Tag Archives: featured

Crowdfunding Corner: No Saints Nor Poets: an Adventure-Romance BL Comic

Welcome to our revamped “Crowdfunding Corner” rounding up some of the latest crowdfunding news. We’re going beyond just announcement projects, we’ll be tracking to make sure these projects get delivered as well as what we think the “risk” of backing them are.

We’ll be updating the format as we get a better handle of the needs of this sort of coverage, so stay tuned and check out the first round of projects!


NO SAINTS NOR POETS #1-3: an Adventure-Romance BL Comic

NO SAINTS NOR POETS #3

Publisher: Tightrope Press
Creative Team: Iolanda Zanfardino, Martina Belli, Ilaria Chiocca
Launch Date: Currently funding – ends June 18 2026 11:00 AM EDT
Risk: Low – They’ve run a previous campaign and delivered.

Tightrope Press invites you to join them as they continue their debut comic series, NO SAINTS NOR POETS, a chaotic swashbuckling adventure-romance Comic full of sea monsters, motor-gondola races, pride, faith and love triangles.

Created by the critically acclaimed queer writer Iolanda Zanfardino (A Thing Called Truth, Midnight Radio, Alice in Leatherland, You Never Heard Of Me, Hecate’s Will, The Least We Can Do), this story marks their first steps into BL / MLM storytelling!

After their beloved city of Serena sinks into the dark waters of the lagoon, leaving it half-submerged, a charming two-bit con artist and a disenchanted former priest reinvent themselves as delivery men, skirting the thin line between piety and profanity on their motorized gondolas. As they fight for a brighter future, they soon realize that their past is not too far behind them.

In issue #3 things get more complicated for Flynn. Disgusted by the hypocrisy of the upper classes, he returns home to the man he really wants… But does he want him, too?

A conversation about hiding behind costumes and masks makes Flynn realize that he’s sick of being asked to hide his true self, though being open and honest about it comes with its own set of unexpected problems!

Michael Kelly to Leave BOOM! Studios in June

Michael Kelly, the VP, Publisher of BOOM! Studios will be leaving the position in June 2026. Adam Schmidt, VP, Editor-in-Chief of BOOM! will take over and report to Keith Clayton, the SVP Publisher of Random House Worlds Group, the division BOOM! is a part of. Kelly is leaving to pursue other opportunities.

Kelly joined Hasbro in 2006 and worked there for 18 years rising to the position of Vice President, Global Publishing. He joined BOOM! as its Publisher in 2024 when it was acquired by Penguin Random House. His career began in 1994 in the stock room of a Barnes & Noble.

BOOM! was purchased by Penguin Random House in 2024 and has since been more integrated into its structure as well as losing some staff. There’s been small changes on the backend that have been noticeable but maybe not obvious to comic readers.

It’s been a weird time for corporate owned and VC funded publishers, with Marvel’s longtime publisher Dan Buckley announced to leave the company in 2027 and Dark Horse founder Mike Richardson leaving the company a few months ago.

Blokees Assemble: Transformers Galaxy Version 10 One Shall Stand – Brawn

As war returns to Cybertron, iconic heroes and rivals step back onto the battlefield. Blokees’ Transformers Galaxy Version 10 brings classic Transformers characters to life with tool-free assembly. Each character includes 42–53 pieces and features upgraded articulation such as head double ball joints, knee double-jointed construction, and more, plus character-specific accessories for a more complete display.

As a rare surprise in the lineup, Rodimus Prime (Chase Variant) features a metallic spray-painted finish for a more distinctive look. Assemble your Cybertron team and prepare for battle.

We open up our fifth box and it’s Brawn!

Get yours!

Blokees
Entertainment Earth


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Of the Earth #1 focuses heavily on the setting and vibe delivering a lot of unease and tension

Tabitha ‘Tabby’ Black flees a sordid life for her quiet hometown of Solitude, Texas and the comfort of her Gramma’s home where she was raised. Only home isn’t what it once was…. and neither is Gramma.

Story: Chris Condon
Written: Chris Condon, Andrew Ehrich
Art: Charlie Adlard
Color: Pip Martin
Letterer: Hassan Otsmane-Elhaou

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Zeus Comics
Kindle


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

Dark Horse Shutters Things From Another World and launches Dark Horse Games in Corporate Focus Reshuffle

Dark Horse logo

Earlier this week, Dark Horse‘s parent company Embracer announced that it was going to split off Fellowship Entertainment, the division that includes Dark Horse. The shakeup is the latest for Embracer and Dark Horse that has includer the ouster of Dark Horse founder Mike Richardson. That’s not the end of the changes as the company announced more changes. As part of Dark Horse Comics’ continuing efforts to modernize, strengthen collaboration within the company, and build a more-connected organization across Fellowship Entertainment, they have announced several updates to its business.

