Tag Archives: inhumans

Diamond Select Toys This Week: Alice, Dr. Strange, Mallrats & More!

This week, your local comic shop has become a wonderland of magic and excitement, as Diamond Select Toys ships a ton of new products from Alice Through the Looking Glass, Doctor Strange, Mallrats, Marvel Comics and Alien! From Select action figures to Gallery PVC dioramas to Minimates mini-figures, there’s something for every type of fan, so read on for details, and reserve your favorites at your local comic shop!

Alice Through the Looking Glass Gallery PVC Figures

A Diamond Select Toys release! Gallery figures just went through the looking glass! Based on the new big-screen sequel to Alice in Wonderland, Alice Kingsleigh and the Mad Hatter are now featured in the hot new Gallery figure line from DST, capturing heroes and heroines from the world of pop culture as 9-inch scale PVC statues! Each 9-inch figure features high-quality paint applications, and each stands atop a sculpted base made out of clock gears – interlock the two bases to form one combined diorama! Each figure comes packaged in a full-color window box. Sculpted by Gentle Giant Studios!

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Alice Gallery Figure (Item #JUN162362, SRP: $45.00)

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Mad Hatter Gallery Figure (Item #JUN162361, SRP: $45.00)

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Alice Through the Looking Glass Select Action Figures Series 1 Asst.

A Diamond Select Toys Release! For the first time ever, DST is offering fully poseable 7” scale action figures based on an Alice in Wonderland movie! These 7-inch figures of Alice Kingsleigh and the young Mad Hatter, based on their appearances in Alice Through the Looking Glass, feature the likenesses of Mia Wasikowska and Johnny Depp, and have up to 16 points of articulation. Each comes with a diorama background depicting a building from Wonderland – connect the bases to build a larger town! Figures are individually packaged in the display-ready Select packaging, with spine artwork for shelf reference. Sculpted by Gentle Giant Studios!

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Alice Figure (Item #JUL162616, SRP: $24.99)

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Hatter Figure (Item #JUL162617, SRP: $24.99)

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Aliens Deluxe Minimates Space Jockey Figure Set

A Diamond Select Toys release! When a Minimate set gets this big, it can only be called Deluxe! The Aliens Deluxe Minimates line continues with a third Deluxe release, the Alien Space Jockey, as seen in the 1979 film that started it all! This Minimates-style diorama piece measures over 4 inches tall and comes with an exclusive 2” Minimates mini-figure of Nostromo crew member Kane, wearing his environmental suit with melted face plate, plus multiple alien eggs. Kane is fully poseable with 14 points of articulation, a removable helmet and interchangeable parts, including a facehugger alien! Fully compatible with all Alien and Predator Minimates. Packaged on a full-color blister card. (Item #OCT162586, SRP: $14.99)

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Mallrats Select Action Figures Series 2 Asst.

A Diamond Select Toys release! They’re not here to shop, they’re not here to work, they’re just here! Finally, after 22 years, fully poseable action figures of the cast of Kevin Smith’s sophomore(ic) masterpiece Mallrats have arrived! Joining the previously offered Jay and Brody, Silent Bob and Renee are in Series 2, each with character-specific accessories – grappling gun, utility belt and alternate head for Bob; shopping bag, purse and video tape for Renee – as well as diorama bases depicting different stores in the mall, Popular Girl for Bob and Fashionable Male for Renee! Each figure features approximately 16 points of articulation and the actor’s likeness. Packaged in display-ready Select packaging, with spine artwork for shelf reference. Sculpted by Patrick Piggott!

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Silent Bob Figure (Item #JUL162627, SRP: $24.99)

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Renee Figure (Item #JUL162626, SRP: $24.99)

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Marvel Gallery Doctor Strange Comic PVC Figure

A Diamond Select Toys Release! By the Vishanti! The Marvel Universe’s Sorceror Supreme, Doctor Strange, is now the latest in DST’s new line of 9-inch-scale Gallery PVC figures! Depicting the sorcerer hovering in mid-air over a giant Eye of Agamotto and casting a complex spell, this comic book-inspired figure features a detailed sculpt and collectible-quality paint applications. Figure is in scale to all Gallery and Femme Fatales PVC figures, and comes packaged in a full-color window box. Sculpted by Phil Ramirez!

