Tag Archives: clayton cowles

Absolute Batman: Ark M dives into the history of the mysterious facility and teases what’s to come

The origins of the enigmatic Ark M are explored! What terrible secrets lie within its walls, and just who is assigned to protect it from discovery?!

Story: Scott Snyder, Frank Tieri
Art: Joshua Hixson
Colors: Roman Stephens
Letters: Clayton Cowles

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Zeus Comics
Kindle


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Exclusive Preview: Knull #1

Knull #1

(W) Al Ewing, Tom Waltz (A) Juanan Ramírez
(C) Erick Arciniega (L) Clayton Cowles
(CA) Ryan Stegman, Frank Martin (VCA) Iban Coello and Jesus Aburtov, Michael Walsh, Clayton Crain, Rafael Albuquerque and Yen Nitro, Kyle Hotz and Dan Brown

RETURN OF THE KING! Weakened from his last death, trapped by the enemy he never expected, the God of the Void waits in a cage once again. His captors think Knull has nothing to fight back with — but in Knull’s hands, nothing is a weapon. And there’s a greater weapon out there, waiting for the King in Black to take it… and take his revenge.

Knull #1

Supergirl: Woman of Tomorrow lives up to the hype and now available as a DC Compact Comics edition!

Kara Zor-El has seen some epic adventures over the years, but she now finds her life without meaning or purpose. Here she is, a young woman who saw her planet destroyed and was sent to Earth to protect a baby cousin who ended up not needing her. What was it all for? Wherever she goes, people only see her through the lens of Superman’s fame.

Just when Supergirl thinks she’s had enough, everything changes. An alien girl seeks her out for a vicious mission. Her world has been destroyed, and the bad guys responsible are still out there. She wants revenge, and if Supergirl doesn’t help her, she’ll do it herself, whatever the cost. Now a Kryptonian, a dog, and an angry, heartbroken child head out into space on a journey that will shake them to their very core.

This volume collects Supergirl: Woman of Tomorrow #1-8, the complete story, in DC’s 5.5″ x 8.5″ Compact Comics format.

Story: Tom King
Art: Bilquis Evely
Color: Matheus Lopes
Letterer: Clayton Cowles

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Bookshop
Amazon


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X-Men #23 fills in the gaps as to what happened to Cyclops in the Present

X-Men #23

One X-Man of the present has been stranded in the Age of Revelation, fighting against impossible odds in the world of tomorrow. But while they’ve been there, what has their future counterpart been doing in their body in the present? X-Men #23 fills in a gap in the “Age of Revelation” storyline and sets up the next storyline “Shadows of Tomorrow.”

Written by Jed MacKay, X-Men #23 is an interesting comic. It is sort of an epilogue to the recent “Age of Revelation” event, but also leads into what comes next. It answers some questions readers might have had that weren’t answered during the event.

In “Age of Revelation” the consciousness of Cyclops got pulled into the future into his body while his future consciousness was put into his younger body. We know what happened to the “future self” version but this reveals what happened in the present and checks off one burning question… why didn’t they just try to kill Doug Ramsey aka Revelation?

We see how things played out and yes, future Cyclops attempts to kill Ramsey and clearly fails but that sets up strife within the group and also teases, maybe the “Age of Revelation” isn’t a guaranteed future?

Though it’s subtle, MacKay gives an out with future Cyclops remarking how things were slightly different and not how he remembered it. It could mean that he just misremembered or it means that this past is different and might not lead to his future. It’s a two page interaction and moment, but is a key one going forward that hopefully will be revisited when things revert back.

The art by Tony Daniel is solid as expected. There’s some great pages and panels and while the action is solid, it’s a simple moment between Magneto and Cyclops that stands out. With ink by Mark Morales, color by Fer Sifuentes-Sujo, and lettering by Clayton Cowles, the comic looks great with a visual feel of tension and chaos. The characters look solid and Daniel really emphasizes the emotional aspects to MacKay’s story.

X-Men #23 is a comic that’s key for those all in on the “Age of Revelation” storyline and what comes next with “Shadows of Tomorrow.” It answers some questions but also sets up some key aspects for what’s to come. This is more for the die-hards already invested in the story but those who want to jump on might want to start here too.

