starter army. Like his Axis counterpart, the existing Warlord Resin Firefly Platoon Commander reports for duty here, and as with his opposite number he’s the only non-plastic model in the box.

The jump troops aren’t alone, though – they’ve called in some heavy support, in the form of the new plastic Grizzly! This stalwart of US army lists has had a massive plastic glow-up, and the new kit builds not only the ‘basic’ Grizzly, but also the rocket-slinging Bruin and the ‘no-kill-like-overkill’ gunbus known as the Kodiak!

A battlefield scene featuring miniature figures and mechs on a desolate street, surrounded by destroyed buildings.

Empire of Japan Long Range Penetration Group

Imperial Japanese commanders often deploy the elite Ghost Attack Infantry as spearhead forces, using their Rift-tech to outflank and confound the enemy, softening up defensive positions for an armoured breakthrough. When paired with the very latest in Japanese tank design – the up-gunned Chi-Nu – the Ghost units can reap a fearsome toll on any enemy force.

The arrival of the plastic Ghosts from Shinobi Space has allowed this starter army to materialize on the battlefield. With the Ghost and Shadow squads forming its heart, it’s a flexible and hard-hitting force which can run rings around opponents if used well. The Platoon Commander in Assault Frame Heavy Armour returns from the original starter army, although he can be sidelined in favor of a Ghost Infiltration Platoon Commander built from the plastics.

Traditionally, Japanese forces have struggled a little with their tanks, often forced to retrofit older designs like the Chi-Ha with Rift-tech weaponry. This is the case no longer, as a pair of top-of-the-line Chi-Nu medium tanks complete this army. These are no ordinary Chi-Nu, though, as both feature a completely new turret, mounting two Shiboru Cannon barrels! These vehicles give you a great firebase for your Ghosts to maneuver around, and add that bit of armored ‘oomph’ that Japanese players have been looking for! These turrets are made of resin, and drop right into the plastic Chi-Nu, allowing the kit to do double-duty with the more mundane Medium Anti-tank Gun if you prefer.

A tabletop miniature scene featuring several detailed model soldiers in yellow uniforms with blue helmets, standing on a damaged street, alongside two green tanks. The background shows a war-torn urban environment with ruined buildings.

Marvel Crisis Protocol: Alliances – Night of the Goblin Unboxing!

New York once again finds itself at the mercy of the Green Goblin and it’s up to the team of the Spider-Men: Peter Parker and Miles Morales, together with Black Cat and Ghost-Spider, to put an end to his menacing machinations!

Marvel Crisis Protocol: Alliances – Night of the Goblin is a cooperative adventure game for up to four players. Players work together to thwart each of the Green Goblin’s sinister plots throughout the city, but stopping this nefarious villain won’t be easy. Players will have to fight their way through hordes of minions including the numerous Goblin Army goons, robotic Spider-Slayers, and deadly War Goblins. As players defeat enemies and complete each encounter, they will earn valuable experience, allowing them to level up and customize their hero with new and more powerful abilities. Abilities they will certainly need in order to triumph in their ultimate showdown with the Green Goblin himself!

Marvel Crisis Protocol: Alliances – Night of the Goblin is not an expansion for Marvel Crisis Protocol; it is a “beat-em-up” miniatures board game that utilizes core rules familiar to any Marvel Crisis Protocol player. Instead of a head-to-head battle, up to four players team up, each controlling one or more heroes as they work together to take down the Green Goblin and his forces.

For fans of Marvel Crisis Protocol, you’ll find some bonus value through the hero and villain miniatures as these five characters can also be used as alternate sculpt options in games of Marvel Crisis Protocol. You’ll find a set of stat cards for playing these characters in both games inside the box.

We crack open the box and show off what’s inside!

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Games Workshop Pre-Order Preview: The Sons of Behemat stop in with a a Standalone Game and Middle-earth Strategy Battle Game Battlehosts!

The ground is trembling, with a towering weekend of pre-orders for Games Workshop. For Warhammer: Age of Sigmar, the Sons of Behemat are on the march with some very large reinforcements and releases.

Ma Maegran, Chooser of the Mighty brings magical talents to forces, while her pair of Ancient Ghyrochs gore nearby prey before they can get within arm’s reach of their titanic shepherd.

