At Baltimore Comic Con, American Mythology Productions has announced a major new publishing partnership with Goodman Games to create original Dungeon Crawl Classics comic books. Expanding the legendary tabletop RPG universe while staying relentlessly true to its dark fantasy spirit, this bold collaboration bridges the best of vintage gaming grit and high-octane comic storytelling.
Veteran horror and genre scribe James Kuhoric takes the helm to craft visceral tales set in the unpredictable world of DCC. Teaming up with Joseph Goodman, this project promises stories steeped in dark sorcery, lethal stakes, and the wild gonzo energy that defined tabletop roleplaying golden ages.
Dungeon Crawl Classics is a tabletop role-playing game published by Goodman Games and uses the Open Game License. Goodman Games launched the rpg in 2012 but the line began in 2003 as a series of modules for Dungeons & Dragons 3rd edition, and then eventually 4th edition before switching to the DCCC RPG in 2012.
The comics have been built from the ground up alongside Goodman to honor the deadly challenges, patron deities, and distinct aesthetic of the tabletop phenomenon. They’ll featured brand-new quests, sinister dungeons, and unforgettable characters that provide rich reading for comic fans and game masters alike.
Eager to kick off your next tabletop campaign but not sure where to start? How about a library of fan-favorite Dungeon Master’s Guild manuals, guides, adventures, and more, chosen by the community? Take on the elder gods of the astral plane in Forgotten Realms’ Call from the Deep! Rewrite classic myths and monster lore with the first volume of Uncaged! Populate your land with beasts and bosses with the Monster Manual Expanded for 5E, and Villains and Lairs! There’s plenty more to explore in this bundle of valuable resources, so grab them now at the price of your choosing, and support Extra Life charity with your purchase!
The ebooks in this bundles are redeemable through the DriveThruRPG website. Keys expire on October 3, 2027. Please redeem before this date.
Modiphius Entertainment has announced the next tabletop roleplaying game in official Discworld games, with Discworld: Adventures in Lancre and Überwald, launching on Gamefound in October.
Following on from the success of Discworld: Adventures in Ankh Morpork, which raised over £2million on Kickstarter during its 2025 campaign, comes the tabletop roleplaying game Discworld: Adventures in Lancre and Uberwald. This new core book is a standalone product, playable with or without its predecessor, exploring Lancre (and its witches), Überwald, and the Chalk.
The Gamefound campaign will offer numerous options for players, including, but not limited to, a hardcover core rule book (available in standard and collector’s editions), adventure book, GM Toolkit, supplements, and dice. In addition, for the first time there will be full rules for ongoing campaigns, and a book containing a series of linked adventures taking you on a whirlwind tour of the Ramtops.
In exploring Lancre and Überwald, players can encounter and play as, witches, vampires, trolls, and werewolves, with the ability to create a wide range of new characters. The book also introduces many fan-favourite characters and locations, from the Ogg clan to Don’tgonearthe Castle to Granny Weatherwax herself.
The game also includes extended guidance and support for new players and gamemasters, with additional examples incorporating the humour and wit that Terry Pratchett’s Discworld series is renowned for. Complete with expanded rules for complex challenges, new risks for taking multiple consequences, and a wealth of common situations explained in full, this will be the easiest start for newcomers to both Discworld and to tabletop roleplaying games to date.
Discworld: Adventures in Lancre and Überwald joins Modiphius Entertainment’s line of upcoming Discworld games, which include Kill Sam Vimes, a light board game pursuing the titular character, and Readers Digested, a licensed edition of Blue Moon City by Reiner Knizia, which are available to pre-order.
Lynnvander Studios has announced Munchkin 5.5E RPG, an officially licensed tabletop roleplaying game created in partnership with Steve Jackson Games. Built for 5.5E-compatible play, the game expands the world of Munchkin into a full roleplaying experience where kicking down doors, collecting ridiculous treasure, and making hilariously bad decisions are all part of the adventure.
Inspired by the bestselling Munchkin card game, Munchkin 5.5E RPG captures the same fast-paced humor and chaotic competition that has entertained players for more than two decades. Instead of noble heroes destined to save the world, players become greedy adventurers racing to gather loot, defeat absurd monsters, and occasionally turn on one another when the treasure is too good to share.
The game features:
An officially licensed tabletop roleplaying game set in the world of Munchkin
5.5E-compatible gameplay that embraces the humor and chaos of the original card game
Familiar Munchkin races, classes, monsters, treasures, and iconic jokes
Adventures filled with outrageous loot, ridiculous encounters, and delightfully questionable teamwork
A lighthearted fantasy experience where greed is encouraged and the worst ideas often make the best stories
Free League Publishing and partner Two Little Mice have opened pre-orders for two new tabletop RPGs launching in printed format later this fall: fantasy adventure Twilight Sword and cinematic superhero RPG Outgunned Superheroes, both of which will be available later this year.
