Category Archives: Reviews

Review: Mister Miracle #1

Jack Kirby fans like myself have been waiting with baited breath to see the return of our beloved escape artist superhero Scott Free, aka Mister Miracle and his possibly even more beloved mighty wife, Big Barda.

Jack Kirby was one of the greatest artists in any medium. The characters in this book were among those closest to him so the stakes on bringing them back are very high. So even with award winners like Tom King (writer), Mitch Gerads (art), and Clayton Cowles (letters) on board I still wasn’t sure what to think until I saw the Big Reveal.

Well gasp and cheer fellow fans of the Fourth World: Mister Miracle Lives Again! This first issue is tremendously moving– so beautiful and painful it left me on the edge of my seat from suspense and emotion.

The series is already dealing with the key themes Kirby established for Mister Miracle back in 1971: escape and freedom vs destiny or death, nature vs nurture, performance and authenticity. It also delves into Scott’s status as a survivor of abuse, and now as someone struggling with depression.

Scott is literally an escape artist and performer and his performance is at the heart of this issue. How does he present himself and his struggles to the public? To his family? To himself? Can he perform super-powered masculinity as his culture demands he do?

I love what artist Mitch Gerads does with the characters’ faces. The older Scott we see here is exactly the right combination of handsome and weary, even when smiling at the camera in panel #1. I want to give him a hug. Barda is so very tall and strong, using her superior size to envelop her husband protectively or intimidate others when needed. She is one of the few female characters in comics who’s allowed to be physically larger than men and have visible muscles. Scott’s assistant Oberon has never looked more like Jack Kirby himself than he does here.

Barda and Scott are one of comic’s great love stories. Kirby’s wife, Roz was part of his inspiration for Barda. Gerads draws Scott and Barda’s body language with each other so effectively that words aren’t needed.

And then, when he needs levity to show how Scott Performs, he brings out the rubber faces we came to associate with the characters during their series in the 80s and Justice League International. This combination shouldn’t work– but it does.

Mister Miracle has finally survived the trap of one-note portrayals that occurred in many of the team books in which he’s appeared. This comic is darker in tone than Kirby’s original series but the questions Kirby interrogated in his series are all still in this comic. This is Mister Miracle.

The issue ends on a troubling cliffhanger but I think this team understands the stakes it took and I can’t wait for issue 2.

I’d give the comic a content warning for suicidal actions and familial abuse.

Story: Tom King Art: Mitch Gerads Cover Art: Nick Derington
Story 9.5 Art 9.5 Overall: 9.5 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review

Review: New Gods Special #1

New Gods Special #1

I dunno — on the one hand, writer/artist Shane Davis seems to “get” Jack Kirby: his recently-released New Gods Special #1 (cover-priced $4.99, which I paid for out-of-pocket) is big, brash, bold, and battle-centric, revolving as it does around a conflict between Orion and his brother, Kalibak, who’s in the business of setting up an “Apokolips Pit” deep beneath the surface of New Genesis and the notice of its residents/protectors, the New Gods. In the worst tradition of his father, the dread Darkseid, however, he’s building his pit utilizing slave labor, and one of his “volunteers,” the ever-intrepid “Bug” known as Forager, escapes to warn the New Gods — who, for the record, have been marginalizing and abusing his people even longer than Kalibak has — that their whole world’s about to come crashing down. I guess he’s just thoughtful like that.

And this is where it starts to become apparent that on anything other than a surface or aesthetic level, Davis doesn’t “get” Kirby at all. There’s no nuance or depth to any of the proceedings in New Gods Special #1 — none of the deep and profound philosophical questions that The King Of Comics was asking with his Fourth World opus (like how can New Genesis be anything other than a deeply flawed “paradise” given that it sustains itself by means of the exploitation of “lesser” races?) are anywhere to be found, no facile nods even thrown in their direction. If you sucked all the actual meaning from Kirby’s work, and filtered it through a distinctly ’90s-Wildstorm-style artistic lens, then what you’d probably end up with is something very much like this. As a result, this comic — even though DC just published it last week — both feels and looks far more dated than any of the original Fourth World books themselves.

New Gods Special #1

Which isn’t to say that Davis, inker Michelle Delecki, and superstar colorist Alex Sinclair didn’t obviously put their “all” into this comic. I contend that the visual evidence, at the very least, is proof positive that they did. It’s just that their “all” isn’t nearly enough to stand in Kirby’s shadow. This is very much an average comic book fisticuffs struggle, albeit one with some cosmic trappings, and while it passes the admittedly low bar set for “competence” by today’s “Big Two” standards, it’s thoroughly devoid of the inspiration that informed every panel that Kirby ever drew and every line he ever scripted. Tonally, Orion, Lightray, Forager, Kalibak, etc. all sound right — but minus the crucial spark of Kirby’s animating genius, none of them feel right. And while it may be inherently unfair to compare anybody to The King, the simple truth is that if you’re going to put out a comic ostensibly intended to honor his legacy, that comic should honor said legacy, rather than merely imitate it.

New Gods Special #1

The legendary Walter Simonson fares somewhat better with his brief backup strip — his lavish art looks as gorgeous as ever, and while the story is also essentially a basic run-around (based on concepts he introduced in his Orion series revolving around New Genesis’ aquatic life), it’s one with at least as much substance as Davis’ much-longer main feature. It’s not a terrific story by any means, or even an especially memorable one, but it’s at least mercifully short and quite pretty to look at.

So — does New Gods Special #1 have anything going for it, then? Well, yeah, it does — buried at the very back of the book are a couple of short-but-oh-so-sweet Young Gods Of Supertown strips by Kirby himself, and while no one’s going to claim that these stories, which originally ran in the pages of The Forever People and feature the character Lonar, were essential components of the overall Fourth World arc, they fleshed out the world of New Genesis nicely and remain prime examples of excellent little adventure yarns.

In fairness, though, those stories are already available in several different reprint collections (and will be in the forthcoming Fourth World Omnibus), and hardly constitute a reason to shell out five bucks for this hollow “tribute” comic.

Story: Shane Davis  Art: Shane Davis
Story: 3.0 Art: 2.0 Overall: 2.5 Recommendation: Pass

Review: Champions #11

untitledBroken up and dispersed all across the U.S. In Champions #11 the team still fights the good fight. If they can’t pull together soon, everything they stand for will turn to ash!

