Category Archives: Random

Join Our Team!

Graphic Policy is always on the hunt for talented contributors. If you’re interested in becoming involved with one of the internet’s most unique, fastest-growing entertainment and pop culture websites, now’s your chance!

Please note that all of the positions offered by Graphic Policy are volunteer positions. Our staff runs this site because we love comics, politics, pop culture, games, movies, television, and geekdom.

We can not guarantee anything but your name in the writing credits (perfect for someone building a portfolio), but we will work with you to help you cover and write about the things you’re interested in.

Graphic Policy will open up its ability to obtain review copies, press passes and more for those who regularly post to the site. Your posts belong to you and you are free to post them here and other sites as well!

All applicants must be over the age of 18 years old and have excellent writing skills.

Please fill out the form below and let us know more about you, and what you’d like to write about and cover.






Underrated: Green Valley

Did you read this book yet? Allow us to remind you why you should with a rerun of a column from last year.


This is a column that focuses on something or some things from the comic book sphere of influence that may not get the credit and recognition it deserves. Whether that’s a list of comic book movies, ongoing comics, or a set of stories featuring a certain character. The columns may take the form of a bullet pointed list, or a slightly longer thinkpiece – there’s really no formula for this other than whether the things being covered are Underrated in some way. This week: Green Valley


Published by Image, Green Valley was written by Max Landis and features art by Giuseppe Camuncoli, inks by Cliff Rathburn and colours by Jean Francois Beaulieu. The wonderful hardcover collection in my hands collects nine issues and will set you back $29.99 (I paid for this out of my own pocket, and happily so, even though I probably had access to the single issue review copies).

So what’s the story about?

GreenValleyHC.jpg

The knights of Kelodia are the finest in the land, but they’ve never faced a POWER like the one that resides in the Green Valley. Now they’re about to embark on the adventure of a lifetime—to stop a wizard and slay his dragons—but there’s no such thing as magic or dragons…is there? 

You may have noticed by reading this column that I tend to enjoy stories set in and around medieval times, even though I don’t tend to read that many comics set in that era (or at least I didn’t until this year). So when my LCS suggested I pick this up (it was on the counter and the owner told me I’d like it) I did so without question because sometimes I don’t want to read superhero comics.

One of the first things I noticed was that the hardcover itself just feels utterly wonderful in your hands.  The above image is of the hardcover, with the comic art inset slightly into the gold and green cover of the book itself in an effect that really doesn’t translate as well in the image as it does in person, but it does give you a hint about the nature of the story, which aside from the cover and text on the back I entered utterly blindly – and I fell in love.

green valley interior 2.jpg
green valley interior.jpg

Green Valley is the kind of book that you will want to read in a single sitting – it grabs you right from the start as you’re introduced to the legendary Knights of Kelodia (all four of them) as they face down a barbarian horde in a brilliant sequence that’s full of dry humour, a genuine feeling camaraderie from the knights  and tense knightly masculinity all wrapped up in some beautiful visuals that are some of the nicest pure-comic pages I’ve seen in quite some time. Were I reviewing this here, I’d be giving this at least 9’s across the board and telling you to buy this without question – the story and art genuinely took me by surprise and had me forget that I really should be doing a bunch of other stuff for the hour or so I sat enraptured in this story.

Without spoiling anything, it’s tough to explain why I loved this story, but that won’t stop me from trying. Green Valley is a very intelligently written book, with dialogue that is, at times, so sharp you could loose a finger. There are moments that span the gamut of human emotion for the characters, and will have you laughing out loud and pumping your fist as the story goes on – just as you’ll feel gut-punched at certain other moment. Max Landis has written one hell of a story that deserves a very special place on your shelf.

Now excuse me while I go reread it (no, I’m not saying that for effect – I’m actually going to reread it now).


Unless the comics industry ceases any and all publication look for a future installment of Underrated to cover more comics that aren’t cracking the top 100.

Join Our Team!

Graphic Policy is always on the hunt for talented contributors. If you’re interested in becoming involved with one of the internet’s most unique, fastest-growing entertainment and pop culture websites, now’s your chance!

Please note that all of the positions offered by Graphic Policy are volunteer positions. Our staff runs this site because we love comics, politics, pop culture, games, movies, television, and geekdom.