Story: Jed MacKay Art: Tony Daniel
Ink: Mark Morales Color: Fer Sifuentes-Sujo Letterer: Clayton Cowles
Story: 8.0 Art: 8.0 Overall: 8.0 Recommendation: Read

Marvel provided Graphic Policy with a FREE copy for review


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Batman #5 is a prime example of why we love superhero comics

Batman #5

Books like Batman #5 are why I love superhero comics. Matt Fraction, Jorge Jimenez, and Tomeu Morey create an entire issue that is centered around Bruce Wayne, not Batman, being chased by ninjas while on a kind of, sort of date with Dr. Annika Zeller, an Arkham employee who has invented something called the Crown of Storms to regulate electrical signals. So, of course, she’s on the run from rival ninja gangs, including Ojo aka Lady Death Man. There’s flirting, tension, cool gadgets, and a killer final page when an action from one of Wayne’s allies

Although, Jimenez has a much different art style from David Aja, Batman #5 reminded me a lot of another Fraction comic, Hawkeye #3 aka the freeway car chase issue where Clint Barton and Kate Bishop try out all the trick arrows. (It was adapted pretty well in the 2021 Disney Plus series too.) Batman #4 set up all kinds of labyrinthine plotting while this issue is all about a man getting a woman to safety and also dealing with his feelings about her. Of course, Dr. Zeller is a gorgeous woman, but Bruce is more attracted to lack of fear in solving mental health crises and speaking truth to power in a way that’s earned the ire of two and definitely more criminal syndicates. Even though the costume and cowl are miles away, some of his real personality comes out in this issue as he listens to her talk about innovative ways to make Gotham a better place, which is something he can assist through Bruce Wayne’s money and not just Batman’s fists. Finally, it’s so wholesome how protective Bruce is of Annika like when he immediately throws her into the safety of the dumpster when Ojo confronts him in an alley.

However, most of this issue is Jorge Jimenez and Morey turning in one of the coolest car chases (in comics) period. Seriously, there’s a double page spread that plays with time in an utterly insane way when Bruce catches a lock of Annika’s hair that was cut off by a biker gang member between her uttering “Oh God”. In this series of panels, you know what it’s like to have the reflexes of Gotham’s boy billionaire, who is also the Dark Knight. Specificity in sound effects from letterer Clayton Cowles and Jimenez are key in this and other segments of the chase sequences, and you hear the sword and the enemy’s body hit the side of the car before cutting to a small panel in silhouette that’s pure dark slapstick. In his colors, Tomeu Morey finds a happy medium between complex digital work and old school flat colors. When in doubt, pink and black look fantastic, and this scheme shows up in the issue’s movie poster-worthy title page along with the hand to hand fight between Bruce and Ojo.

Batman #5 also uses the high adrenaline action to fuel a kind of identity crisis for Bruce Wayne. He has to do Batman things to get through the issue, but has no access to his costume or gadgets beyond a sick suit of light body armor that’s also moisture wicking. Matt Fraction and Jorge Jimenez effectively use tics in Bruce’s vocabulary and shifts in body language to show when he’s blending or crossing over different parts of his dual identity. Of course, Ojo calls him out on this behavior, and this leads to Jimenez drawing his best, mean mugging action pose. Bruce Wayne is definitely more comfortable drifting cars and shifting gears than being a man in a business suit.

I love romantic comedies. I love action movies. So, I loved loved Batman #5. This comic is a showcase for Jorge Jimenez’s virtuosic art, Tomeu Morey’s ability to set the mood through colors, and also Fraction’s skill at quickly creating romantic chemistry and letting his artist cook. But, in a very cranked-to-eleven way, it demonstrates the best way to really know what someone is like is in a stressful situation, and I think Bruce passed with flying colors. (Until the final page.)

Story: Matt Fraction Art: Jorge Jimenez
Colors: Tomeu Morey Letters: Clayton Cowles
Story: 10 Art: 10 Overall: 10 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review


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Preview: FML #7

FML #7

Writer: Kelly Sue DeConnick
Artist: David López
Colorist: Cris Peter
Letterer: Clayton Cowles
Cover artist: David López

In the penultimate issue of FML, Portland is ablaze with rumors of a monstrous murderer! With his sister’s life on the line and the whole city after him, Riley hoists Lydia on his back and kaiju’s his way to the Convention Center. But just when they think they’ve trapped Susan and her deranged followers, the Midnight Angels vanish into the shadows. To track them down and dodge Johnny Law, Riley and his band will have to enlist spectral allies—because sometimes, to fight the darkness, you need a witch or two.

FML #7 delivers a supernatural blend of action, horror, and heroics. Can Riley save his sister and clear his name, or will his new powers lead him deeper into the shadows? Find out as FML hurtles towards its explosive conclusion.

FML #7

X-Men: Age of Revelation Finale Wraps up a Middle Event but Delivers Something that Feels Different

X-Men: Age of Revelation Finale

X-Men: Age of Revelation Finale wraps up Marvel’s mutantkind’s latest event with an ending that’s interesting but overall is a rather blah event.

Written by Jed MacKay, X-Men: Age of Revelation Finale is a rather interesting ending for the story that saw Cyclops and Beast’s conscious shifted to the future where Revelation has created a new mutant nation and not all is right. Without a main series to read, this event has been intriguing spread across multiple miniseries, some feeling more focused on the main story than others. Each miniseries pieced out a bit of the puzzle that put together gave a much clearer picture of what was going on.

