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Review: Shadow of the Cat #2

Shadow of the Cat

The thing about heist movies is that a heist has to occur. You spend a large amount of the movie getting to know the logistics. You also find out about the characters and the many obstacles they have to face. An example is my favorite heist movie, Gone in 60 Seconds.

We know our protagonist had been retired for more than a few years. He gets out of retirement so that his brother doesn’t owe a debt for a job he committed to. The actual heist is the most exciting part of the movie. Geoff Thorne jumps right into the heist with the second issue of his comic, Shadow Of The Cat.

We find Kit, in the middle of the heist, as she stares in awe for what seems like a few hours, at the crown jewel she came for. Before she could put it away, a crew explodes the diamond exchange and it is not of her doing. She soon finds out it is a rival crew, for the same thing, The Poachers. By the issue’s end, Kit tries to think on her feet, calculating how much time before the Poachers get there and how fast before she can escape, but not before a rival appears out of nowhere.

Overall, an engaging second issue that is wall to wall action. The story by Thorne is engrossing. The art by Thorne is dazzling. Altogether, a story that drops the reader in the middle of the action.

Story: Geoff Thorne Art: Geoff Thorne
Story: 9.0 Art: 9.0 Overall: 9.0 Recommendation: Buy

Review: Sist3rs #5


One of the best storylines in comics of all time is the Dark Phoenix Saga. Chris Claremont is one of those names in comic books which simply gives readers that warm fuzzy. Memories of how great the X-Men were during the 1980s was largely in part to how reinvigorated the characters. He is the main reason for the 1980s cartoon series and why Bryan Singer brought them to the big screen with their first movies at Fox.

It was the later movies which proved a mixed bag. X-Men-First Class was a masterpiece. X-Men-Dark Phoenix is a whole different story. The original storyline was probably one of Claremont’s best works in comics ever, showing a hero, not in control of their powers. Geoff Thorne unpacks a similar sequence like the Dark Phoenix Saga within the fifth chapter to his book, Sist3rs.

We meet Para, as she delves into the a spiritual plane with the fire monster. As she finds out that the fire monster is a man who has been terribly cursed by someone or something. Para eventually finds out the whole story and how he got entrenched by an act of evil. By issue’s end, what Para discovers is an evil the three have never seen

Overall, an great fifth issue which gives the story even more context. The story by Thorne is riveting. The art by Thorne is elegant. Altogether, a story that looks to explore the extent of valor.

Story: Geoff Thorne Art: Geoff Thorne
Story: 9.0 Art: 9.0 Overall: 9.0 Recommendation: Buy

Review: Sist3rs #4


The story of Moby Dick is one that has been told and retold. What has attracted readers to the story is the internal struggle. Ahab was a metaphor for man’s incessant obsession for conquest. The story told more about Ahab than it did of the whale. What is more fascinating is that the story itself was based on Melville’s experiences as a sailor on whaling ships.

Ahab and Ishmael were mere conduits to explore the evil of man. The book itself though written in 1851 is still an engrossing read, as Melville’s prose is masterful. Every creator has put their spin on the tale in one way or the other. Geoff Thorne uses this archetype quite wondrously in the fourth chapter to his book, Sist3rs.

We find Izzy being comforted by Para, as her paranoia sets in leaving Ruul to fight against the fire monster. As we find out a bit of Ruul’s backstory, how she was a misunderstood orphan with extraordinary powers and is rescued by a skilled female warrior. Eventually, Ruul defeats the monster rendering it almost lifeless. By the issue’s end, Para discovers the monster is a bit more than it looks; it is an actual man under that.

Overall, an excellent fourth issue that endears the reader to three protagonists. The story by Thorne is enthralling. The art by Thorne is stylish. Altogether, a story that shows heart should be a central part of all tales.

Story: Geoff Thorne Art: Geoff Thorne
Story: 9.0 Art: 9.0 Overall: 9.0 Recommendation: Buy

Review: Winterman Comics #3

Winterman Comics

Muscle memory to me is a fascinating thing. There may be things you have done since childhood that you automatically remember right away. I’ve seen this throughout my life in multiple situations. It’s kind of cool and kind of spooky, but nonetheless intriguing.

One time I saw in the military, where something somebody I worked with had not done something in ten years but he remembered how to do it like riding a bike. Then one time, my Dad drove to a place he had not seen in 20 something years but knew the way like it was nothing and this was before GPS. Memory recall goes with those actions, as the person remembers exactly when they last did it.  Geoff Thorne unravels our hero’s origins in the third chapter to his book, Winterman Comics.

