Tag Archives: cryptozoic entertainment

Retail Edition of Ghostbusters: The Board Game Ships in October

Ghostbusters the Board GameFollowing on the heels of the tremendously successful Kickstarter campaign for Ghostbusters: The Board Game, comes the retail consumer edition. The first officially licensed Ghostbusters tabletop game in nearly 30 years will be distributed to retailers in October 2015. Initially offered by Cryptozoic Entertainment via Kickstarter to an overwhelming response, the game will be released through both hobby and mass-market channels at a retail price of $85.00.

Ghostbusters: The Board Game is a game for 1-4 players, ages 15 and up. Players choose one of the four Ghostbusters character figures (Peter Venkman, Egon Spengler, Winston Zeddemore and Ray Stantz) and then select from one of the game’s pre-written scenarios, beginning a game session that lasts from 30 minutes to 2 hours, depending on the chosen scenario(s) and degree of difficulty. Each of the Ghostbusters has unique traits and talents that can assist the entire team, with highly cooperative gameplay. As players gain experience from banishing spirits, the Ghostbusters level up, gaining new abilities that help them take on greater challenges. The team can also hop in the Ecto-1, the Ghostbusters’ converted ambulance, to help them quickly move through the city.

Developed by a talented group of board game professionals with decades of combined experience, the team is led by Matt Hyra (Lead Game Design & Acquisitions), Mataio Wilson (Associate Game Designer) and Adam Sblendorio (Vice President, Creative) along with additional developers and support from skilled playtesters and the passionate family of Ghostbusters fans.

Cryptozoic Ceases Direct to Consumer Sales of Trading Cards

CryptozoicCryptozoic Entertainment has announced an update to their online E-store policy. Direct to consumer sales of trading cards and binders on the Cryptozoic Entertainment E-store will cease as of May 2015. This shift is a response to retailer requests to drive consumer purchases to retail stores.

This change means retailers will have access to additional quantities of products. Historically, Cryptozoic has sold a very small quantity of trading card products on the E-store. New releases will be sold through distributors and retailers, this includes The Hobbit: The Desolation of Smaug trading card products and subsequent releases. This change in E-store sales will begin May 2015.

Consumers seeking to purchase Cryptozoic Entertainment trading card and game products at a local store can use the retail store location tool online.

Co-Founder and Co-CEO, John Sepenuk in a release said:

We recognized the overall need to support our retailers and distributors, we listened to their concerns, and want to show them support by changing the way consumers purchase product. Our overall sales strategy calls for increased support of our retailers and distributors. It makes sense to transition sales from our E-store to thousands of retailers and a larger distribution network.

Cryptozoic Entertainment Expands Game Distribution

CryptozoicToday, Cryptozoic Entertainment announced a change in their hobby gaming sales distribution strategy. The exclusive relationship with Alliance Game Distributors for board games has been modified to allow for additional distribution through a select number of other companies.

Historically, Cryptozoic has utilized Alliance, Diamond, GTS and ACD to help it with specific product lines in specialized markets. The new strategy expands its relationships with each distributor to include Cryptozoic’s entire line of products. These new partnerships strategically align for the long-term by combining the strength of expanded distribution systems with Cryptozoic’s dedicated focus and expertise as a leading card, game, and soon to be toy producer. This updated distribution plan will be implemented in May 2015.

Stores should contact their distributor for more information and details.

Cryptozoic Hires Mike Lauter as Vice President of Global Sales

Mike LauterCryptozoic Entertainment has announced the hire of Mike Lauter as Vice President of Global Sales. Lauter will be responsible for managing the sales organization as well as continuing to drive the company’s growth.

Lauter previously held the position of Director of Sales at McFarlane Toys. Lauter is an experienced sales executive with over 15 years in senior management and 29 years in the toy industry. His vast knowledge in the collectible toys, entertainment and gaming industries has made him a sought after sales expert.

In a release Co-Founder and CEO John Sepenuk said:

I am thrilled that Mike will be joining our team. He shares our same vision of taking Cryptozoic to the next level. He has shown himself to be a strong leader during his career and has a proven track record.

First Look at Cryptozoic’s Justice Society of America Crossover Pack 1

PIC_6892Cryptozoic has been on a role lately with their releases for their DC Deck-Building Game. In the last few months they released a new “volume” with Forever Evil, a two player version featuring Batman and the Joker, as well as a brand new Crisis Pack that compliments their second release Heroes Unite. Their next release adds a new expansion option for the game. The first Crossover Pack focuses on DC Comic’s Justice Society of America, featuring heroes, villains, equipment, and locations all a part of the history of the classic DC team.

The release features 7 oversized JSA Super Heroes, 8 Super-Villains, 10 main deck cards, and 1 rule card that explains how to use the cards as well as some errata to better clear up the cards. It’s a way to breathe new life into games, with the addition of a few cards. You’re encouraged to mix up the cards which helps change the games in mere seconds and adds new strategies and ways to play.

The new Super Hero cards don’t really have a theme to them. A few deal with “Punch” cards, but generally mixes things up, unlike the last Crisis Pack which went heavy on different game play using colors.

