Tag Archives: mad cave studios

Mad Cave Studios Goes Exclusive with Diamond

Mad Cave Studios

Diamond Comic Distributors has announced that it has signed a distribution agreement with Mad Cave Studios to exclusively distribute their products to comic book specialty markets worldwide. Diamond was also awarded the rights to exclusively distribute Mad Cave’s new releases to the North American book market under the banner of Diamond Book Distributors.

Mad Cave Studios is a comic book and graphic novel publisher founded by Mark London in 2014, driven by madness and committed to providing quality entertainment with a fresh take in an array of genres. Mad Cave focuses on uplifting the comic community by supporting the underrepresented and writing stories that resonate with unapologetically authentic audiences. From horror and fantasy to sci-fi and adventure, Mad Cave Studios has a comic for every kind of reader. An unquestionable passion for creating comics and an undeniable commitment towards maddening creativity underscores Mad Cave’s drive to provide high-quality entertainment for today’s comic book reading audience.

Mad Cave Studios boasts an ever-growing library of work, with comic books and graphic novels ranging from horror to fantasy to sci-fi and everything in between. Honor and Curse, written by Mark London with art from Nicolás Salamanca and colors from Tekino, tells the tale of a skilled and ambitious shinobi with dreams of leading his warrior clan, when an evil mountain spirit from his past inhabits his body and turns him into an unstoppable force of nature incapable of remorse. Knights of the Golden Sun, written by Mark London with art from Mauricio Villarreal, is a biblical epic set during the four hundred years that separate the Old Testament from the New Testament. In this period, neither man nor angel can hear God’s divine message, and a power struggle erupts among the Archangels and the Fallen over who will control the Father’s throne. Battlecats, also from Mark London, is a medieval fantasy comic set in Valderia – a majestic world shaped by its rich history and diverse feline cultures – which is protected by the Battlecats, an elite team of warriors sworn to protect the throne against the forces of evil.

Mini Reviews and Recommendations For The Week Ending 11/7

Sometimes, the staff at Graphic Policy read more comics than we’re able to get reviewed. When that happens you’ll see a weekly feature compiling short reviews from the staff of the comics, or graphic novels, we just didn’t get a chance to write a full review for. Given the lack of new comics, expect this weekly update to begin featuring comics that we think you’ll enjoy while you can’t get anything new to read – only new to you.

These are Graphic Policy’s Mini Reviews and Recommendations.


Marauders #15 (Marvel)– Marauders #15 opens in a very cool, stakes raising way as Opal Saturnyne gives Wolverine a glimpse of what would happen if he actually followed through with killing her. The X-Men have dealt with dark futures, but this is pretty freaking bleak. Gerry Duggan, Benjamin Percy, and Stefano Caselli show in an economical way before returning to the irresistible weirdness of the feast. The Krakoans and Arakkii continue to size each other up, and the weakest member of both parties is almost taken out, but saved by White Sword’s paladin-esque sense of honor. Marauders #15 definitely continues the decompression theme of the past couple issues, but Caselli gets to show off his comedy chops a little bit with Magik and Cable messing around with Isca the Unbeaten and seeing she can lose at anything, including silly table games. This sequence is paid for laughs, but shows just how difficult the upcoming battle is. And speaking of upcoming battles, it’s a logical, yet exciting one. It’ll be nice to finally see some swords clash after 14 (!!) issues of build-up. Also, Wolverine eats unicorn meat this one and definitely enjoys it a little too much; it’s a pickle transformation sequence away from the funniest shit I’ve ever seen. Overall: 7.3 Verdict: Read