Ma Maegran, Chooser of the Mighty

Boss-stompers take a more serious and disciplined approach to warfare, by Gargant standards. Their obsession with real fighting skill makes them particularly dangerous foes, adept at clubbing enemies into the dirt.

This box contains three Boss-stompers who can alternately be built as Rock-hurlers – Gargants that prefer to keep their distance and, as their name suggests, hurl rocks. The three Rock-hurlers also make up the new Spearhead army for the Sons of Behemat.

  • Boss-stompers
  • Boss-stompers

Stomper Tribe allows you to start, or expand, your force. It contains a monstrous Warstomper Mega-Gargant and three Mancrusher Gargants. The army is based around a horde of smaller Gargants following in the wake of the Warstomper, gaining powerful boons and a smidge of the warlord’s attention while hanging around his impressive bigness.

The Warstomper can alternatively be built as a Gatebreaker or Kraken-eater Mega-Gargant, while the Mancrushers come with a variety of cosmetic options making them easy to customise. The Stomper Tribe boxed set is only available while stocks last.

Stomper Tribe

Brawlers of Behemat is a new standalone came. Not only can you battle it out on its own, you can get a pair of Mega-Gargants for your Sons of Behemat army!

Play out a titanic duel between two raging Mega-Gargants, featuring easy-to-learn game rules for fast, tactical battles between two massive warriors. You get two complete Mega-Gargants that can each be built as a Warstomper, Gatebreaker, or Kraken-Eater – with rules for all three – as well as a brand new set of ruined Embergard terrain to fight around.

The Brawlers of Behemat boxed set is only available while stocks last.

Brawlers of Behemat

Destruction Battletome: Sons of Behemat is the latest battletome packed with background lore, artwork, miniatures galleries, and game rules for your sky-scraping horde. Learn all about the Gargant tribes of the Mortal Realms and their activities in Ghur, before crushing your opposition underfoot with new battle traits, a new Spearhead force, and enough Path to Glory content to send your colossal champions to new heights of infamy.

You’ll be able to get the new Battletome in its regular hardback edition, as well as a pocket-friendly Gamer’s Edition that comes with a set of 33 handy warscroll cards. The Gamer’s Edition is only available while stocks last.

Destruction Battletome: Sons of Behemat

Sons of Behemat Warscroll Cards and Dice allow you to keep your most important rules handy and show your allegiance with themed dice. You get 16 dice in total, cast in a bloodstained bone-coloured plastic with dark red pips and a big man-crushing foot on the six.

Sons of Behemat Warscroll Cards and Dice

The Middle-earth Strategy Battle Game – Battlehosts helps you start a new army or expand your collection. A trio of Battlehosts are coming up for pre-order. These armies are a great way to try a new faction or learn to play the game, and free downloadable rules on the Warhammer Community website will let you play any two Battlehost forces against each other without needing further rulebooks.

Lead your Rohan forces with King Théoden, sneak through the woods with the Legolas and the Mirkwood Battlehost, and smash through your enemies with a Dol Guldur force, commanded by Bolg.

Warcradle reveals October’s Releases with Imperium and Commonwealth for Dystopian Wars and Empire for Armoured Clash

Blood and iron enters the seas this October in the new Imperium Starter Set for Dystopian Wars!

Build your formidable Imperium fleet and join the Dystopian Wars. Whether you’re a returning admiral or a new agent, this set offers highly customizable build options for Cruisers, Frigates, and more.

Following the announcement of the Commonwealth Starter Set, you’ll also be able to pick up the Commonwealth Frontline Squadrons this October.

And finally, in Armoured Clash news, the Empire are employing the might of the Samurai with the Empire Assault Regiment. Charging headfirst into combat, these fearless forces are a must-have for any Empire commander!

See what’s coming this October from Warcradle Studios.

Dystopian Wars: Imperium Starter Set

Perfect for new players, this Starter Set allows Admirals to pledge their allegiance to the Kaiser, and dominate the seas in the name of the Imperium. Assemble a host of cutting-edge vessels and build your own Imperium fleet!

Blücher Cruisers are the most common warships in the Prussian fleet, armed to the teeth with Voltaic weaponry and designed to close to optimum range before unleashing a killing storm of voltaic force.

