Tag Archives: david brame

Preview: Medisin #5

MEDISIN #5

Writer(s): Jeff Dyer and Mark McKeon
Artist Name(s): David Brame (Pencils), Joaquin Pereyra (Colors)
Cover Artist(s): David Brame (Covers A and B)
32 pgs./ T+ / FC
$3.99

“First Do No Harm” Chapter 5
Ethan Sharp knows the true identity of Malady, and now he finds himself face to face with his adversary. As the secret history of medicine and super heroes is revealed, Dr. Linden struggles to save one of the doctors and Olivia’s fate is decided by the reckless Crimson Crow. The penultimate chapter is here as MEDISIN races to its thrilling conclusion!

Preview: Medisin #4

MEDISIN #4

Writer(s): Jeff Dyer and Mark McKeon
Artist Name(s): David Brame (Pencils), Joaquin Pereyra (Colors)
Cover Artist(s): David Brame
32 pgs./ T+ / FC
$3.99

First Do No Harm Chapter 4
Ethan Sharp has the ability of fast thinking, but even his powerful mind is struggling to understand the shocking revelation from last issue. And with truth comes consequences as a MEDIC pays the ultimate price for this disclosure. Meanwhile, the MEDICs brace for war as the Lords of Discord begin their assault on Mitokas, headquarters for the Exemplars. Also, Sage’s past finally catches up to him. The final act of our opening story arc begins here!

Preview: Medisin Volume 1: First Do No Harm

MEDISIN VOLUME 1: FIRST DO NO HARM

Writer(s): Jeff Dyer and Mark McKeon
Artist Name(s): David Brame (Pencils), Joaquin Pereyra (Colors)
Cover Artist(s): David Brame
96 pgs./ T+ / FC
$11.99

Health care for super villains! A team of doctors are blackmailed into providing medical aid for the world’s worst bad guys. Led by brilliant Ethan Sharp, the doctors struggle with their own ethics and morals in a dangerous battlefield where saving a patient’s life can mean death for countless others! This graphic novel collects MEDISIN issues 1-3. Get in on the ground floor of Action Lab’s newest smash hit series.

Preview: Medisin #3

MEDISIN #3

Writer(s): Jeff Dyer and Mark McKeon
Artist Name(s): David Brame (art), Juaquin Pereyra (colors)
Cover Artist(s): David Brame (Covers A and B)
32 pgs./ T+ / FC
$3.99

Malady forces Ethan Sharp and his team of blackmailed doctors to use extreme and unethical interrogation methods against a rival. Meanwhile, Dr. Ramirez finds himself in the middle of a heated relationship with two super villainesses. A shocking truth is revealed about a doctor that will change everything!

Preview: Medisin #2

MEDISIN #2

Writer(s): Jeff Dyer and Mark McKeon
Artist Name(s): David Brame (Pencils), Joaquin Pereyra (Colors)
Cover Artist(s): David Brame
Cover A – Regular Cover (unlimited)
Cover B – Variant (limited to 1500 copies)
32 pgs./ T+ / FC
$3.99

“First Do No Harm” Chapter 2
Ethan Sharp and his team of doctors provide health care for super villains. They continue to struggle with ethics both on and off the battlefield as the villainous Malady manipulates them. But when Dr. Olivia Stribling befriends abused sidekick Crimson Crow, her troubles are only just beginning.

MediSin Volume 1: Because Even Super Villains Need Healthcare!

Action Lab: Danger Zone presents MediSin Volume 1: First Do No Harm, collecting issues #1-3. Get in on the ground floor of Action Lab’s sensational new series MediSin as a team of blackmailed physicians provide health care for super villains.

The series is written by Jeff Dyer and Mark McKeon, with art and cover by David Brame, colors by Joaquin Pereyra, and letters by Adam Wollet.