We can not guarantee anything but your name in the writing credits (perfect for someone building a portfolio), but we will work with you to help you cover and write about the things you’re interested in.

Graphic Policy will open up its ability to obtain review copies, press passes and more for those who regularly post to the site. Your posts belong to you and you are free to post them here and other sites as well!

All applicants must be over the age of 18 years old and have excellent writing skills.

Please fill out the form below and let us know more about you, and what you’d like to write about and cover.






Underrated: Black Hammer: Secret Origins

This is a column that focuses on something or some things from the comic book sphere of influence that may not get the credit and recognition it deserves. Whether that’s a list of comic book movies, ongoing comics, or a set of stories featuring a certain character. The columns may take the form of a bullet pointed list, or a slightly longer thinkpiece – there’s really no formula for this other than whether the things being covered are Underrated in some way. This week: Black Hammer: Secret Origins


A lot has been said about Black Hammer, Jeff Lemire’s homage to the classic hero comics of yesteryear, and much of that praise can be found on the back of this very collection. Scott Snyder, Charles Soule, Cullen Bunn, Dan Jurgens and more are all effusive in their praise for a comic that Mark Millar called “the most brilliant comic I’ve read in years.”

I would agree with everything said on the back of the book, honestly. Jeff Lemire is one of the dozen or so writers whose work I will read without caring what it is because I know the quality of writing will always be very high (of course there are some things that just don’t do it for me, but not because they’re bad – but because it’s not entirely my cup of tea). Black Hammer is one of those things that is both really good (better, honestly, than I expected), and entirely my thing.

In short, it’s one of the best things that I have ever read from Jeff Lemire.

So what exactly is the book about? I’ll use the blurb from the back of the book to explain:

Wiped out of their superhero universe by a multiversal crisis, the forgotten heroes of Spiral City now live as a dysfunctional family on a mysterious farm in a small town from which they have no escape.

If it sounds intriguing, well you’ll be happy to know that’s only the very tip of the iceberg. The premise is good, and promises an interesting look at what life looks like after (forced) retirement, but it’s the way that the characters come to life on the page that’s truly gripping. Some have accepted their new lot in life, and are even making the best of what cards they’ve been dealt as they adjust to life after superheroics.

And some, well, some have never given up trying to get home.

The way that Lemire frames the opening parts of Black Hammer (as I write this I have the following three volumes on my read pile, but I’m just looking at volume one today) is that escape is hopeless, and anything other than acceptance is foolishness. But if that were you, would you accept what you’ve been given or do your damnedest to get back to the home you knew, even if it may not be as peaceful as where you are?

The answer, ultimately, would depend on a couple key differences; whether you were at least content with the new life you had or if it was driving you to insanity. Within the pages of Black Hammer, there are characters nearing their breaking point (or in some cases may have already gone beyond the breaking point), and it’s fascinating watching them all struggle to navigate the normal that they now find themselves in.

Black Hammer has spoken to my love of modern takes on distinctly Golden Age heroes. With a Justice League like group of characters locked in mysterious pocket dimension where they’re forced to live normal lives on a farm, we get to explore what happens to a hero on a forced retirement. Not everybody I know is a fan of where this comic is going, and how it’s been getting there, but every issue has been a win for me – which is another reason this appears in this issue of Underrated. But the tinges of something lingering just beneath the surface give a genuine sense of unease to the comic. Black Hammer is very much a slow burn, but it’s going to be incandescent when we get the pay off at the end…


Unless the comics industry ceases any and all publication look for a future installment of Underrated to cover more comics that aren’t cracking the top 100.

Join Our Team!

Graphic Policy is always on the hunt for talented contributors. If you’re interested in becoming involved with one of the internet’s most unique, fastest-growing entertainment and pop culture websites, now’s your chance!

Please note that all of the positions offered by Graphic Policy are volunteer positions. Our staff runs this site because we love comics, politics, pop culture, games, movies, television, and geekdom.

We can not guarantee anything but your name in the writing credits (perfect for someone building a portfolio), but we will work with you to help you cover and write about the things you’re interested in.

