Tag Archives: meteor entertainment

Archaia Announces Hawken: Melee

Archaia Entertainment and Meteor Entertainment, have teamed up with comiXology to debut the Digital First title Hawken: Melee, a five-part miniseries based on the online, free-to-play mech combat video game, Hawken. Featuring original stories from some of the top names in comics, the first digital issue is now live on comiXology.

The five Digital First issues will be released four weeks apart, and will be followed by the bi-weekly release of single-issue print editions starting in December. The print issues will contain additional backmatter that will appeal to gameplayers, such as mech and map schematics, combat strategies, and a peek behind the development curtain to enhance the gameplaying experience.

Following the success of Hawken: Genesis, the previously released hardcover graphic novel that established the world history for the game, Hawken: Melee focuses on high-stakes action and fast-paced combat in five standalone stories, each presented by a different creative team. The premiere issue features work by Tim Bradstreet, Dan Abnett, Federico Dallocchio, and Chris Northrop, while subsequent issues will feature work by Jim Mahfood, Jock, Nathan Fox, Mike Kennedy, Andrew Gaska, Dan Dussault, Michael O’Hare, Bagus Hutomo, Francisco Ruiz Velasco, and Bengal.

The first two print issues of Hawken: Melee will ship in December and will be available for pre-order through comic book shops starting Sept. 25.

Hawken is a free-to-play, online, multiplayer, mech combat shooter developed by Adhesive Games and published by Meteor Entertainment. It creates an intense and immersive battle experience that captures the feeling of piloting a heavy war machine while keeping the action fast-paced and strategic.

Hawken_v2_Melee_001_Cover

10 Questions with writer Mark Long

Rubicon GN CoverTake the classic movie The Seven Samurai, mix in some SEALS and set it all in Afghanistan and you have Rubicon, the graphic novel published by Archaia. Rubicon marks the second collaboration between Archaia and Meteor Entertainment, the first being Hawken: Genesis.

Rubicon is the story of a paramilitary SEAL team who defend a remote mountain farming village in Afghanistan from the torment of marauding Taliban. Rubicon blends timely themes of fate, hope, and courage with relentless action into a triumphant tale of honor won with loyalty and death.

This powerfully realized book is written by New York Times best-selling graphic novel author and Meteor Entertainment president Mark Long, from an idea by Oscar-winning writer/director Christopher McQuarrie, and from a story by SEAL Team VI and Red Cell veteran, Dan Capel. It’s illustrated by newcomer Mario Stilla.

With a story that packs a punch, we had a chance to subject Mark Long to “10 Questions” and you can read our review here when you’re done.

Graphic Policy: How did you come to work with Archaia on this project?

Mark Long: We produced Rubicon ourselves so we had the benefit of seeking the best publisher for the book. Archaia was our first choice. They’re producing some of the most beautiful graphic novels published today and we really liked their passion for Rubicon.

GP: Rubicon is an updated storytelling of Akira Kurosawa’s classic film, The Seven Samurai, set during the Afghanistan War. Where did the idea come from? The graphic novel is also a collaboration with writer/director Christopher McQuarrie (The Usual Suspects), and Seal Team VI veteran, Dan Capel. How did that group come together?

ML: Chris, Dan, and I were having dinner in LA and the conversation turned to passion projects. Chris said he wanted to do something with SEALS in Afghanistan. A movie like Zulu. When I got back to Seattle, I emailed Chris and said I couldn’t get his idea out of my head, but suggested Seven Samurai instead. He liked it and I asked if we could write and produce it. Dan and I had been searching for a project to do together. Chris agreed and offered to collaborate.

GP: What type of research went into putting the story together? How detailed and “set in reality” is it?

ML: Well, we had the best technical advisor you could hope for in Dan. He’s both a SEAL Team VI and Red Cell veteran with operational experience that spans what he calls the “hairy frogman” era up to the modern anti-terror present day. But Dan’s real interest was in was emotional authenticity. Dan says the stoic SEAL portrayed in most movies is bullshit. He and his teammates grieved openly for the men they were often closer to than their own family. They also cultivate a droll wit and in Dan’s case, are outright funny. If Seth Rogen was a Navy SEAL, he’d be just like Dan—loud, hilarious, profane, irreverent.

GP: You’re also the CEO of Meteor Entertainment which partnered with Archaia on Hawken Genesis, a video game tie-in. How do you see technology shaping the comics industry?

