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Review: DC Comics: Anatomy of a Metahuman

When most people who don’t read comics think of the genre and the culture they often think of iconic figures of Batman, Superman, and Wonder Woman. One of my favorite movies is Justice League: Doom which is based on the storyline “Justice League Of America: Tower Of Babel,” which I read first and then years later saw the animated movie. I had the same question, both times, how did Bruce Wayne collect all this intelligence on each of his friends? Thankfully, I wasn’t the only person thinking this, as the good people at Insight Editions have put together a behind the scenes look at what goes on in the mind of Bruce Wayne. We get a chance to discover his notes on every major metahuman, friend and foe, in Anatomy Of A Metahuman.

Concerned about the threat that so-called “metahumans” may pose to the world, Batman has begun compiling a detailed dossier on their incredible physiology and abilities. From villains like Killer Croc, Bane, and Brainiac, to Batman’s own comrades, including Superman and Cyborg, the file brings together the Dark Knight’s fascinating personal theories on the unique anatomical composition of these formidable individuals. This unique book delves into the incredible abilities of DC Comics characters like never before. Using beautifully illustrated anatomical cross sections depicting twelve different DC characters.

In “Introduction,” the reader gets a handwritten note form Bruce Wayne himself, as he lays out the very reason he has put these files together in the first place and how they can help when all the good has gone. In “Superman,” Bruce breaks down his friend and sometimes adversary, as he dives into how Kryptonian anatomy differs from human, though they look humanoid on the surface, as the most fascinating section focuses on his brain and how it is both superior and similar to humans. In “The Cheetah,” the reader get insight into her and Wonder Woman’s relationship and what Steve Trevor initially thought of the subjects. In “Aquaman,” the reader learns about Atlantis and how Atlanteans function almost like most sea creatures except with some rather unique abilities. In “Cyborg,” we learn about Victor Stone’s connection to the Mother Box, and though he may be human he is equally robot. In “Martian Manhunter,” we learn how Jonzz and Martian morphology, and how his need to fit in as human is both fascinating and mystifying. In “Swamp Thing,” we get a deep dive into how chlorokinesis works in his case and how it affects both his powers and his ability to rejuvenate himself. In “Darkseid,” we find out about the New Gods and though they are aliens, they also have deity-like qualities. In “Bane,” we learn how Bane became so strong and how this same elixir has made some foes unusually invincible including one former protege. In “Doomsday,” we find just how dangerous this creature is and why Superman and most Kryptonians both fear and revile him. In “Killer Croc,” we find out how a skin disorder made him into who he would become.  In “Bizarro,” we find the only true irregularity amongst the file,s as his whole physiology was due to defects that could only happen to Kryptonians. In “Killer Frost,” we get an in-depth look at cryokinesis, and just how it works with heat absorption. In “Conclusion,” Wayne laments the attention to detail he wished he gave each subject but wishes to go more in depth, with a promise to release more files.

The book is a deep dive into the characters as the Bruce Wayne gives the readers and painstaking look at each character and also into the mind of Bruce Wayne AKA Batman. The narration and notes by writers S.D. Perry and Matthew K. Manning are very entertaining and capture the character’s voice perfectly. The art by Ming Doyle can easily be in a sketchbook as well as an art museum. Altogether, an entertaining coffee book that can satisfy both comic book fans and pop culture fans equally.

The book is outnow.

Story: S.D. Perry and Matthew K. Manning Art: Ming Doyle
Story: 9.4 Art: 9.0 Overall: 10 Recommendation: Buy

Differently Morphous, the Latest and Greatest Absurd Tale from the Mind of Yahtzee Croshaw

After centuries of successfully keeping magic out of the public eye, the Ministry of Occultism faces new challenges in the age of social media, government scrutiny, public relations, and political correctness. The fact that otherworldly gelatinous creatures are infesting the English countryside while a magical serial killer is on the loose isn’t making their job any easier. On the job are the Ministry’s top agents: a junior operative with a photographic memory (and not much else), a couple of overgrown schoolboys with godlike powers, and a demonstrably insane magician.

Differently Morphous is the latest and greatest tale to emerge from the mind of writer (and demonstrably insane magician) Yahtzee Croshaw and is being published by Dark Horse Books.

Differently Morphous TPB goes on sale May 20, 2019, and is available for pre-order. This demented and delightful prose novel retails for only $12.99!

Nier:Automata: Long Story Short is Out October 9th

VIZ Media delivers a hotly awaited novelization of the bestselling Nier:Automata video game with the release of Nier:Automata: Long Story Short on October 9th.

The new book is the first of two stand-alone adaptations based on the action role-playing video game property originally developed by PlatinumGames and published by Square Enix.

Nier:Automata: Long Story Short was written by Jun Eishima and Yoko Taro and carries an MSRP of $14.99 U.S. / $19.99 CAN. The novel also launches digitally on October 9th for $9.99 via viz.com and the VIZ Manga App, as well as from the Nook, Kobo, Kindle, iBooks, comiXology, and Google Play stores.