Inspired by classic video games including The Legend of Zelda, Dragon Quest, and Wonder Boy in Monster Land, as well as the animated films of Studio Ghibli, Twilight Sword sends players to the Lands of Radia as Champions chosen to fight an evil Scourge, push back Despair, and bring Hope back to the world.
Outgunned Superheroes brings the fast-paced action of Outgunned to the superhero genre. Players create powerful heroes and face villains whose plans can threaten their city, the world, or even the universe. The game can be played on its own or as a superhero-focused expansion for Outgunned.
Pre-orders placed through the Free League online store include immediate PDF access for both games ahead of their physical release.
Rise, Champion! More About Twilight Sword
In Twilight Sword, players awaken in an unfamiliar world where the Spirits have chosen them to become Champions. To save Radia, they must explore the land, fight the forces of the Scourge, and restore Hope to a world consumed by Despair.
The game uses an original system called CAT (Created at Twilight), built around a simple roll-under d12 mechanic. When faced with a challenge, players choose an Ability and roll a single d12. Rolling equal to or below that Ability succeeds, with 1 always a critical success and 12 always a critical failure.
Champions choose from five Kin and six Ways, which shape their abilities and approach to adventure. Players can combine up to two Ways, mixing different fighting styles and abilities to customize their character.
And yes, one of the playable Kin is a penguin.
Other features include:
Hope and Despair mechanics tied to the struggle for Radia
Simple travel and exploration rules
Cooking and brewing
Elemental powers and interactions
The Twilight Sword Core Rulebook includes the complete rules, five Kin, six Ways, feats, equipment, an introduction to Radia, and a collection of monsters and bosses.
The Twilight Sword lineup also includes:
Lands of Radia expands the world with three new Kin, two Ways, travel tables, landmarks, NPCs, quest hooks, monsters, and unique bosses.
The Starter Set includes everything needed to start playing, with basic rules, the introductory Twilight Island mini-campaign, dice, pre-made Champions, cards, and tokens.
The Card Chest contains more than 250 cards featuring monsters, bosses, maps, weapons, Kin, feats, and spells.
Suit Up! More About Outgunned Superheroes
Outgunned Superheroes brings the cinematic action of Two Little Mice’s Outgunned series to the world of capes, powers, and supervillains.
Creating a hero is quick and simple. Players choose a Role and Trope to establish their character, then gain more customization options as they play.
The game uses Outgunned’s Director’s Cut system. Players roll pools of six-sided dice and look for matching symbols rather than adding the results together, keeping the focus on fast, cinematic action.
Outgunned Superheroes includes all the basic rules needed to play, making it a fully standalone RPG. Players can also combine it with the Outgunned Core Rulebook for additional mechanics and options.
The lineup also includes:
Outgunned Action Flicks – Volume 3 offers 10 new Action Flicks plus a bonus module, spanning killer robots, kaiju, time travel, supervillains, heroic animals, and more.
Mission Dossier: King of Ashes is an introductory cinematic superhero campaign.
Outgunned Superheroes Super Screen provides a four-panel reference screen for Gamemasters.
Two Starving Gnolls launched the Kickstarter for Shadows over Port Royal, an investigative horror adventure set in Jamaica during the Golden Age of Piracy. Running through October 8, the campaign offers multiple physical and digital editions, including limited tiers that let backers leave their own mark on the infamous pirate city.
After seven brutal weeks at sea, the investigators arrive in Port Royal with orders from England to uncover the truth behind a growing mystery. Ships have been found drifting without their crews. The governor is dead under mysterious circumstances. And throughout the taverns, whispers are spreading that something unnatural is at work.
Their investigation leads into a city overflowing with pirates, priests, corrupt officials, competing factions, and hidden agendas. But something even darker waits beneath Port Royal’s greed and corruption.
Inspired by the cosmic horror of H.P. Lovecraft, Shadows over Port Royal blends its fictional mystery with real history. The story builds toward the earthquake and tsunami of June 7, 1692, which devastated much of Port Royal. In this version of events, however, the catastrophe may not have been entirely natural.
Designed with an open investigative structure, the 100+ page scenario gives players freedom to explore Port Royal and uncover clues through different characters, locations, and factions. A typical playthrough runs two to three sessions, while the detailed setting can also be expanded into a longer campaign.