Writer Mark Waid has done it again bringing us another great issue. It’s a very grim and somber one where the team’s joined by some of the younger members of the Avengers resistance. Steve Rogers and Hydra launched an all out assault on Las Vegas for giving refuge to the heroes. In this issue the group comes together to search for survivors. Split into groups we visit with each team to see how they are coping with the destruction.

Waid brings depth and weight to this issue, especially seeing how more lighthearted characters like Hulk and Spider-Man are coping with the massive loss of life. It’s hard to see these characters trying so hard to make something right, and see them realizing the futility in their efforts. But, in true Champions style, they don’t give up.

As usual, Humberto Ramos totally delivers on the art. I’m a huge fan of his work and style. He’s THE one I want see working on this book all the time. Ramos brings it with this story. He conveys the emotion and weight of the situation in each character.

Overall this was another great issue for the Champions. Their world has been turned upside down. We’re seeing how they cope and find the strength to go on. This title does a great job of resonating with the world today and relating to the same issues we’re all seeing as part of life these days. We don’t have Hydra blowing up entire cities, but we do have a political landscape where adversity, hate, and exclusion are becoming the norm. I hope readers see this title as an example that they don’t have to take it quietly. Champions is a lot more then just some superhero comic, and I wholeheartedly recommend picking it up.

Story: Mark Waid Art: Humbero Ramos
Story: 9.0 Art: 9.0 Overall: 9.0 Recommendation: Buy

Marvel Comics provided Graphic Policy with a FREE issue for review

Movie Review: Detroit

Kathryn Bigelow‘s newest shows off her impressive talent as a director capable of creating relentless tension, but her cast and the social message are the real stars here.  This is, unfortunately, one of those great movies that all the people who really need to see it and understand it never will. (See also: Fruitvale Station)

Set against the backdrop of the 1967 Detroit riots, this tells the true story of the police raid on the Algiers Hotel where several people were shot and police accused of misconduct and brutality. This has been described as a horror movie where the unkillable monster is racism, and that is about the perfect description.

But even better, it depicts racism not as just a character flaw of a few bad apples, but as a systemic oppression that disadvantages people of color at every turn. So, the monster is not just specifically the bad cops– it’s the whole system. And so even though this is a movie about what happened 50 years ago, it’s a movie about what’s happening yesterday, today, and tomorrow as systemic racism continues to plague us. It’s also a morality lesson about what happens when a director like Bigelow, who is white, uses the privilege she has to elevate the stories of others and speak out against these injustices.

A director at the top of her craft

Kathryn Bigelow is amazing here. All of her ability to craft tension and human drama that we’ve seen in previous outings like The Hurt Locker and Zero Dark Thirty are on full display here.  Most of this centers around the major focal point of the movie: a situation at the Algiers where the police line up everyone against the wall and interrogate them about who has a gun and who was shooting at the police.

She also expertly draws out amazing performances from her cast. John Boyega plays Melvin Dismukes, a security guard who gets caught up in the raid on the Algiers and is stuck between worlds as he tries to de-escalate the situation. Algee Smith is Larry Reed, lead singer of soul group The Dramatics, who was at the hotel along with his friend and the band’s manager, Fred. Smith also lends his singing voice to the film, which provides some amazing color to an otherwise stark, bleak depiction of those days. He also appears on the soundtrack with Reed himself to provide a sort of musical denouement for the film. Some final scenes showing his life in shambles after the incident also show the after-effects of this brutality, and his performance is on point.

Anthony Mackie (Captain America:Winter Soldier, Civil War; The Hurt Locker) also delivers a stellar performance, but both he and Jason Mitchell (Straight Outta Compton, Keanu) are drastically underutilized. In fact, neither of them shows up until halfway through the movie. But given how the film was marketed and Mackie receiving top billing, you might expect more screen time. But that expectation will be unfulfilled. But what it lacks in quantity, it amps up in quality. Playing a recently discharged Army vet, you can see the wheels in his head turning: “I risked my life in ‘Nam for this?!?”

What you can say, though, is that each actor gets their due, gets their moment to shine, and it all plays in to making the main story a cohesive whole. Bigelow knows not only how to extract every ounce of tension out of these scenes, but also Oscar-worthy performances from several of her actors.

The movie’s major flaw that is also its biggest strength

But, this movie has some problems. I mentioned Mackie not showing up until halfway through. That’s part of it. But the more I’ve thought about it, the more I’ve come to the following conclusion:

My wife and I recently celebrated our 16th wedding anniversary. (WHAT?!) It made me think back of the time of ring shopping and what a process that was. But we ended up getting a great deal on the main diamond in her ring because it had this giant inclusion, or flaw, in the middle of it. But somehow that little hollow space made the gem sparkle even more brightly.

Detroit has a problem like this. We don’t meet any of our main characters until almost 20 minutes into the movie. Our opening scene is the incident that sparks the Detroit riots, as police raid a club operating without a liquor license, and we’re introduced to Officer Frank (Chris ChalkGotham, Homeland), the only black officer in this all-white police squad.

His story is then abruptly dropped and we don’t see him again.

As the riots begin, we see a young Congressman John Conyers speaking to an angry crowd and calling for peace.

And then we never see him again.

And Mackie and Mitchell don’t show up until halfway through the movie.

The audience gets a sense of violent whiplash as we’re thrown new characters and left wondering exactly whose story we’re supposed to be following.

This is a problem, but when you look at it again, it is brilliant.

One of the things Bigelow does best is she inherently sides with the rioters. A riot is a grim, irrational and desperate act. But the opening of the film serves to put us in that mindset and gets the audience to take part of the mob mentality where it truly does seem like the only solution is to start smashing and burning things.

It hurts the cohesiveness of the story, but I think the payoff in tone and theme is a good trade-off. But, it’s still a flaw in what is otherwise a really good film.

The race issue and using your privilege in a positive way

So, a lot has been said about Bigelow, a white woman, making this movie so specifically about racism and police brutality.  In a post film Q&A livestreamed to Alamo Drafthouse locations nationwide, Chris Chalk mentioned that this was the way it was supposed to be: Kathryn Bigelow could choose to make any movie she wanted to, and she chose to tell this story. That’s how you use your privilege — to lift up others’ stories and others’ voices.