Things From Another World 

Part of the changes is the closing all three of the Things From Another World retail locations, effective June 30, 2026, for the Oregon locations and September 30, 2026, for the California location. From the announcement:

This was not an easy decision, and we do not take lightly the impact it has on the people directly affected.

To the employees whose jobs will be affected by this closure, we are deeply grateful for your dedication, your hard work, and the care you brought to your roles every day. We are committed to supporting the affected employees through this transition. We are working to ensure that this process is handled with the care and respect it warrants.

The writing was on the wall for the retail locations as TFAW ended its affiliate program, of which we were a part, which often signals shifts at the company such as closures.

Dark Horse Entertainment

Dark Horse Entertainment is sharpening its focus on what has always been at the heart of this company — its creators. Going forward, they are deepening their commitment to its writers, artists, and storytellers who define the Dark Horse voice, ensuring they have the development support, creative partnerships, and resources to bring their visions to life across film and television. They believe the strongest path forward for Dark Horse Entertainment runs directly through the creative talent that makes this company extraordinary.

Dark Horse Games

Dark Horse Games is a new initiative dedicated to bringing the company’s rich creative universes to interactive entertainment. Just as Dark Horse Entertainment exists to champion our storytellers in film and television, Dark Horse Games will provide creators with the development opportunities and creative partnerships needed to realize their worlds within interactive entertainment. The same spirit that has defined Dark Horse Comics for four decades — independent, creator-driven, uncompromising — now has a home in Fellowship Entertainment.

Dark Horse’s parent company includes numerous video game publishers as well as the tabletop company Asmodee which includes numerous publishers. It was expected that we’d see more leveraging of Dark Horse IP into tabletop games and video games and tabletop games and video games spun out into comics. While there’s been some, the volume hasn’t quite panned out.


That’s a lot of changes for the publisher this year. Will we see a renewed a reinvigorated Dark Horse debut at San Diego Comic-Con later this year?

Seven Wives #1 delivers an interesting premise in a unique setting showing off potential

Forty-nine witnesses, seven wives, one dead husband. On Monday, April 17, at 9:04 a.m., two police detectives are dispatched to investigate a death on a Fundamentalist Church of Jesus Christ of Latter-Day Saints compound in remote Arizona. Matthew Dunn, the patriarch of the Dunn family, has been found stabbed on the pulpit of his temple, basking in the blood-soaked gaze of his savior. Detectives Aguilar and Halwell begin the arduous task of questioning each of Matthew’s seven wives and quickly encounter a brick wall of memorized Scripture, canned platitudes, and locked lips. It becomes clear that the women’s intricately braided hair, voices with sweet affectations, and modest clothing aren’t just signs of Matthew’s brainwashing but armor they use to protect their family. But with each interrogation, the cracks begin to show—the abuse, the truth of living and surviving in this cult—and the detectives uncover the unholy gospel of Matthew Dunn.

Story: Zoe Tunnell
Art: V Gagnon
Ink: Maria Keane
Color: Antonio Del Hoyo
Letterer: Brian Kolek

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Zeus Comic
Kindle


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

Exclusive Preview: The Ultimates #24

The Ultimates #24

(W) Deniz Camp (A) Juan Frigeri
(C) Federico Blee (L) Travis Lanham
(CA) Dike Ruan and Neeraj Menon (VCA) InHyuk Lee, Juan Frigeri, Marcos Martin, Pere Pérez, ACO, Mark Bagley

YEAR TWO OF THE ULTIMATE UNIVERSE NEARS ITS END IN THE FINAL ISSUE OF ULTIMATES!

She-Hulk and her remaining teammates confront the villainous Hulk in a brutal, all-or-nothing battle on Gamma Island!

The Ultimates #24

Exclusive Preview: The Infernal Hulk #7

The Infernal Hulk #7

(W) Phillip Kennedy Johnson (A) Adam Gorham
(C) Matthew Wilson (L) Cory Petit
(CA) Nic Klein (VCA) Toni Infante, Ken Lashley and Andrew Crossley, Pere Pérez and Morry Hollowell

INFERNAL HULK vs. the X-MEN! When Infernal Hulk exerts mysterious control over all mutantkind, drawing them to his growing army in the horrific LIVING CITY, can the X-Men resist the call? Can they save mutantkind from their monstrous new leader? And when Hulk attacks them head-on, which of them will he try to kill… and which will he recruit?

The Infernal Hulk #7

Crowdfunding Corner: Dead Money: A Western Horror Comic and Noir is the New Black

Welcome to our revamped “Crowdfunding Corner” rounding up some of the latest crowdfunding news. We’re going beyond just announcement projects, we’ll be tracking to make sure these projects get delivered as well as what we think the “risk” of backing them are.