Excalibur #14 (Marvel)– The tournament has begun in the X of Swords storyline with Captain Britain facing off against Isca the Unbeaten, who lives up to her name. It’s fitting that Tini Howard gets to write Betsy’s big moment, and she and artist Phil Noto walk the tightrope between comedy and tragedy winningly and turn in an entertaining chapter of this crossover that rights the ship after a few lackluster ones. Howard zigs where most crossover events will zag with Noto’s full page spreads capturing the shocking moment before going into funny mode for the second half of the issue. This also is truly an issue of Excalibur as Jubilee and Shogo join the fun and end up being an example to show Opal Saturnyne’s unparalleled power set while acting as emotional tether for the Krakoans to rally together with. Who cares about the tournament? If Jubilee is harmed, Wolverine will filet someone, and Storm will zap you with lightning. Also, Howard and Noto do something a bit shocking and compelling with Cypher, who has been the fan favorite to be killed first so far. Verdict: 8.8 Verdict: Buy

Wolverine #7 (Marvel)– Benjamin Percy, Gerry Duggan, and an excellent Joshua Cassara turn in more weirdness as Krakoa keeps getting their ass kicked in a tournament that is so much more than a simple sword fight thanks to the wiles of Saturnyne. The issue opens with much of the same vein of humor as the last few issues of X of Swords as Magik and Pogg Ur-Pogg talk trash and end up arm wrestling instead of fighting to the death. After this fun diversion, we get a reality bending fight between Wolverine and the Summoner where Cassara switches art styles on a dime as they duel to the death, and the backgrounds shift behind them. It’s a thrill with a twist ending, and Wolverine #7 as a whole follows the consequences of its protagonist’s actions during his appearances in X of Swords. Chief among them is that it doesn’t look like Krakoa will be able to pull it out in this one. Overall: 7.6 Verdict: Read.

True Lives of the Fabulous Killjoys: National Anthem #2 (Dark Horse)– After shutting of his TV in the previous issue, Mike Milligram, the original Killjoy, has realized that basically all of the U.S. is under a form of sophisticated corporate mind control through different products and pills. For example, the Civil Rights movement doesn’t exist in its reality, and this causes kindly school teacher Maxwell to “wake up” and rejoin the Killjoys with Sofia whose son Jaime has been bullied. Gerard Way, Shaun Simon, and Leonardo Romero give us a solid snapshot of these key characters while leaving time for some shootouts and car chases with the aid of Jordie Bellaire’s Day-Glo color palette. Killjoys: National Anthem #2 satires things like revisionist history and 24 news cycle, but it’s also a fun action comic. It’s punk with a side of pop. Overall: 8.0 Verdict: Buy

Terminal Punks #1 (Mad Cave)– Matthew Erman and Shelby Criswell’s Terminal Punks #1 is part punk coming of age story, part disaster movie, and part creature feature with plenty of skewering of out-of-touch billionaires that see majestic, endangered animals as simply inspiration for vape juice. Criswell does a good job portraying the total anxiety that the members of a still-unnamed feel as they descend into New York City for their big post-winning-battle of the bands show. She draws in a style that reminds me a lot of current YA comics so it’s very unexpected when monsters jump out and bodies go flying. Along with this, Erman tells some of Terminal Punks’ story from the POV of the CDC workers trying to figure out what diseases and critters are getting loose. There are parallel discussions between them and the billionaire’s employees about their responsibility and why they have to put their life on the line instead of the rich guy who owns the things. Terminal Punks really captures the spirit of our current era with a spunky cast of rock kids, thrilling escapes, and gruesome monsters. Overall: 8.5 Verdict: Buy

Getting It Together #2 (Image)– This comic has so much drama, and I’m living for it. Sina Grace, Omar Spahi, and Jenny D. Fine start the book by actually focusing on protagonist, Lauren’s band Nipslip finding success and being signed to an indie label that sometimes gets reviews in Pitchfork (Baby steps!) However, a seemingly laidback conversation with ex/friend, Sam, turns into a physical altercation when he says that her talking about Nipslip reminds him that she cheated on him with her bass player. Oh, and while this is going on, tritagonist (Sam’s best friend/Lauren’s brother) Jack is having a hot hookup with a cute guy and wants to talk about that instead of the drama. Struble’s color palette goes steamy for that page before turning to bleakness as the drama spills out from these friends to Nipslip itself. Basically, the lesson of this comic is the classic “don’t shit where you eat”. However, Spahi and Grace add plenty of character-driven jokes to make Getting It Together #2 earn its dramedy classification, and Fine and Struble are along for the messy ride. Also, its takes on queer men using Tinder, the effects of vodka cranberry on the human consciousness, and the ripple effect of breakups are too real Overall: 9.4 Verdict: Buy

