Category Archives: Board Games

Alderac Entertainment Group Announces the Retail Release for Into the Machine

Alderac Entertainment Group has announced the retail release of its next exciting game, Into the Machine, after having a successful crowdfunding campaign last year, and earning a Dice Tower Seal of Approval. The title is now available in retail game stores, and will release on alderacstore.com and online channels on September 25th, 2026.

Into the Machine is a highly tactical race in which circle-bots race to one end of the machine to tag in their hex-bot teammates who race in reverse on the same track to win. A pit crew of bots outside the machine are sent to work the terminals, moving and manipulating their teammates in the machine. The joy and the strategy of the game comes in the decision of how to use your bots. Do you add more onto the racetrack to give yourself a better chance to be the first to the finish line? Or do you move them through the machine, activating terminals to give the bots that are already on the track a boost? Your strategy will change with every turn as you adapt to what the other players are up to.

Designed by Kasper Lapp with art by Len H. Nicholas, Into the Machine is for 2-5 players agers 10+ and games take 45-60 minutes.

  • A tabletop game called 'Into the Machine' featuring a colorful box and various game components including cards and tokens laid out on a wooden surface.
  • A tabletop game board set on a wooden surface, featuring a colorful layout with various tokens, cards, and dice scattered around it. The board includes sections marked with icons and hazard symbols, suggesting a strategic gameplay involving resource management or problem-solving.

Renegade Game Studios has Announced the Return of Dungeons & Dragons: Castle Ravenloft Board Game

Renegade Game Studios has announced the return of Dungeons & Dragons: Castle Ravenloft Board Game, the classic cooperative dungeon-crawling adventure originally released in 2010. In partnership with Wizards of the Coast and Hasbro, the title returns in February 2027 with a refreshed presentation for today’s Dungeons & Dragons players and, for the first time, a Premium Edition featuring pre-painted miniatures.

Long sought after by collectors and difficult to find in recent years, the Dungeons & Dragons: Castle Ravenloft board game is making its return so a new generation of adventurers can once again descend into the halls of Castle Ravenloft and face the legendary vampire lord, Strahd.

The Master of Ravenloft is Having Guests for Dinner – And You Are Invited.

In Dungeons & Dragons: Castle Ravenloft, players become heroic adventurers exploring the deadly dungeons beneath Castle Ravenloft. Along the way, they’ll battle terrifying monsters, overcome deadly traps, discover magical treasures, and ultimately confront Strahd himself.

​Built using the acclaimed D&D Adventure System, the Dungeons & Dragons: Castle Ravenloft Board Game delivers cooperative dungeon-crawling gameplay that’s easy to learn while offering countless adventures. Designed for 1-5 players, each quest can be completed in about an hour, making it perfect for both solo adventurers and game nights with friends.

Two Editions Available

The Dungeons & Dragons: Castle Ravenloft Board Game will be available in two versions:

Standard Edition

  • Updated presentation inspired by the latest Dungeons & Dragons visual style
  • Includes unpainted miniatures
  • MSRP: $100

Premium Edition

  • Includes beautifully pre-painted miniatures
  • Ready to play straight out of the box
  • MSRP: $200

Both editions feature the same classic gameplay that fans have enjoyed for over a decade.

The updated release also refreshes the game’s artwork, logos, and graphic design to align with the current Dungeons & Dragons ruleset while preserving the gameplay that made the original a modern classic.

The Dungeons & Dragons: Castle Ravenloft Board Game is scheduled to release in February 2027.

Ize Press Expands into Tabletop Gaming

During the “Yen Press Industry Panel” at Anime NYCIze Press had numerous announcements, including its first foray into tabletop gaming. The imprint of Yen Press revealed that the popular manhwa, anime, and light novel Solo Leveling will be adapted into a board game based on the story from Chugong and featuring art by DUBU(REDICE STUDIO).

Step into the shoes of your favorite characters from the bestselling novel and comic, Solo Leveling! Form a party of up to four players and go on an epic campaign to defeat seven iconic boss monsters from the series, with fun twists to keep each round as entertaining as the last. Venturing on a solo quest? Then take up the mantle of the protagonist, Jinwoo Sung himself, in the Solo Leveling campaign mode.

Arise, Hunter, for the fate of humanity is in your hands!

[Congratulations on becoming a Player.]

Solo Leveling: The Board Game is a premium tabletop experience that lets fans step into the world of Solo Leveling in a new way. This TRPG is a cooperative tactical board game for one to four players, allowing Solo Leveling fans to take on the roles of hunters from the series to clear dungeons by battling familiar bosses. Each dungeon introduces its own unique mechanics, challenging players to adapt their strategies from one adventure to the next. With multiple playable hunters, each featuring distinct personalities and abilities, every playthrough offers a fresh and dynamic experience. Solo Leveling: The Board Game includes 3D miniature figures for both hunters and monsters, various dungeon boards and boss screens, and other components such as dice, health and mana dials, item cards, tokens, and more! Solo Leveling: The Board Game will have both a Standard Edition as well as an Ultimate Edition, which adds a cute Beru plushie, a Colossus figure, placemats, acrylic standees of the bosses, and other exclusive items. A full list of contents will be available once preorders open.

