Category Archives: Interviews

David Pepose talks Space Ghost, Speed Racer, and the return of The O.Z.!

David Pepose returns to Graphic Policy to talk about his fantastic runs on Space Ghost and Speed Racer as well as the return of The O.Z.

We talk what’s coming for all of those series and you can sign up so you don’t miss out when The O.Z. launches.

What if The Hurt Locker took place in The Wizard of Oz? Find out in The O.Z., the Ringo Award-winning fantasy comic from acclaimed writer David Pepose and superstar artist Ruben Rojas that transforms a childhood classic into a war story for the ages. Returning to Kickstarter with our double-sized, 44-page finale, this campaign is dedicated to bringing this adrenaline-fueled twist on L. Frank Baum’s iconic Oz novels to life. Fans of Mad Max: Fury RoadThe Old Guard, and Fables will not want to miss The O.Z.

The Scarecrow War Begins

Decades ago, when a young girl defeated the Wicked Witch of the West, she said farewell to the magical land of Oz… but unwittingly plunged the country into years of brutal civil war. But a generation later, the name of Dorothy Gale lives on in her granddaughter, an Iraq war veteran grappling with disillusionment and PTSD — until a tornado strands her in the war-torn battlefield known only as The O.Z. Forced to navigate warring factions led by the Tin Soldier, the Scarecrow, and the Prince of Lions, Dorothy must face her past and embark on a dangerous quest for the all-powerful Silver Slippers if she hopes to bring peace to the Occupied Zone — or as the locals call it, The O.Z.

Exclusive: We chat with Stephanie Stalvey about Everything in Color with a Preview of the Graphic Memoir

Everything in Color

Stephanie Stalvey grew up in an evangelical community where love and obedience were overlapping themes. In this world, sin was inevitable, her body was a temptation, and desire was dangerous. Her own thoughts could not be trusted, because she was only saved if she believed the “right things” about God.

But as she grew, built a life of her own, and fell in love with a young seminarian named James, the complexities of the human experience became impossible to ignore. Was God truly so exacting and judgmental? Could faith exist beyond these rigid borders? Could love be both passionate and pure? Her connection to James―honest, caring and sensual―became a safe place for her worldview to expand. And when their son was born, she understood love in a whole new way… suddenly, everything was sacred, everything was in color.

Out this week, Everything in Color: A Love Story is a graphic memoir exploring Stalvey’s experiences. Through striking prose and beautiful mixed media illustrations, Stalvey takes us on an emotional journey of faith, romance, motherhood and loss. With tenderness and honesty, she unravels the fear and guilt woven into her past, reclaims her sense of self, and shows us how to embrace a love that is healing, transformative, and wholly one’s own.

We got a chance to ask Stalvey some questions about the graphic novel, her upbringing, and using art to explore and examine difficult situations.

Check out the interview below along with an exclusive preview. You can get your copy now from your local comic shop or bookstore, Bookshop, Amazon, and more.

Graphic Policy: What motivated you to create Everything in Color?

Stephanie Stalvey: At first, the motivation was really personal. Around 2020, I was making these short autobio comics in my sketchbooks with watercolor, gouache, and a micron pen. At that point, they were kind of like illustrated diary entries. I wasn’t making them for an audience or imagining who might read them. I was just using comics as a way to make sense of my own life and past. I have always loved comics. Ever since I was a kid, I have been reading, writing, and drawing them, just for my own joy and pleasure. So it felt very natural for me to return to this form of storytelling. Comics are something I knew by heart.

Gradually, I began sharing some of my comics online, which is when people really started to respond. I realized that by being open and honest about personal parts of my story, I was tapping into something more universal. People kept saying, “this was me, too.” This is my story, but it’s also an attempt to give shape and language to something a lot of people have felt but maybe haven’t seen reflected back to them yet. Eventually, I knew that I wanted to take on the challenge of composing a full length narrative. It was something I felt very compelled and driven to do… to put my heart and my story on the page, to make something creative and beautiful out of the raw material of my life.

 So I felt like I needed to write this book for the sake of my own soul… but also, I wanted to use my personal experiences to speak about these larger issues that affect us all. Religion and spirituality intersecting with politics is crucially relevant right now. As a person who was raised by an evangelical pastor in an evangelical world, I feel like I have this inside perspective. It’s just one experience, and I don’t pretend to be an expert, but I can share my own story. I wanted to use narrative and my lived experiences to explore how these systems can shape our personal relationships, marriages, families, communities, and our relationship to ourselves in a really formative way. I wanted to speak to people who felt scared or lost in the heartbreaking, slow process of religious deconstruction and healing. It’s something I will probably keep writing about for a long time. 

