Everafter: From the Pages of Fables is a new Vertigo series that picks up where the popular Fables left off. At New York Comic Con I got a chance to talk to David Justus and Matt Sturges about the series, what we can expect, and working with such famous characters.
Category Archives: Interviews
Green Arrow has gotten back to his roots in DC Comics‘s “Rebirth” and at New York Comic Con 2016 I got a chance to speak with writer Ben Percy and artist Juan Ferreyra about the series and character.
Ever since Lion Forge announced a new line-up of hires, it’s been a company to watch. You don’t bring on that sort of talent without having a bigger plan and something up your sleeve.
I’ve watched intently parsing every word said by staff and every hint dropped to try and figure out what exactly what was being worked on.
At New York Comic Con, we found out what that was.
At their panel Sunday, Lion Forge announced “Catalyst Prime,” a new superhero universe with a killer amount of talent writing, drawing, coloring, and lettering, and diversity on the page and behind the scenes. But, impressively it’s also established and new talent alike working together to create this new world. That’s something that’s important for the company, to bring together old and new voices.
Along with the creative talent it was announced that Desiree Rodriguez is joining the company as an editorial assistant for the new line. Rodriguez is a freelancer for Nerds of Color who wrote this fantastic piece about being Latinx in comics.
Before the panel, I got to speak with Senior Editorial Manager Joe Illidge and got the details as to what we can expect.
Graphic Policy: It’s been months of teasing and hints and I know I’m excited to hear the details. What’s the scoop as to what Lion Forge has announced at New York Comic Con 2016?
Joe Illidge: We’re announcing the creation of a new superhero universe which will be under the title of “Catalyst Prime.” There will be seven monthly books and the line will launch in May of 2017.
GP: Who’s the talent that’ll be involved that you can announce?
JI: For the kick off book it’s going to be mainly written by Christopher Priest, co-written by myself with the art by Marco Turini, letterer Deron Bennett, and colorist Jessica Kholine. For the first ongoing series with a Black male lead, the writer is Brandon Thomas, artist Ken Lashley, letters by Saida Temofonte, and colorist Juan Fernandez. The second main book about an interracial duo, it’s co-written by David Walker and Dr. Sheena Howard, illustrated by Chuck Collins, and colored by Veronica Gandini. The third book is written by Joe Casey, illustrated by Damion Scott, lettered by Janice Chiang, and will be colored by John Rauch. The fourth book will be a team book written by Joe Casey with story consultation by Ramon Govea who created the concept, illustrated by Larry Stroman and Rob Stull, and colored by Snakebite Cortez. For the fifth title with a British male lead which is a science fiction thriller, it’ll be written by Joe Casey, illustrated by Jefte Palo who is well known for illustrating the Black Panther Secret Invasion storyline in which the Wakandans held back the Skrull invasion, it’ll be colored by Chris Sotomayor, and lettered by a legendary letterer. The letterer of the Hugo award winning Sandman Overture graphic novel, Todd Klein. The sixth title with a White male lead will be written by Alex De Campi, illustrated by Pop Mhan, and lettered by Deron Bennett. Deron Bennett is doing a bunch of DC “Rebirth” books. One prominent one is Batgirl. The seventh title with a lesbian lead character will be written by Amy Chu, illustrated by Jan Duursema, colored by Kelly Fitzpatrick, and lettered by Deron Bennett.
GP: That’s impressive you can remember and name all of them. So what can you tell us specifically about the series?
JI: Well basically the whole universe is started from an asteroid heading to Earth and a private corporation called the Foresight Corporation, which produced our teaser memo, they send four astronauts on a suicide mission to stop the asteroid. What happens leads to the emergence of super humans on our world. After that, most of the books will take place one year after that.
GP: As far as the comics, how are they kicking off, a mini-series and then everything launches from there?
JI: It’s going to start with a one-shot co-written by Christopher Priest and myself, coming out the first week of May 2017. And then we’ll be rolling out the books from there, from May through December.