Solo Leveling: The Board Game

The Beloved World of Fire and Ice Comes to Fans! Roleplaying Combat Board Game Freezes Over This Winter!

Dynamite Entertainment is uniting two legendary artistic families, as the realm of Fire and Ice transitions to the tabletop with a board game that allows fans to roleplay and enjoy its enchanting universe. Originally launched through crowdfunding on Kickstarter, the game will be available in retail stores this November for those who didn’t get a chance to back it earlier.

Fire and Ice hit theaters 40 years ago, marking a remarkable collaboration between animation pioneer Ralph Bakshi and the legendary fantasy artist Frank Frazetta. The screenplay was crafted by Roy Thomas and Gerry Conway. Now, Dynamite has revived this thrilling universe and its enigmatic characters in a new comic series, and the festivities carry on with this latest game.

In the realm of Fire and Ice, a delicate balance hangs between its various tribes and clans, but tensions escalate when Lord Nekron sets his sights on annihilating the kingdom of fire. His dark sorcery has summoned an unyielding glacier that obliterates everything it encounters, compelling many subjects under King Jarol to flee. The sound of war drums grows louder, and it will require the combined efforts of three extraordinary heroes — Princess Teegra, Larn the Warrior, and the enigmatic Darkwolf — to shift the balance of power.

Featuring a “tactical skirmish” design, the Fire and Ice game is ideal for two or more players. Participants embody the heroes of Firekeep as they battle the nefarious forces of Icepeak across multiple maps. With the use of cards, dice, and meticulously crafted figures, players can reenact the iconic battles from the rotoscoping animated classic. Furthermore, the game incorporates “Rules-Lite” mechanics, allowing adventurous players to either pursue their journey further or develop their own stories through roleplay.

The main game features a collection of miniatures, showcasing stunning designs of beloved characters like Darkwolf, Teegra, and Larn. And that’s not all! Supporters who pledge for the game during the initial days of the campaign will also get a special figure of the Subhuman Priestess.

In addition to the figures, the game contains a comprehensive rulebook, six character cards, 54 event cards, 12 activity cards, six 10-sided dice adorned with fire and ice motifs, over 200 token markers, and the four regional game boards.

Modiphius announces Two Discworld Board Games

Modiphius Entertainment is launching the pre-order of two new official Discworld board games; Kill Sam Vimes, a light board game of trainee assassins pursuing the impossible to kill Sam Vimes, and Readers Digested, a reimagining of Blue Moon City by Reiner Knizia set in the Unseen Library, on August 20, 2026.

KILL SAM VIMES

Kill Sam Vimes is a competitive strategy game for 2-6 players lasting around 60 minutes designed by Dom Westerland. Players take the role of trainee assassins, trying to complete the impossible – to get close enough to kill Sam Vimes!

Players will need to manoeuvre through the city, avoid Vimes’ traps, and outscore their rivals. The game ends when one House has had all of its assassins get into position to kill Sam Vimes, and the winner is the one who has gained the most house points across all of its assassins.

Pre-orders will also receive a bonus promo pack of four additional assassin cards, each with a unique special ability.

READERS DIGESTED

Reading week has arrived, and panicked wizards in training have descended on the Unseen University – and as assistant librarians, players must restore order and escort the wayward students to the exam hall.

A licensed reimagining of the eurogame Blue Moon City by Reiner KniziaReaders Digested is a 2-4 player game, taking 60 minutes to play. Available to purchase will be a standard version, as well as a deluxe version that includes upgraded components, as well as rules for solo play.

Pre-orders will also include a bonus game tile to add to the game.

Available to pre-order from Modiphius. Both games will also be available to pre-order via Gamefound Express at a later date.

Allplay announces the first game in its “Masterworks” line, Dominant Species!

Allplay has announced a new “Masterworks” line of games in partnership with artist Ian O’Toole. The first game announced for it is Dominant Species!

Dominant Species was released in 2010 and considered a modern classic. Designed by Chad Jensen, each player assumes the role of one of six major animal classes and through placement on a board, strive to become dominant on as many different terrain tiles as possible. It all builds to the ice age where the player who accumulates the most victory points will have their animal crowned the Dominant Species!

The game has been published by numerous publishers and while highly rated and regarded, it’s a pretty complex game with games lasting many hours.

It’s also the type of game that is perfect for Kickstarter and higher quality production and price point.

You can sign up now to find out when it launches and compete and adapt to become the dominant species!

Dominant Species Allplay Masterworks Edition

Vala Foundry and Mugen Gaming Announce an English Edition of Cosmic Cowboy

Cosmic Cowboy

Mugen Gaming and Vala Foundry have announced the upcoming English edition of Cosmic Cowboy, a stylish Japanese worker placement board game where players become bounty hunters racing across the galaxy to capture notorious outlaws. The game will launch on Kickstarter soon, bringing the game to English-speaking audiences for the first time.