We’ll be updating the format as we get a better handle of the needs of this sort of coverage, so stay tuned and check out the first round of projects!


Dead Money: A Western Horror Comic – Issues #2 & #3 and Noir Is The New Black S02E03

Publisher: N/A
Creative Team: Jesse Scoble, Devinder Thiara, Tomás Aira
Launch Date: Currently funding – ends May 28 2026 11:00 PM EDT
Risk: Low – They’ve run a previous campaign and delivered. Shipping might be pricey.

A disparate group of travelers head west to find new lives. A catastrophic accident leaves them stranded in the malevolent desert. They band together to find respite from the harsh environment only to discover worse horrors.

Dead Money is a black-and-white western horror limited series. Written by Jesse Scoble and Devinder Thiara and illustrated by Tomás Aira.


Noir Is The New Black S02E03 – Season Finale!

Noir is the New Black Season Two

Publisher: FairSquare Graphics
Creative Team: Various
Launch Date: Launching in June
Risk: Low – They’ve run previous campaigns and delivered.

The shadows gather one last time. Noir Is the New Black reaches its final chapter with Issue #3 of Season Two—a closing note carved in betrayal, ambition, and blood. But this campaign is more than an ending… it’s an archive of everything that came before. For the first time, witness the full descent with the Season Two Collected Edition (issues #1–3), reclaim the long-lost Season One, and step deeper into the darkness with The Winterfields hardcover and Little Rock Files paperback. 

Every story, every secret, every sin—brought together in one final round.
So special that Kickstarter made it a “Project We Love” even before its launch!

This is not just a campaign. It’s the last call into the night.

BEST ANTHOLOGY: Nominated at the 2026 Eisner Awards. 

LAUNCHING EARLY JUNE. SIGNUP NOW! 

Star Trek: The Last Starship #7 Reveals the Desperate State of the Federation as the Omega Crew Face a New Horror

Star Trek: The Last Starship #7

The crew of the U.S.S. Omega are desperately trying to hold the Federation’s vision of a united Galaxy together, but they’re failing. The spirit of cooperation is dead, but Starfleet’s mission might not be, thanks to a research station on the aptly named Deep Space Hope. There, one last shining ray of possibility remains in an ever-darkening universe. A way to put everything back in its rightful place…if only Sato and his crew are bold enough to seize it. Star Trek: The Last Starship #7 kicks off a new story arc and delivers a solid jumping on point for new readers.

Written by Jackson Lanzing and Collin Kelly, Star Trek: The Last Starship #7 balances the comic well, not showing the fallout of the opening arc but moving things along not just with the state of the Federation but just generally delivering a solid story. Things are looking grim with just 42 worlds left in the Federation and the Emerald Chain expanding their reach and control.

Lanzing and Kelly sets things out well, focusing on what the Emerald Chain represents and giving glimpses as to what may come of their influence. But, the writers also deliver hurdles to the Federation really expanding. They’re not only outnumbered but their leadership is dwindling. The Omega is a different type of ship where time may seem short for them, years may pass in real time. They fix an issue and by the time they reach their destination, they can see how those efforts played out. It makes their mission a bit more interesting but also a bit of whack-a-mole, always slightly behind in the major issues faced. And with that reality, there’s a clear frustration felt by the crew and its leadership.

And while all of that might seem enough, Star Trek: The Last Starship #7 takes the story in a new direction with the focus on the research state Deep Space Hope. What lies there isn’t so much hope as it is horror and the comic delivers that when the crew arrives. It’s a tense, strange moment that feels as much Event Horizon (without the gore) as it does Star Trek.

That horror feel is helped by the art of Hernan Gonzalez. Gonzalez is joined by Lee Loughridge on color and Clayton Cowles on lettering. There’s a scratchy feel and look to the comic which adds to the concepts within. It makes the comic feel like a dream, but really a nightmare, as the crew goes from the issues they face to another issue entirely. The style, much like the opening six issues, isn’t a clean look and like those issues feels like it reflects the chaos the Federation and crew are experiencing.

Star Trek: The Last Starship #7 continues to deliver and this issue not only makes it clear what hurdles the crew faces with the new order but also what hurdles they face to help rebuild the Federation. Add in a discovery that goes in an unexpected direction and you have a series that keeps surprising and exciting with every issue.

Story: Jackson Lanzing, Collin Kelly Art: Hernan Gonzalez
Color: Lee Loughridge Letter: Clayton Cowles
Story: 8.5 Art: 8.25 Overall: 8.5 Recommendation: Buy

IDW Publishing provided Graphic Policy with a FREE copy for review


Purchase: Zeus ComicsKindle

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