  • Dystopian Wars: Imperium Starter Set
  • Dystopian Wars: Imperium Starter Set

Dystopian Wars: Commonwealth Frontline Squadrons

Expand your Commonwealth forces!

Calamity, revolution and civil war have forged the Commonwealth into a stoic yet noble confederation. Now you can deploy a seemingly inexhaustible navy packed with a versatile range of ships, ready to freeze enemy vessels in their tracks or fill the skies with deadly rockets.

  • Dystopian Wars: Commonwealth Frontline Squadrons
  • Dystopian Wars: Commonwealth Frontline Squadrons

Armoured Clash: Empire Assault Regiment

Bolster your Empire force with the tempered steel and raging alchemical fire of the samurai temples.

Ashigaru Companies form the resolute heart of these battlegroups, unleashing uncompromising long-range volleys in defence of their heavily armoured masters, the Bushi Ryu Samurai. These peerless warriors charge into the heart of the enemy in an unstoppable hurricane of blades, eviscerating any foes that dare challenge them.

  • Armoured Clash: Empire Assault Regiment
  • Armoured Clash: Empire Assault Regiment

Warhammer Age of Sigmar: Spearhead Collection Subscriptions are Now Open!

Hachette has announced that the Warhammer Age of Sigmar: Spearhead has launched with subscriptions now open.

Build and paint a collection of stunning miniatures and learn and how to lead them to victory in thrilling games of Spearhead for Warhammer: Age of Sigmar. Collect 12 Spearhead armies across 90 issues, from the indomitable warriors of the Stormcast Eternals to the teeming hordes of Skaven.

In the war-torn Mortal Realms, the last bastions of Order are beset by the forces of Chaos, Death and Destruction. Marshall your troops and prepare for the battle with Warhammer Age of Sigmar: Spearhead. This is the time of turmoil. This is the era of war. This is the Age of Sigmar.

Receive 31 paints across the collection and learn to paint your models with easy-to-follow, step-by-step instructions and all of the Warhammer colours you will need to bring your collection of miniatures to life.

The 12 complete Spearheads include Stormcast Eternals, Maggotkin of Nurgle, Idoneth Deepkin, Skaven, Soulbright Gravelords, Seraphon, Cities of Sigmar, Slaves to Darkness, Sylvaneth, Ossiarch Bonereapers, Gloomspite Gitz, and Lumineth Realm-Lord.

Warhammer Age of Sigmar: Spearhead

Subscribe today and you’ll receive a delivery to your door every 4 weeks! Receive a FREE issue as well as 5 gifts throughout your collection.

Spearhead Free Gifts

Supercharge your collection with bonus issues and models. Each premium kit features awesome new units for your growing armies. Take out a premium subscription for just $4 extra per issue and receive 4 premium kits.

Premium kits include:

  • Ionus Cryptborn, Warden of lost Souls
  • Rotigus, Great Unclean One
  • Katakros, Mortarch of the Necropolis
  • Beast-Smasher, Mega Gargant
Spearhead Premium issues

Games Workshop Pre-Order Preview: Adeptus Custodes and Old World Armies Get Army Boxes

It’s an army in a box sort of pre-order coming for Games Workshop. New pre-orders have revealed Adeptus Custodes for use in Warhammer 40,000 and Warhammer: The Horus Heresy as well as numerous Battle March Army Boxes for Warhammer: The Old World.

The Custodes Support Battle Group can be used in both Warhammer 40,000 and Warhammer: The Horus Heresy. The box updates a trio of units into modern, detailed – and more importantly, plastic – forms. Each box contains four Gyrfalcon jetbikes, a Pallas Grav-attack, and a Telemon Dreadnought.

The Custodes Support Battle Group is only available while stocks last.

  • Custodes Support Battle Group
  • Custodes Support Battle Group

Warhammer: The Horus Heresy – Journal Tactica – Prospero Burns: Judgement of Valdor reveals how the indomitable Legio Custodes were dragged into the Burning of Prospero and how they fought the scourge of sorcery at every turn – including when daemons started popping up. This softback book contains a huge amount of background information on the assault on Tizca and the spirited defence of the Thousand Sons, plus new scenarios, game rules, extra units, and a brand new army list for Daemons of Tzeentch – just as planned.