ML: I think we’re going to see comic reader apps like comiXology feature more titles with motion graphic treatment and sound design. I plan on releasing a creator’s commentary feature when we release our eBook, with anecdotal explanations of where certain scenes came from and notes on underlying themes.

GP: You also wrote the graphic novel, The Silence of Our Friends which took on the civil rights struggle. Is there something about “real world” events you enjoy writing about?

ML: I think it’s in part a response to working exclusively in genre and action themes in game design. But I recall asking Sherman Alexie a similar question. His novels and stories are fiction, but very obviously drawn from personal experiences that are sometimes raw and difficult to read. Sherman said he couldn’t help himself. And I think that’s the secret to the best material. If it makes you uncomfortable to write, but you can’t help yourself, you’re on to something good.

GP: What types of hurdles have you met creating comics, and any lessons learned you can share?

ML: OGN’s (original graphic novels) are really unique media in that they take years to come to fruition. There aren’t many endeavors in your life that take long to complete. It’s one of those, “It’s the journey that’s the reward” experiences. And can be profoundly satisfying as a result.

Archaia and Meteor Announce Rubicon

After their successful collaboration on the video game turned graphic novel Hawken: Genesis, Archaia and Meteor Entertainment have announced Rubicon, a hardcover, original graphic novel that re-imagines one of the greatest movie epics of all time: The Seven Samurai. Rubicon is the story of a paramilitary SEAL team who defend a remote mountain farming village in Afghanistan from the torment of marauding Taliban. Rubicon blends timely themes of fate, hope, and courage with relentless action into a triumphant tale of honor won with loyalty and death. This powerfully realized book is written by New York Times best-selling graphic novel author and Meteor Entertainment president Mark Long, from an idea by Oscar-winning writer/director Christopher McQuarrie, and from a story by SEAL Team VI and Red Cell veteran, Dan Capel. It’s illustrated by newcomer Mario Stilla. In addition, the book features a Foreword by New York Times best-selling author and the original Commanding Officer of Seal Team VI, Richard Marcinko.

The Rubicon hardcover graphic novel will also come packed with a pouch envelope containing exclusive artifacts and creative collateral from the world of Rubicon, including a reproduction of the tactical map the team uses, commendations and citations, and private correspondence.

A very special, slipcased limited edition is available for purchase only on Archaia’s webstore and Meteor’s Hawken website, where collectors receive an additional $10 in Meteor Credits with purchase.

Limited editions will also be available at the Archaia booth at San Diego Comic-Con and New York Comic Con, while supplies last.

Rubicon will encompass 128 pages and retail for $24.95.

Rubicon GN Cover

Review – Hawken Genesis

HAWKEN GENESIS CoverOn a distant planet colonized by corporations, combat rages over precious resources, survival, and glory. As one man rises to power, another is tragically ruined in the process. But who will truly emerge victorious in the end? Based on the Free-to-Play online mech shooter Hawken, this original graphic novel serves as both prequel and sourcebook for the game world, offering players a glimpse of what came before the game, and what might come in the months ahead.

I’ve been reading the Hawken free digital comics on comiXology, and have really enjoyed them. Though short, they gave a great feel to the world, they were teasers and acted as such. They did so in a really solid way. So, going into this graphic novel, I knew the general setting (I’ve also been checking out the video game at the same time). I like mechs, a lot, so the setting and battle scenes already had a cool factor to me. But, when I read the graphic novel, I was in for so much more.

The story is a prequel and how the world Hawken is based in got the way it is. The story is fairly simple in rival corporations battling things out over resources and something goes wrong in the arms race. It’s pretty cool sci-fi, but we’ve seen it before.

What really stands out to me is the details and how this graphic novel is put together. In between each chapter (each chapter has a different artist) there’s small tablets or computer screens or cell phones with more details on the world around it. Instead of just getting chapter breaks with some pin-up image, we get richer detail on this world. And it’s a cool world, so I dug learning more. It’s a great touch that adds to the overall package. And since this ties into a video game, that synergy of “technology” helping advance the story works well with the fact it’s a video game. Something just feels right about that.

In fact, I want to see more of that. I’d like to see more synergy of this product. More comics, maybe push a text based story or snippets to fans. There’s so much potential here. But, that seems like something for another post.

Overall, if you’re a fan of giant robots, future worlds, battles between corporations, or a fan of the video game, absolutely check this graphic novel out.