She’s not appropriating the story, nor making it about white characters, nor telling it from their point of view, as is often the case with so many movies about race (Mississippi Burning, for example).

And perhaps most importantly, she isn’t telling a story just about racism and racism as a personal flaw. She paints it as systemic and woven into all of the various ways a black person may interact with the system.

This centers specifically on her depiction of the police and the other law enforcement involved. On the micro-level, we have our three main cops who are eventually charged with the murders and assaults at the Algiers. And we see three very different types of people– I will call them the Three Little Piggies.

WARNING: The rest of this section contains plot elements/historical elements that some would consider SPOILERS. If you don’t want to know more, skip to the next section until after you’ve seen the film.

The first pig built his house out of straight-up racism. But even he doesn’t think he’s a bad guy– he sees people burning down their community and asks “How is this America?” He sees this as a failure of the government to smack down bad behavior– that the police need to come in with a strong hand and take out the bad guys. (Sound like anyone we know?)

The Second Little Pig isn’t necessarily racist, but he’s working the system pretty hard. When The First Little Pig says he shot someone because he was reaching for his gun and had a knife, he corroborates the story, “Yeah, I heard him say ‘Drop the knife.'” Good cop covering for bad, and is indifferent about race, or at least not inherently anti-black.

Our Third Little Pig is really nervous and probably isn’t malicious at all. But because he isn’t playing the same game the other two are, ends up using their same tactics to even more brutal effect.

Pigs 2 and 3 eventually squeal, because they know their actions were bad, but then their confession is thrown out because they were deprived of their union lawyer before they were questioned. The system worked to protect all three cops under a code of silence where they all cover for one another.

And so it doesn’t take every cop being a racist to cause a problem. The system is the problem.

One of the other problems was the lack of accountability or oversight by other law enforcement. The raid on the Algiers took place because National Guard troops thought they were under fire from that vicinity, and fired back. National Guard and State Police personnel were on the scene, but eventually left when they saw what a shit show it was becoming. A Michigan State Police officer saw how bad it was, and walked out, telling the three white Detroit PD members, “this is a local police issue.”

And there were other failures– ones all too common today, yesterday, and most likely tomorrow. There was the all white jury. There was the slick lawyering that made the case that we couldn’t be sure who shot whom at the Algiers. And then there was the sea of faces in the courtroom– the front rows filled with white faces in blue police uniforms, and the back rows filled with black faces. Again, Bigelow’s eye for detail here helps show how even these more subtle nuances create a tone for the system and set it up to fail to deliver justice.

Again, in this whole narrative, there only had to be one guy who really hated black people. But the system literally allowed him to get away with murder.

I’m not so naive to think we can ever get rid of racial prejudice, (nor should we try to legislate this), but I do hope that we can take a hard look at our systems and ask how they might perpetuate inequalities and oppression.

Detroit vs. Dunkirk

It’s hard to talk about Detroit without referencing its peer, Christopher Nolan’s Dunkirk.  Spoiler alert: (not really) I’m giving both films the same rating– a solid 4 out of 5 stars. But when I wrote my review, I noted how white and male-centric Nolan’s choices were and why that rubbed me the wrong way.  Others have weighed in on whether telling the story this way whitewashes history, eliminating the contribution of non-white soldiers.

No matter where you come down on this argument, I want to make one thing extremely clear: these are artistic choices, and especially when you have directors like Nolan and Bigelow who have a large amount of creative control over the film (in the case of Nolan, he was acting as writer, director, and producer), these choices are worth pointing out and asking why.

Whenever a director makes a film that is completely white and completely male, that erases from the historical record the contribution of non-whites and non-males and contributes to a culture that says that white and male is standard, and everything else is an aberration.

That is not to say that Dunkirk is racist, or Christopher Nolan is racist. But they are films designed to do well at the box office by portraying white male heroism at its best, just as in hundreds of previous movies about white male heroism in World War II. And they are designed to be awarded by the Academy and other groups who judge films. It’s not that individual Oscar voters are racist– but there’s a reason #OscarsSoWhite was a thing, and it’s that a film like Dunkirk is designed to please that section of the audience. It is a movie that is everything we are told makes a movie great.

Let’s also be clear– Detroit is also designed to be that same sort of Oscar-bait, but for a completely different reason. When people talk about Hidden Figures, 12 Years a Slave, Fences, or Selma, they don’t bring up the same things a person brings up first when praising Dunkirk. They immediately go for talking about the racial aspect of the film and how heartbreaking it is, etc, etc.  It’s simply not the same sort of meritocracy we expect, or want, out of our prestige pictures. Even in judging the relative merits of movies, we hold movies with a racial element to a different standard. And that’s the difference between personal racism (let’s be clear– no one who needs to see this movie to understand what’s happening in terms of race in this country is going to see it or have their minds changed by it) and systemic bias. Oscar voters didn’t need to be personally racist to snub Ava DuVernay for best director for Selma and instead nominate Bennet Miller for Foxcatcher. (Yes, I’m still mad about that. Probably always will be.) But systemic biases can be in place that cause these outcomes.

As for directors’ choices, Nolan chose to make a war movie about World War II– a story that anyone who paid attention in history class knows about. He chose for his heroes archetypal British stiff-upper-lip types, especially the people he loves to work with, and did great with them!  Bigelow chose to make a movie about an incident largely forgotten, and also largely prescient in terms of the current state of affairs in 2017 with the Black Lives Matter movement responding to the murder and assault by police of hundreds of  African Americans across the country. She chose a story with a diverse cast and diverse characters. And even though there were two white women who were brutalized by the police as well, she never makes the story about them.  (As an aside, there are still not enough female roles in this film, especially not enough for women of color. Despite history being history. . .  well, I’m just tired of Samira Wiley showing up in a walk-on supporting role and not getting to do more– you know what I’m saying?) And she told her story in a gripping way that never lets the audience go. And despite the film’s dropping characters in a jarring and unsettling way, it serves the tone and theme of the film.