GP: That’s an amazing group of talent working on the comic that’s very diverse, what about the characters?
JI: The characters are diverse. Of the four astronauts, you have two women, one of whom is lesbian, one of whom is Black. The two men, one is Black and one is British. The other three are American. Then there’s also a Chinese woman who is part of mission control who is supervising the mission in space, but was not one of the four astronauts.
GP: That certainly is diverse. When putting the series together, was this a priority and thought through?
JI: It was thought through in the sense that the owner David Steward II, the President Geoff Gerber, and I are really committed to creating a universe that invites everyone. Diversity is a buzzword that has become obsolete because it’s been used for a lot of PR. Diversity should be intrinsic if you have an expanded mindset and worldview so when you’re going to creators they’re not all heterosexual, they’re not all Caucasian males. They might not all be from the United States. They’re from different industries. They have different political backgrounds. Diversity is automatic. But we want to create something new and exciting that doesn’t have a burden of decades of continuity. We want everyone to feel invited to this world and this world will evolve into a world that will more accurately reflect the demographics of the one that we live more than a lot of other fictional superhero comic universes.
GP: When it comes to the writers… there’s a habit lately that writers are pigeonholed into what they write based on the color of their skin or their gender, in November out of 13 female writers for the big two only one was writing a comic with a male lead as an example, are you breaking that mold?
JI: I am breaking that mold. The book that is going to have the latino teenager lead is going to be written by Joe Casey whom is neither Latino nor a teenager. But, Joe Casey has clearly been an advocate for variety in superhero comic books, in creator owned comic books. And frankly he’s the co-creator of America Chavez. To me, that right there, America Chavez is one of the most beloved Latinx characters of our time. So I’m comfortable with him writing a Latinx character considering he created one of the most popular ones right now.
GP: He’s shown he can do it.
GP: One of the things that caught my eye in your teases was a woman writing a male character, so it’s either Dr. Sheena Howard, Amy Chu, or Alex De Campi.
JI: What it is, the book that will be co-written by David Walker and Dr. Sheena Howard is an interracial team book written by a man and a woman featuring a man and a woman. That really came down to whom I feel David and Sheena are as people. Due to their academic backgrounds. Due to their vast social and cultural knowledge. Due to the fact they are both social crusaders, they are expertly qualified to tell this story.
Amy Chu is going to be writing a story about a Caucasian lesbian. Alex De Campi will be writing a story with a white American male lead. So you don’t have to keep these straight lines. Some of them won’t be straight for the sake of being straight. I really tried to see who were the best creators to tell these stories book by book.
GP: With the baggage that comes with continuity and years of stories, are you thinking through that as you put together this universe and series? A perfect example is Valiant that has continuity but you can read just one series, step into a new story arc, there’s clear starting points, or you can enjoy it all.
JI: Absolutely. No two books will be alike aesthetically. We want readers to be able to read a book and not feel like they are trapped or tricked into reading other books. If you read other books and you keep moving forward, you start seeing connected threads, and you get the benefit of the worldview of this entire thing. If you choose just one book, or two books, or four books, you can have individual experiences and as we look forward to the first crossover event, which will probably take place in 2018, that will be a story in of itself. If you choose to keep reading your book, you can do that. It’s very important for us that the reader not feel interrupted in the book, or books, that they like. It’s also important that when we collect these books we really want to engage the book market. We want to create volumes where a new reader can pick up any volume and get into that world. Whether it’s across titles or whether they pick up volume two of any series and we hope that they don’t feel like that have to pick up volume one but instead that they’ll want to pick up and read volume one.
It really comes down to characters. Characters are the underpinning of all stories. We want to create characters that the readers will care about. We want you to come along on the journey with these characters. So, by defining the characters, making them compelling, and making them relatable, is the ultimate way that we can invite readers, old and new, into the universe.