Story: Jeremy Barlow Original Concept: Khang Le Original Story: Dan Jevons Art: Kody Chamberlain, Federico Dallocchio, Nathan Fox, Michael Gaydos, Bagus Hutomo, Sid Kotian, Khang Le, Christopher Moeller, Alex Sanchez, Bill Sienkiewicz, and Francisco Ruiz Velasco

Story: 8.35 Art: 8.5 Overall: 8.25 Recommendation: Buy

Archaia provided Graphic Policy with a FREE copy for review

Preview – Hawken Genesis

Hawken Genesis

Writer: Jeremy Barlow
Original Concept: Khang Le
Original Story: Dan Jevons
Art: Kody Chamberlain, Federico Dallocchio, Nathan Fox, Michael Gaydos, Bagus Hutomo, Sid Kotian, Khang Le, Christopher Moeller, Alex Sanchez, Bill Sienkiewicz, and Francisco Ruiz Velasco
Price: $19.95 print or $9.99 on comiXology
136 pages, Full Color
Diamond Order Code: JAN130839, ISBN: 978-1-936393-92-3)
Out: March 27th

On a distant planet colonized by corporations, combat rages over precious resources, survival, and glory. As one man rises to power, another is tragically ruined in the process. But who will truly emerge victorious in the end? Based on the Free-to-Play online mech shooter HAWKEN, this original graphic novel serves as both prequel and sourcebook for the game world, offering players a glimpse of what came before the game, and what might come in the months ahead.

HAWKEN GENESIS Cover

Free Hawken: Genesis Teaser #3 Released Today!

Hawken_Genesis_03_Archaia_comiXologyFollowing the successful launch of the free-to-play online video game Hawken in December, Archaia Entertainment and free-to-play video game publisher Meteor Entertainment rewarded fans for their dedication and support by offering an exclusive, digital-only issue of Hawken: Genesis for FREE.

This latest installment will only be made available through comiXology, with no plans for a printed edition. Previous installments have offered an early look at chapters featured in Archaia’s forthcoming hardcover graphic novel, Hawken: Genesis which will go on sale March 27 in comic shops. The full-length original graphic novel is written by Jeremy Barlow with concept by Khang Le, story by Dan Jevons, and illustration by Kody Chamberlain, Federico Dallocchio, Nathan Fox, Michael Gaydos, Bagus Hutomo, Sid Kotian, Khang Le, Christopher Moeller, Alex Sanchez, Bill Sienkiewicz, and Francisco Ruiz Velasco.

This exclusive short story is available through comiXology. “No Witness So Dreadful” features story and cover by the game’s creator and creative director, Khang Le, with illustration by Hoang Nguyen and Kinsun Loh.

Hawken is a free-to-play multiplayer mech first-person shooter developed by Adhesive Games and published by Meteor Entertainment. Hawken entered Open Beta on December 12, 2012. Hawken creates an intense and enjoyable battle experience that captures the feeling of piloting a heavy war machine while keeping the action fast-paced and strategic.

Get Hawken and Access to a Closed Beta

Archaia Entertainment and Meteor Entertainment have teamed up with comiXology to debut four, free exclusive digital preview issues of Hawken: Genesis, a hardcover graphic novel based on the highly anticipated online video game, Hawken! This week marks the release of the first exclusive preview throughout comiXology’s digital comics platform available across the iPhone, iPad, Android, Kindle Fire, and the Web. This exclusive digital preview includes a special access code for Hawken’s third closed beta event, happening November 20th – December 6th, 2012. Adhesive and Meteor have been so thankful for the fan feedback in the first two closed betas they couldn’t wait to extend the invite to the graphic novel audience.

The Hawken: Genesis full-length graphic novel arrives March 2013 and will be published by Archaia Entertainment. This hard-hitting original graphic novel establishes and explores the exciting world of Illal, the backdrop for the Hawken video game universe. Developed alongside Khang Le, the game’s Creative Director and lead conceptual designer of Adhesive Games, and featuring the talent of some of the industry’s top conceptual artists, comic illustrators, and painters, Hawken: Genesis is both a prequel and sourcebook to the epic warfare players will experience firsthand in the Hawken video game. Readers will get an amazing look at the vast post-apocalyptic mythology behind Hawken and follow the stories of the pivotal individuals that determine Illal’s fate!

The first exclusive comiXology digital preview, “Prelude to Ruin,” is written by Jeremy Barlow and illustrated by Francisco Ruiz Velasco. It can be accessed at this link: http://cmxl.gy/HawkenGenesis-1.

Three more exclusive digital previews will premiere monthly only through comiXology, and ultimately leading to the hardcover’s release this March.

