Tag Archives: sunny gho

Dawn of DC delivers three new superhero series, City Boy, The Vigil, and Spirit World, in May

Dawn of DC” is this year’s initiative from DC Comics featuring new series, new creative teams, and new characters all-together! In May, the comic publisher will release three new six-issue limited series each featuring Asian superheroes. Check out the solicits below!

Spirit World #1 (of 6)

Story: Alyssa Wong
Art: Haining
Cover: Haining
Variant Covers: Dustin Nguyen, Trung Le Nguyen, Zu Orzu

On Sale May 9, 2023

First seen in Lazarus Planet: Dark Fate #1, Spirit World features Xanthe, a non-binary Chinese hero with the ability to travel in and out of the Spirit World – the realm of the dead, and that of the living. Xanthe possesses the ability to burn items folded from ceremonial joss paper and turn them into real objects that can be used in the physical world. Their super power is based on the East Asian custom of burning joss paper at gravesites to send resources to ancestors in the spirit world. In this debut issue, written by Alyssa Wong with art by Haining, Xanthe forms a reluctant alliance with DC’s bad boy of the mystic arts, John Constantine, to rescue Batgirl Cassandra Cain from a horde of jiangshi (Chinese hopping vampires). Haining provides both the main and 1 in 50 ratio variant covers, additional variant covers by Dustin Nguyen and Trung Le Nguyen, plus a special AAPI Heritage Month variant cover by Zu Orzu.

The Vigil #1 (of 6)

Story: Ram V.
Art: Lalit Kumar Sharma
Cover: Sumit Kumar
Variant Covers: Mukesh Singh, Lalit Kumar Sharma, Anand RK, Pop Mhan

On Sale May 16, 2023

This mysterious team of South Asian metahumans made their first appearance in Lazarus Planet: Next Evolution #1 and can be seen again in issues #1070 and #1071 of Detective Comics. Written by Ram V, with art by Lalit Kumar Sharma, The Vigil is Arclight, Saya, Dodge, and Castle, a group of individuals given powers they didn’t want, determined to stop metahuman research and tech created for military applications at any cost. Along the way, they’ll encounter super heroes that could be allies or enemies, not a surprise for a group that exists to shut down state-sponsored superhumans…and clean up the mess before any hero or villain arrives, as if both the crime and The Vigil were never there. Artist Sumit Kumar provides the main cover, with variant covers by Mukesh Singh and series artist Lalit Kumar Sharma and Anand RK, with Pop Mhan providing a special AAPI Heritage Month variant.

City Boy #1 (of 6)

Story: Greg Pak
Art: Minkyu Jung, Sunny Gho
Cover: Minkyu Jung
Variant Covers: Minkyu Jung, InHyuk Lee, Michael Cho, Alexandre Tefenkgi

On Sale May 23, 2023

Both DC and WildStorm fans have already been introduced to Korean super hero Cameron Kim, a.k.a. City Boy, in the WildStorm 30th Anniversary Special #1 and Lazarus Planet: Legends Reborn #1. Cameron is just a kid trying to make a living, using his powers of speaking to cities to find lost and hidden goods to pawn, just trying to get by. But having these powers also means that he hears everything about these cities, everywhere and all at once, including their histories and the truths behind them. In his two current appearances he’s already made “friends” with Gotham City (including a rat avatar made from the city’s scraps), but only time will tell if City Boy is received as openly by Metropolis, Amnesty Bay, Themyscira, or other cities in the DC Universe. This six-issue series reunites writer Greg Pak with artists Minkyu Jung and Sunny Gho, and the debut issue features a main cover and 1 in 50 ratio variant cover by Minkyu Jung, and additional variant covers by InHyuk Lee and Michael Choi, with an AAPI Heritage Month variant cover by Alexandre Tefenkgi.