Ethan Sharp leads the MEDICS, doctors who struggle to uphold their oaths while aiding the world’s worst super villains, all of them led by the nefarious Malady. But Ethan’s secret history is revealed: his grandfather was Quick Thinker, a notorious super villain. When one of the MEDICS goes rogue, the team will learn a terrifying lesson from Malady.

Meanwhile, abused sidekick Crimson Crow seeks aid and finds it in the all-too-nurturing arms of Dr. Stribling, while Dr. Ramirez finds himself in the middle of a love triangle with Polecat and Arsoness.

MediSin Volume 1: First Do No Harm will be available in a comic shop near you on August 9th, 2017. Use the Diamond item code JUN171106 to order now. First Do No Harm culminates in a stunning cliffhanger that will be resolved in Volume 2: In the Grip of Malady.

Preview: Medisin #1

MEDISIN #1

Writer(s): Jeff Dyer and Mark McKeon
Artist Name(s): David Brame (Pencils), Joaquin Pereyra (Colors)
Cover Artist(s): David Brame (Covers A, B and C)
32 pgs./ T+ / FC
$3.99 (reg.), $4.99 (var.)

“First Do No Harm” Chapter 1

Health care for super villains! Criminal mastermind Malady has recruited a team of down on their luck physicians to provide medical aid for the world’s worst bad guys. Led by the brilliant Ethan Sharp, the blackmailed doctors struggle to uphold their own ethical codes (or lack thereof) in violent and confusing battlefields. And when one doctor goes rogue, the rest learn a terrifying lesson from Malady.

Medisin: Health Care for Super Villians

Health care. It’s a concern on everyone’s minds. But when the dust settles after epic, world shattering battles, who cares for the super villains? Enter the twisted world of Medisin.

Ethan Sharp leads a team of down on their luck doctors who have been blackmailed by the sinister Malady into providing medical care for the worst super villains in the world. Ethan and his team are all broken individuals, struggling with their own personal issues. Are they upholding their Hippocratic Oath to “first, do no harm”? They struggle with these ethical dilemmas as they strive to escape from the grasp of Malady, who has all of them on a very tight leash. Ethan comes to terms with his own family history and learns a terrifying truth about himself along the way.

Medisin is a six issue mini-series from Action Lab’s Danger Zone. The story arc is titled “First Do No Harm” and is written by Jeff Dyer and Dr. Mark McKeon, drawn by David Brame, colored by Joaquin Peyeryra and lettered by Adam Wollet.

The first issue of Medisin debuts in May 2017!

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Review: IF Anthology

4412b9_250f85125dfe46c3b89fd1e973fe46b2“IF” – the word itself has helped to turn science fiction into science fact; making the impossible become possible. Celebrating a new theme with every annual release, 2015’s IF anthology boasts 36 creators coming together to tell 15 thrillingly original stories of time, space, technology, and other tales from beyond.

While this anthology boosts various stories, in sub-genres of science fiction they have one thing in common. Despite the briefness of each story, they each seem to share the same purpose of what a story is supposed to be, entertainment. I will admit some of the stories could have been easily drafted into the old Twilight Zone episodes. While others, would have a challenge adapting to another medium ,which give them their own greatness.

In a similar vain to the stories, each one shares a different approach to its artwork. However they all share the same monochromatic  aesthetic. Which gives the entire anthology a sense of unity, despite the different artistic approaches in both story telling and artwork.

Story: Alex Eckman-Lawn, Brandon Barrows, Casey Reece, Chas! Pangburn, Chip Reece, Dino Caruso, Garrett Sneen, Glenn Matchett, James E. Roche, Jon Clark, Loki DeWitt, Michael Malkin, Mike Salt, Robert Menegus, Zach Bassett
Art: Alex Eckman-Lawn, Dan Lauer, David Brame, Eric Weathers, Fabian Cobos, Garrett Sneen, George Athanasiou, Jon Clark, Mariano Laclaustra, Novo Malgapo, Peebo Mondia, Salo Farias, Sam Agro, Ugur Sertcelik, Tim Shinn, Zach Bassett
Story: 9 Art: 9 Overall: 9 Recommendation: Buy