We’re taken back to Other Country, where our hero is still in the fight with the Merk but is soon overwhelmed. . As we find Kally waking up as her younger self, naïve and untested.  Kally eventually sees her sister and her brother, who both are reticent of what has happened. By the issue’s end, we find out our hero is in some type of dream state as her present is converging with her stasis.

Overall, a great third chapter which raises the stakes for our protagonist. The story by Thorne is delightful. The art by Thorne is graceful. Altogether, a story that seeks to be unique.

Story: Geoff Thorne Art: Geoff Thorne
Story: 9.0 Art: 9.0 Overall: 9.0 Recommendation: Buy

Review: Shadow of the Cat #1

Shadow of the Cat

When I first read Alias, all those years ago, I thought that Brian Michael Bendis was a genius. It was one of the burgeoning titles at the just started Marvel Max. Max was an imprint from the House Of Ideas, which sought to create comics that spoke to its readers who were becoming parents, and wanted material that spoke to them. Bendis heard that call and answered, as the book traversed the superhero genre while dealing with sensitive issues like sexual trauma.

The book became the line’s most recognizable title, it also made Bendis one of the line’s most sought after storytellers. He would set off a wave where creators looked at female protagonists differently. His run inspired the show Jessica Jones which furthered his narrative as they explored many toxic relationship archetypes. Geoff Thorne introduces us to another complex female protagonist with the first chapter of his comic series Shadow Of The Cat.

We meet Kit, our female protagonist, as she training to fight blindfolded, as she relies on her muscle memory when she used to be a ballet dancer. As her senses are so quick, that she outmaneuvers her opponent, and partner, Cal. Cal, we find out, is an experienced warfighter, and gives his partner a tiny bit of leverage. By the issue’s end, Kit and Cal complete their training for the day as Kit ponders her fate.

Overall, an engaging debut issue that is pure action. The story by Thorne is absorbing. The art by Thorne is stunning. Altogether, a story that palpitates with mystery.

Story: Geoff Thorne Art: Geoff Thorne
Story: 9.0 Art: 9.0 Overall: 9.0 Recommendation: Buy

Review: Sist3rs #3


I’ve been a fan of Alexander Dumas as long as I’ve been able to read. Many of his stories talked about valor and honor. These are attributes that many writers have tried to project onto their characters. Just like most people who read his books, I’m a fan of his Musketeers stories.

Each of the main characters brought their own savoir-faire to the stories. My favorite is The Man In The Iron Mask. When the Three Musketeers became the Four Musketeers, by adding Dartagnan, they added a whole different feel to the character dynamics. Geoff Thorne adds the third member in the third chapter to his comic series, Sist3rs.

We find Ruul and M’Para, meeting the third member of their triumvirate, Izzikay. As Ruul, vocalizes her doubts, as she senses Izakiin’s age and immaturity. Soon Izakiin would learn quickly and the three would start to sync their abilities collectively. By issue’s end, the three unearth on purpose, an ungodly evil, to test their abilities together.

Overall, a brilliant third issue that shows our three protagonists together. The story by Thorne is enticing. The art by Thorne is graceful. Altogether, this installment starts to bring the action to the story.

Story: Geoff Thorne Art: Geoff Thorne
Story: 9.0 Art: 9.0 Overall:9.0 Recommendation: Buy

Review: Winterman Comics #2

Winterman Comics

When it comes to horror anthologies, some of the best are on television. The HBO adaptation of Tales from the Crypt was a prime example and oozed brilliance. Its success meant that similar revivals were possible. We soon saw the revitalization of both The Outer Limits and Tales from the Darkside.

The revitalization of the genre on television also led to some original programming. Back in the 2000s, Showtime introduced Masters Of Horror. The debut episode, Incident On and Off The Road, was especially haunting. The episode told the tale of a woman who seemed like she was destined to be a victim but we would find out she was escaping domestic abuse and would exact her vengeance. Geoff Thorne unravels some of our hero’s story while showing how her life has given her the skills to fight a new threat much like the protagonist in that Masters of Horror episode  in the second chapter to his comic, Winterman Comics

We’re taken back to Other Country, where our hero comes ot face to face with the new threat, a beast known as a Merk. As we find out how Kally trained and the weight she bears on her shoulders because of who her family is. Eventually a lesson she learned by trial and error while training becomes useful in defeating the Merk. By issue’s end, just when it seems the threat is neutralized, a bigger threat is at the gate

Overall, an excellent second issue that gives us some background on our protagonist. The story by Thorne is charming. The art by Thorne is elegant. Altogether, a story that remembers to give context fleshing out its world and characters.