Warhammer: The Horus Heresy – Journal Tactica – Prospero Burns: Judgement of Valdor

Warhammer: The Horus Heresy – Legio Custodes Dice Set allows to show off your loyalty. Cast in pearlized red acrylic with gold pips, you get 19 D6 (with the Legio Custodes logo in place of the ‘6’) and a scatter dice. These dice are only available while stocks last.

Warhammer: The Horus Heresy – Legio Custodes Dice Set

Warhammer: The Old World – Battle March Army boxes allow players to dip their toes into the game. They are perfect for quick 400-750 point action-packed games.

Five factions are getting new Battle March army boxes to help you deploy a force perfect for this game mode. They are:

Empire of Man

Commander of the Empire
20 Empire State Troops
10 State Missile Troops
10 Empire Archers
10 Flagellants
5 Empire Pistoliers

Empire of Man

Beastmen Brayherds

Beastman Chieftain
Beastman Shaman
10 Ungor Herd
10 Bestigor Herd
20 Gor Herd
10 Chaos Warhounds

Beastmen Brayherds

Wood Elf Realms

Araloth, Lord of Talsyn
10 Eternal Guard
5 Sisters Of The Thorn/Wild Riders of Kurnous
8 Glade Guard/Deepwood Scouts
4 Glade Riders

Wood Elf Realms

High Elf Realms

High Elf Lord
10 Lothern Sea Guard
5 Shadow Warriors/Sisters of Avelorn
5 Ellyrian Reavers
Lothern Skycutter
Tiranoc Chariot

High Elf Realms

Orc & Goblin Tribes

Orc Boss on War Boar
Battle Standard Bearer
Goblin Shaman
15 Orc Mob
5 Wolf Riders
5 Orc Boar Boyz Mob
Orc Boar Chariot

Orc & Goblin Tribes

Each box is also an ideal starting point for a new army, and you’ll save money compared to buying the contents individually.

From Black Library comes Raldoron: Revenant by Guy Haley. With Sanguinius attempting to stop Horus’ advance to Terra, Raldoron of the Blood Angel Legion is forced to rely on untrained Inductii, and he comes across the many issues that lay with such fresh recruits. Can his example and command be enough to stop these new Legionaries turning insane from the Red Thirst, or will their violent nature cause a shift back to the blood-soaked past of the Revenant Legion and lead to a dire situation?

Raldoron: Revenant will be available in its regular hardback edition as well as an awesome Special Edition release, which is signed by the author and features red foil on the cover and spine, a nice ribbon page marker, and loads of other extra details.

The Special Edition is only available while stocks last. This will be your first chance to buy the hardback edition, which will only be available while stocks last, although it may return to print at a future date.

  • Raldoron: Revenant
  • Raldoron: Revenant

Marvel Crisis Protocol: Dark Dimension Incursion Terrain Pack Unboxing!

Transform your tabletop as reality tears and the Dark Dimension warps familiar environments into eerie, otherworldly terrain. Check out the Dark Dimension Incursion Terrain Pack for Atomic Mass GamesMarvel: Crisis Protocol!

We crack open and show off the sprue and card!

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Snap Ships Tactics Goes Big with Capital Ships

Snap Ships Tactics: Capital Ships Box

Snap Ships Tactics returns to Kickstarter with its biggest expansion yet: the Capital Ships Box, a set of construction parts and rules that lets players stretch their fleets to truly massive, multi-stand proportions. This one is for the builders.

Unlike a standard expansion, the Capital Ships Box isn’t a single ship with a fixed set of instructions. Instead, it’s a toolkit complete with new armoured plates, angled connectors, cards, and rules that let builders take the parts from their existing ships and scale them up into three-, four-, and five-stand behemoths with new mechanics and unique super-weapons. The Kickstarter campaign will provide tips and inspiration on how to build custom dreadnoughts.

The box is fully compatible with the rest of the Snap Ships Tactics line. Lead designer Josh Derksen built a three-stand battlecruiser (pictured above) from just a single Gladius kit, a single Trident kit, and one Capital Ships Box. These megaships will make incredible raid bosses for a squadron of fighters or a two-stand battleship to go up against.