Alterna Comics provided Graphic Policy with a FREE copy for review

 

Disclosure: Writer Glenn Matchet is a contributor to Graphic Policy

Review: Ehmm Theory #1, Ghost Town #1, The Final Plague #1, Double Jumpers TPB, The Trip, Night of the 80s Undead #1

Ehmm Theory #1

ehmm theory #1 coverWhat start’s out as a horror comedy, with young Gabriel Ehmm waking up dead with his kitten now talking, begins to shift into more genres as they try to solve the mystery of what’s happening to them… you know while battling giant cyborg crabs!!!!

A mix of horror and comedy Ehmm Theory is one of the flagship titles for Action Lab’s Danger Zone imprint. As far as a title I’d throw out there as a flagship it’s not too bad, though I think some of the other series are strong.

This series might come down to personal taste of how you like your horror and comedy mixed together. While I thought a lot of it was funny, some of it also fell flat for me. Further issues, I’m crossing my fingers to see how it goes, because there is a lot I like.

Overall the series is pretty solid start. If you enjoy horror and comedy, this is a good pick for people who enjoy those types of stories. I went back and forth as to whether this is a “buy” or “read,” but I’m leaning towards “buy” for folks who enjoy those types of stories. This one could be more than anything else and it’s a series I feel definitely deserves to be checked out.

Story: Brockton McKinney Art: Larkin Ford
Story: 7 Art: 7 Overall: 7 Recommendation: Buy

Ghost Town #1

GhostTown1-CoverMoments after scientists create a time machine, terrorists steal and weaponize the device, sending bombs into the future. Las Vegas evaporates in flame as the terrorists reveal their future target: Washington DC. Now, the FBI must find the terrorists before the capital becomes a Ghost Town, The clock is ticking.

Take Time Cop and throw in terrorism and you have this series. It’s an interesting concept and presented in a way for folks who are fans of tense police thrillers. Can the terrorists be tracked down in time? And time is the key thing here, how does time travel twist up the concept of this series that we’ve seen before. That’s enough to make it unique and got me really interested.

There’s this dread throughout and build up of tension as the comic moved on. As time passed me reading the comic, the tension increased. For me, there was something really fun about that.

This the type of comic I’m drawn to, so it’s not shocking at all as to how much I enjoyed it and that I’d recommend it for others. There’s some cool characters, an exciting plot, and a concept that leads to tension and some interesting possibilities. Take in the fact that a major city goes bye-bye early on, you don’t know how far the comic will go, adding in to the excitement. Overall, a solid read that I want more of.

Story: Dave Dwonch Art: Justin Greenwood
Story: 8 Art: 7.75 Overall: 8 Recommendation: Buy

The Final Plague #1

The Final Plague 1The Final Plague has begun, and with it mankind’s final hours. Can a rural Iowan family survive the initial onslaught of crazed, rabid animals, presumably the product of a mutated super-virus? Or will they succumb to the plague that threatens to end all life as we know it?

I hate rats. That fact alone had me squirming as I read this comic. This is a horror comic that plays off the real world fears of individuals. I see rats daily living in a city, and we’re talking big ones and you better believe the disease they carry is on my mind. Reading this comic, that wasn’t helped at all.

The story and art are beyond creepy. Just thinking about it, I get shivers. This is Arachnophobia but with rats, big plague carrying rats.

What I also liked about it, wasn’t just the ick factor, but also the characters. The family dynamic here is really solid and how everyone interacts with each other. It’s really great stuff and the fact you have these very normal characters, that you like, dealing with this type of issue, the build up is tense and left me a bit uneasy.

As you can tell, I liked this for the gross factor. A nice horror comic that could actually be all too real, which makes it all the much better.