X-Men: Age of Revelation Finale ties it all together as various forces rally to stop Revelation and while the event overall is one of the weaker X-Men events, what it delivers is something interesting and refreshing in ways.

SPOILERS AHEAD

The issue is mostly one big fight as Apocalypse and his forces and the remaining X-Men take on Revelation. During that, Beast races to get himself and Cyclops back to the present in hopes they’ve learned enough to stop everything from happening. Why is that important? For once, the bad guy wins.

Yes, Revelation’s plan goes through and plays out as Earth itself is transformed. We get some logic that the increasing death count from Revelation’s earlier plans of the X-Virus forced him, gave him permission in some ways, to go bigger in his vision. And in the end, the bad guy wins. This isn’t a story where the X-Men stop the future horror in some way, wrapping it up in a miniseries. It’s one that plays out as Cyclops and Beast head back and must really do what they can to prevent it from even happening creating very difficult choices.

And that’s where there’s some good and bad, we find out the Beast in the future wasn’t the mind of the Beast from the past, but someone else. As Cyclops returns to his body, Beast has no knowledge of events and we find out it was someone else pulled through time. This is big in that there’s one less person with key knowledge in how to prevent Revelation’s rise to power and someone else does have it. It makes the future feel more inevitable and ominous.

X-Men: Age of Revelation Finale itself isn’t really what’s interesting, it’s how the story plays out and what that means for the future of the line of X-Men comics. This is an event that has long term ramifications as it’s not resolved. Time didn’t get fixed. Things didn’t revert like so many other time travel stories. This is one where the X-Men now know of a dark future and must act to try to prevent it without all the tools they were supposed to have.

End Spoilers

The art by Ryan Stegman and Netho Diaz is solid. There’s some great panels and pages as the battle rages. It’s not all great, a rambling speech by Revelation lacks a certain something, but there are moments that give you the “hell yeah” you’re looking for. With ink by JP Mayer, color by Marcio Menyz, and lettering by Clayton Cowles, the comic looks good and pops at key moments. There’s some good action and good emotional punches that hit right.

Overall X-Men: Age of Revelation Finale isn’t really interesting for the action or art, it’s how this event was structured. It felt like there was no main series to follow and in the end, it doesn’t wrap up with a resolution to the problem, but instead kicks off the next chapter of the story where more challenges are presented. While itself had me down on the X line, what comes next shows potential.

Story: Jed MacKay Art: Ryan Stegman, Netho Diaz
Ink: JP Mayer Color: Marcio Menyz Letterer: Clayton Cowles
Story: 7.25 Art: 8.0 Overall: 7.25 Recommendation: Read

Marvel provided Graphic Policy with a FREE copy for review


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Exclusive Preview: Star Wars #8

Star Wars #8

(W) Alex Segura (A) Pete Woods (L) Clayton Cowles
(CA) Phil Noto (VCA) Bengal, Nogi San, John Tyler Christopher

SECRET REBELLION! As LUKE and his friends join a powerful revolt against the FENRIL CONSORTIUM, the true villain takes control. A key character is kidnapped by the deadly ZANTARRK GANG! RYNN and VALANCE go undercover in a desperate attempt to maintain the peace! Luke’s quest to connect with his JEDI heritage is put to the test — as an ancient artifact might be the only key to victory!

Star Wars #8

Die Loaded #2 taps into the primal emotions of rage and motherly love to keep the story grounded

Die Loaded #2

High school/college/new job orientation is all very awkward, but very important to setting up your new personal status quo. (Also, you could also meet someone cool!) In the same vein, Die Loaded #2 is all about orienting Sophie and Molly to this strange, new game world. Kieron Gillen’s narration for Sophie serves a triple purpose of her trying to figure out the lay of the land, acting like a surrogate mother to Molly, and also digging into her relationship to the absent Dominic/Ash. She’s a great POV character for new readers, but brings depth and connective tissue to the events of Die. On the art side, Stephanie Hans continues to shine from the panel wobbling, whip cracking action of newly minted Rage Knight, Molly, to singular fantasy illustrations that dangle a tantalizing fantasy world inside, but don’t deliver. However, one iconic image can create a lifetime of imagination. (Honestly, me when I was eight with this Lord of the Rings poster.)