GP: It’s based on your life. As a creator, how does it feel to put yourself out there like that?

SS: It’s definitely vulnerable, but I think it’s the work of a memoirist to go to those vulnerable places. When I’m willing to be honest about intimate parts of my own story, that’s what bridges the personal and the collective. Because really, we’re all just human, and we’re not as alone in our personal struggles as we think. And honestly, the response from readers has made it feel safe for me to open up. When people say, ‘I’ve never seen this part of my life reflected before,’ it transforms that vulnerability into something connective and healing. 

That being said, there’s a lot of care in what I chose to include and how I chose to frame it. As the artist, I’m shaping the story, reflecting on the past, providing context, etc. In order to tell this story, I had to give myself permission to creatively reconstruct the details of events and conversations that happened over 15 years ago. So some of the conversations that James and I have in the book are word for word, and others are written through the lens of memory, informed by what I know of our dynamic. My journals were very helpful in shaping this, but I definitely took creative license in condensing some of the timeline, changing people’s names and likeness to protect their anonymity, etc. By making this a very creative project “based” on my life, I was actually better equipped to arrive at what felt most true. By turning myself into a cartoon, I created a degree of separation that helped me feel comfortable being more vulnerable, open, and honest, I think. It’s like a magic trick. 

So yes. There’s very intimate content in there. There’s childhood wounds, there’s the birth of my son, there’s pregnancy loss, there’s romantic physical intimacy between me and James… and yeah, sometimes I do feel like, “Whoa, am I oversharing?” But at the end of the day, it’s not exposure for the sake of exposure. It’s just human stuff, and it’s a part of my story that was essential to the narrative. And actually, it’s completely thematically relevant to overcome the shame that typically keeps us quiet about those aspects of life. 

GP: There’s a lot of influence by the Evangelical community on our lives and direction of the country. What do you think it is that creates the drive for imposing those beliefs on others as opposed to just living those beliefs themselves?

SS: This is such a good question, and it’s one of the things I wanted to “show not tell” in this book. It’s not only intended for people who grew up in church, it’s also for people who grew up outside of it and can’t quite understand the stakes, dynamics, or rationale of the people inside of it. For a lot of Evangelicals, obedience and the authority of scripture is paramount. (To be clear, we’re talking about their specific interpretation of the Bible.) Anyone who does not share their same beliefs is “lost,” ungodly, and in need of saving.

When obedience and authority are paramount, and when your faith becomes about convincing people to adopt your worldview, you can start to believe that it’s a holy mission to impose your religious framework on other people. If you think you’re saving people from Hell by convincing them to obey your religious rules, you can participate in some pretty un-loving behavior and call it “love.”

I do think it’s also important to emphasize that for many people, faith is not like this: it’s about actually loving your neighbor as yourself, not about forcing your neighbor to adopt your doctrinal worldview in order to avoid going to Hell. And I think that it’s really valuable for people to feel free to form healthy, positive relationships to spirituality and faith that are disentangled from punitive, hierarchical systems. That’s hard, ongoing work. But these harmful systems do not have a monopoly on faith, God, Jesus, meaning, morality etc. It was important for me to include this aspect in the book, too. 

GP: It’s not something I’ve experienced so have no idea of what it’s like, but do you see the rigidity and control as cult-like?

SS: I try to be really careful about this language because I don’t want people to shut down conversation, and because Christianity all over the world is incredibly vast and varied. There are many healthy expressions of it. That being said, there are absolutely large factions of evangelical culture that fit the description of shutting down critical thinking, claiming to have the exclusive truth, authoritarian leadership, fear of punishment, no tolerance for dissent, claiming control over people’s bodily and financial decisions, etc, etc. At that point it can become something dangerous, and I think we need to look at that honestly and seriously. Because it’s not harmless; it has real effects on our country, our world, and our individual lives and relationships. 

In Everything in Color, I do try to take an unflinching look at some of these patriarchal, punishment-based religious structures without demonizing or blaming the individuals within those systems. My mom and dad, for example, were good and loving parents who were raising us in a Christian social context. That social framework gave them some very bad advice about how God wanted them to raise and discipline their kids. In the book, I wanted to show what it was like to be inside that social context, especially when I was a young adult. Most of the people I was interacting with were genuinely kind and just doing their best, but many of them were handed a bad script. Some other people did use that bad script to justify cruel, controlling, abusive, and even narcissistic behavior. I try to show the social policing and the existential threats that underpin a lot of internal interactions, but I try to do so with a lens of compassion.