Graphic Policy will open up its ability to obtain review copies, press passes and more for those who regularly post to the site. Your posts belong to you and you are free to post them here and other sites as well!

All applicants must be over the age of 18 years old and have excellent writing skills.

Please fill out the form below and let us know more about you, and what you’d like to write about and cover.






Underrated: Tokyo Ghost: The Atomic Garden

This is a column that focuses on something or some things from the comic book sphere of influence that may not get the credit and recognition it deserves. Whether that’s a list of comic book movies, ongoing comics, or a set of stories featuring a certain character. The columns may take the form of a bullet-pointed list, or a slightly longer thinkpiece – there’s really no formula for this other than whether the things being covered are Underrated in some way. This week:  Tokyo Ghost: The Atomic Garden.


I had never heard of Tokyo Ghost: The Atomic Garden. until I saw the cover of the trade at my LCS, which doesn’t really mean much other than sometimes I miss things. Something about the cover caught my attention as I was putting it on the shelf. There was something about a motorcycle rider stuck full of arrows that made me stop and wonder what the hell I was putting on the shelf, so I flipped the book and read a synopsis that was just curious enough to be immediately interesting, saw Rick Remender’s name and immediately purchased the book.

It never made it to the shelf.

The synopsis that helped to hook me in: The Isles of Los Angeles 2089: Humanity is addicted to technology, a population of unemployed leisure seekers blissfully distracted from toxic contamination, who borrow, steal, and kill to buy their next digital fix. Getting a virtual buzz is the only thing left to live for. It’s the biggest industry, the only industry, the drug everyone needs, and gangsters run it all. And who do these gangsters turn to when they need their rule enforced? Constables Led Dent and Debbie Decay. This duo is about to be given a job that will force them out of the familiar squalor of Los Angeles to take down the last tech-less country on Earth: The Garden Nation of Tokyo. You can check out the first issue on Image’s website from this link if you’re curious.

The promise of a story that deals with the dangers of technology wasn’t lost on the person who works with technology every damn day across two jobs and sees the impact of it on another as digital comics are an always present conversation piece at the shop (usually in how they don’t compare, but then that’s to be expected given the people in the conversation are literally buying physical comics at the time).

Remender takes our current obsession with technology to an extreme with Tokyo Ghost, imagining a world that reminds me of the dystopian future of the Matrix with the worst of a Hollywood drug den spread across LA. If Snake Plisken was here, he’d be trying to escape. Through the haze and horror of a tech addicted world, Remender focuses on a Constable, Led Dent, and his tech-free partner Debbie Decay. We see Debbie try to break Led’s all encompassing tech addiction by forcing him to detox… it’s an oddly uncomfortable story that’s all the more powerful by the striking nature of the addiction.

Look, I know you’re reading this on your phone, tablet, laptop or whatever. But this is a book that’ll remind you to go outside in an oddly non-preachy way. It doesn’t hurt that the art is perfectly suited to do what it needs to do; whether in the hell of LA or the relative paradise of Japan… this is a book that you really should be reading.

That the story is good is a byproduct of it’s message – and that’s one we probably all need to listen to (he says as he goes back to surfing the interwebs, where, incidentally, I discovered this is volume one of two, so maybe technology isn’t all bad…).


Join us next week when we look at something else that is, for whatever reason, Underrated.

Join Our Team!

Graphic Policy is always on the hunt for talented contributors. If you’re interested in becoming involved with one of the internet’s most unique, fastest-growing entertainment and pop culture websites, now’s your chance!

Please note that all of the positions offered by Graphic Policy are volunteer positions. Our staff runs this site because we love comics, politics, pop culture, games, movies, television, and geekdom.

We can not guarantee anything but your name in the writing credits (perfect for someone building a portfolio), but we will work with you to help you cover and write about the things you’re interested in.

Graphic Policy will open up its ability to obtain review copies, press passes and more for those who regularly post to the site. Your posts belong to you and you are free to post them here and other sites as well!

All applicants must be over the age of 18 years old and have excellent writing skills.

Please fill out the form below and let us know more about you, and what you’d like to write about and cover.