Warhammer 40,000: Marneus Calgar #2 (Marvel)– Kieron Gillen and Jacen Burrows continue to tell the origin story of the great Ultramarine Marneus Calgar while setting up a threat on the moon where he did his training. We see more of the Chaos God side of things in this issue, and seeing what seemed like a gruff instructor doing blood sacrifices shows how fucked up this world is and connects nicely to the other antagonist killing Adepts on the same moon. Gillen fills in the pieces of Marneus’ personality and adds a twist to the usual “young boy becomes legendary soldier” story steeped in revenge and something personal. Finally, I really am digging Jacen Burrows’ art as he renders the machinery, blood, and guts nicely while not skimping on the faces, especially in scenes where Marneus and his buddy Tacitan are running for their lives. Overall: 7.8 Verdict: Read


Champions #2 (Marvel) – The series had a solid debut and the second issue keeps up the interesting new direction for Marvel’s young heroes. An exploration of “child soldiers” and the role of youth having a voice in their future is something that’s long overdue. There’s just a solid grasp on these characters and the art and energy about the comic fit its subjects. A strong series so far and well worth checking out. Overall rating: 8.0 Recommendation: Buy

Pantomime #1 (Mad Cave Studios) – Young kids stealing stuff seems to be a hot (semi) new genre as this is the second series to launch recently with the concept and a third has been optioned for film. This one has a twist in that the characters are students at a school for the deaf. It’s an interesting debut and it has a lot going for it, especially the direction it’s going towards the end. The kids’ personalities really stand out and there’s something great to see the signing within the comic. There’s more than enough unique qualities of the series to make it a debut to get. Overall Rating: 7.9 Recommendation: Buy

Scarenthood #1 (IDW Publishing) – One of my favorite comics of the week. It’s the story of parents who go ghost hunting while their kids away to solve a mystery. As a parent, there’s a lot to relate to with this one with tons of humor mixed into the scares. Between the really adorable kids and the art, it’s beyond a solid debut and the surprise of the week for me. There’s a lot of creepy aspects to it as well that has me excited to see what happens next as well. Overall Rating: 8.75 Recommendation: Buy

Seven Secrets #4 (BOOM! Studios) – The first four issues of this series has been great with a mix of James Bond and manga. This episode has a lot of twists, turns, and reveals and feels like it’s really kicking things off for what’s to come. Here’s hoping the series doesn’t stumble under it twists so far, as there’s quite a few. Just a great action comic that’ll keep you at the edge of your seat like a popcorn film. Overall Rating: 8.0 Recommendation: Buy.

Strange Academy #5 (Marvel) – This continues to be one of my favorite Marvel comics. There’s still a lot of set-up going on here as prophecies begin to fall into place and the kids meet their first enemies. Great characters with amazing art combo for yet another solid issue. If you’re looking for a new wizarding school to enroll at, Strange Academy is where it’s at. Overall Rating: 8.6 Recommendation: Buy

Terminal Punks #1 (Mad Cave Studios) – A disaster film with a twist. The story follows a punk band stuck in an airport with mutated animals on the loose. There’s a lot to really like about this debut. It’s also a little scattered in thought as well. It definitely has something to say with its constant digs at the rich/corporations/elected officials but that commentary doesn’t feel like it’s really given enough to shake out. It’s all quick hits and punches with the debut, a very punk attitude about it. Definitely a series I want to read more of but the first issue left me a little mixed on the end result. Overall Rating: 7.0 Recommendation: Read

Villainous #2 (Mad Cave Studios) – The villains are the heroes and the heroes are the villains in this take on the popular exploration of superheroes. The second issue improves in many ways on the first with having a stronger voice as far as if it’s a spoof, homage, or playing it straight. It’s definitely a series to keep an eye on, it’s going in really interesting directions with this issue and what it sets up to come. There characters too could easily build into a great world spinning out of it. If you want a superhero series from someone other than the big 2, this is one to check out. Overall Rating: 7.95 Recommendation: Buy

Well, there you have it, folks. The reviews we didn’t quite get a chance to write. See you next week!