Capital Ships use the new stand bridge connector included with all battleships, which can link stand bases in eight different directions. That means capital ships aren’t locked to one silhouette: builders can create long battle-lines, T-shapes, V-shaped flying wings, or even fully operational space stations.

The Capital Ships Box joins the previously announced battleship expansions — Trident, Gladius, Scorpion, and Hammerjaw — and a full reprint of the range, all part of a campaign that more than doubles the size of the award-winning tactical miniatures game and offers a variety of content for veterans of Snap Ships Tactics and new players alike.

What’s in the box

Each Capital Ships Box contains four copies of a full parts set, so players can scale up across their whole fleet:

  • 56 armoured plates (28 per faction) in seven new sizes, for stretching and shaping hulls and nacelles
  • 32 wedges — new double-sided 30-degree connectors for angled, less boxy builds
  • 16 standard cubes for infrastructure
  • 16 orange pegs
  • 2 punchboards of new terrain and tokens, including crew
  • An additional Stand Bridge
  • A full set of chassis and part cards for designing capital ship layouts
  • A Capital Ships rulebook

Pledge levels

The campaign includes reward tiers for both brand new players and veterans of Snap Ships Tactics.

  • Recruit – $99 – for new players – 2v2 or co-op: starter box + Scout Ships expansions + stand pack
  • Recruit Deluxe – $169 – 3v3 – adds Elite Ships and Swarm Box expansions plus an extra stand pack to the Recruit pledge
  • Veteran – $119 – for those who already have a starter box – includes all 4 new Battleships, printed Battleships Rulebook, and a Revised Core Rulebook
  • Veteran Deluxe – $199 – adds the Capital Ships box, AI cards, and 2 stand packs to the Veteran pledge
  • Admiral All-In – $349 – everything from the campaign – starter box + all expansions and three stand packs. Players can have 4v4 games, 4 battleships at once, or field a massive Capital Ship and 4 fighters (or any combination)

Games Workshop Pre-Order Preview: Orks arrive for Warhammer 40,000 and Skaven and Middle-Earth Elves and Dwarves go Made to Order

Waaaargh! Orks are coming for Warhammer 40,000 with a new codex for the latest edition as well as a green tide’s worth of releases to build your army. For Warhammer: Age of Sigmar comes made to order Skaven and Middle-earth Strategy Game gets made to order Elves and Dwarves. See what’s coming for pre-order this coming week.

The latest edition of Warhammer 40,000 has been out for a few months and new codexes are starting to roll out. The first is Codex: Orks! It’s packed with new rules, lore, and artwork. It features 15 detachments to mix and match, plus an expanded Waaagh! army rule and datasheets for over 50 units.

Codex: Orks also includes a code to unlock access to the new rules in the Warhammer 40,000 app, and this time you get more than just a reference sheet. This code is an ongoing subscription to regular rules updates, additional detachments, new lore, and advanced hobby guides that will be added to the app.

Along with the standard codex, there’s also a Collector’s Edition. It features a full hardback cover and gold foil details, plus green foil page edges and a green ribbon page marker. The content inside is the same as the regular codex, and it’s only available while stocks last.

Nazdreg is finally getting a new proper figure! As a Bad Moons warlord of incredible wealth and one of Ork society’s greatest proponents of tellyporta technology, Nazdreg has amassed immense power and stands as one of the premier Ork warbosses around. He’s got plenty of brute strength and powerful weapons to back up his cunning mind, ranging from his vicious Moonchewa power klaw to the three-in-one firearm he carries known only as Kustom Blasta X.

Nazdreg

The Orks are getting a generic Warboss they can customize to lead their forces. The kit comes with loads of customization options – he can be armed with a kustom choppa or power klaw, and kustom shoota, kombi-rokkit or kombi-skorcha. He also has numerous cosmetic options, including an attack squig, different boss pole toppers, and mix-and-match head and jaw options.

With so many cool vehicles, Orks will want a Mek to give them a quick fix in the field. They’re an important aide for hordes of clanking Dreads and roaring Ork vehicles, and the clever git has even brought his own crane to the battlefield for hasty repair jobs.