GP: Is the universe set in our world or slightly off? Do we get fake countries or ones that actually exist?
JI: It’s going to be our world geographically, all the identifications will match up to Earth. I look at this as the love child of Darwyn Cooke’s DC New Frontier and Vertigo Year One and the brilliance of Karen Berger in using Animal Man, Doom Patrol, Shade, the Changing Man, Black Orchid, and Kid Eternity as the foundation for a truly imaginative and impressive body of books. These will be super hero genre books, but they’ll also engage in other genres like science fiction, techno thriller, young adult, action adventure, teen adventure, social drama, so that is how I see it. For that to be the case, it had to take place in a world like ours.
GP: Since it is taking place in a world familiar to ours, there’s the debate as to whether comics should just be entertainment or if it should touch upon social justice issues being waged. Will the comics touch upon real world issues? From the characters and what you’ve described it sounds like social issues will be a natural thing for the series, but is it a goal and point?
JI: You know, we don’t see it as a hard agenda. It’s not something we’re going to beat the audience over the head with as far as the stories. When you’re talking about social justice, art has always been a vehicle for social justice.
GP: Comics always have.
JI: Exactly. We’re at a time where we are vulnerable in so many other areas. Our bodies are vulnerable. We’re being told what bathrooms we can use. We have political icons engaging in reprehensible behavior, xenophobia, and sexism. Art may be one of the last frontiers that is bullet proof. If you’re going to do a universe, and you’re going to engage the super hero and what the super hero can do, how can you not engage in social justice?
GP: How long has this been in the works?
JI: It’s funny, there has been different stages. I started working at Lion Forge in June and I really expanded it. The origins of the “Catalyst Prime” super hero universe starts with the owner of Lion Forge, David Steward II. As someone highly influence by Milestone, we are obviously simpatico on that front, myself being a Milestone alumni, Geoff Gerber the President of Lion Forge being an advocate for social justice, the three of us together really wanted this to be something special that would invite everybody. It started with the owner, but when I came in I took the nucleaus and put together a team of writers. We did a writers retreat where we all sat down in a room and spent a day and basically nurtured this universe to life and that kind of creativity, that imaginative osmosis, the results of that are really going to be seen in the books. You’re going to see us subvert some familiar archetypes. You’re going to see some characters of ethnic backgrounds that you never thought you’d equate with roles of power. We’re really looking to give you the kind of familiar things you want with super hero comic books, but we want to return fun and imagination to super hero comic books.
It feels like right now we’ve hit a critical mass in terms of cynicism, in terms of doubt, in terms of dissapointment, for the faith and investment of time we have given. I want this super hero unvierse be a return to fun and imagination and the consumer being rewarded for their time and love of this genre and this medium.
GP: With starting a comic line now, it feels like it’d be different because it’s no longer just print you’re dealing with. There’s digital, there’s mobile, there’s web, the avenues and distribution is so different. Is that in your thoughts in putting it together, looking at the big picture and how different people will interact differently with the material?
JI: Absolutely. It’s very important for us that anyone who wants to get our books will be able to get our books. Whether it is comic book stories in the direct market. Whether it’s book stores and collections in the trade market. Whether it’s digital. We have been looking at a lot of metrics and data in regards to digital comics. Some of those discoveries will impact how we put together and provide these books. And it’s very important to us that if you’re unfortunately living in a place that’s a comic store desert, you can still get the book. It’s important to us that if you feel there’s a local environment that’s not welcoming to you as a consumer that you can still get our book. It’s important to us that we engage in a discussion with retailers and consumers about pre-ordering so that we expand the vocabulary and help consumers get our books.
GP: Any final thoughts?
JI: It’s exciting for us to start this new thing. I think culturally that we are at a high point of the popularity and the agency of the super hero as a genre and so there’s no better time to start a new universe than right now. I firmly believe, and the creators that I’ve assembled, we all firmly believe that ultimately people want good stories. It’s not about what genre it is. It’s about good stories and good characters.