Please note that with some of the above comics, Graphic Policy was provided FREE copies for review. Where we purchased the comics, you’ll see an asterisk (*). If you don’t see that, you can infer the comic was a review copy. In cases where we were provided a review copy and we also purchased the comic you’ll see two asterisks (**).

Graphic Policy’s Top Comic Picks this Week!

The Impending Blindness of Billie Scott

Wednesdays (and now Tuesdays) are new comic book day! Each week hundreds of comics are released, and that can be pretty daunting to go over and choose what to buy. That’s where we come in!

Each week our contributors choose what they can’t wait to read this week or just sounds interesting. In other words, this is what we’re looking forward to and think you should be taking a look at!

Find out what folks think below, and what comics you should be looking out for this week.

7 Good Reasons Not to Grow Up (Graphix) – Why would any kid want to be an adult? This graphic novel explores the challengese of growing up.

Great Naval Battles of the Twentieth Century (Dead Reckoning) – In this collection, Jean-Yves Delitte and Giuseppe Baiguera plunge you into the heart of three of the twentieth century’s greatest naval battles: Tsushima (1905), Jutland (1916), and Midway (1942).

The Impending Blindness of Billie Scott (Avery Hill Publishing) – Billie Scott is an artist. Her debut gallery exhibition opens in a few months. Within a fortnight she’ll be completely blind. Already getting tons of praise, read our early review here.

Miskatonic #1 (AfterShock) – Miskatonic Valley holds many mysteries – cultists worshipping old gods, a doctor deadset on resurrecting the recently deceased, a house overrun by rats in the walls – but none more recent than a series of bombings targeting the Valley’s elite.

Plutocracy (NBM) – 2051. The world’s largest company, The Company, has seized power on a planetary scale and runs the world as if it were a business. In a plutocracy, the richer one is, the more powerful one is. A citizen decides to explore how the world came to this situation.

Power Rangers #1 (BOOM! Studios) – A new era for the Power Rangers is here and it’s a perfect opportunity to dive in and see what you’ve been missing.

Punchline #1 (DC Comics) – The hit character gets a spotlight in a not so veiled exploration of Trump’s America.

Scarenthood #1 (IDW Publishing) – With the kids away the parents away in this ghost-hunting/demonic entity fighting twist of a story.

Terminal Punks #1 (Mad Cave Studios) – Mutant animals are unleashed at an airport and four punk teens take them on.

Taskmaster #1 (Marvel) – Framed for the murder of Maria Hill, Taskmaster is on the run attempting to survive and prove his innocence.

Preview: Terminal Punks #1

Terminal Punks #1

(W) Matthew Erman (A/C) ​Shelby Criswell (L) Micah Myers

Four lousy, grimy and greasy gutter punk teens are en route to their big show in the big apple but when things go monstrously wrong and mutant animals are unleashed in the airport, our four punk heroes must put on their combat boots, fly their Black Flag and try to survive a viral genetic mutant nightmare.

A hilarious, wild, and fun thrill-ride! ​Terminal Punks​ is a blaring colorful love letter to the music and attitude of rebellion. It is also a tongue-in-cheek takedown of rich idiots doing stupid things for bad reasons.

Terminal Punks #1

Graphic Policy’s Top Comic Picks this Week!

U.S.Agent #1

Wednesdays (and now Tuesdays) are new comic book day! Each week hundreds of comics are released, and that can be pretty daunting to go over and choose what to buy. That’s where we come in!