When alien forces invade with an army of Machines, the remnants of humanity must depend on Androids of their own design – the placid 2B and the excitable 9S – to survive.

Advance Review: DC Comics: Anatomy of a Metahuman

When most people who don’t read comics think of the genre and the culture they often think of iconic figures of Batman, Superman, and Wonder Woman. One of my favorite movies is Justice League: Doom which is based on the storyline “Justice League Of America: Tower Of Babel,” which I read first and then years later saw the animated movie. I had the same question, both times, how did Bruce Wayne collect all this intelligence on each of his friends? Thankfully, I wasn’t the only person thinking this, as the good people at Insight Editions have put together a behind the scenes look at what goes on in the mind of Bruce Wayne. We get a chance to discover his notes on every major metahuman, friend and foe, in Anatomy Of A Metahuman.

Concerned about the threat that so-called “metahumans” may pose to the world, Batman has begun compiling a detailed dossier on their incredible physiology and abilities. From villains like Killer Croc, Bane, and Brainiac, to Batman’s own comrades, including Superman and Cyborg, the file brings together the Dark Knight’s fascinating personal theories on the unique anatomical composition of these formidable individuals. This unique book delves into the incredible abilities of DC Comics characters like never before. Using beautifully illustrated anatomical cross sections depicting twelve different DC characters.

In “Introduction,” the reader gets a handwritten note form Bruce Wayne himself, as he lays out the very reason he has put these files together in the first place and how they can help when all the good has gone. In “Superman,” Bruce breaks down his friend and sometimes adversary, as he dives into how Kryptonian anatomy differs from human, though they look humanoid on the surface, as the most fascinating section focuses on his brain and how it is both superior and similar to humans. In “The Cheetah,” the reader get insight into her and Wonder Woman’s relationship and what Steve Trevor initially thought of the subjects. In “Aquaman,” the reader learns about Atlantis and how Atlanteans function almost like most sea creatures except with some rather unique abilities. In “Cyborg,” we learn about Victor Stone’s connection to the Mother Box, and though he may be human he is equally robot. In “Martian Manhunter,” we learn how Jonzz and Martian morphology, and how his need to fit in as human is both fascinating and mystifying. In “Swamp Thing,” we get a deep dive into how chlorokinesis works in his case and how it affects both his powers and his ability to rejuvenate himself. In “Darkseid,” we find out about the New Gods and though they are aliens, they also have deity-like qualities. In “Bane,” we learn how Bane became so strong and how this same elixir has made some foes unusually invincible including one former protege. In “Doomsday,” we find just how dangerous this creature is and why Superman and most Kryptonians both fear and revile him. In “Killer Croc,” we find out how a skin disorder made him into who he would become.  In “Bizarro,” we find the only true irregularity amongst the file,s as his whole physiology was due to defects that could only happen to Kryptonians. In “Killer Frost,” we get an in-depth look at cryokinesis, and just how it works with heat absorption. In “Conclusion,” Wayne laments the attention to detail he wished he gave each subject but wishes to go more in depth, with a promise to release more files.

The book is a deep dive into the characters as the Bruce Wayne gives the readers and painstaking look at each character and also into the mind of Bruce Wayne AKA Batman. The narration and notes by writers S.D. Perry and Matthew K. Manning are very entertaining and capture the character’s voice perfectly. The art by Ming Doyle can easily be in a sketchbook as well as an art museum. Altogether, an entertaining coffee book that can satisfy both comic book fans and pop culture fans equally.

The book is out September 18 and you can pre-order it now.

Story: S.D. Perry and Matthew K. Manning Art: Ming Doyle
Story: 9.4 Art: 9.0 Overall: 10 Recommendation: Buy

Preview: The Art of Halfbrick: Fruit Ninja, Jetpack Joyride and Beyond

THE ART OF HALFBRICK: FRUIT NINJA, JETPACK JOYRIDE AND BEYOND

writer: Sarah Rodriguez
artist: Halfbrick
cover: Halfbrick
FC | 256 pages | $39.99 | Teen+

Since 2001, Australian games company Halfbrick has continued to change the mobile gaming scene. After seven years of making licensed games, Halfbrick took a chance and released the highly acclaimed Fruit Ninja, which began a worldwide obsession with slicing and dicing cartoon fruit. Since then, Halfbrick has continued to release widely celebrated titles and cement themselves in mobile gaming history. Featuring art from Jetpack Joyride, Monster Dash, Dan the Man, and more, this book explores a rich collection of never before seen art and tells the story of a creative and ambitious company that never ceases to deliver fun and joy!

Crafts and Pokémon Combine this September with Pompom Pokémon

VIZ Media blends adorable Japanese crafts with Pokémon fun with the release of Pompom Pokémon on September 11th.