Exclusive Preview: Savage Avengers #4

Savage Avengers #4

(W) David Pepose (A) Carlos Magno
(C) Espen Grundetjern (L) Travis Lanham
(CA) Leinil Francis Yu and Sunny Gho
In Shops: Aug 17, 2022
SRP: $3.99

WHO IS DEATHLOK? [[Consciousness rebooting…]]
Tasked with pursuing Conan the Barbarian, the cybernetic hunter known as Deathlok must now come to terms with his past. [[Where am I?]] And with Conan in the hands of Thulsa Doom, the Savage Avengers must turn to the unlikeliest of sources for aid. [[101100… Is that my face?]] How did one hero’s sacrifice lead to the end of the world? [[WARNING: Temporal safeties disengaged.]] Without their ticket back to the present, can the Savage Avengers stop Set’s return in the past – or will the snake god conquer the planet thousands of years ahead of schedule?

Savage Avengers #4

The Hunt for the Zero Shard rages on in Fortnite x Marvel: Zero War #3

Fortnite and Marvel heroes are currently fighting alongside each other to save both their universes from total annihilation in the pages of Fortnite x Marvel: Zero War, a limited comic series written by Christos Gage and Epic Games’ Chief Creative Officer Donald Mustard and drawn by artist Sergio Dávíla. Fans who witnessed last month’s explosive debut issue and are gearing up for the second issue next week can now check out all six covers of Fortnite x Marvel: Zero War #3, on sale August 17!

Fortnite x Marvel: Zero War #3 will see the hunt for the Zero Shard continue into the Savage Land. Artists Francis Leinil Yu, Peach Momoko, and Ron Lim have brought the upcoming battle to life while artists Frank Cho and Carlos Pacheco depict exciting new Fortnite team ups with Storm, Hawkeye, and more! Plus, Derrick Chew delivers a romantic piece of one of Marvel’s most iconic couples, Rogue and Gambit, who debuted on the Fortnite Island earlier this year!

Each first print issue (physical copies only) of Fortnite x Marvel: Zero War contains a redeemable code to unlock a bonus digital cosmetic in Fortnite! Digital single-issue comic book purchases of Fortnite x Marvel: Zero War do not include any redeemable codes for Fortnite in-game bonus rewards.

Here are the in-game items Marvel and Fortnite fans can look forward to unlocking in the coming months:

  • Fortnite x Marvel: Zero War #2 – Stark Seven Wrap – Exclusive to comic buyers for over 2 months!
  • Fortnite x Marvel: Zero War #3 – Adamantium Claws Pickaxe – Exclusive to comic buyers for a limited time!
  • Fortnite x Marvel: Zero War #4 – New FORTNITE X MARVEL: ZERO WAR Spray – Exclusive to comic buyers!
  • Fortnite x Marvel: Zero War #5 – New FORTNITE X MARVEL: ZERO WAR Loading Screen – Exclusive to comic buyers!
  • Plus any fan who redeems all five codes (physical copies only) will receive a new bonus FORTNITE X MARVEL: ZERO WAR Outfit!

Check out all Fortnite x Marvel: Zero War #3 covers now and pick up this action-packed issue when it arrives on August 17. Covers are by Leinil Francis Yu and Sunny Gho, Derrick Chew, Frank Cho, Peach Momoko, Carlos Pacheco, Rafael Fonteriz and Jesus Aburtov, and Ron Lim and Israel Silva.

Preview: Iron Fist #3 (of 5)

Iron Fist #3 (of 5)

(W) Alyssa Wong (A) Yg, Michael (CA) Leinil Fr

(W) Alyssa Wong (A) Michael Yg, Sean Chen
(I) Michael Yg, Victor Olazaba, Keith Champagne, Don Ho (C) Jay David Ramos (L) Travis Lanham
(CA) Leinil Francis Yu, Sunny Gho (VCA) Jim Cheung
In Shops: May 18, 2022
SRP: $3.99

But he’s about to realize that he isn’t the only one hunting for the mysterious new Iron Fist!
As demons stalk K’UN-LUN and ugly histories are dragged into the light, the new Iron Fist will have to make a choice between his duty…and his conscience.