Each week our contributors choose what they can’t wait to read this week or just sounds interesting. In other words, this is what we’re looking forward to and think you should be taking a look at!

Find out what folks think below, and what comics you should be looking out for this week.

Black Widow #3 (Marvel) – The first two issues have been fantastic and we’re expecting more as we figure out what exactly is going on with a now domestic and married Black Widow.

Crossover #1 (Image Comics) – We’ve read the first issue and it lives up to the hype. Comic characters have crossed over into the real world and caused a seismic shift in everything. Read our review then make sure to get this comic this week.

Happy Hour #1 (AHOY Comics) – It’s a future America where everyone has to be happy… it’s the law. The concept is intriguing and unique. We’ve read the first issue and it definitely stands out as something different from everything else on the shelf.

La Diabla #1 (Albatross Funnybooks) – It’s Eric Powell… that alone has us wanting to check this out. Who’s La Diabla? She’s a “fuel injected Latina suicide machine sent to strike down the unroadworthy!” Yeah… sold.

Mighty Morphin #1 (BOOM! Studios) – It’s a whole new era for the Power Rangers… Unlimited Power! Who’s the new Green Ranger? Find out!

Origins #1 (BOOM! Studios) – It’s a thousand years since artificial intelligence killed humans but they’ve brought back to life the person who created the technology that destroyed humanity. Can he restore humanity and stop the AI overlords he created?

Pantomime #1 (Mad Cave Studios) – Kids committing crimes seems to be a popular theme for comics lately and this latest entry has some unique aspects to it, like it taking place at a school for deaf children, has us wanting to check it out.

Red Atlantis #1 (AfterShock) – It’s election day and violence has popped up in various locations across the United States. What’s behind this mystery? Is it the Russians!? The first issue has a very X-Files vibe about it.

Savage Circus #1 (Heavy Metal Magazine) – A gang of criminals descends into a town on Christmas Eve but in their escape, they let loose dangerous circle animals who now terrorize a town!

Sweet Tooth: The Return #1 (DC Comics/DC Black Label) – Jeff Lemire’s beloved series is back with a whole new volume! It’s a fresh start for new readers and of course long time fans can dive in and return to the characters they love.

Tales From the Dark Multiverse: Batman: Hush #1 (DC Comics) – These “what if” stories have been great so far and in this one, Bruce goes to live with his friend Tommy Elliot instead of being taken care of by Alfred.

Teenage Mutant Ninja Turtles: Jennika II #1 (IDW Publishing) – Jennika has been a hit character and the breakout character is getting a second miniseries. The first was a solid read and we’re expecting much of the same for this.

U.S.Agent #1 (Marvel) – Christopher Priest is writing with Georges Jeanty art in this miniseries that has John Walker now operating as an independent contractor. Priest writing this makes it a must-read and buy for us.

Victor and Nora: A Gotham Love Story (DC Comics) – A new graphic novel about a young Victor Fries meeting Nora Kumar. It’s a tragic tale about living life to the fullest and what it truly means to love…and to let go. These graphic novels from DC have been amazing so far and this one has us really excited to read it.

The Walking Dead Deluxe #2 (Image Comics/Skybound)The Walking Dead is back and now in color with extras but it’s reading this series in the age of COVID that’s the most intriguing thing about it right now.

Wolverine: Black, White, & Red #1 (Marvel) – We’ve read the first issue of this anthology and it’s a fantastic start. It’s definitely mature and full of action but each story is a top-notch read. Well worth picking up and a solid comic you can just read and enjoy and not have to read anything else. Check out our review.

Preview: Pantomime #1

Pantomime #1

(W) Christopher Sebela (A) David Stoll (C) Dearbhla Kelly

Haley and her brother Max are all alone after their mother’s death and a fresh start at Wayfair Academy, a special needs boarding school, isn’t what she expected. Normally, Haley would withdraw back into herself, but when she finds a family with other deaf kids, she embraces her new life and begins to come out of her shell. Until one night where the group dips their toes into crime, and the thrill is too much to leave behind. Though they soon find out by stealing from the wrong person, that this world isn’t for kids. With no one to turn to but each other, they will have to make a choice, one where no one will come out the same on the other side.