Hawken: Genesis is written by Khang Le and Jeremy Barlow and illustrated by Kody Chamberlain, Federico Dallocchio, Nathan Fox, Michael Gaydos, Bagus Hutomo, Sid Kotian, Khang Le, Christopher Moeller, Alex Sanchez, Bill Sienkiewicz, and Francisco Ruiz Velasco. It will debut March 2013.

NYCC 2012 – Archaia and Hawken

Archaia Entertainment and Meteor Entertainment announced their plans to promote the upcoming Hawken video game and prequel graphic novel at New York Comic Con.

At the Archaia booth, #1520, Meteor Entertainment and Adhesive Games will set up a playable, multiplayer demo of Hawken, a first-person mech shooter that is catching a lot of buzz as one of the most anticipated, free-to-play titles coming to PC. Attendees will get to pilot their mech to collect energy, protect their base, and take out their enemies in this fast-paced game.

Fans can also meet Adhesive Co-founder and Creative Director Khang Le as he signs free, limited-edition Hawken autograph cards, the fourth in a series of four. You can check at the Archaia booth for a signing schedule.

Le will also be demoing in the Wacom/Epson booth #1765 on Thursday and Friday from 5-6pm.

In addition, famed rock poster artist Justin Hampton will have an exclusive silk-screen Hawken poster for sale in Artists Alley at booth DD6 for $40 each. Hampton’s poster is the first piece of art available to the public as part of the transmedia approach for Hawken.

Two, separate panels at New York Comic Con will further the Hawken experience. “Meteor Entertainment Presents Hawken” panel will take place on Friday, Oct. 12 from 6:45-7:45pm in room 1A07. Attendees will receive closed beta access for Hawken and get to take a walk through the game and hear about the various transmedia components for the game from Khang Le and other panel participants. And at the “Archaia Presents: Transmedia in Graphic Novel Publishing” panel—taking place Saturday, October 13 from 6:30-7:30pm in Room 1A06— attendees will hear from Khang Le and Archaia Publisher Mike Kennedy the latest developments on the Hawken: Genesis graphic novel, an original story Archaia will publish in March 2013 that will delve into the world of the game and enhance the user’s experience. Never-before seen pages from the book will be presented for the first time for fans, so this is your opportunity to get a glimpse of the work in progress!

Archaia and Meteor Entertainment Join Forces for an Exciting Exhibit at Stan Lee’s Comikaze Expo

ArchaiaArchaia Entertainment and Meteor Entertainment this weekend will be at Stan Lee’s Comikaze Expo taking place September 15-16, 2012 at the LA Convention Center in Los Angeles. The companies will have plenty of free goodies to give away; Archaia graphic novels available for sale; a multi-player, playable demo of Meteor’s upcoming HAWKEN FPS mech game; and autograph signings with some very cool talent!

Booth #1529 should prove to be a popular meeting place! The Archaia half of the booth will feature many of the company’s popular hardcover graphic novels for sale, including Jim Henson’s The Dark Crystal: Creation Myths Vol. 1, Cow Boy: A Boy and His Horse, Return of the Dapper Men Special Edition,and more! Several Archaia creators will be on hand to autograph books and postcards, including Heather Nuhfer (writer, Fraggle Rock), Joe LeFavi (writer, Fraggle Rock), Matt Marblo (artist, Spera Vol. 1), Mike Kennedy (writer, Bleedout), Moro Rogers (writer/artist, the upcoming City in the Desert), Paul Morrissey (writer, Fraggle Rock), R. J. Ryan (writer, Syndrome, the upcoming The Joyners in 3D), Tim Beedle (writer, Fraggle Rock), Tom Pinchuk (writer, Hybrid Bastards!), Trevor Roth (creator, Days Missing), and Yehudi Mercado (writer/artist, the upcoming Pantalones, TX). There will also be a lot of cool giveaways, including an exclusive Hawken mini-poster, badge ribbons, and a very limited supply of Archaia’s recent Free Comic Book Day hardcover!

On the Meteor Entertainment side of the booth, get your hands on Adhesive Games’ first title HAWKEN. This first-person mech shooter has created quite a buzz as one of the most anticipated free-to-play titles coming to PC this December 12th 2012. This is also the last place to register to play the game before Alpha 2 testing begins. Adhesive Co-founder and Creative Director, Khang Le, and Lead Concept Artist, John Park, will be on hand to sign the 3rd in a 4-poster series at the booth as well.  Be sure to stop by and pilot a mech this weekend!

For more information about Stan Lee’s Comikaze Expo, including information on how to buy tickets, visit comikazeexpo.com.

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