 I also wanted to depict how fear-based messages can live inside of the body for a long time, even after the mind has moved on, because that has been my experience. It’s a really complex and ongoing process of healing, because for those of us who grew up in church, the harmful messages were also tied to a lot of positive experiences and wrapped up in our definition of “love.” And like I said, they were often passed on to us with good intentions.

Part of the goal of this book was to show how, eventually, real encounters with love helped me to heal from some of these strict, punitive, fear-based religious messages. If God is love, God could not be this wrathful, authoritarian, punitive figure who is fundamentally separate from us. Because that’s not what love is like. That was central to my personal transition.

GP: When creating Everything in Color, how did it impact your understanding of your experiences?

SS: When you’re inside of an experience, it can feel very immediate and confusing, like you’re stuck within it. Illustrating my experiences gave me a chance to be a compassionate witness to my own life. There was that degree of separation that made it feel reflective and relational. I was spending a lot of time with my younger self, and I felt this tremendous love for her. In a lot of ways, I made this book for her and with her help. 

In Everything in Color, I created different visual archetypes to represent and personify various parts of my psyche (like, for example, the wolf represents my anger and “strong will.”) This allowed me to actually face those parts myself with compassion instead of feeling overwhelmed by them. The whole process of creatively revisiting your own story and reclaiming it in your own voice is just profoundly healing. 

Also, creating a book like this allowed me to memorialize beautiful, significant moments of my life, like becoming a mother, falling in love, and developing a spirituality that felt more rooted in real, embodied love. I could also give myself the gift of perspective. For example, my experience of falling in love was, at the time, overshadowed by a lot of unnecessary guilt and shame. In this comic, I could depict it as it actually was: sweet, earnest, tender, and pure. I tried to use a combination of humor and heart to ease the pressure and panic I felt back then.

GP: Do you see art as a tool to escape and educate about religious fundamentalism?

SS: I think I see art as a healing, empowering tool in general. And honestly, I think the arts are capable of something more powerful than information alone: art allows people to feel something. Information can tell you what happened, but art can help you understand what it was like to live inside it. Especially with something like religious fundamentalism, which is often very internal, emotional, and connected to so many aspects of a person’s life (both positive and negative) art becomes especially powerful. In my mind, that sort of complexity really calls for narrative.

So I see art as a way of fostering empathy, creating language, and sometimes creating a sense of permission for people to question, to reflect, or to imagine something different without needing to have all of the answers right away. I want to meet people in their hearts and in their embodied experience. And story is such a powerful way to do that. 

Comici CEO Daisaku Manda talks the Manga Platform’s Expansion, Data, What Comics Can Learn from Netflix, and Bringing the Magazine Format to Digital Manga

comici Manga

In March, comici announced it was launching a new platform, comici MANGA. Described as a ‘”next-generation” digital reading platform,’ the focus on its use of data to expand its audience and deliver content to readers that they want caught our attention and interest.

We got a chance to ask comici CEO Daisaku Manda some questions we had about the new digital comics platform, the use of data in the comic industry, what surprises have there been since its launch, an more!

Graphic Policy: How long has comici MANGA been in the works?

CEO Daisaku Manda: comici is now in its ninth year, and comici MANGA officially launched in January 2026. Over the past several years, we have been building the foundation for manga distribution through our SaaS (software as a service) platform for publishers. comici MANGA is a natural extension of that work—bringing what we’ve developed in Japan to a global audience.

So while the service itself is new, the underlying infrastructure and philosophy have been refined over many years.

GP: What drove you to launch this digital platform?

DM: We felt that a proper, official distribution channel for manga was needed globally. Manga is a unique form of entertainment. Unlike anime, which is a passive viewing experience, manga is something readers actively engage with. It also serves as the foundation for many anime adaptations.

What makes manga especially powerful is its diversity—an ecosystem that continuously generates a wide range of stories, styles, and ideas.

We wanted to help bring this form of entertainment to a global audience in its proper form, and build an environment where it can continue to grow.

GP: In your announcement you talk a lot about a data driven approach. How do you see this being applied, or not applied to the comic industry? Is there a difference in this approach when it comes to manga publishers, digital platforms, and “western” comic publishers?

DM: The comic industry has traditionally relied on editorial intuition, which is incredibly valuable. We are not trying to replace that—and we do not use data in the creative process itself. Manga creation should remain driven by creators and editors.

Our use of data is focused on distribution.

As manga expands globally, it needs to reach audiences across different cultures, languages, and preferences. In that context, data becomes essential to understand where and how content should be delivered.

We use data to:

  • Understand reader behavior across regions
  • Identify where specific genres or works resonate
  • Deliver the right content to the right audience

So our approach is not about influencing creation, but about ensuring that diverse manga can reach the most relevant readers around the world.