Story: Geoff Thorne Art: Geoff Thorne
Story: 9.0 Art: 9.0 Overall: 9.0 Recommendation: Buy

Review: Winterman Comics #1

Winterman Comics

Who doesn’t like to read about new heroes, people that capture our imagination?As most heroes are simply extensions of their creators. As their imaginations lead them to some fun places. Though we have enjoyed the many different created universes throughout comics, it is alarming, the marginalization of POC creators.

The mere absence of the many creators who could have crafted worlds we would have enjoyed for years is simply sad. Even the most well known Black comic book character right now, Black Panther, was created by 2 white creators.  As we never saw the mainstream vision of Black heroes by black creators until 1993, when Milestone Comics was founded. Geoff Thorne unleashes a new universe of heroes starting with a fierce water-friendly hero in the first chapter to his book, Winterman Comics.

We are taken to a place called Other Country, where our hero is looking for some R&R. We find her in her natural habitat and spending time with old acquaintances. She finds out that her once peaceful home has come under attack from one of her neighbors forcing her into action and a search for vengeance.

Overall, a great first issue that shows heroes are also needed at home. The story by Thorne is mesmeric. The art by Thorne is graceful. Altogether, a story that boils with excitement.

Story: Geoff Thorne Art: Geoff Thorne
Story: 9.0 Art: 9.0 Overall:9.0 Recommendation: Buy

Review: The Wrath and the Dawn #1

The Wrath and The Dawn

When it comes to agency and the role of women during any time of history it is usually largely absent. It’s illustrated in the epic Game Of Thrones. The show has many faults in its portrayal of certain characters and largely of certain archetypes. Examples are the women and people of color, where one was mostly at a disadvantage and the other mostly nonexistent.

Of the two, the women within the show had a mixed bag of results of whether they gained agency or suffered because due to the lack of it. We saw Daenerys rise because men usually misunderstood her or underestimated her, where she rose to power unequivocally. We also saw how the sand Snakes meet their demise because of their lack of agency. In a beautiful graphic adaptation of Renée Ahdieh’s The Wrath and The Dawn, we meet another female protagonist, who looks to end another tyrant’s rule of terror.

We meet General Al Khoury, as he ensures the killing of another bride, of the Caliph. As we soon find out that the Caliph, Khalid, is cursed for the kill 100 hundred women for the one whom he took unjustly.  We also meet Shahrzad, a young lady who is the first to volunteer to be one of these brides, who is getting prepped to meet Khalid. Her father visits her for what might be the last time they see each other, he tries to impart something memorable of their home, but it soon dissipates, leaving to make one last plea to her to withdraw her betrothal. By issue’s end, we find out about Shahrzad’s reason for volunteering as she looks to end Khalid’s killings.

Overall, a wonderful heroine who does not despair and does not waver. The story by Ahdieh is engaging. The art by SilvesterVitale is breathtaking. Altogether, a harrowing tale of the sheer power of one woman’s fury.

Story: Renée Ahdieh Art:SilvesterVitale
Story: 10 Art: 9.8 Overall: 9.7 Recommendation: Buy

Review: Haxor #1


Isaac Asimov is one of the greatest architects of science fiction and his influence has grown exponentially. AS what he dreamt almost a century ago now, is so relevant today that you must be blind not draw the comparisons. His visions of the future are truly the present we live in now, and in some ways, our reality is much grimmer than he ever imagined. Where he saw robots go, the world saw it go further.

As the most recent in memory adaptation of his work, I, Robot, revisited some of those classic tropes, which only Asimov could evoke so hauntingly. Will Smith’s character represented the viewer, it showed how we struggle with technology, especially when we benefit from it. As it can be true that sometimes too much technology is too much. In Walter Ostlie’s excellent Haxor, we find a protagonist dealing with this very dilemma.

We meet our protagonist, Iso, who is being awakened by an alarm clock, which will not go off no matter what she does. As she lives in Shi-Bu City, where its inhabitants play games for a living, and where one corporation owns the game and practically all Shi Bu’s inhabitants. We also meet Wire, a grizzled veteran gamer whose disdain for the game and the corporation has made him cynical and reckless. By the issue’s end, Iso enters the game, where something already doesn’t seem right.

Overall, an interesting introduction to a world not so distant from ours, with a brand new protagonist whom we can cheer for. The story by Walter Ostlie is fun and engaging. The art by Ostlie is gorgeous. Altogether, a story that introduces a universe both familiar and still nascent.

Story: Walter Ostlie Art: Walter Ostlie
Story: 9.0 Art: 9.0 Overall: 9.0 Recommendation: Buy

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