Pantomime #1

Mad Cave Studios’ Knights of the Golden Sun plus Honor and Curse Are Back for a Second Arc!

Two first wave titles that put Mad Cave Studios on the comics map are making an exciting return! It was an easy decision for writer Mark London to bring the second arc of Knights of the Golden Sun—now blending even more history and fantasy with biblical elements, all perfectly captured in the intricate and detailed art by Nicolas Salamanca with an exclusive variant by Adam Gorham—as well as the return of Genshi, the Tengu, Akemi, and the rest of the Iga back shinobi thriller, Honor and Curse, featuring art by Mauricio Villarreal.

Knights of the Golden Sun #8

(W) Mark London (A/C) Mauricio Villarreal (L) Justin Birch
Release Date: December 2, 2020

The Archangels are back! With Metatron on the run, and Lucifer nowhere to be found, the Archangels must scour the Earth for the pieces of God’s Armor in order to prevent them from bringing destruction upon the world the likes of which have only been hinted at through the annals of history!

“To be able to continue working on Knights of the Golden Sun is exhilarating,” said Mark London. “Not only because I can continue working on a story that we have set out to do from the beginning, but because I’m in love with these characters and I truly enjoy working with Mauricio. It’s  a story about the archangels and their struggles as a family. It’s about facing doomsday scenarios that are bigger than anything the world has ever seen. It’s going to be a wild ride… just like everything Mad Cave does.” 

“I’ve always loved being a part of this project because I love epic stories that take place in amazing worlds, and that is exactly what Knights of the Golden Sun is,” said Mauricio Villarreal. “In volume two, we are going to explore a much larger world filled with all sorts of fantastical creatures as well as even more historical figures than the last volume.”

Knights of the Golden Sun #8

Honor and Curse #7

(W) Mark London (A) Nicolas Salamanca (C) Tekino (L) Miguel Zapata
Release Date: January, 6, 2021

Left reeling after the murder of Lord Haruki, Genshi makes his way to the Jade Caverns per Nishiro’s instructions. Meanwhile, Akemi took control of the Iga and is training like never before to defend her clan from potential threats… like the rival Koga clan who are looking to seize the opportunity presented by Lord Haruki’s death. 

“When I first came up with the idea for Honor and Curse, it was supposed to be a straightforward ninja tale with some historical elements and tons of action,” said Mark London. “However, once I started diving into the research, I became fascinated by all of the mythology surrounding the era and the story morphed into what it is today; a story about a talented ninja possessed by an evil mountain spirit known as a Tengu. With the fantastic art that Nicolas and Tekino bring to the table, I can’t wait for the fans to see what we have in store for Genshi, Akemi, and the rest of the Iga clan.”

Honor and Curse is a comic that I have a lot of affection for, not only because of the fact that it is set in feudal Japan, but it has allowed me to grow as an artist,” said Nicolas Salamanca. “I definitely consider it an honor and not a curse to continue working with Mark and Tekino on this incredible story.”

Honor and Curse #7

Review: Villainous #1

Villainous #1

Villainous #1 is an interesting comic. With the popularity of shows like The Boys, the timing of a story about the good/bad nature of heroes and the corruption of groups can be good or bad. It’ll most likely get compared by many. Villainous #1 is a solid debut with a direction that’s not quite as straightforward as expected.

Written by Stonie Williams, Villainous #1 follows Matilda “Rep-Tilly” Anderson, a wannabe superhero who joins the Heroes of the Coalition. Rep-Tilly is a new recruit who’s being paired with a superhero to learn the ropes and train to become one herself. Anderson is paired with Showdown an arrogant full of himself hero who’s the powerhouse of the team.