Nolan took an easy story to tell– one that has been told before in dozens of different ways– and made it intentionally hard with a chopped up timeline and continuity. Bigelow took a hard to tell story and delivers it seared and sizzling to the plate, but still raw and bloody in its center– “black and blue” as you would order it at a steak joint. Nolan chopped up the story and timeline to show off how smart and skilled he is. Bigelow chose to drop characters and make the audience uncomfortable for the sake of making them uncomfortable and in the mindset of what it must have been like to be in Detroit in 1967. They’re both ultimate craftsmen at the top of their game. But the reason they’re making unconventional choices is a world of difference.

So both of them are excellent films with a few flaws, but the context of why they are the way they are is all the difference.

Final thoughts

It’s pretty clear how much I liked this movie. I am still not perfectly comfortable with its problems, but I think it was a good way for Bigelow to get what she wanted. Again, this is one of those unfortunate films that everyone who needs to see it never will. And those who will probably already know– but hopefully this will fuel their passion to maybe make real changes in how we do things in our country. Bigelow might be preaching to choir, but someone needs to be passing out hymnals. And this is as good of a song as we’re going to get.

4 out of 5 stars

Review: The Not-So Secret Society

Matthew and Arlene Daley’s Not-So Secret Society promises an adventure appropriate of all ages, crafted by its creators’ background as parents and educators. In my initial review of the preview material I expressed tentative optimism toward the work, an engaging and original story about five friends and a machine that can bring candy to life; my only hesitation was born not from the comic itself but from the promises made by others like it. Educator-made comics, I noted then, often sacrifice quality for instructional relevance.

Having had the chance to read the full volume, I’m relieved to say that The Not-So Secret Society is not guilty of the crimes of its peers. The Daleys have crafted a story that integrates a healthy enthusiasm for the principles and curricula of S.T.E.M. (that’s fancy teacherspeak for “science, technology, engineering, and math”) while keeping true to the core of the world they’ve crafted.

In talking about what The Not-So Secret Society does right as an educator’s comic, it’s ironically most important to discuss the parts of the comic that don’t explicitly deal with educational material. We first meet Ava, Aiden, Madison, Dylan, and Emma – the titular “Not-So Secret Society – as they attempt to crack open a doorway to a mystical world in a subway station. From the outset, it becomes clear that this is a work that is not so overly concerned with its educational aims that it will forgo making a little mischief along the way. What’s more, the fleeting glimpse of something closing the mystical portal from the other side suggests what the Society might find itself exploring next, or it might be a clever sight gag: either way, it’s a promise that this story is not so enamored with the hard sciences that it forgets the crucial role that imagination plays in any kind of learning.

As I read on, it became clear that the Daleys were driving toward that exact point with their story. The Society’s involvement in a city-wide science fair, a rivalry with fellow scientist team The 5Zs, and the revelation that their “living candy” experiment all quickly swerves the work toward science fiction rather than science fact, and left me wondering about the classroom application of the work as a whole – that is, until I stopped reading the work as a testament to the joys of hard science and started to appreciate it for what it was: an extremely well-crafted work about the importance of ethics and morality in the S.T.E.M. fields.  While there is a little light science mixed in here and there, the bulk of the narrative seems far more interested in the why and how rather than the what – a unique angle that’s both far more essential and much more engaging.

When the results of the Society’s science fair endeavors come to light, so do questions about why science-minded kids like them might go into the field to begin with. Is it for fame and adoration, as seems to be the case with their rivals in the 5Zs, or is it, as Aiden puts it, to invent things for themselves? It is after all when the Society stops focusing on trying to upstage their peers that their work gets the most traction: though they miss out on the big prize, their work gains them the respect of a visiting scientist and an open invitation to visit her at a neighboring museum.  The message is one of collaboration over commercialism, functionality over publicity, ethics over ego. It’s a monumentally timely message for students leaning toward the fast-paced and results-focused field of applied science.

Taken as a comic book, The Not-So Secret Society does a great deal to make itself visually as well as conceptually appealing. Wook Jin Clark’s art style is reminiscent of the Saturday morning cartoons I grew up on with a bit of a manga flare thrown in for good measure (note the exaggerated “shock” lines when a character is taken by surprise, or the phantom limbs that mark where arms and legs were when a character makes a quick gesture). The paneling that makes up most pages is clean and easy to follow, frequently broken up by splash pages that do a wonderful job of setting the tone and scope of the Society’s world while making exceptional use of Elonora Bruni’s immensely varied color palette. The world of the Society looks expansive, vibrant, and alive, the perfect mix for the enthusiasm that the Society (and the Daleys) bring to the story.

Following the main work are a dozen-plus short comics using the central Society characters and showcasing their further exploits in school, around town, and elsewhere. Each is put together by a slightly different creative team and all do a nice job fleshing out the main characters – which, if I’m being fair, is the one area that the main story fell a little flat.  The backup stories do a nice job of expanding on the Society members’ personal quirks, something the central did in passing whenever it could but never had the time to which to devote a great deal of exposition. Also of note is a series of reading guide questions following the story, which I will go into in more detail in an upcoming review.

Suffice to say that The Not-So Secret Society avoids all of pratfalls of other educator-comics by being original enough to be a work all its own. NS3 is a comic that is not concerned with educational content but educational practice, and thereby becomes something of a uniqueness amid the myriad of S.T.E.M. works already on the market. From an educator’s standpoint, The Not-So Secret Society certainly has a place in elementary- and middle-grade classrooms, both as a way to introduce an interest in the potential for the future of hard sciences and to act as a sort of ethical calibrator.  The Daley’s work serves to expose students to not only what they can do with a background in science, technology, engineering, and mathematics, but why and how they ought to do it.

Have Them Fight God: Everything Starts on Yancy Street

I’m reading every Fantastic Four comic and posting four thoughts on each. The concept of articles about the Fantastic Four was invented by Rich Johnston. No infringement is intended.

Today it’s…

Spider-Man #90

Spider-Man_Vol_1_90

… from April 1998. A Spider-Man/Fantastic Four team-up with a difference.  

Written by Howard Mackie. Penciled by John Romita Jr. Inked by Scott Hanna. Coloured by Gregory Wright. Lettered by Kiff Scholl. Edited by Ralph Macchio.