Iron Fist #3 (of 5)

Exclusive Preview: Shang-Chi #10

Shang-Chi #10

(W) Gene Luen Yang (A) Marcus To
(C) Erick Arciniega (L) Travis Lanham
(CA) Leinil Francis Yu & Sunny Gho (VCA) Creees Lee & Jesus Aburtov, Leinil Francis Yu & Sunny Gho
In Shops: Mar 23, 2022
SRP: $3.99
Rated T+

For months, a mysterious mastermind has been operating behind the scenes to take down Shang-Chi and his family. Now, he is stepping out of the shadows to make his final strike. His objective? To destroy everyone in Shang-Chi’s bloodline! Join writer Gene Luen Yang and new ongoing artist, Marcus To (EXCALIBUR), as they embark on the next new phase of Shang-Chi’s legend!

Shang-Chi #10

Destiny of X Delivers New Titles, Team Shakeups, and More!

Rising out of the ashes of Inferno and emerging out of the vital time-travelling mission in X Lives of Wolverine/X Deaths of Wolverine comes The Second Krakoan Age of X-Men: Destiny of X! Mutantkind’s future is reshaped once more, as Krakoa’s greatest triumphs and most crushing challenges still lie ahead. As last week’s “Choose Your Destiny” teasers showed, the possibilities are endless!

This new era will kick off with new titles such as Immortal X-Men, Knights of X, Legion of X, and X-Men Red, a stellar new creative team takeover on Marauders, and revolutionary status quo changes for continuing titles X-Men, X-Force, New Mutants, and Wolverine

Fans can get their first peek at what’s to come in a new promotional image by Leini Francis Yu and Sunny Gho, an epic group shot starring some of the major players of the franchise’s upcoming sagas!

Stay tuned in the days ahead for more details and title announcements!

Destiny of X

Marvel Celebrates 80 Years of Captain America with Variant Covers

This year, Marvel is honoring the 80th anniversary of Captain America with a new collection of extraordinary variant covers! Gracing the covers of your favorite ongoing series throughout July will be reimagined versions of iconic heroes including Black Widow, Miles Morales, and Spider-Man. These star-spangled homages have been designed and crafted by some of the industry’s greatest artistic talents: John Cassaday, Steve McNiven, Iban Coello, Pepe Larraz, Leinil Francis Yu, Mark Brooks, Nick Bradshaw, and Terry and Rachel Dodson.

See all eight Captain America 80th Anniversary Variant Covers now and collect them all starting on July 14th!


Review: X-Corp #1

X-Corp #1

One of my favorite comic runs is Wildcats 3.0. The series took the familiar characters and put them at the head of a corporation. Their goal is to expand technology that will benefit society and puts them in conflict with the rich and powerful, most notably Big Oil. The current direction of the X-Men feels like it takes a lot from that with X-Corp #1 bringing it all to the forefront. While it’s an interesting addition to the X-line of comics, the debut also falls a bit short due to that previous series.

Lead by Monet St. Croix and Warren Worthington III, X-Corp is the corporate arm of Krakoa. While some might battle it out physically, X-Corp seems to be more about battling it out in the boardroom and stock market. But, that doesn’t mean there isn’t some razzle-dazzle. X-Corp #1 keeps a focus on the team being built up while dealing with threats from those who feel like they’ve been burned by Xavier and Krakoa. The debut hints at the conflict to come.

But there’s some silliness too. The issue focuses on the debut of this new “team” but also X-Corp’s headquarters. It’s a sequence that feels a little over the top, even for comics. For a new nation so focused on diplomacy and standing in the world, the actions of St. Croix and Worthington feel like they’d really result in sanctions and distrust more than anything else. There’s an arrogance about it all that is hopefully explored and not pushed to the side.

Where the issue really shines is in its leads of Monet St. Croix and Warren Worthington III. The two have some aspects in common with Monet struggling with her Penance persona and Worthington still haunted by Archangel. The issue sees both having to deal with that in their own ways, though one more so than the other. This is where the series could really get interesting as their approach feels completely different to a similar situation.