Underrated: Star Wars The Last Flight Of The Harbinger

This is a column that focuses on something or some things from the comic book sphere of influence that may not get the credit and recognition it deserves. Whether that’s a list of comic book movies, ongoing comics, or a set of stories featuring a certain character. The columns may take the form of a bullet-pointed list, or a slightly longer thinkpiece – there’s really no formula for this other than whether the things being covered are Underrated in some way. This week:  Star Wars: The Last Flight Of The Harbinger


A few weeks ago, I wrote about Star Wars comics in general. I said then that I’m the biggest Star Wars fan in the world, and even though I did enjoy (all) of the live action movies to some extent, I’d never really read many of the comics.

Despite being a big comics fan, and a relatively new Star Wars fan, I never once thought about reading the comics that were going to reintroduce us to the world and build upon what was known from the movies. It just never occurred to me. Star Wars was something I watched not something I read.

That changed this year when I found a rather significant haul of Star Wars trade paper backs for a remarkably decent price, but that’s not news for regular readers of this column. One of the books I had picked up was a trade collecting the several issues from Jason Arron’s Star Wars series (issues #20-25). The story takes place some time after the events of A New Hope but before The Empire Strike Back. Most of the book focuses on our favourite rebels steals a Star Destroyer to break a blockade while confronting an elite squad of Stormtroopers called SCAR Squad, with a single issue looking at an older Obi-Wan Kenobi fighting off a bounty hunter on Tatooine during his secret guardianship of Luke (who’s around ten or so here).

There’s also a bonus story with R2D2 that’s of the fun but easily forgettable type that you’d usually find in a Sunday paper.

The Obi-Wan story fleshes out Luke’s uncle, and opens a door for an eventual live action story set around this period by showing that Obi-Wan doesn’t need to be fighting a galactic threat to be a hero – there are plenty of more intimate battles he can fight whilst staying within close proximity to the Skywalkers.

But the meat of the story, and the part that lends the book its title, focuses on the Rebel’s capture of a Star Destroyer, first by dedicating an issue to explaining who SCAR Squad is, and then by showing the action unfold. That we get a look at what the Rebel’s did off camera during the intervening years adds another layer to the original movies, and it really does serve to give you the sense that the Rebellion versus the Empire wasn’t limited to a few battles, but was a much larger galactic conflict by a band of guerrilla fighters. With the The Last Flight Of The Harbinger taking place mainly over a day (at most) and flashbacks, Aaron shows without any other context, that this really is a protracted war and not a series of minor conflicts with some lovable characters.

I read this as a standalone book without realizing when I purchased the trade that it was volume four in Aaron’s collected Star Wars run, and it didn’t hamper my enjoyment at all. Perhaps because these are characters that are so embedded without the public consciousness coupled with the fact that the story is entirely self contained (with only one or two references to previous events) meant that I didn’t need to know what had gone on before to enjoy the book in hand. Which ultimately is a hallmark of the Skywalker Saga; with so many years in between some of the movies, you rely on the legendary yellow scroll and a general sense of who is who to get by more often than you don’t.

Or maybe I’ve grown to care less and less about What Went Before if the story is good.

Star Wars comics may not be for everyone, but if you’re a comic reader (and I assume you are if you’re reading this), and a Star Wars fan and you haven’t read these stories, then you owe it to yourself to check out the books being published by Marvel. If you have read them, then I shall gladly listen to the “I told you so” if you want to follow it up with “now read this…”


Join us next week when we look at something else that is, for whatever reason, Underrated.

Join Our Team!

Graphic Policy is always on the hunt for talented contributors. If you’re interested in becoming involved with one of the internet’s most unique, fastest-growing entertainment and pop culture websites, now’s your chance!

Please note that all of the positions offered by Graphic Policy are volunteer positions. Our staff runs this site because we love comics, politics, pop culture, games, movies, television, and geekdom.

We can not guarantee anything but your name in the writing credits (perfect for someone building a portfolio), but we will work with you to help you cover and write about the things you’re interested in.

Graphic Policy will open up its ability to obtain review copies, press passes and more for those who regularly post to the site. Your posts belong to you and you are free to post them here and other sites as well!

All applicants must be over the age of 18 years old and have excellent writing skills.

Please fill out the form below and let us know more about you, and what you’d like to write about and cover.






« Older Entries