The dynamic of the characters in Die Loaded #2 is uneasy to say the least, and Gillen and Hans draw the conflict from their interactions with the ever-deepening horror fantasy world being just icing on the cake. Sophie is freaking out about Ash and their son Stuart on the other side while Molly feeds her anger with uncertainty and loads of angst from her Manchester art school where they are struggling to fit in as a working class person. Stephanie Hans’ intense art drives these feelings home with specters of art students grasping at Molly in a tornado of pink, blue, and watercolor. Molly is in their Foundations year so Hans strips down visual depiction to its basics before returning to her usual vivid, expressive fantasy style. Along the way, Sophie starts to grow into her heroic mama bear role adapting to a world that is foreign to her unlike the RPG aficionados of the previous volume. As someone who hasn’t played a lot of tabletop roleplaying games, I actually find Sophie’s narration refreshing and relatable.

One thing I’ve neglected to mention in this review is the mysterious (and face it, nefarious) presence of Isabelle from the previous series as someone giving helpful hints to Sophie and Molly like some kind of Navi from Legend of Zelda meets Mufasa figure. Clayton Cowles’ lettering for her is like light icing on a cake, but make it ethereal. She’s pure exposition, but gives you just enough to make it to the next checkpoint instead of exploring the real context of the situation that you’re in. There’s almost a verbal war in the way that Kieron Gillen writes Isabelle and Sophie as beauty brawls with a no-bullshit, we need to get the hell out of here attitude with a side of empathy. She’s the right kind of push the narrative needs in the early going while hinting at darkness to come.

Two issues in, and Gillen and Stephanie Hans have crafted two messy, yet endearing protagonists for this ominous journey in the world of RPGs. They also use the beautiful, yet dangerous world of art to explore how visual art can make life worth living, but also lead to sadness and despair, especially if you’re a young, struggling art student. Die Loaded #2 taps into the primal emotions of rage and motherly love to keep the story grounded while expanding this world that seems easy to escape, but we know from experience that’s not going to be the case.

Story: Kieron Gillen Art: Stephanie Hans Letters: Clayton Cowles
Story: 8.8 Art: 9.0 Overall: 8.9 Recommendation: Buy

Image  Comics provided Graphic Policy with a FREE copy for review


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Star Trek: The Last Starship #3 Mixes a Little Old with a Little New in a Tense Showdown and Shocking Moments

Star Trek: The Last Starship #3

The U.S.S. Omega launches into battle! Its adversary? A chaotic Klingon cult whose bloodred path is focused purely on obliterating the remaining vestiges of Starfleet. What’s left of the Federation is falling apart by the moment. Captain Sato, who once dreamed of uniting the galaxy, is now living his worst nightmare. He was raised in a time of peace…but no progress comes without a fight. While the Klingons might be his enemies after centuries of peace, he has Kirk as his ally…and no one knows how to defeat a Klingon better than the Federation’s greatest hero. Star Trek: The Last Starship #3 ups the shock factor as the Klingon fleet battles the Federation.

When it comes to this take of Star Trek, writers Jackson Lanzing and Collin Kelly seem to be tearing everything down before it can be rebuilt. The series opened with “The Burn,” an event that saw the death of billions. Now, they up that by millions in a shocking Star Trek: The Last Starship #3 that’s full of tension and moments you won’t see coming.

Lanzing and Kelly deliver a little something for every Trek fan with Star Trek: The Last Starship #3. There’s a lot that’s new but also something that feels rather old-school about it all. Captain Sato has to turn to Kirk for advice and as Kirk does his thing, there’s a certain suave factor as he gives orders to try to win the day. Add in a final panel that screams classic Kirk, the comic feels like it attempts to blend various eras in its delivery. There’s something rather old-school in Kirk’s depiction by Sato and others take to battle in a different direction delivering moments that are both cool but also a bit head scratching visually.

The visuals are full of surprises and shocking moments from Adrian Bonilla, colorist Heather Moore, and lettering by Clayton Cowles. There’s some aspects that feel on part with the first issue’s meltdown of so much delivering moments that I have never seen in Star Trek. A battle to the death feels epic and leaves you guessing as to how it’ll end. There’s some visuals that are a bit muddled like some actions in space that might be references to other things but for new readers isn’t explained quite enough. Even reading the dialogue multiple times, I wasn’t quite sure what characters were doing, though could make some guesses. It’s not a major negative and doesn’t take away from the overall experience of the issue.

Star Trek: The Last Starship #3 takes some big swings in the narrative with moments that’ll make readers gasp. It further shakes things up keeping everyone on their toes as far as what comes next. If you thought the first issue brought chaos, this third issue delivers even more. Will future issue deliver even more unexpected bomb drops that further reshape the Star Trek universe? This issue will leave you guessing.

Story: Jackson Lanzing, Collin Kelly Art: Adrian Bonilla
Color: Heather Moore Letterer: Clayton Cowles
Story: 8.5 Art: 8.5 Overall: 8.5 Recommendation: Buy

IDW Publishing provided Graphic Policy with a FREE copy for review


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