Ork Mek

Ork hordes mean Ork Boyz. Each model carries a shoota, slugga, and choppa, so you can muck it up at whatever range has the best fighting, while three lucky Boyz can take a big shoota, rokkit launcha, and burna for extra firepower. The Nob gets an extra killy power klaw to strap to their arm too, because the biggest should always get the best weapons.

Ork Boyz

Warbikers rush in and blast away at the enemy. These resilient bikes are covered in haphazard armour plates and pack rapid-fire dakkaguns, with the option for a kombi-rokkit on the squad leader.

Ork Warbikers

You’ll need a Trukk to get your Orks into battle. This update to the classic kit features multiple optional add-on parts like a grabbin’ klaw, buzzsaw, and a big spiked ram, plus loads of cosmetic parts so you can personalize your madcap creation.

Ork Trukk

You can also show off your workship or Gork or Mork with the Orks Command Pack and Dice. The Command Pack contains 94 reference cards covering all 15 detachments in the Codex – their detachment rules, enhancements, and stratagems – plus a set of 36 double-sided tokens for tracking various rules and statuses.

Finish off your collection with a set of 16 premium dice cast in a properly Orky mottled green plastic, with red pips and the faction logo on the six face.

If you missed them in the recent starter box, the Armageddon Orks get solo releases. You can get the Big Mek Dakkarig, Weirdboy, Wartrakk, and Kommand Krew made up of the Bannernob, Bigboss, and Painboy (with his little grot orderly).

It’s not all Warhammer 40,000 this week. Warhammer: Age of Sigmar gets made to order Skaven!

Add classic Skaven kits to your collection with the latest set of Made to Order. Anyone who’s anyone from the murky mists of Skavendom is heading back for a limited time, including:

  • Ikit Claw
  • Throt The Unclean
  • Lord Skrolk
  • Tretch Craventail
  • Queek Headtaker
  • Skweel Gnawtooth
  • Plaguelord Nurglitch
  • Warlord Spinetail
  • Deathmaster Snikch
  • Classic Verminlord
  • Warpgnaw Verminlord

That’s not the only made to order releases, Elves and Dwarves for Middle-earth Strategy Battle Game are also back for a limited time. The denizens of Lothlorien and a company of heavily armoured Dwarves are available to join your armies. You can get each of the following kits, cast in metal for the first time in years.

  • Galadriel, Protectress of Lothlorien
  • Classic Lórien Elf Bowmen
  • Classic Guards of the Galadhrim Court
  • Classic Khazad-dûm Dwarven Warriors
  • Classic Khazad-dûm Dwarven Bowmen
  • Classic Khazad-dûm Dwarven Commanders

From Black Library comes a Special Edition of Deathwatch by Steve Parker. First released back in 2013 and winner of the 2025 Reader’s Choice vote, it’s a gripping account of the squad’s descent into the planet of 31-Caro on the orders of a mysterious Inquisitor Lord, who tasks them with eliminating a murderous shadow preying upon the Imperium’s faithful.

This special edition is only available while stocks last.

Deathwatch by Steve Parker

Ghazghkull Thraka: Prophet of the Waaagh! by Nate Crowley is getting an Illustrated and Annotated Edition. The dubious account of Ghazghkull’s rise as told by his captured banner-grot Makari is the next novel to get the Illustrated and Annotated Edition treatment, following on from The Infinite and the Divine and For the Emperor. This new version of Ghazghkull Thraka: Prophet of the Waaagh! is packed with new insights from the author and illustrations to set the scene, making it well worth a re-read.

Ghazghkull Thraka: Prophet of the Waaagh! by Nate Crowley

Bjorn: The Fell-Handed by Justin D Hill is getting a Hardback release. The oldest ‘living’ Space Marine defends his homeworld from the arrival of the Death Guard. Bjorn is one of the most legendary Dreadnoughts in the history of the Adeptus Astartes, and he brings all of his ageless wisdom and immense combat skill to bear as enemies bear down on Fenris and the Space Wolves rally to throw them off-world.

Bjorn: The Fell-Handed by Justin D Hill

Demolisher by Andy Clark is getting a Paperback Edition. Hadeya Etsul and the crew of the Leman Russ Demolisher Steel Tread are assigned to a convoy tasked with escorting a commissar through contested territory. Not only is an enemy stalking from afar, but a new crew member is causing problems with the hard-won synergy of the crew. The follow-on from Steel Tread, Demolisher continues the story of the campaign on the Warp-cursed world of Croatoas in a new paperback edition.