To go from there as to what really works in the comic would spoil it. We know there’s more to the heroes and villains of the story and that Rep-Tilly will be forced to make a choice between the two. We know that because it’s part of the description of the series. But, the details and where Williams takes the series is unexpected. I fully expected it to go in one direction but the steps are ramped up a bit in a way I wasn’t prepared for. It also changes up some of the aspects of where I thought the series would be going. Defying my expectations is a good thing.

Jef Sadzinski handles the art with Joana Lafuente on color and Justin Birch lettering. I like the designs of the comic which is a mix of familiar and new. There’s also a bit of comedic aspect to it that sucks a little of the seriousness from the storytelling. It could easily have gone that route. It’d then be another deconstruction of the superhero and villain dynamic and be measured by how well it knows its subjects and what it says. Or, it could have fun with this popular direction for series. Fun is something we don’t seem to find too often with it.

There’s also something fun to see what the team comes up with for the heroes. There’s a “spot the homage” at times but for the most part, the characters and designs are very unique. And, some of them by themselves get you to chuckle. You can tell everyone was having fun with things as they put in small details and tell side stories in the background or with a design.

The comic feels like it doesn’t take itself too seriously. Villainous #1 is another comic that has the basic of superheroes aren’t all that super. What makes it stand out is it comes at that concept from a direction we don’t really see too often, with humor. It’s an interesting dance the comic does and it pulls it off quite well.

If you’re tired of spandex from the big two but looking for a superhero fix, Villainous #1 might fill your needs.

Story: Stonie Williams Art: Jef Sadzinski
Color: Joana Lafuente Letterer: Justin Birch
Story: 8.0 Art: 7.4 Overall: 8.0 Recommendation: Buy

Mad Cave Studios provided Graphic Policy with a FREE copy for review

Purchase: comiXologyKindleMad Cave Studios

Graphic Policy’s Top Comic Picks this Week!

Commanders in Crisis #1

Wednesdays (and now Tuesdays) are new comic book day! Each week hundreds of comics are released, and that can be pretty daunting to go over and choose what to buy. That’s where we come in!

Each week our contributors choose what they can’t wait to read this week or just sounds interesting. In other words, this is what we’re looking forward to and think you should be taking a look at!

Find out what folks think below, and what comics you should be looking out for this week.

Commanders in Crisis #1 (Image Comics) – The last survivors of the Multiverse live among us under new, superheroic identities, five survivors of doomed worlds…taking a second chance to ensure our world lives on. Our review was a glowing one, you can check it out here.

Concrete Jungle #1 (Scout Comics) – A rogue telepath hijacks minds to commit crimes. The conept just sounds awesome.

Rorschach #1 (DC Comics/DC Black Label) – If you’re a fan of crime/noir comics, this is a must. Forget the Watchmen tie-in, it’s just a solid start to a crime mystery.

Seven Secrets #3 (BOOM! Studios) – The series has a been a lot of fun so far. The first two issues were not what we were expecting so very interested in seeing where this all goes.

Strange Adventures #6 (DC Comics/DC Black Label) – This issue is the best of the series so far. There’s some raw discussions here about being a parent as we learn more about the death of Adam Strange’s daughter and Mr. Terrific’s wife and unborn child.

Vain #1 (Oni Press) – Eliot Rahal is an amazing writer and we’re here for anything new from him. Add in Emily Pearson on art and we’re beyond excited for this new series about a robbery at a blood bank.

Villainous #1 (Mad Cave Studios) – A new superhero is working with her idols but her dreams turn to nightmares and she has to make a choice about standing with heroes or becoming… villainous.

Warhammer 40K: Marneus Calgar #1 (Marvel) – The world of Games Workshop’s Warhammer 40,000 comes to Marvel. A solid start that’s good for long-time fans of the property and new readers.

We Live #1 (AfterShock) – If you’re not in tears by the end of the issue, you have no heart. Just a heart-wrenching sci-fi series.

Yasmeen #3 (Scout Comics) – One of the best comics out there, it explores a young woman dealing with the trauma of being tortured by ISIS as she attempts to get settled in the United States.

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