The equipment, heroes, super power, and location cards again don’t really have much of a unifying theme for gameplay. They vary greatly in the aspects they bring to the game. Again, a couple have to do with “Punch” cards, but it’s not enough to say this is a theme of gameplay.

The villains too vary in what they bring to the game, and the super-villains range in cost 8 to 15 to defeat.

All the cards together don’t seem to have one gameplay theme like we’ve seen in the past, instead each card enhances a certain aspect of the game, like the starting cards, or “Punch.”

Overall, the addition is welcome, not just adding some classic characters, but helping changing up the game even more. It’s a simple way to add more flavor and change the gameplay without releasing a much more involved Crisis release or new version. I can’t wait to see what Cryptozoic does next with this new addition to their release schedule. The Justice Society of America Crossover Pack will be released later this March.

Check out below for a full list of cards. You’ll need to highlight the Super-Villains to see who is included (didn’t want to spoil that for everyone).

Superheroes

  • Stargirl
  • Power Girl
  • Doctor Fate
  • Alan Scott
  • Jay Garrick
  • Wildcat
  • Mister Terrific

Equipment

  • T-Spheres
  • The Hourglass

Heroes

  • Liberty Belle
  • Dr. Mid-Nite
  • Citizen Steel

Location

  • Monument Point

Super Power

  • Girl Power
  • Mystic Bolts

Villain

  • Scythe
  • Per Degation

Super-Villain

  • Solomon Grundy
  • Mordru the Merciless
  • Icicle
  • Kobra
  • Ultra-Humanite
  • Gentleman Ghost
  • Eclipso
  • Gog

 

 

 

Cryptozoic provided Graphic Policy with a FREE copy for review

Sony and Cryptozoic Team up for new Ghostbusters Tabletop Game

The streams have been crossed and the Keymaster and the Gatekeeper have come together! Cryptozoic Entertainment is bringing the world’s most highly respected group of paranormal investigators/exterminators to the table top with Ghostbusters: The Board Game. The Kickstarter has begun and runs through March 11. The game will begin shipping to backers across North America, the UK and all EU member countries, Australia and New Zealand in October 2015.

Ghostbusters: The Board Game is a game for 1-4 players, ages 15 and up. Players choose one of the four Ghostbusters character figures (Peter Venkman, Egon Spengler, Winston Zeddemore and Ray Stantz) and then select from one of the game’s pre-written scenarios, beginning a game session that lasts from 30 minutes to 2 hours, depending on the chosen scenario(s) and degree of difficulty. Each of the Ghostbusters has unique traits and talents that can assist the entire team, with highly cooperative gameplay. As players gain experience from banishing spirits, the Ghostbusters level up, gaining new abilities that help them take on greater challenges. The team can also hop in the Ecto-1, the Ghostbusters’ converted ambulance, to help them quickly move through the city.

Developed by a talented group of board game professionals with decades of combined experience, the team is led by Matt Hyra (Lead Game Design & Acquisitions), Mataio Wilson (Associate Game Designer) and Adam Sblendorio (Creative Director) along with additional developers and support from skilled playtesters and the passionate family of Ghostbusters fans.

Ghostbusters: The Board Game comes with plastic figures of the four Ghostbusters as well as Slimer, Stay Puft Marshmallow Man, Indulnas and numerous Galloping Ghouls, Gruesome Twosomes and Boogaloo. All figurines are based on the artwork and designs of Dan Schoening, the artist of IDW’s Ghostbusters comic book. The game will come with over 40 figures, with the opportunity to purchase add-ons and exclusive figures. The board itself is made of double-sided modular pieces illustrated by Robb Mommaerts, increasing the replayability for scenarios and customization.

Cryptozoic will be offering a few options for backers. The base version of Ghostbusters: The Board Game is available for $80 and includes four Ghostbusters figures, 40 ghost figures, 10 double-sided game board map tiles, instructions and scenarios with art from Dan Schoening, various tokens, cards and dice. The exclusive $125 Deluxe Edition comes with everything from the base game, along with a limited edition foil-stamped box, a 12”x12” giclée print, glow-in-the-dark dice, four additional game board tiles, an exclusive boss ghost figure and an over-sized “Impossible Mode” Stay Puft Marshmallow Man figure. Additional pledge levels add exclusive ghosts, new figures and much more to expand the game further.

ghostbusters board game 1

Cryptozoic Announces Partnership with Cartoon Books and Bone License

boneCryptozoic Entertainment, leading developer, designer and manufacturer of games and collectible trading cards, is pleased to partner with Cartoon Books to produce vinyl figures based on the popular award winning Bone graphic novel series.

The artwork and story of Bone continues to resonate with fans of all ages around the world. The diversity of characters and adventure provide a substantial foundation and epic content to build upon. The Bone cousins, Fone, Phoney and Smiley and their fantastic hero’s journey offer the opportunity to complement their universe with branded vinyl figures.

Bone vinyl figure collectibles will be available for purchase online and in specialty stores worldwide starting Q4 of 2015.