The art by Alberto Foche is good. With color by Sunny Gho, lettering by Clayton Cowles, and design by Tom Muller everything looks good. There’s not a lot of flash until late in the comic. Where it could easily give some very interesting visuals and page layouts, the comic is muted in a way. It fits a stuffy corporate structure in that way. Where the issue gets bumpy is one those massive visuals that should pop just don’t. There’s moments that should hit you like the alien ship coming out of the cloud in Independence Day. The response on the ground should feel like terror. The art doesn’t deliver that punch and generally doesn’t convey that panic on the ground. It, like the story itself, doesn’t quite click with its potential.

X-Corp #1 is an interesting start showing off the potential of the concept. It doesn’t quite click though. There are moments that should be memorable and punch the reader in awe. But, those moments never deliver. They show off what’s going on but miss that special something where you really take notice. Hopefully, this issue is just laying the groundwork and once that’s accomplished we can move on to more excitement but right now, I’m longing to go back and re-read Wildcats 3.0.

Story: Tini Howard Art: Alberto Foche
Color: Sunny Gho Letterer: Clayton Cowles Design: Tom Muller
Story: 7.0 Art: 7.0 Overall: 7.0 Recommendation: Read

Marvel provided Graphic Policy with a FREE copy for review

Purchase: comiXologyKindleZeus ComicsTFAW

Carnage Goes Extreme in July with Phillip Kennedy Johnson

Phage. Scream. Lasher. Riot. Agony. This July, the five Life Symbiotes will face their greatest challenge yet, courtesy of their big bad older brother: Carnage. The saga will kick off in Extreme Carnage Alpha #1 by Eisner-nominated writer Phillip Kennedy Johnson.

The Life Foundation symbiotes have always tried to reconcile the sometimes-noble intentions of their hosts with the often-bloodthirsty impulses of the symbiotes. But the Life Foundation symbiotes aren’t the only symbiotes who find themselves reinvented after King in Black and Carnage has plans for his younger siblings.

And there’s much more Carnage to come. Check out teaser artwork by Leinil Francis Yu and Sunny Gho below and stay tuned for more information on Extreme Carnage in the coming weeks. Don’t miss this explosive family reunion when it begins in July.

Extreme Carnage teaser

Review: X-Men #18

X-Men #18

Writer Jonathan Hickman tugs on a long-simmering plot thread in X-Men #18 as he, Mahmud Asrar, and Sunny Gho send the rough and tumble team of Wolverine (Laura Kinney), Darwin, and Synch into the Vault to confront and find information about the Children of the Vault, who appeared way back in X-Men #5 after a lengthy absence from the X-Books. (This is a great explainer about them.) The Children of the Vault are shrouded in mystery, hence, the risky reconnaissance mission in an environment where time doesn’t work traditionally, but they’re humans evolved over a period of 6,000 years in a specialized environment that have given them superhuman abilities. They also see the mutants and Krakoa as a threat so Darwin, Synch, and Wolverine are not in for a good time.

Escape from the Vault” is going to be a rare two-part story in a series that has mostly been loosely connected done-in-ones that give readers a flavor of the Krakoa era. However, with the impending election of an X-Men team and coming of last issue’s space mission, it looks like Jonathan Hickman and Mahmud Asrar are back on a “mutants going on a mission” kick even if it’s not traditionally superheroic.

Basically, the team in X-Men #18 are like the members of the various hapless crews in the Alien franchise, but with special abilities that could get them out of this bind. And speaking of powers, Hickman crafts this team lineup almost perfectly with Wolverine’s healing ability, Darwin’s adaptability, and Synch’s ability to duplicate any mutant power make them have a chance in this hostile environment. Hickman takes a purposeful approach to superhero team building, and you can see this throughline of complementary abilities echo down the X-Books from SWORD and the magic in Excalibur to the training exercises in Vita Ayala and Rod Reis’ New Mutants and even in the Resurrection protocols of The Five. The previous issue was more self-indulgent with 1990s style art and costumes from Brett Booth and star turns from Hickman faves Cannonball and Sunspot, but X-Men #18 is back to the business of setting a tone for the line of comics and showing how Krakoa deals with threats.