ONE

This issue is a prelude to an event called ‘Identity Crisis’ which….WAIT! STOP! COME BACK! It’s alright. It’s alright. Different ‘Identity Crisis.’ This one’s a bit of harmless fluff about Spider-Man dressing up in four different costumes as part of an elaborate plan to beat a murder rap. It’s bags of fun. Fun which I’m over-simplifying it a little, as Spidey doesn’t just adopt four new costumes but four new names, four new personae, four new fighting styles, and three new speech patterns. The costumes are what matters here though, as this issue is the origin of one of them.

The ‘Hornet’ costume he gets given by a friend, the ‘Ricochet’ costume Mary Jane puts together in a charity shop, the ‘Prodigy’ costume he and MJ design together, and the ‘Dusk’ costume is inherited from the figurehead of a revolutionary uprising within a universe of antimatter. Only that last costume is thought to need a whole introductory issue rather than a brief introductory flashback, which probably sounds fair enough until you know that the look the spider-spouses collaborated on is the one that involves Peter slathering himself in gold body paint and gluing on a big fake nose. My opinion on how entertaining their marriage is to read about could be completely reversed by twenty pages of them workshopping that. Trying on different noses. Brilliant.

But this issue is about introducing the Dusk costume, so let’s try concentrate on that. Which won’t be easy because the issue doesn’t. Before it gets to Dusk it introduces another new costume that’s got nothing to do with any of this. Another new costume that serves no narrative function whatsoever and which only gets referenced once in the text. “A little costume change,” notes Peter as he takes stock of the effects of being converted into anti-matter and crash-landing on an alien world. After that no more is said about it. Not much is shown of it either. Three pages pass between Peter noticing that he’s wearing something different and us getting a proper look at what it is he is wearing.

littlecostume   

That one panel, bunched up at the top right of a page, is as good as it gets for full-length looks at this outfit, which is then just shown in head shots, long shots and ass shots for another four pages before he changes out of it and into into the Dusk clobber. There is an implicit rationale for the design – Peter has been gifted part of the Dark Force of a vigilante called SHOC and this get-up shares some features with SHOC’s costume to the extent that it’s monochrome and John Romita JR-ish – but it’s still incredibly eccentric. We’re given a new costume for Spider-Man that isn’t talked about or shown off, and we’re given it in an issue whose purpose is to introduce a different costume for Spider-Man. What’s going on there?

I’ve got two guesses! Maybe you could look this up somewhere, but guessing is fun. One is that Romita Jr designed this costume for the ‘Identity Crisis’ event without it having been explained to him that the concept wasn’t ‘four different Spider-Mans’ but ‘Spider-Man dressed up as four different people who aren’t Spider-Man.’ The mix-up having left him with a spare spider-look, he decided to get some use out of it here whether the story called for it or not. Does that sound plausible? I don’t blame him at all if that’s how it went. This costume really is pretty cool. Monochrome Spider-Man outfits are almost always onto a winner – the symbiote costume, the Future Foundation costume – and this is no exception.

My other guess would be that JRJR was maybe just trying to put off drawing the Dusk costume for as long as possible because it’s a bit shit. It’s a featureless silhouette, such as could only be of any possible interest as a move in the Anish Kapoor/Stuart Semple artwar, and it’s got those stupid flying squirrel wings that join your arms to your legs. You know the things – Banshee has them sometimes and Spider-Man threatens to go that way whenever his armpit webs are getting out of hand. Here they’re even worse than usual. Take a silhouette, join its arms to its legs by big flaps of material, and put it in an action pose and all you’ve got’s a big ol’ blob. Monochrome Spider-Man outfits are almost always onto a winner and this is the exception.

I might hate the Dusk blob but it means a lot to the people of Tarsuu, the planet within the Negative Zone where all this is going on. There’s a heroic rebellion against an evil empire underway round those parts and Dusk was its inspirational leader until he went missing and a second Dusk took on the identity. That second Dusk  gets wounded in this story and passes the identity to Peter. At this point you’ve probably got suspicious that this is all a bit like the Dread Pirate Roberts from The Princess Bride and that there’s no single individual who is the authentic ‘Dusk’, just a myth and a lineage. Doesn’t seem to be the case though. The leader of the evil empire understands his opponent to be a singular, recognisable individual and the later Dusks to be imposters. The second Dusk believes that the first is out there somewhere, that he’s just keeping his seat warm, and his final words are an unheard repetition of his plea that Peter find the true Dusk.

So becoming Dusk, as it’s explained to Peter, doesn’t mean that you actually become Dusk. Just that you take on his responsibilities and the further responsibility of having a look round to see where the original’s gone. Which I think makes what he does next a little bit rude.

He deals a big blow to the evil empire, which is helpful. Then he gives a speech to the grateful rebels about how Dusk will always be with them when their need is greatest, which is a big fib but also probably helpful. Then he vamooses back to Earth, which is fair enough as it would have been a big ask for “Dusk fights an endless war across the Negative Zone” to be the new status quo of the Spider-Man titles, but the least he could have done is leave the costume behind for a fourth Dusk to stick on. The very least! What’s he need it for back on Earth? He can get new identities just by rummaging around charity shops and gluing on comedy noses, while these beleaguered rebels are short a mythic figurehead now he’s run off with their vantablack pyjamas! What a dick.

Look at what goes through his mind regarding the Dusk role. As he leaves Tarsuu everyone’s cheering him and he’s loving it. As, still dressed as Dusk, he returns to New York with some rescued kids then everyone there is cheering him and he’s loving that too. “I don’t mind basking in a little hero worship for a change,” he tells SHOC. Peter ends this issue thinking about how much he likes being Dusk because everyone likes Dusk.  But once ‘Identity Crisis’ starts then he’ll opt to play Dusk as a sinister crook and disgust himself so much that he’ll start showering excessively. Starting to suspect this boy doesn’t want to be happy.      

Someone else inherits this identity after Peter, so maybe she eventually returns to Tarsuu, finds the original Dusk and sorts it all out. Looking her up, it seems like she falls off a roof and dies in her first appearance so it doesn’t sound too promising.  

TWO

There’s a lot of overlap between the world of Spider-Man and the world of the Fantastic Four and many team-up stories explore that, but there’s another sort of Spidey/FF adventure that works by putting Spider-Man in the parts of their world that are not part of his. Often those stories are written by Dan Slott and often they’re my favourites.