The new officially licensed craft book features dozens of patterns to create cute pompoms of popular Pokémon characters and includes step-by-step instructions with full-color photographs. Instructions for a DIY pompom maker and a guide to different types of yarn are also included. Pompom Pokémon will be published exclusively in print with an MSRP of $17.99 U.S. / $24.99 CAN.

Pompom Pokémon was written by handicraft artist, Sachiko Susa, and contains 32 patterns with photographs and instructions for pompom versions of popular Pokémon like Pikachu, Charmander, Snorlax and Bulbasaur. Gotta make ’em all!

For additional information on POKÉMON titles distributed and published by VIZ Media, please visit viz.com.

Dark Horse and Compulsion Games Take You In To the Art of We Happy Few

Dark Horse Books and Compulsion Games are filled with joy to bring audiences The Art of We Happy Few. This hardcover companion to the game offers two-hundred pages of mind-bending art and insightful creator commentary that showcases the unique retro-futuristic style of We Happy Few, a game of paranoia and survival in a drugged out, dystopian society.

The game is set in 1964 against the backdrop of an alternative timeline of events after World War II. The citizens of the fictional English city of Wellington Wells, to forget a Very Bad Thing they did, take a drug known as “Joy”—a delightful hallucinogenic antidote to their despair, with the mild side effect of making them easily controlled and morally malleable. But happiness isn’t so easily found for everyone. The Downers — awful citizens who refuse to take their Joy — are a menace to society, and as such are hunted by the police. If only they knew what was best for them! Turning their frown upside down is just a trip away!

Don’t be a Downer by missing out on this perfect companion to the psychedelic video game experience!

The Art of We Happy Few HC goes on sale November 13, 2018, and is available for preorder at Amazon and Barnes & Noble. This 200-page volume retails for $39.99.

How to Paint Characters the Marvel Studios Way! Celebrating the Marvel Studios Visual Development Team in April 2019

Black Panther. Thor. Captain America. You’ve seen them fight on the big screen—now, you can paint them yourself! While celebrating the Marvel Cinematic Universe, Marvel invites fans of all ages to learn the tips and tricks of painting your favorite super heroes from the masters themselves…with a brand-new book called How to Paint Characters the Marvel Studios Way!

In this beautiful hardcover, you’ll discover insights from some of the industry’s leading concept artists. Ryan Meinerding, Charlie Wen, Andy Park, Jackson Sze, Rodney Fuentebella, Anthony Francisco and more of the artists behind The Marvel Studios Visual Development team will share their method behind creating iconic designs for all your favorite characters, from Captain America to Black Panther!

Within the stunning pages of this keepsake book, readers will learn these artists’ favorite tools of the trade, their tips for visual character development, their process of collaborating with filmmakers and other artists on the team, and the costume and props departments—and how it all comes together to create seamless film designs! Each five-ten page “character study” will take readers on a step-by-step journey through the artist’s approach to bringing a specific hero or villain to life. Not only will readers get a sense of how each artist works, from their tools to their process, they’ll also get to see how a character’s design was created—from blank page to a final approval!

Don’t miss How to Paint Characters the Marvel Studios Way, coming this spring!

How To Paint Characters the Marvel Studios Way is out April 17, 2019.

How to Train Your Dragon: The Hidden World Gets an Art Book

Dark Horse Books has announced preorders are now available for The Art of How to Train Your Dragon: The Hidden World, a beautifully designed hardcover book featuring exclusive commentary and never-before-seen art from the creation of DreamWorks Animation’s How to Train Your Dragon: The Hidden World. The book goes on sale March 5, 2019, and the film arrives in theaters on March 1, 2019.

This brilliantly illustrated full-color book celebrates the astonishing film, showcasing the surprising new tale of Toothless and Hiccup through hundreds of pieces of original art.  The book includes commentary by director Dean DeBlois and the many talented artists who worked on the film.

The Art of How to Train Your Dragon: The Hidden World HC goes on sale March 5, 2019, and is available now for pre-order at Amazon and your local comic shop. This 184-page volume retails for $39.99.

Dark Horse and Square Enix Team for The Art of Bravely Default

Dark Horse Books is partnering with Square Enix to present The Art of Bravely Default, offered in English for the first time! This faithful localization of original Japanese content allows readers to explore the story and art behind the game, and features hundreds of pieces of concept art and conversational commentary directly from the creative team! The first of a two-volume series, this collection explores concepts and creativity from the first entry in the standalone Bravely series.

The Art of Bravely Default, follows our heroes journey through the fantastic world Luxendarc to awaken the four elemental crystals the keep their world in balance from all-consuming darkness and allows fans to experience the critically acclaimed Bravely Default in a whole new way.

The Art of Bravely Default HC goes on sale February 05, 2019 and is available for preorder at Amazon and Barnes & Noble. This gorgeous hardcover volume retails for $39.99.

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