The book also features illustrations by Earl Geier, whose distinctive artwork appeared throughout classic Chaosium Call of Cthulhu releases, including Masks of Nyarlathotep, Horror on the Orient Express, Fatal Experiments, and Cthulhu Casebook.
Shadows over Port Royal Key Features
Explore Port Royal in 1692: Enter one of the Caribbean’s richest and most infamous cities shortly before one of history’s most dramatic disasters.
Unravel a Cosmic Horror Mystery: Investigate crewless ships, unexplained deaths, secret agendas, and horrors lurking beneath the city’s corruption.
Choose Your Own Path: Follow clues across multiple locations and factions through an open investigative structure that can unfold differently for each group.
Run a Living City: Use included tools and appendices to manage Port Royal’s characters, factions, locations, and shifting agendas.
Artwork by Earl Geier: Explore Port Royal through new illustrations from an artist whose work appeared in numerous classic Chaosium Call of Cthulhu adventures.
Kickstarter Rewards
The Shadows over Port Royal Kickstarter includes five pledge tiers, beginning with the Exclusive Edition, which includes the hardcover book, a giant player map, a large GM map, printed handouts, a three-panel GM screen, the digital PDF, printable handouts, and digital versions of both maps
Select tiers also include special ways for backers to become part of Port Royal itself:
The Citizen: Create a named NPC and occupation to be added to Port Royal’s official NPC list.
The Captain: Create an NPC captain and claim a ship in Port Royal’s harbor, with both featured in the book. Limited to 15 backers.
The Proprietor: Create an establishment such as a tavern, inn, shop, warehouse, or shipyard and place it on the GM map. Backers will also receive a signed in-game property deed. Limited to 10 backers.
The Founder: Create a monument or alley that will appear on the printed maps and receive a signed, in-universe document commemorating it. Limited to five backers.
The Exclusive Edition and Citizen tiers will also offer special Early Bird pricing during the campaign’s first 48 hours.
Calling all gallant TTRPG adventurers—Humble Bundle has teamed up with Goodman Games to curate the battle-ready Caverns of Thracia & More Bundle! A thousand-year-old dungeon mystery is waiting to be solved in Caverns of Thracia, and some say Death itself lingers within. Designed for 4-6 Dungeon Crawl Classics playable characters, the caverns are suitable as part of an existing campaign or kick off a new one. Pay what you want for Fifth Edition Fantasy #25–29 and Dungeon Crawl Classics #109–111, alongside goodies like the Goodman Games Yearbooks! Assemble 4–6 friends and roleplay epic quests within a mega‑dungeon of mystery today! Plus, your purchase helps support Make‑A‑Wish!
Many players are looking for Green Oaks, a fun narrative-driven role-playing game set in a haunted retirement home. Green Oaks was one of the finalists of the Origins Awards this year. After gaining the spotlight, the game sold out, but a reprint is already underway and will be available in early October 2026. Developed by Fumble GDR and published by MS Edizioni, Green Oaks is distributed by Ares Games.
Green Oaks is set in a small town where dark mysteries lie hidden beneath a seemingly calm surface. The game invites players to impersonate elderly people grappling with the paranormal events and disturbing secrets that will emerge during the adventure. The Green Oaks game system – aptly called “ArterioscleroSys “ – is just as unique: instead of dice, you use a deck of Poker cards, and you accumulate Bother points that allow the player to Make a Scene! and behave like an old man ranting and railing against the villain of the day, the youth, or his own friends. This combination of elements is perfect for groups looking for a light, adrenaline-fueled adventure without giving up complaining about the weather like a true elder.
Green Oaks Super Bingo, due for release in 2027, is a new role-playing game where you will again play Seniors facing amazing and absurd adventures — but this time using Bingo to resolve your actions, rather than playing cards. It’s also a perfectly functional Bingo set! Role-playing your Seniors again will be incredibly fun with this new version of the innovative ArterioscleroSys system.
Enter a decadent world of wit and danger with The Dying Earth Roleplaying Game. Drawn from the classic tales of fantasy titan Jack Vance, prime inspiration for the settings, moods and spells of Dungeons & Dragons, and designed by roleplaying legend Robin D. Laws. Explore a wondrous, exhausted world. Trade pleasantries with its ravenous and articulate creatures. Match wits with rogues, merchants and arch-magicians, and pray your tongue is the sharper. The entire game line of rules, settings, maps and lore, yours for the merest pittance! Before the flickering sun winks out for good and takes this bundle with it. And should prying fools dare question you, explain that your purchase is motivated not by greed for absurdly good and fleeting bargains, but by pure charitable feeling toward the World Wildlife Fund.