Created by Japanese game designer Hayato Kisaragi, Cosmic Cowboy challenges players to strategically deploy their crew, upgrade planets, and take on increasingly dangerous criminals to earn valuable bounties. Each round, players choose an action, move their captain, deploy hired hands, and collect rewards as they compete to become the galaxy’s greatest bounty hunter. After eight rounds, the bounty hunter with the most victory tokens earns the title of the Cosmic Cowboy. With quick turns, meaningful decisions, and a playful sci-fi setting, Cosmic Cowboy offers an experience that is easy to learn while rewarding clever strategy.

Following the success of their collaboration on En-nichi, Mugen Gaming and Vala Foundry have once again partnered to deliver a faithful English localization that preserves the personality, humor, and visual style of the original game while making it accessible to a wider audience. With development complete, the team is now focused on bringing the game to players through Kickstarter.

The Kickstarter campaign will feature the complete English edition of the game along with exclusive rewards available only during the campaign.

Fans can sign up before launch to receive campaign updates, early access notifications, and earn an upgraded Player Start Token with their Kickstarter pledge here.

Chaosium Announces an Upcoming Gamefound Campaign for Call of Cthulhu: Old Ones Origins

Call of Cthulhu: Old Ones Origins

Chaosium Inc. has announced the upcoming Gamefound campaign for Call of Cthulhu: Old Ones Origins, an asymmetric strategy board game from Samuel W. Bailey, one of the designers of the Golden Geek-nominated Forbidden Stars.

Designed for 2–4 players, the game puts each player in command of a distinct faction devoted to one of the legendary deities of the Cthulhu Mythos. Each faction has its own powers and units, which players must use to outmaneuver their opponents and battle for cosmic supremacy.

Featured during Gamefound Summer Feast 2026, the game’s Gamefound page is now live. Fans can follow it for exclusive previews, updates, and future announcements.

Call of Cthulhu: Old Ones Origins is an enhanced reimplementation of Forbidden Stars, which was nominated for the 2015 Golden Geek awards for Best Strategy Board Game and Best Thematic Board Game. The original game challenged players to lead factions with different abilities and play styles while balancing immediate moves with long-term strategy.

Old Ones Origins brings that strategic foundation into the Cthulhu Mythos setting, where ancient powers clash at the dawn of time. Players must learn the strengths of their faction, adapt their plans, and outmaneuver their rivals to become the ultimate force among the Old Ones.

Call of Cthulhu: Old Ones Origins Key Features

  • Wage War as an Eldritch Power: Lead a faction devoted to one of the legendary deities of the Cthulhu Mythos and battle for cosmic supremacy.
     
  • Distinct Factions and Strategies: Master unique powers and units, adapt your plans, and find new ways to outmaneuver your opponents.
     
  • A New Take on Forbidden Stars: Experience a Cthulhu Mythos reimagining of the award-nominated strategy game, designed by one of its original designers, Samuel W. Bailey.
     
  • Bring the Cthulhu Mythos to the Table: Build an imposing army of highly detailed miniatures, including unique faction units and towering avatars.

The Gamefound page for Call of Cthulhu: Old Ones Origins is available to follow today for exclusive updates, previews, and future announcements. Players who follow the campaign and back it when it launches can unlock the Gamefound-exclusive Conflict Marker miniature.

Throw hands, collect teeth, defend your community with the dexterity game Antifascist Tooth Fairy

Welcome to the Resistance!

Hello comrade. Fascists are in our streets terrorizing our communities. Join our resistance efforts and kick them out of the neighborhood in this challenging co-op dexterity game.

Throw fists to expel the fash and build enough mutual aid networks to counter their efforts. We’ll also need to avoid incarceration and prevent leftist infighting from derailing the movement.

We take a look at the co-op dexterity game Antifascist Tooth Fairy which is currently crowdfunding.

Check out the components and you can back it now.

Sprout, a Game about Keeping Houseplants Alive

You just adopted new houseplants. Now you just need to keep them alive! But with a growing plant collection, sprouting your plant babies is far from easy. To succeed, give your houseplants the right nutrients. But give too much and you’ll wilt your leafy friends!

Sprout is a cozy, yet thrilling push-your-luck strategy game for 2-5 plant parents. With 100+ unique plants, there are infinite strategies for you to discover as you grow your plant collection.

Sprout is played over five rounds and each round has two phases.

In the first phase (i.e. the “Nutrient Phase”), flip nutrient cards to add nutrient tokens into your “pot” (see what we did there?). The longer you “stay in” your apartment caring for your plants, the more nutrients you collect.

But if a card gets revealed that pushes that nutrient type over the limit, you bust and must kill some of your plants (yes, you can kill your houseplants in this game!)

Then in the second phase (i.e. the “Sprout Phase”), use your banked tokens to sprout plants and take additional actions. Not only does each sprouted plant earn you points, but they also have sprout effects. Some effects give you a one-time boost, while other plants help you over multiple rounds. And with 100+ plants to sprout, such as the classy English Ivy, the adorable Jade Plant, and the finicky Desert Rose, you’ll constantly discover fun and quirky synergies between plants to try.

There is also a semi-cooperative element where you have the opportunity to play Roommate Cards which give you a boost, but also help other players (aka your “roommates”). So much like actual roommates, there is a bit of politicking as you decide which of your roommates to help!

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