Demolisher by Andy Clark

Ghazghkull Thraka: Warlord of Warlords by Denny Flowers is getting French and German Editions. Ghazghkull Thraka has chosen the Blood Axe world of Gabal for a titanic showdown with the Black Templars, and not all of his Boyz are happy about it. Slitta da Stabba, a new warboss of the Blood Axes, finds himself caught between treacherous allies, vengeful crusaders, and the unstoppable momentum of the Warlord of Warlords himself. He must choose a side – fast!

Ghazghkull Thraka: Warlord of Warlords by Denny Flowers

Fallout: Wasteland Warfare’s New Edition is Available for Pre-Order

Modiphius Entertainment has announced the pre-order is open for new Fallout: Wasteland Warfare starter sets, officially launching its new edition, a refined version of the much loved adventure wargame.

Originally released eight years ago, Fallout: Wasteland Warfare sees players exploring a generated wasteland, supported by a vast range of miniatures for an expansive and innovative wargame.

Building from the original sandbox philosophy, the new, second edition starter sets available for pre-order incorporate years of insights from the community. Modiphius Entertainment have refined the game that existing players know and love, to create a streamlined solo and cooperative adventure wargame that is accessible to new players, and which succeeds in offering an engaging narrative experience.

In Fallout: Wasteland Warfare’s second edition players emerge from a home settlement to procedurally explore a randomized wasteland around them, creating a campaign map of locations and enemies as they move around the map.

Combat encounters see their warband taking on mutants, wasteland wildlife, and other human factions as they fight for survival and supremacy in the post-atomic wastes quintessential to the Fallout franchise.

Players can play as one of four core factions on launch: Survivors, Super Mutants, the Brotherhood of Steel, and Wasteland Raiders, with more factions like the New California Republic and Caesar’s Legion being published later.

Modiphius’ extensive 32mm scale miniatures range will continue to be compatible with the new edition of the game, with core sets in multipart plastic kits, and its award-winning resin miniatures supplementing tabletop wastelands around the world.

Available to pre-order are two starter sets, Into the Wasteland, and Warbands.

Into the Wasteland

Into the Wasteland is a solo starter set that provides pre-existing players with everything they need to to play as the sole survivor of a vault. Players can assemble a warband, and then venture into the wasteland to uncover enemies and locations, and build the narrative of their experience as they play.

Into The Wasteland contains:

  • The complete core rules for Fallout: Wasteland Warfare.
  • Profiles for the main 4 factions: Survivors, Brotherhood of Steel, Super Mutants, and raiders, and all their equipment.
  • Custom dice, gameplay tokens, enemy tokens
  • 7 Sheets of Cardboard terrain
  • Expanded rules for solo campaigns exploring the wasteland.
  • Rules for creating unique protagonists.
  • Thematic regions.
  • Profiles for wasteland creatures.
  • Rules for creating custom boss quests.
  • Rules for co-operative play by connecting players’ games with friends’.
  • 4x Multi Part Plastic Hero Vault Dwellers.

Into the Wasteland will be available for £60 GBP / $80 USD / €70.00 EUR

Warbands

For new players, or those wanting to expand their warband or play cooperatively or against another player, Warbands provides players with two PVC warbands of Survivors and Super Mutants to be assembled, offering everything needed for a solo or 2 player experience, making up 22 models in total.

Warbands contains:

  • The complete core rules for Fallout: Wasteland Warfare, Warbands Quickstart, rosters, reference sheets, journals and maps.
  • Profiles for the main four factions: Survivors, Brotherhood of Steel, Super Mutants, and Raiders, and all their equipment.
  • Custom dice, gameplay tokens, enemy tokens.
  • 7 sheets of Cardboard terrain.
  • Two pre-assembled PVC warbands of Survivors and Super Mutants, which include Sole Survivor in T-45 power armor, Mr Handy, Super Mutant “The Ravager” and Super Mutant hound in armor “The Mutt”.

Warbands will be available for £120 GBP / $160 USD / €140.00 EUR

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