As revealed at New York Comic Con 2016, Valiant Entertainment has announced Ninjak vs. The Valiant Universe – a brutal, first-of-its-kind, live-action digital series. Premiering online in late 2017, the bone-shattering, six-episode series will pit MI-6’s master assassin, Ninjak, against a gauntlet of Valiant’s most formidable heroes for a bloodstained battle royale torn from the pages of the largest independent superhero universe in comics.
We got a chance to talk to two of the stars, Kevin Porter (Dodgeball) who plays Armstrong and Ciera Foster (Two and a Half Men) who plays Livewire as to what we can expect from the series.
As part of the Washington Ideas Week, writer Ta-Nehisi Coates spoke with Iris Deroeux about his time living in Paris and race relations in France and the United States at the historic Sixth & I Synagogue in Washington, DC on Tuesday, September 27th.
While his writing Black Panther wasn’t much of the discussion (in fact his writing the comic wasn’t mentioned at all in his bio) there was one question from an audience member about an hour into the video which was live streamed by The Atlantic.
It’s well worth the watch even though it doesn’t have much to do with comics (there was a stack of Black Panther Vol. 1 that was selling really well), but it does provide you a lot to think about race relations here and abroad.
At San Diego Comic-Con 2016 I got to speak with Rachel Antonoff concerning her upcoming fashion line inspired by Archie Comics‘ Betty and Veronica. In June the clothing line was announced, though details were scarce.
Last night, during New York Fashion Week, the line debuted and our friend Jeff Trexler was there to snap photos which he has graciously allowed us to use in this interview.
Get the scoop about the upcoming fashion line and the origin of the Clinton campaign slogan “I’m With Her.”
Graphic Policy: So there hasn’t been a lot released beyond the announcement that you’ll be working with Archie to create a clothing line based on Betty and Veronica. Can you give some more details?
Rachel Antonoff: Yah. It’s going to be women’s contemporary, ready to wear clothing. We’re doing a lot of varsity themed stuff which feels very Betty and Veronica, also very Riverdale. But also is on trend with the season so that worked out well in our favor. So we have some varsity jackets, some cheer skirts, but all Betty and Veronica… ized. We have patches, prints, various types of prints. One is called an in progress print which was inspired by watching Dan Parent draw and seeing the inprogress drawing going from one line to the finished thing.
GP: Is it more graphic shirts or is it style of clothing? Both?
RA: It’s both. We do a lot of graphic t-shirts and sweat shirts and then a lot of regular clothing.
GP: How’d you get involved in the project?
RA: They actually reached out to us. I got an email from them and was so excited, I didn’t know what to do with myself. We just went from there.
GP: When I think of Betty of Veronica I think fashion. They’re fashion icons in a way…
RA: They are…
GP: What are your thoughts on the two character’s fashion and how it’s involved over the years?
RA: Well, it reall is astounding to me, the artists are and were true fashion designers. When you go through the archive and you look at the outfits, they’re so specific, they’re so detailed. And, they’re so on trend for whatever time period they’re drawn in. It’s amazing. I don’t know if they were just gifted fashion designers or they did an epic amount of research. I found it totally impressive. I think of the clothing throughout the history of Archie comics as a character unto itself.
GP: Comic fans come in all shapes and sizes. Betty and Veronica are a very particular size. As a designer, how do you create clothing with their aesthetic, but make it so anyone can wear it?
RA: I think as we move into the future and Archie continues to evolve, I think it’s important that Betty and Veronica do as well. Specifically, with that in mind. Betty and Veronica are an idea. Do you know what I mean? They’re a feeling. I don’t think they should be as binary as two thin girls. I’m just not into that. So, we are working really hard, we really want to diversify things and make sure that that’s very obvious as we put the line out there and that it’s for all shapes and sizes, just different people, different ages, different ethnicities. That’s very important to me.