GP: Your discussion about Netflix is very interesting and what you highlight can be seen in their choice of releases. Netflix also seems to have a content issue and struggling for original content. How are you approaching that aspect to comici MANGA?

DM: Netflix distributes video content such as anime and films, while we focus on manga. In Japan, only around 200–300 anime titles are produced each year. In contrast, manga produces around 1,500 new comic volumes every month. This massive diversity is one of manga’s greatest strengths.

Because of this difference, the challenge is not a lack of content—but how to surface the right content to the right audience.

Like Netflix, we believe data can play an important role in distribution and discovery. However, we are not focused on content production.

Our role is to:

  • Deliver the right manga to the right audience
  • Help diverse works travel beyond Japan
  • Unlock the value of existing content through better distribution

There is already an abundance of great manga. The real opportunity lies in making that diversity accessible globally.

GP: Unlike Netflix, and even Webtoon, it doesn’t sound like you want to be involved in the content
creation process, as opposed to focusing on matching content to the reader, correct?

DM: “Not involved in content creation” That’s correct. We believe publishers and creators are best positioned to create content.

Our role is to build the infrastructure:

  • Distribution
  • Data analysis
  • Monetization systems

We want to be the “common OS” for the manga industry.

GP: It seems like you’re being driven by consumer behavior as opposed to selling to the consumer. In other words, past consumption will determine future action, as opposed to trying to change the behavior.

DM: We don’t see it as purely reactive. Japan has been relatively open to diverse expressions, which allowed manga to become highly varied. However, globally, audiences are shaped by different cultures, religions, and identities. Because of this, it’s important to deliver the right content in the right context.

We use data to understand where and how content should be delivered. This approach doesn’t limit taste—it helps new tastes emerge by connecting people with content they wouldn’t have discovered otherwise.

GP: The “magazine format” isn’t something we see in “western” comics, can you describe that more for those that don’t know?

DM: The magazine format is a core part of manga culture. Each magazine is shaped by the editors behind it, reflecting their vision and passion. Manga is released as ongoing chapters, so readers can follow the latest episodes regularly.

This also makes it easier to receive immediate feedback from readers. As a result, it creates strong engagement, continuous feedback loops, and a space for discovering new works.

We believe this format works very well in a digital environment.

GP: You mention excitement spreading to social media. Word of mouth and consumer to consumer recommendations is key to Netflix’s marketing. How do you see that fitting into comici MANGA and is there anything built in specifically in the app to help foster that?

DM: Word of mouth is critical.

In manga, social media plays a huge role in spreading excitement around new chapters and
scenes.

We support this through:

  • Shareable content structures
  • Timely release cycles
  • Data-informed promotion

Over time, we aim to further enhance social-driven discovery.

GP: You mentioned some of the publishers you’re working with in the announcement. Are you looking to expand? Is it just manga, or manhwa, western publishers too?

DM: Yes, we are actively looking to expand our partnerships. Our current focus is on Japanese manga, but we are open to working with global partners, including manhwa and potentially Western publishers.

However, our priority is to build a strong foundation for manga distribution first, and then expand thoughtfully.

GP: It feels like the comic industry as a whole has been resistant to more modern data usage. Do you see that too? Why do you think that is?

DM: Yes, we do see resistance to data usage in the comic industry.

Manga has been built on strong editorial intuition and creator-driven creativity, which has worked very well. Personally, I don’t think data should be used in the creative process. It can limit creativity and reduce diversity.

However, data can play an important role in distribution.

Even if something is niche in one market, it can resonate strongly in another. When those works travel, they can shape new cultural trends. Things like samurai, ninja, and sushi were once niche, but spread globally through entertainment.

We believe data can help similar cultural expansion happen by delivering the right content to the right audiences.

GP: When it comes to data, there’s obviously a lot of concerns with consumers, and laws can vary by country and region. Is that impacting how you’re approaching things at all?

DM: Yes, this is a very important consideration.

Before launching the service, we conducted extensive research and discussions with experts who have experience in cross-border e-commerce.

On the legal side, we worked with lawyers not only on privacy protection, but also on subscription regulations and publishing-related laws in different regions.

We have made a significant upfront investment in this area to ensure we build the service on a compliant foundation.

In terms of data, we focus on aggregated and anonymized insights rather than personal identification. This allows us to gain useful insights while respecting user privacy and trust.

GP: AI is obviously on everyone’s mind. Will it be used at all with the app? I can see it being used in data reporting.

DM: Yes, we see AI as a tool, especially in data analysis and reporting.