(Item #JUL162621, SRP: $45.00)

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Marvel Gallery Medusa PVC Diorama

A Diamond Select Toys release! All hail the queen of the Inhumans! Once a member of the Frightful Four, now monarch of the Inhuman race, Medusa is the latest PVC diorama to join the Marvel Gallery line. Wearing one of her most recent costumes, she hovers above the ground, suspended by her own prehensile hair! This PVC figure is sculpted in 9-inch scale, making it in scale to all Gallery and Femme Fatales PVC figures. Packaged in a full-color window box. Sculpted by Alejandro Pereira! (Item #OCT162587, SRP: $45.00)

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Marvel Select Doctor Strange Movie Action Figure

A Diamond Select Toys release! The Sorcerer Supreme and soon-to-be-cinematic superstar is the next Marvel Select masterpiece! This 7-inch action figure depicts Dr. Stephen Strange as he appears in the upcoming Marvel feature film, with a screen-accurate costume and the likeness of actor Benedict Cumberbatch. The figure features 16 points of articulation, and comes with a diorama-style base capturing an environment from the film. Packaged in the display-ready Select packaging, with spine artwork for shelf reference. Sculpted by Gentle Giant Studios! (Item #JUN162396 , SRP: $24.99)

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Review: Death of X #2

death-of-x-2It’s going down in issue #2 of the 4 part Death of X. If you’re coming in late to the party the short version of what you’ve missed is this: The Inhumans and The X-Men are getting ready to throw down in a clash of the titans style battle royale! On the surface it makes little to no sense but, if you stick with it, it might just be the shake up that the multiverse needs. It starts of post-Secret Wars and happens before IvX. The guiding force for this mini arc is all about what sets off the battle and where are Cyclops and Frost are.

Death of X #2 starts off on the Inhumans base. Storm and a small team of X-men are there to figure out what the Inhumans know about the terrigen cloud that has the power to kill or sicken most of the mutants with the X-Gene. Storm being overly honest tells the Inhumans about their reservations and uncertainty about what the Inhumans knew and didn’t. After being assured that the Inhumans aren’t behind the terrigen cloud Storm and her team head off to Madrid to warn others and evacuate the mutants. Medusa is offended by the assumption that her and her team had anything to do with any of this and feels conflicted over the allegation.

Medusa is concerned over the repercussions of the mutants thinking that the terrigen cloud was an attack, especially the powerful ones and, although they want peace she is prepared to fight and win a war. Cyclops goes on the offensive and sends a mental message to all citizens of Earth alerting them that the terrigen that the Inhumans put into earths atmosphere kills mutants and it doesn’t just help the Inhumans to survive on our planet. He calls for an all out rejection of the Inhumans and offers the X-mens protection to the people of earth.

Meanwhile in Madrid Gorgon and Flint are sent down by Crystal to calm the mass panic that Scott’s telepathic missive has created. Cylcops message has eaten up the time that the Inhumans had to evacuate the mutants to keep them safe and with very little time gorgon and Flint have no choice but to go to plan B and attempt to move the cloud. Storm shows up to help them in their efforts since their powers alone are not strong enough to move the cloud.

Back on Muir Island Colossus shows up to console his sister. She fears that the Inhumans won’t ever completely destroy the terrigen since they need it to fuel their powers and that its existence could end all of the X-men. They know a peace is needed with the Inhumans but, with everything that Scott and Emma have done, they’re not sure a peace is possible. Scott and Emma have assembled a mutant army.