GP: With the fashion debuts you’ve done, they’ve been very unique. Have you talked to Archie about that?
RA: Yes, we’re going to do an event. I’m really excited. That’s always one of my favorite parts. My grandmother told me I should be a Bar Mitzvah planner if this didn’t work out. So, yeah I’m very excited for that.
GP: You’re very politically active and Archie has been really ahead of the times recently when it comes to things. Are thoughts of that going through your head as you come up with this line?
RA: Yes. First of all, some of the things that have been done within Archie Comics has been so cool to me. The fact that Jughead is Aesexual. The fact that there’s a gay character. I just think it’s incredibly important. I did going into this consider potential backlash that these are two very thin white women. Not a lot of diversity going between the two of them. Like I said I think it’s really important to put it right out there from the beginning that it’s not going to be like that.
RA: I want it to be accessible and relatable for all.
GP: It’s a little off topic, but our site does a lot of comics and politics. You coined “I’m With Her” which has taken on a life of its own.
RA: Yes, it’s amazing.
GP: For you you how does it feel for it to take off as it has?
RA: Really cool. We got “I’m With Her” from the original “I’m With Stupid” from back in the day. There were t-shirts that said “I’m With Stupid.” So, it’s not like we invented it. I was really psyched to see it in her campaign. We’re doing a reprint of ours just because… why not?
GP: Has anyone from the campaign reached out?
RA: No, but we spoke to them and talked about doing something together and we haven’t figured out yet. I’m a pretty big supporter.
GP: To get back on topic. With Betty and Veronica, are you being inspired by any of the other characters or is it just those two?
RA: For now, it’s really just focused on just those two. In our research we constantly finding things like Ethel. There’s just so many cool great characters, so there’s many ways the line could go, but for now the line is pretty B&V centric.
GP: Are you focused on a certain era or is it looking at their entire history?
RA: It’s an interesting combination of throughout and now. We of course want people to buy the clothes, so we have to pay attention to what the current trends are. It’s sort of a combo.
GP: For you, off of these two characters, what is their distinct signature thing?
RA: One of thing about them is that they were constantly stylish no matter the era they were in. So, one of my favorite Betty and Veronica eras was the 70s and Veronica got really into women’s lib. There’s some really cool… one of our sweatshirts says “female powered” and is taken directly from the comic that Veronica made these sweatshirts for a rally.
That’s one of my favorite things about them. They did evolve. Their fashion evolved so much over the decades and was so on point. So that stuck out to me.
And then of course, there was the comic I had as a child and still have. And those specific outfits in those comics are iconic to me because they’re mine.
GP: Geek culture has really exploded in fashion over the years. As a designer, what do you look for to be inspired by it?
RA: That’s so interesting. For this we looked directly to the comics. Because there’s so much material you could go through the archives forever and never hit the bottom. So, we had so much to work with there and that’s where we looked for inspiration.
As a whole we didn’t look into geek culture, so I hope we got it right.
GP: As a whole beyond Archie, what are your thoughts of geekdom transcending and becoming the dominant pop culture?
RA: I think it’s awesome. There’s lots of collaberations happening nowadays. With various comics, superheroes. It’s really cool.
GP: With the actual desing process, what is that? I’d imagine Archie has some say into it.
RA: We, the Antonoff team, put together a collection. We present it at the sketch phase and get notes and discuss and it then turns into a sample line. And then more notes and discussion. And then it’s off to production. It’s the same process that we do internally, but with the Archie team.
GP: Since you’re so politically active. Are you focusing on the manufacturing aspect of it?
RA: We are really excited to be manufacturing with the same factories that we work with right now for the most part. So we’ve already vetted them. We’ve been there visiting them. We know what’s happening there is on the up and up. So that makes me feel very comfortable.
GP: I think you’d be able to sleep better knowing that. So, final question. When is the line being released?