After a foreboding setup and quick introduction to the team, Hickman, Asrar, and Gho dive straight into combat. Wolverine, Darwin, and Synch fight more like the X-Force (Sans guns and pouches.) than the X-Men with Wolverine especially being a ball of rage. Asrar draws her from overhead angles and with plenty of speed lines to show her aggression, and that she isn’t holding back with blood spurting out of Serafina, the only Child of the Vault who gets mentioned by name in this issue. Colorist Sunny Gho accentuates this panel by switching the usual blue background of the Vault to red. Laura is more into action than words, and she demonstrates this in X-Men #18 through her single-handed focus on the mission unlike Darwin and Synch, who are hoping for a quick in and out mission.

Synch acts as the narrator of X-Men #18 providing commentary on the team’s time in the Vault while Jonathan Hickman and Mahmud Asrar show that a seemingly timid character that’s been dead in the comics since 2000 could be one of Krakoa’s deadliest weapon. Synch’s tone is fairly neutral, yet a little freaked out as he reminds readers that even though this comic has a fairly straightforward plot, time isn’t working normally right now, and the team is probably end for some weirdness one they reach the other side, especially after this issue’s, shall we way, nuclear finish. If the middle of X-Men #18 is Aliens, its bookends are Alien: all horror, atmosphere, and tension tinged with science fiction. Because his powers literally make him the ultimate support character, Synch is very passive in the early stages of the fight against the Children of the Vault walking around with a water bubble around his head once he takes a flame to the face.

X-Men #18

However, fire plus water equals boiling, and Synch unveils his grisly potential in a sequence where he reveals that he can duplicate the powers of both mutants and other superpowered beings like the Children of the Vault. It immediately shifts the momentum of both the battle and X-Men #18 with Sunny Gho bringing some vivid oranges in his palette to go with Asrar’s skeleton silhouettes. The A.I. in the Dome was right that the Children of the Vault needed more training, upgrades, and/or evolution to have a chance against the mutants even if total victory doesn’t happen in this issue. However, Synch’s flame on moment pays off a data page earlier in the issue where Dr. Reyes says that his power limits have increased, and that he can “connect” to any kind of superhuman ability.

There is only one other data page in X-Men #18, but Hickman makes them crucial to the plot and arc of the main character. Their placement is also clever with the aforementioned payoff, and more importantly, he puts the text of a letter allowing the team to use deadly force because the Children of the Vault aren’t classified as humans after Wolverine and Synch have done their thing. It’s a great final page of the issue that adds an ethical dimension to the snikts and explosions and shows again that the Krakoans are a little hypocritical and are just like any human nation snuffing out a threat to their sovereignty via various black ops and cutthroat ways, especially since they and the Children of the Vault are a lot alike.

X-Men #18 shows Jonathan Hickman putting his own spin on the typical X-Men “rescue” mission, and the focus on a tight-knit, complementary cast lets Wolverine, Darwin, and Synch’s personalities and abilities shine. Mahmud Asrar and Sunny Gho also get to draw riveting action sequences that showcase this cast of character’s unique powers while working in tandem with Hickman to create an uneasy tone around the team’s actions. By the end of the issue, we know so much about who Wolverine, Darwin, and Synch are, but their opponents are basically explod-y action figures. Hmm…

Story: Jonathan Hickman Art: Mahmud Asrar
Colors: Sunny Gho Letters: Clayton Cowles
Story: 8.0 Art: 8.4 Overall: 8.2 Recommendation: Buy

Marvel Comics provided Graphic Policy with a FREE copy for review

Purchase: comiXologyAmazonKindleZeus ComicsTFAW

« Older Entries