The X-Men and Inhuman mash-up in Madrid is headed for disaster as the Inhumans plan to put everyone in Madrid, mutants included to sleep to squash the chaos and panic, a plan that will certainly add more stress to Inhuman and mutant relations. Not hearing back from Storm causes Scott to assume her and her team are dead and he decides their best course of action is to go after the Inhumans with everything they’ve got. Unfortunately for us fans, we have to wait a bit to see how this shakes out but, I have high hopes for the battle to come.

Charles Soule and Jeff Lemire tell a gripping story and the writing draws the reader in to a a leak world with what I’m sure will have a sad ending no matter who wins and how things shake out. The characters are well written and their motivations are clear and base level real. The survival instinct is strong within this issue and so far, within the stor arc itself. We find a faction of the X-men acting counter to their usual actions and more inline with the human reaction to mutants when they first stepped on the scene. The way that Charles and Jeff handle all of this is sure to cause some discomfort among fans but, it’ll also make way for more detailed and in depth story lines that dig up some very real emotions to surface.

Aaron Kuder ‘s art work works well with the grimness of the story and Morry Hollowell and Jay David Ramos ‘s coloring makes the story feel more like a mini live action drama adding a much needed level to the story. The art feels just as much a part of the story as the writing. The rich color palette and strong bright tweak of color when mutant (or Inhuman) powers are activated is a brilliant touch.

Overall this was a page turner and well worth a read. it is more than just a place holder or an expository link in the overall story line chain, it is a full fledged stand alone part of the universe and it has earned its place in the timeline as a great and gripping story with a lot of action, complex characters and motives and beautiful art.

Story : Charles Soule and Jeff Lemire Art: Aaron Kuder
Colorists: Morry Hollowell and Jay David Ramos

Story 9.3 Art: 8.9 Overall: 9.4 Recommendation: Buy

Marvel provided Graphic Policy with a FREE copy for review

Review: Death of X #1

death-of-x-1-coverWhat happened eight months ago that set the Inhumans and X-Men on a collision course? Find out here! The Inhumans travel to Japan where one of the Terrigen Clouds creates a shocking new Inhuman. The X-Men travel to Muir Island where the second Terrigen Cloud causes something truly terrible. When these two events collide, a war of catastrophic proportions explodes!

If you’ve wondered what happened in the eight-month gap between Secret Wars and where the Marvel universe picked up, then Death of X is for you. It begins to fill in that missing information that’s been teased ever since but not completely spelled out. We know there was a conflict between the Inhumans and Cyclops, but not exactly what happened and we know that Terrigen Mist is causing mutants to get ill and die. The cloud brings life to some and kills other. Some would say that’s a metaphor for the Inhumans’ and X-Men’s roles in the Marvel universe.

Written by Jeff Lemire and Charles Soule, the comic takes us through the earlier moments of the Terrigen Cloud’s travels around the globe and a slow reveal that what’s good for one isn’t good for the other. It also answers some questions about characters we haven’t seen since the Marvel Universe was kickstarted. Yes, there’s a death of a character we’ve been wondering about and we see the Terrigen Mist begin to impact others too, likely resulting in their death.

It’s interesting to get some background finally and see what Cyclops’ last lashing out was like, and unfortunately that’s what it feels like when it comes to that character. We get some of the classic leader, but towards the end Cyclops feels more like Magneto than the character once was. He’s gone full villain turning to violence without any thought or reason being given (ironically something Champions which debuts this week rails against). If you’re not a fan of Cyclops’ heel turn, you probably won’t be happy here.

The art by Aaron Kuder is hit and miss. I’m not quite sure if the issues I saw was Kuder’s line art or the coloring, but there’s some oddities. For instance a panel with Emma Frost has her neck look pencil thin and those sorts of tiny issues feel like they’re peppered throughout the comic. It’s enough that I noticed it, but there is some good art, it’s just not the draw (pun intended).

The first issue is doing what it promised, to fill in the gap of the eight months and for us to finally find out what happened to Cyclops and the first fallout between the Inhumans and mutants. For those that care about that clash and the upcoming event that feels like it’ll probably be round two of that clash, this is something that’s a must.