GP: Thanks so much. It was great meeting you.
And check out the video Jeff shot at the event below!
Fifteen years ago, the world’s most famous soccer star and his former supermodel wife – pregnant with their unborn child – disappeared without a trace. The world believes they are dead… But, in reality, their private jet crash-landed on a mysterious, unknown island ruled by prehistoric creatures from another time…
This is the story of how they lost their humanity. This is SAVAGE!
Out this November from Valiant, Savage is an all-new series (and characters) written by B. Clay Moore. I got to chat with Moore about what we can expect when it comes to shelves.
Injustice: Gods Among Us is the hit video game turned comic series that begins to wind down with just a few chapters left. The digital series soon wraps up as we finally get to the moments leading up to the video game (the comic series is a prequel to the game).
With the end on the horizon, I got a chance to talk to writer Brian Buccellato about writing a video game tie-in series and some of the differences between writing for digital first as opposed to print comics.
Also, check out art from chapter 39, the second to last chapter of the series! The final chapter foes on sale September 20th and will be available for download Tuesday via the DC Comics App, Readdcentertainment.com, iBooks, comiXology.com, Google Play, Kindle Store, Nook Store, and iVerse ComicsPlus.
Graphic Policy: Injustice: Gods Among Us started off as a video game. Does writing a tie-in for that form of entertainment differ than a movie or tv tie-in or just a comic in general? I think of video games as much more action oriented and active participation than passive entertainment like television or movies.
Brian Buccellato: I think it’s different for some of those reasons. I think the biggest reason it’s different, especially with the case of Injustice, we know how the comic book ends. So everything builds to that point, so there’s certainly things you can do because the world is wide open. There’s things you can’t do. You can’t kill Superman at the end of the story. Things have to be where they were at the start of the game, so that’s an interesting and fun challenge. I actually kind of like it, to be able to go ahead and try to make a new story and have interesting things you have seen in a story you already know. It’s really fun, but it is a challenge.
As far as the action element. There’s always fighting inside, so I don’t know if it’s different. Because Injustice is a fighting game, I try to have match-ups where we see different people fighting each other, even one’s you wouldn’t expect because you do get that in the game due to it being a fighting game.
GP: With the battles, in the fighting games characters have their special moves and abilities. Is what each character can do in the game on your mind as you’re writing those battles?
BB: I think I did more of that in Year Four where I thought there was more opportunity for that. Aquaman uses his shark maneuver. I also have Batman in Year Five running down someone with the Batmobile. I do try to find moments where I can put in special moves and what characters are known for. But story needs to come first.
GP: We know where the video game begins and so we know where the comic needs to get to. With the series wrapping up, did you know how long you’d have to get to that point?
BB: Yeah, as the book has done well, we’ve gotten a bunch of extra issues. It seems in the past in Year Four and Year Three it was twelve issues and we were able to tell Year Five in twenty issues, which was great. I was able to explore a lot of characters I wouldn’t have had time to explore and see how they feel about the Injustice universe. I knew it was five years and we were done. I didn’t know we’d be able to get twenty issues.
GP: It’s obviously a different world, as a writer, how does it feel being able to do almost anything you want, as opposed to being limited somewhat if you were to write in the main DC Universe?
BB: It’s really liberating actually. Having worked in the main DC Universe with Flash and Detective Comics, what you do find is most of the decisions you have to make sort of have to be run by the bosses because there’s lots of things at play. There’s events, there’s all of the other titles. You sort of have to play in the playground that wasn’t as quite as clear because all these people are working on things simultaneously. Where with Injustice I know how exactly how it ends. I know exactly what can change. So there’s no last minute audible because there isn’t something going in in another book. It is different and in some ways it’s a lot more fun because you get to use all of the characters. There’s also no last minute changes you have to do.
GP: I’d image that makes things easier as the writer.
BB: That’s just part of the business. That’s part of how it works. It’s a good thing we’ve got a million different comics because that means people are buying them.