Cryptozoic Launches New Collectible Merchandise Lines at 2015 New York Toy Fair

CryptozoicThis year Cryptozoic Entertainment is launching a variety of new products targeted at casual fans, as well as collectors. The new products feature renowned brands such as DC Comics, Ghostbusters, Adventure Time, Bone and Supernatural representing some of the most creative and innovative merchandise in the company’s history.

With this move into the collectible merchandise category comes the addition of new team members Bill Schanes and Jeff Parker. Jeff Parker joins the Cryptozoic team as Creative Director of Merchandise. Jeff previously held a position in the consumer products division at Cartoon Network and possesses extensive experience in brand management, licensing and consumer products. In this new role, Parker will be responsible for planning and development of collectible merchandise product lines.

Vice President Bill Schanes, previously held the position of Vice President of Purchasing at Diamond Comics. His diverse experience in the comic book and collectible toys industry brings key knowledge to this new business unit. Schanes will oversee the product strategy, licensing and distribution plans for these product lines.

One of their new lines is based on Ghostbusters which is celebrating its 30th anniversary of the film’s release. New products will include vinyl minis, cookie cutters (Q4 2015), the Stay Puft Marshmallow Man apron and hat set, trading cards (Q3 2015) and Ghostbusters: the Board Game (Q4 2015). Like other Cryptozoic products, collectability will be built into some of the products in the Ghostbusters line. The vinyl minis will be packaged as a blind box purchase, with a set of 12 including variant figures.

Game Review: DC Comics Deck Building Game Crisis Expansion Pack 2

DC Deck-Building Game Expansion Pack 2I’m a fan of Cryptozoic‘s DC Deck-Building Game. While I’ll admit I didn’t get it when I first played it during its debut at Gen Con many years ago. It’s grown as one of my favorite board/card games to play in my free time. For those who have never played it the game is a card game where you spend points to build your deck. Each card bought increases the cards you can play, and then you can buy even better cards. You also use points to defeat villains, which then gives you even better cards to play and the game ends when the deck runs out, or all the villains are defeated. The winner is determined by who has the highest score.

So far, Cryptozoic has release three versions of the main game based on DC Comics, a two-player version, and one expansion. Each release can be combined, expanding the different combinations, and keeping the game fresh. Their latest release, DC Deck-Building Game, Crisis Expansion 2, continues upon that adding even more cards, and changing up the game play even more.

The first thing about each Crisis Expansion is that they allow for cooperative play. Instead of playing against opponents, you team up, working together to defeat even harder villains before time runs out (the deck runs out). Playing through, you absolutely need to cooperate, and we won our game with just one card left in the deck (and it was only there due to my partner’s ability to add cards to the deck). As the deck dwindled the pressure increased, and we scrambled to keep ahead to win. This alone is enough reason to grab the expansion for fans of the game (you need a copy of the main game to use it).

Like the first Crisis Expansion, this release compliments the main set that was released in the same order, in this case Heroes Unite. The Crisis version of the game features suped up versions of the characters that come with that game, as well as monstrous “impossible” versions of previous villains.

Beyond that though, the cards keep up the card flavor of Heroes Unite. The thing that stood out to me about that particular set was the heavy focus on the Green Lantern mythos, and that continues here, especially the DC Comics Blackest Night which featured the Black Lanterns. If you’re a fan of zombie versions of heroes, then you’ll love this set. I was giddy at a card featuring Black Hand holding the skull of Batman. I really enjoyed the DC story, so I particularly enjoyed the set.

What’s also interesting is the new heroes included and their abilities. While many have abilities we’ve seen in the past, the new Lanterns included, like Kyle Rayner, focus on card color. This is a new aspect which takes the game beyond its usual “super power,” “hero,” “villain,” “location,” and “equipment” focus. It’s something new and I hope it’s explored more down the road.

Overall, DC Deck-Building Game, Crisis Expansion 2 adds new gameplay options by continuing the cooperative gameplay, but also adding in this new aspect of focusing on the color of the cards, on top of the card type. For those who already enjoy the game, this continues the fun and expands the possibilities.

DC Deck-Building Game Expansion Pack 2 1

You can buy a copy and add it to your gaming fun now!

Check out the list of cards you get below as well as our unboxing video!

Read more

Unboxing: DC Comics Deck Building Game Crisis Expansion Pack 2

Cryptozoic is adding a new expansion to their fun DC Deck-Building Game. The Crisis Expansion Pack 2 includes six new Super Heroes and main deck cards. The expansion also includes “Impossible Mode” Super-villains, and the eight Super Heroes and 12 Super-Villains from Heroes United have been revamped for cooperative play. That’s the same formula Cryptozoic followed for their first expansion which introduced cooperative play, and included new version of heroes and villains previously seen.

In the first expansion you had to beat various events based on some of the iconic moments in DC Comics history as well as defeat villains like you regularly do in the game. It changes up the main game enough and expands the already impressive replay value of the game.

Since it is an expansion, it requires the DC Comics Deck-Building Game, Heroes Unite, or Forever Evil base games to play.

We open up the box to show off the 61 game cards, 14 oversized Super Hero Cards, and rules.

The expansion will be released in February.

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