I’m thinking of things like that abortive trip to ‘a weird dimension’ from Spider-Man/Human Torch #2 or the two different jaunts to the Macroverse we see in Amazing Spider-Man #590-1. Stories that have the Fantastic Four going about their most generic day to day work of travelling to new realities with different laws of physics and finding themselves in circumstances where they have to decide the fate of entire alien civilisations, some of which will probably be some kind of techno-barbarians who’ve glued canons to big lizards. The sort of FF stories that can become very overfamiliar, but defamiliarised by having Peter Parker along to be freaked out by it all.

HTFGjaunt  

Beyond having Spider-Man be alarmed and refreshed by the technobabble and the Kirby dots, stories that contrast his life with the Fantastic Four’s tend to want us to notice two big differences; Scale and integration. Swapping jobs for a day in that Spider-Man/Human Torch issue then Peter wishes Johnny good luck with saving the city and Johnny tells him he’ll need good luck with saving the universe. We’ll investigate scale below, but the basic idea of having Spider-Man visit somewhere called ‘the macroverse’ is obviously to put forward the idea that he’s stepping into a bigger world.

Integration’s where the real emotional stakes are in contrasting Spider-Man’s life with theirs. His life is defined by a harsh separation of its components and by the horrors that arise from his struggles and failures to keep those walls up. The Fantastic Four’s lives are defined by the absence of those walls. Being adventurers and being a family are the same thing for the FF, family is the word for the adventure they’re on, and so there’s a real poignancy in seeing Peter Parker on a Fantastic Four adventure. They’re inviting him into their family, where they all have reasons to want him, and there are limits to the extent to which he’s capable of accepting. Limits set by his inability to imagine living one life where the pieces fit together. Imagining being five different people is easier for him than that.       

Spider-Man #90 has almost all the features of a story in which Spidey tags along on an FF romp. We open on Yancy Street, part of their New York, not his. Mary Jane immediately understands that they’ve stepped out of their personal story space and opens the issue with the words, “I told you we shouldn’t have gone walking in this part of town.” Sure enough, this part of town soon leads us to the Distortion Field, and the Negative Zone, and Blastaar the Living Bomb-Burst and having to decide the fate of entire alien civilisations, and everything short of techno-barbarians gluing canons to big lizards.  As soon as he swings down on to Yancy Street then, other than a brief appearance by SHOC, everything he encounters originates from, or is typical of, the Fantastic Four mythos. Spider-Man spends none of this issue in a Spider-Man story.

One odd thing though. The Fantastic Four aren’t in this comic anywhere.

That’s annoyingly disruptive for the rules I’ve chosen for what this project is and isn’t supposed to cover, but really interesting in terms of what it reveals. How does Spider-Man cope with a Fantastic Four crossover to which only he’s shown up?

The answer is “Um…kind of…better?” Or at least with much more comfort and confidence. Part of that is because they’re with him in spirit as a knowledge base; He can remember what Reed once told him about surviving the Distortion Area. He can remember what Johnny once told him about fighting Blastaar. With all these facts in his head he breezes through this issue with aplomb, leaping between worlds and toppling empires without breaking a sweat. He has a lovely time and everyone’s very pleased with him.

If Spider-Man’s life contrasts with the Fantastic Four’s in terms of scale and integration then it’s clearly not the scale part that spins him out. He ignites flames of revolution that burn from world to world without really stopping to reflect that this is an unusual day’s work for him. When it does register then it’s with mild approval. “This is cool! I get to fly… and have an entire world singing my praises!” is as reflective as he gets.  

Spider-Man can step out of his life and into the Fantastic Four’s and it doesn’t rattle him at all. As long as they’re not there. As long as there’s nothing to remind him that the parts of one’s life are parts of a whole.  

THREE

In Onslaught/Heroes Reborn, as I find myself summarising most weeks, the Fantastic Four and the Avengers died, only to be somehow transferred across to a new universe of Franklin’s creation. A lot of things happened and then they sailed back to their original lives in a big space boat.

I am fascinated by every trivial detail surrounding the journey in that big space boat. It feels to me like such a strange and poetic move between the physical and the metaphysical. The heroes who Franklin initially shunted over into his world have different bodies and minds to those that died in their own, so if we grant that he really did save anyone then he can only have done so as an essence distinct from both physicality and consciousness. Those who entered Franklin’s world did so as souls. Then they left it by all physically getting on a big space boat.

How they reenter their original universe is not consistent. The boat explodes and the heroes return home at different times, in different places, with different mental health problems and with differing levels of memory regarding the alternate lives they’ve just lived. Nobody just passes from one world to another as a stable object; They’re run through Google Translate and then run back through it again the other way.

This comic is unusual in that it addresses Spider-Man having been on that boat.

Spider-Man didn’t die in Onslaught, nor did he get reborn in Heroes Reborn. He was kind of just along for the ride. Heroes Reborn: The Return saw him accidentally dragged into Franklin’s universe because he was holding the Hulk’s hair while the Hulk was being accidentally dragged in. Once there he performed his plot function of being an independent witness who could confirm to the Avengers and Fantastic Four that a bigger world existed and they were all from it. Then he stood politely in the background as he caught a lift home. He was with the Avengers and the Fantastic Four as they returned. He was on the boat when it exploded in the gulf between realities.

Then next we see him, in relation to these events, is in Marvel Team-Up #6, where it’s still the night of the Heroes return but now Peter is sat at home learning about it with Mary Jane. She’s keen for details and he’s not really got any to give, unable to recall what Franklin’s universe was, how anyone got there in the first place, or who made it back. The most he can manage is to say that it was “Weird. Very weird.” We don’t know how he got from that inter-reality explosion to that sofa, but the process seems to have left him with less than perfect recall of the details. Then, in Amazing Spider-Man #360, we see him swinging about shouting “They’re alive! They’re really alive!” as if this is information which he’s either only just learned or only just been convinced of. Everything suggests that, for Spider-Man, his late game involvement with Heroes Reborn has been left as a bit of a blur.

Here, however, he seems well appraised of the specifics. Passing through the Distortion Area, he thinks to himself, “I recognise [this] place. Made a trip through it not too long ago… during the return of the heroes from that strange universe. I think I heard Reed Richards call this the Distortion Field. A Portion of subspace where matter is converted into anti-matter and vice versa.”