Story: Jeff Lemire, Charles Soule Art: Aaron Kuder
Story: 7.5 Art: 6.95 Overall: 7.4 Recommendation: Read

Marvel provided Graphic Policy with a FREE copy for review

Around the Tubes

Switch03_CoverBIt’s a new week and things are rolling along here. The weekend was fairy quiet for comic news and people still buzzed about various things at DC Comics. What geeky thing stood out to you this weekend? Sound off in the comments below.

While you decide upon that, here’s things to keep you entertained.

Around the Tubes

The Beat – Thrillbent 4.0 coming in July – Yay!

Comics Alliance – Marvel Officially Pulls ‘Inhumans’ From Their Phase 3 Schedule – Huh.

Sauk Valley – Sterling woman accused of stealing valuable vintage comic books – That’s a lot of comics.

 

Around the Tubes Reviews

CBR – Joyride #1

CBR – Spider-Man/Deadpool #4

Comic Attack – Switch #3

Choose Your Side. Which Side Will Medusa Choose?

The Marvel Universe is at a crossroads. A new power has emerged, one that can predict the future—for good or ill— and the heroes of the Marvel Universe are faced with a choice: Wield the power of “predictive justice” to change the future as they see fit, or reject it and allow tomorrow to unfold unaltered.

Protect the future. Change the future. Which side will Medusa choose?

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Details on Marvel’s Agents of S.H.I.E.L.D. Season 3 Debut

Marvel’s Agents of S.H.I.E.L.D. returns to ABC on September 29 at 9pm ET and a synopsis as well as some photos from the episode have been released by ABC. The season three debut is titled “Laws of Nature” and here’s the description:

When Coulson and the team discover a new Inhuman, S.H.I.E.L.D. comes face to face with another organization searching for powered people. And still reeling from Simmons’ dramatic disappearance, Fitz goes to extreme lengths to try to learn how to get her back.

The episode also debuts Matthew Willig as the Inhuman Lash. Lash is a relatively new character to the Marvel comic universe, debuting in 2014 in Inhuman #1. His powers included Energy Conversion/Absorption/Manipulation, and he can create an energy shield. The character is in conflict with the traditional Inhumans led by Queen Medusa and Black Bolt. He traveled the world recruiting recently turned Inhumans dubbed NuHumans. It is unknown what his role will be on the television show.

And here’s the photos released by ABC.

Review: Inhumans Attilan Uprising #2

iar002Secret Wars has thus far been somewhat of a mixed bag, but it is a mixed bag which is easily explained.  There have been some standouts, and even some surprise standouts, and also a lot of misfires.  The easy connection of good quality vs. bad quality is that the good stories don’t dwell too much on the setting of Battleworld, while the weaker series overly dwell on those concepts.  The first issue of the Secret Wars Inhumans series established itself as very much the latter of the two, as it took its own story into the overall approach to Secret Wars.  While the plot of an Inhuman insurrection against the system established by Doom is dependent on the scenario, it also mostly avoids dealing with it.

This is even more the case in this second issue.  While the first issue involved some movement between the established zones on this planet, this second issue deals primarily with the infiltration of Medusa’s agent into the establishment of Black Bolt, ostensibly to see where his loyalties reside.  What follows is a sequence of interactions as the espionage team tries to figure out what exactly is going on.  The issue focuses primarily on these interactions, although there is a bit of action towards the end as Medusa finally shows up.

This issue is proof that the Secret Wars setting need not be too constrained in its outlook and approach as long as the writers are willing to take a few chances with it.  As it stands this story doesn’t really depend on the Secret Wars setting at all, rather at the moment could be set in any kind of time and place which involved these particular Inhumans.  It is really not the plot that stands out here either, but rather the well established characters, especially how the two groups of Inhumans deal with one another, almost like watching a chess match without the pieces.  While some other series from Secret Wars are not reaching the goals they are aiming for, this series is hitting all its marks, and it is still one of the standouts from this universe.