Story: JD Arnold Art: Tony Guaraldi-Brown
Story: 8.5 Art: 8.5 Overall: 8.5 Recommendation: Buy

Double Jumpers Vol. 1 TPB

double jumpers #1 coverThe cult hit of 2012 is finally collected! After Jason and his team of programmers get stuck in virtual reality game, Dungeon Lords, they must find a way back to the real world. Unbeknownst to them, the fantasy characters they inhabit have taken control of their bodies… and now wizards and warriors run free in Las Vegas!

I’m a fan of video games, so when I first found out about this 9-bit of fun, I had high expectations. Then there’s also the fact that when I think of Action Labs I think of some great comics for all ages and very “girl friendly.” Then I got to read the first issue and boy was I off in what I was expecting.

Instead of some deft commentary on gaming and its community instead we got a series that played directly into the juvenile stereotypes you’d expect. This was more dick and fart jokes than anything else. That’s not a bad thing and I went with it for a while.

And there’s a lot I thought was funny. The story and its plot, how it played out, that was solid. It was some of the jokes that fell flat for me. The biggest is the idea of a female character being stuck in a male character’s body and vice versa. Most of it was easy jokes and some of it a bit tasteless, but that’s my personal opinion. Others might find it funny, but there’s so much of it, for me, it drew me out from really enjoying the rest.

When it comes down to it, this one is very much a personal taste thing. It might be different for you, but this wasn’t really for me.

Story: Dave Dwonch Art: Bill Blankenship
Story: 6.75 Art: 7.75 Overall: 7 Recommendation: Read

The Trip

the tripA group of college kids on a desert-baked road trip take a Native American drug that unlocks their deepest fears. Now, if a teenager and his grandfather from the local reservation can’t find them in time, they’re going to have to face their own personal terrors, or be consumed by them! The Trip is an Indian drug fueled ride into horror!!

A college road trip, how many horror movies start out with one of those? Then the kids do something stupid, like have a party or do drugs (as in this case) and then all hell breaks loose and people die. That’s the basic plot here, generally what you’d expect in a horror movie, and at the same time I came away enjoying the story, a lot.

Like many of the other horror titles for Action Lab’s Danger Zone imprint, it’s the dread that got me. The tension and build up as bodies piled up got me hooked and wanted to see what was coming next and how it’d get resolved.

This is basically a drug trip gone bad, but that aspect, to me at least, was pretty original. What the drug does and how each individual meets their fate kept me entertained.

Then there’s the main character and the issues she faces, it’s hard to go into that one without giving spoilers away, but while everyone else’s horror was a bit out there, this one was all too real. That again helps the story and adds to it all.

While this might seem like a typical college road trip gone bad, there’s something here that makes it unique and worth checking out. It has that “messed up” quality that makes it stand out.

Story: Jess Grillo Art: David Brame
Story: 8 Art: 8 Overall: 8 Recommendation: Buy

Night of the 80’s Undead #1

night of the 80s undead #1 coverIt’s 1986, and Russia’s last-ditch cold war effort is to strike at our American excess lifestyle with bio-engineered Colombian cocaine. What happens when two girls out for a good time cross paths with a huge celebrity party hyped up on commie zombie blow?!?! Radical undead action man! Totally!!

I grew up in the 80s. I appreciate 80s music and 80s movies and 80s fashion. The fact this comic takes all of that and rips it to shred made me enjoy the comic. Making fun of that decade and the stars, that alone makes the comic a buy for folks who grew up during that time and remember it well. If jokes about Charlie Sheen and OJ Simpson among others seems entertaining, well then here you go. That’s funny to me, and the comic is so absurd and over the top, it works, really works.

There’s a commentary here that’s not only funny, but also has a deft message about the excess of the 80s. The drugs, the debauchery, the “me me me” it’s all here and nothing seems to be too sensitive to make fun of.

There’s the whole thing about looking at the past through rose color glasses, in this case though, it’s looking at the past, and then pissing on it, while giggling. Sign me up.

Story: Jason Martin Art: Bill McKay
Story: 8.25 Art: 8 Overall: 8.25 Recommendation: Buy

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