What’s interesting about this isn’t the inconsistency but rather the consistency with how Heroes Reborn frames the Negative Zone. In Heroes Reborn it’s the place you go to remember things that happened to you outside of your life. The Reborn Fantastic Four visited there from inside Franklin’s universe, met Blastaar the Living Bomb-Burst, and received visions of their lives in their previous continuity. These visions changed Sue, who would continue to dream of a son she’d met but never had. Later, Reed proves to Tony Stark that their lives aren’t what they thought they were by getting him to carbon date some old rock; dating it within the world showed it to be a sensible age for some old rock to be, but taking it outside of the world and into the Negative Zone to run the test showed it to be less than a year old.       

If the logic of Heroes Reborn positions the Negative Zone as a figurative space between the Fantastic Four’s two lives, the logic of the boat trip home goes further, making it the literal gulf between the two realities in a complex multidimensional geography that brings in the Distortion Area and the literal boundaries of Franklin’s imagination and invokes the Microverse. All these bits of what Sandman calls “psychic real estate” are rezoned as places to be traversed in the act of translating yourself from one person to another. The Negative Zone is established as a space between who you are and who you aren’t. As places to acquire a new identity go, it’s at least as good as the rubber nose factory.    

FOUR

Some things become absurd when you try and systematise them (I’m reading every Fantastic Four comic and posting four thoughts on each). ComicVine’s summary of Fantastic Four #29, for example, lists the issue as featuring four different ‘teams’; The Fantastic Four, the Yancy Street Gang, Super-Apes, and Communists.

That FF issue is titled ‘It Started on Yancy Street…’ while this Spider-Man issue is titled ‘It Started on Yancy Street…Again!” but what event is recurring? Can’t find any Super-Apes or Communists round here.

They’re all over Fantastic Four #29 though. Especially the letters page, the story pages serving almost as a prequel to its debate over how Fantastic Four should address the Red Menace. Alex Nicholson from Nashville wants to see the FF continue to be pitted “against the forces of Communism, which is a much bigger threat to our nation than crime is” while Jim Gibson from Santa Rosa reckons that the book “should quit cutting down the Soviet Socialistic Republic’s leaders.” Jim is concerned that Fantastic Four might start to look a little like propaganda. Surely not!

As ever, the story itself has no interest in considering or discussing Communism as anything other than a Foreign Threat. It likes the idea that it’s Totalitarian, because that’s a bit like Nazis, but that’s about as concerned as it gets with any ideological critique.  But the story is very interested in puzzling through questions such as those raised by Nicholson from Nashville’s letter. Who should the Fantastic Four be fighting? Nicholson’s approach to answering the question is to consider various real world threats (“Crime! The Commies!”) and rank them in order of danger, with the FF best advised to direct their efforts against the most severe. That’s fine as far as it goes, but is sod all help in working out how they should prioritise time travelling Pharaohs and pranksters from the planet Poppup. Where do they fit on your national threat scale, eh Nicholson?

As Superman says in JLA Classified #3, superheroes live in a complex world. Comicvine has it right; Fantastic Four #29 has the Fantastic Four, a street gang, communists and super apes. It has all those things and a real interest in sussing out how they fit together. Does Spider-Man #90 have similar interests, or it it happier to live in the desert of the toybox? Let’s play both stories out alongside each other.

The Spider-Man of Ninety Ninety-Eight visits Yancy Street to investigate some Algerian cuisine he’s read about. The Fantastic Four of Nineteen Sixty-Four visit there to investigate a drastic rise in crime they’ve read about. One is under the impression that they’re someone who gets to go out for a nice meal and the other under the impression that they’re suited to investigating urban crime. Both are swiftly disabused of these notions, Spider-Man by witnessing some teenagers being dragged into another reality and the Fantastic Four by having some cabbages and things thrown at them. Spider-Man throws himself into the portal and the Fantastic Four just go home to have a think.

It starts on Yancy Street for both of them , but it leads them to very different places. On arriving in the Negative Zone, Peter clocks the space war that’s going on around him and thinks, “A good old-fashioned, George Lucas inspired, rebels versus the evil empire rebellion is taking place.” He’s keen to pitch in but unable to tell which side’s which. “Oops! Problem solved!” he says a panel later, “The bad guys would be the ones blasting the buildings with women and children.” His conclusions are shown to be uncannily correct, right down to the rebels being called ‘The Rebels’ and the empire being called ‘The Empire.’

Peter’s journey has two stops; from Yancy Street to the Negative Zone. The Fantastic Four’s has several. From Yancy Street back home to look up who might be behind all this in their Big Book of Baddies, then back to Yancy Street to fight Super-Apes, then to the Moon, then to the Watcher’s home. Each move comes with an escalation of scale; our first visit to Yancy Street deals with spiralling crime so petty that it would be truer to say the area has seen an alarming rise in the prevalence of pranks, our second visit deals with a Communist plot enacted with the help of super-apes, and from there the sky’s the limit.

“Let me warn you that this ship works on magnetic power and can be controlled only by my orangutan!” cautions the Red Ghost, and you’re not going to read a better sentence than that today. Magnets and monkeys lift us off to the moon, where our concerns eventually move beyond the solar system as the Watcher shows off his treasures from other galaxies and our dastardly communist foe falls through one of them and off into infinity.

That’s a move from the criminal, to the super-criminal, to global politics, to the solar system, to intergalactic space, to a vastness beyond knowing; Fantastic Four #29 but every time it gets faster. What’s remarkable though is, as we shift scales, everything remains in play. There’s a little of this in the Spider-Man comic. Peter found himself in the Negative Zone because of his attempt to rescue those teenagers and so, when the rebel leader asks him what he’s doing there, he answers “the protection of innocents” and the rebel leader concludes they are in the same line of work. But other than the endorsement of this uncontroversial principle, there’s no interpolation of the two worlds. Peter is not left with any impetus to fight crime on Tarsuu or incite revolutions on Earth. It starts on Yancy Street, but it will not continue there.

The Fantastic Four issue is the very opposite, in that story then everything is part of everything. Supervillainous microdrones buzz unnoticed around Yancy Street. Familial proximity to supervillains forces Ben to reevaluate his love life. The Russian space program begets super-apes. Super-apes fund street crime. The Fantastic Four may operate more effectively at certain scales, as they abandon their efforts at community policing Johnny comments that he hopes Spider-Man never hears of it, but once again it’s less a matter of scale than of integration. Because what happens on this one New York street happens because of Space Gods and the Cold War and what happens to Space Gods and in the Cold War happens because of one New York street. It starts on Yancy Street and it never leaves.