Story: Charles Soule Art: John Timms
Story: 8.7 Art: 8.7 Overall: 8.7 Recommendation: Buy

Review: Inhumans Attilan Rising #1

inhuman001aWhat has been interesting about Secret Wars thus far is the context in which the creative teams behind the individual series seem to be let loose to tell their stories.  Although the overall concept of a world controlled by Dr. Doom is a fairly stringent limitation, the stories themselves are being told in vastly different ways.  Some choose to focus on the concept, whereas others seem to want to ignore it completely.  The Inhuman addition to Secret Wars ends up mostly on the ignoring side, and it is likely to its benefit.

There are the same aspects of Battleworld which show up here.  The Secret Wars location which Dr. Doom has kept safe with his shield is comprised of different zones each which must remain separate from the other.  This aspect of the series is rolled into that of the Inhumans, though it is done in such a way to use the benefits of what made the Inhumans such a standout in recent months at Marvel.  As the new “mutants” at Marvel what is most important to the Inhumans is not accepting the new conditions blindly but rather to question them and challenge them, in this case in an insurrection.  As Marvel has been seemingly tying to establish the Inhumans as the alternate to the X-Men this fits well within that overall tactic.  There is a decent amount of action in this first issue, but it doesn’t underlie the fact that the creative team has gotten right in Secret Wars what has made them so engaging elsewhere (which is not surprising as it is the same writer for both.)

As is the case with the remainder of their stories, many will probably choose to ignore the Inhumans when choosing which titles to follow, but once again the creative team has proven that this superhero team is here to stay on the new Marvel landscape.  For those that have not been following the main series, this is as good a place to start as any, and for those that have, they will be happy to see some of the familiar faces here.  Overall, it is that the creative team has managed to keep the characters intact within Battleworld.  In other cases it is how the heroes react to being in Battleworld, but in this rare case it seems that it is how Battleworld will react to these characters.

Story: Charles Soule Art: John Timms
Story: 8.5 Art: 8.5 Overall: 8.5 Recommendation: Read

 

Review: Inhuman Annual #1

inhumanann01The surge of the Inhumans has been one of the biggest developments in the past year for Marvel comics, both inside of its own continuity as well in the wider use of the characters across other mediums.  While this series has not exactly been the centerpiece for the use of these characters, at times it could have been with its character first approach to the story telling as well as introducing new and intriguing characters and story lines.  This has all lead up to this annual, the first ever annual from Marvel to feature this team.  While the momentum for the heroes is strong, annuals are a poorly defined experience in comics.  Annuals perhaps work best to encapsulate what is best about the series, without necessarily forcing readers into the stories there.  In this case it is the latter which this issue focuses on, finishing up the first year’s worth of stories from the Inhumans, all on the eve of Secret Wars.

The various story lines are all wrapped up here, as Medusa is forced to face the sect of Inhumans who feel as though the Terrigen Mists are the sign of a greater power and that they have been abused.  At the same time Lineage has taken control of New Attilan and spills his new war against humanity directly and immediately into Kamala Khan’s back yard for a degree of revenge.

The action unfolds here almost too close to what would be expected, and with the series heading into Secret Wars, a rapid resolution is needed to get all the various plot points wrapped up in time for the series to head into the crossover with its full attention.  As in most cases of speeding through its own plots, this does a disservice to the series, which has taken the time to build characters, as opposed to racing by them.  While it is to the detriment of this issue, it still manages to succeed on enough levels as to earn a passing grade.  This is after all the same series that did so well so far in its dozen or so issues to establish these characters as never before in the Marvel universe.  Despite the rushed approach here, it is still easy to care about these characters because the creative team have made them approachable in previous issues, and thus while not the strongest issue thus far, this still fits well enough into the overall narrative.

Story: Charles Soule Art: Ryan Stegman
Story: 8.0 Art: 8.0 Overall: 8.0 Recommendation: Read

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