GP: Did you have to work with the video game designers at all? There’s a sequel to the game coming up.
BB: Jim Chadwick, he’s the editor, he interacted with anything that goes to the game developer and has feedback. That mostly takes place in the outline stage for the year. They don’t chime in much as I write the comics, they just see the beginning and make sure it doesn’t mess with what their plans are. Also what’s cool about them is that they seem to be using our comic book continuity for their game which is kind of cool. It’s a little bit of back and forth with that respect.
GP: The series came out in digital first and then went to print. I always ask this for folks who are working on that sort of book if that impacts your storytelling at all?
BB: I think you can’t help to do that. There’s a very practical reason to do that because digitally the artist draws the comic book page in a printed book. Digitally they draw two pages, so there’s that invisible line in every single page going across the middle. So digitally, even though a chapter is only ten pages long you’re really telling a story in twenty pages. In a lot of ways you’ll see a lot more panels digitally first comic than you will in a regular comic. You can’t do the big splash pages as you could in print. So there’s a lot more condensend story telling and a lot more work for the artist.
GP: There’s a lot you can do artwise with digital such as the transitions. Is that anything you’re thinking about? Or is that more for the artist to decide and come up with?
BB: In print comics you think about the page turn, so you keep that in mind when doing digital. But, at the end of the day the writing’s half the battle and we have really good artists. When you have good artists you trust they will take your words and make them way better.
GP: With the series, a lot of the characters have completely changed. Superman is this fascist overlord. What did you do to make sure that things didn’t go too far with that to make it difficult to recognize or like these characters? It has come to me when reading the series that Superman’s motivations are still understandable after everything he’s done, you get his point of view.
BB: One of the great things about this series in particular is that we have had five years and I don’t know how many issues. Tom did two and a half years and I’ve got two and a half years, so Superman’s transition has been a slow descent into darkness. We know the inciting incident of killing Joker, that’s the thing that changed him. Tom didn’t instantly make him a bad guy, he started through a process. I just picked up where he left off and as the series has gone on, he’s gotten worse and comprimised his ethics more and more. In Year Five he’s an evil despot.
GP: Yeah, but even as a despot, you still see his point of view he’s coming from. He never crosses over that line where he totally goes over the top and is completely unlikeable.
BB: In my opinion that’s sort of a diservice to writing. Even the most heinous villain has to be a hero of their own story, right? They have to think that they’re doing what’s right for their reasons. It’s just their reasons don’t line up to morality, or the government, or laws. So, that’s just writing. I don’t see any difference with Superman. Yes, he’s the villain of this story, but he has his reasons, everyone does. Lex Luthor does. Maybe the Joker does. But, the Joker’s an exception, he’s a wacko. But, most bad guys have reasons and they think those reasons are legit. We may not, but they think that. I think in some ways it’s easier as Superman since he has equity as a hero. So when we see him do things evil or bad, we know what’s behind it is some twisted version of good.
GP: Thanks so much and looking forward to seeing how the series wraps up!
Is Eradicator about to be…eradicated? In “Son of Superman” the Man of Steel has found himself parenting by example as he’s attempted to save his super-powered son from the terrifying Eradicator. But everything changes in the upcoming Superman #6 as the action hits an explosive new scale. In this DC All Access comics clip, they talk to the Superman creative team of Peter J. Tomasi and Pat Gleason about what lies ahead for Superman and his family, and when we’ll be seeing Eradicator again. You may want to say your goodbyes now while you can…
Victor Stone is a hero for the modern age, so it’s about time he joined Rebirth! In this DC All Access comics clip, they talk to writer John Semper about Cyborg’s new solo series, which kicks off this week in Cyborg: Rebirth #1. What mysterious new villain will Cyborg be battling? Can we expect any appearances by the Justice League? And most intriguing of all, where does the human end and machine begin when it comes to our cybernetic hero?