For example, it can help identify trends, summarize performance, and support decision-making.

However, we are cautious about using AI in the creative process. Creation should remain human-driven.

GP: What data will you be sharing with publishers? What feedback have you gotten about that?

DM: We provide publishers with data such as readership trends, engagement, and performance by region.

The feedback has been positive, especially around understanding global audiences, which has traditionally been difficult to measure.

GP: The digital comic market seems to be rather stagnant based on end of year reports. Do you
think it is? Why or why not?

DM: In countries like Japan and Korea, where digital adoption is already high, the market appears to be stabilizing. However, we see strong growth potential in regions like the US, Europe, and Southeast Asia.

Global manga piracy is estimated to be worth around 8.5 trillion yen. This indicates strong underlying demand that is not being properly captured.

One key challenge is the lack of sufficient legal content supply in these markets. If you imagine a world without Netflix, it’s hard to picture today’s anime market.

We believe manga is still in a similar pre-platform stage globally. The opportunity lies in increasing content availability and building the infrastructure to deliver it
properly.

GP: You’re launching in twelve markets, with Japan not listed. Why those twelve?

DM: We selected markets where there is already strong interest in manga and digital content.

We also considered factors such as language accessibility, market size, and early traction from our tests.

Japan is not included because we already distribute through other services domestically.

In addition, services for Japan and overseas need to be designed differently due to legal requirements, including data protection and regulatory differences.

That is why we are building a dedicated service specifically for global markets.

GP: How do you see the current economic climate impacting what you’re doing? Consumers might be more cost conscious, and tech costs are rising, while investment money has shifted towards AI.

DM: We believe the cost structures of physical and digital are moving in opposite directions.

Printing and distribution costs for physical books are likely to continue rising.

On the other hand, digital distribution costs are expected to decrease over time.

Because of this, the importance of digital content will continue to grow. At the same time, physical books may shift more toward collectibles and fan-driven products.

In this environment, efficient digital distribution becomes increasingly important.

GP: What do you see as challenges for the manga/comic market?

DM: One major challenge is expanding manga as a global form of entertainment, like anime. Today, there is strong competition from other content such as social media, games, and video. For manga to grow globally, it needs to reach and resonate with audiences in different regions. This makes cultural and market adaptation especially important.

In addition, discovery remains a challenge, given the large volume of content available.

GP: Some platforms are embracing LCP (Lightweight Content Protection). Have you thought about that at all?

DM: We are aware of LCP and similar DRM approaches.

We believe content protection is important, but it needs to be balanced with user experience. We are exploring approaches that protect content while keeping access simple for users.

GP: You’ve talking about grouping users into “preferences,” but are you looking at traditional data too like age, income, that type of demographic data?

DM: We focus primarily on behavioral data and user preferences. Traditional demographic data like age or income can be useful, but they are not always the best indicators of taste.

We believe what users read and how they engage is more important.

GP: Is there any consumer behavior that has surprised you so far?

DM: One surprising insight is how well niche genres travel globally. Genres like BL or certain subcultures can perform strongly outside Japan. This reinforces our belief that diversity in content is a strength when paired with the right
distribution.

We rock SDCC 2025 with Gus Rios, aka Zartan of Cold Slither, and Bringing the G.I. JOE Band to Life

One of the fun surprises of San Diego Comic-Con 2025 was Hasbro‘s embracing Cold Slither, the fictional band from the classic G.I. JOE animated series. Multiple toy releases, including an exclusive of the band, pins, and even an album released by RPM are all part of the fun. The band even played a concert during the convention.

Cold Slither’s real life line-up includes:

  • Zartan – Gus Rios, vocals/guitars (GRUESOME, UNION BLACK, LEFT TO DIE)
  • Ripper – Matt Harvey, guitars (EXHUMED, GRUESOME, LEFT TO DIE)
  • Torch – Ross Sewage, bass (EXHUMED, IMPALED)
  • Buzzer – Andy Selway, drums (KMFDM)

We got a chance to talking to Gus Rios about how the project came to be, creating the album, what it’s like to be a real life G.I. JOE character, and if they avoid red and blue lasers during their performance.

Get ready to rock with Cold Slither!

You can order the Cold Slither album from RPM.

SDCC 2025: Amit Tishler and Elliot Sperl talk bringing The Last Wardens to comics, tabletop, audio drama, and more

At San Diego Comic-Con, we got a chance to talk to Amit Tishler and Elliot Sperl about The Last Wardens and bringing it to not just comics but also a tabletop roleplaying game, audio drama, and now soundtrack!

Find out what they have to say about bringing the property to so many different media and get yours below!

Audio Drama
Comic
RPG


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