       

Mini Reviews For The Week Ending 8/6

Sometimes, the staff at Graphic Policy read more comics than we’re able to get reviewed. When that happens you’ll see a weekly feature compiling short reviews from the staff of the comics, or graphic novels, we just didn’t get a chance to write a full review for.

These are Graphic Policy’s Mini Reviews.

Alex

Generations Banner Hulk & Totally Awesome Hulk #1 (Marvel) If this is how the rest of the Generations series goes, I’ll happily continue to ignore it. An utterly pointless comic that either suffers from Secret Empire not actually being over or from being the beginning of a poor emulation of DC’s Rebirth. Save yourself some money and walk away from this – I’d have been furious if I’d have plonked down money for this, but instead I’m merely miffed that I’ve wasted my time reading a review copy. Overall: 4 Recommendation: Pass

Ryan C

HadriansWall_08-1Hadrian’s Wall #8 (Image)** – Having wrapped up the “whodunnit?” portion of their story in this series’ penultimate issue, Kyle Higgins, Alec Siegel, and Bill Sienkiew — sorry, Rod Reis — focus on the personal side of things for their highly satisfying, lavishly-illustrated conclusion. The result? A comic that definitely exits on a very high note indeed. Overall: 9 Recommendation: Buy

Black Bolt #4 (Marvel)** – Saladin Ahmed and Christian Ward take a side-step with this issue into the backstory of Crusher Creel, as told from his point of view, and it’s absolutely awesome. Gorgeous art, compelling characterization, razor-sharp dialogue, and a gut-punch of an ending that shows just how much of a bastard our ostensible “hero” can be. Overall: 10 Recommendation: Buy

Batman #28 (DC)** – You knew the good times wouldn’t last, and with this segment of “The War Of Jokes And Riddles,” Tom King slides back into the kind of rudderless, slipshod writing that’s characterized far too much of his run on this book to date. Gorgeous art from Mikel Janin with innovative layouts and stirring action sequences aren’t enough to save this sorry installment of a storyline that suddenly seems in danger of completely going off the rails. Overall: 4 Recommendation: Pass

Elsewhere #1 (Image)** – Jay Faerber and Sumeyye Kesgin appear to have a winner on their hands if the first issue of their immediately-charming “Amelia Earhart washes up in cosmic fantasyland” story is anything to go by. Quick, pacy,and fun storytelling with spot-on characterization and lushly-rendered art makes for a very compelling opening salvo indeed, and I can’t wait to see where this one goes from here. Killer cliffhanger, too! Overall: 8 Recommendation: Buy

nick fury 5 comic.jpgShean

Nick Fury #5 (Marvel)– Vacation time is usually a signal to most people for some respite and relaxation. Not so much for spies, as their minds stay working most rooms as is the case with Fury in this issue. As he is ordered to take a vacation, everything is not what it seems. As his bosses have sent him to a town where everyone, and I mean everyone is an assassin, even the little kids, as this issue proves despite the faults that Marvel has enacted on other books and characters, they know exactly what to do with Fury and how to do it right. Overall: 10 Recommendation: Buy

Patrick

Stray Bullets #26 (Image/El Capitan)** – Just like clockwork, when you think that a) things can’t get any worse and b) you can never like these horrible characters, David Lapham comes up with the goods. It never feels forced; Kretchmeyer and Annie really are the worst, but their characters are so clear and they are so obviously in way over their heads that a crazy humanity shines through. Kretch: “I always have this nagging feeling… that I’m doing something wrong.” Annie: “I never feel that way.” OH, DAMN. Overall: 9 Recommendation: Buy

StrayBulletsSNR_26-1Sex Criminals #20 (Image)** – Even when they don’t succeed, Fraction & Zdarsky are always trying something. But I think two things are getting in my way these days: their formal experiments and their plotting. I have the feeling that both of these things are being laid on top of what are very strong and interesting characters and a very necessary theme. What Dr. Kincaid says is, I think, true of this book as well: the creators are spending so much time chasing a “that” when all I really want is for it to be about “us”. When Matt and Chip just spend time with the actual human beings in the book, they are really brilliant. But they can’t seem to resist undercutting their own humanity with corny jokes and their need for “plot” and “action”. Overall: 7.5 Recommendation: Read

 Love and Rockets #3 (Fantagraphics)** – And here I thought Jaime had nothing more to say about the old punk days in Hoppers, and now all I want is more stories about Del Chimney and the Island of Lost Souls. His take on superheroes in “Animus” is breathtaking, like old black and white Mara Corday movies. There’s something so weird and pure about it, just moving from one strange confrontation to the next – but his figure drawing is so grounded, his characters have such actual weight, that what could be just cartoonish becomes really horrific. On the Beto side, it looks like all of his Baby and Fritz stories are leading us back to Palomar, and none too soon for my tastes. Where Jaime’s characters are grounded, Beto’s seem to be floating; but that’s not exactly a weakness, either. It feels to me like there’s a cord that’s been cut, that the characters are bereft and mournful – and that the last panel in this issue, Baby and Rosario in silhouette, holding hands and walking away, is the most real thing Beto’s drawn in a while. Overall: 8 Recommendation: Buy


Well, there you have it, folks. The reviews we didn’t quite get a chance to write. See you next week!

Please note that with some of the above comics, Graphic Policy was provided FREE copies for review. Where we purchased the comics, you’ll see an asterisk (*). If you don’t see that, you can infer the comic was a review copy. In cases where we were provided a review copy and we also purchased the comic you’ll see two asterisks (**).

Review: Zombie Rising Volume 1

The recent passing of George Romero, has left huge hole in the movie industry. The invention of the “zombie”, reaches as far back as French occupied Haiti, but Romero, is the one person who made the Zombie famous. In the Night of The Living Dead, his classic movie, he made zombies scary. He would go no to make more than few movies about zombies, and every one of them added to the canon.

His filmography would not only make him a legend but would also create sub-genre all its own. His movies were the inspiration for Shaun Of The Dead. He not only inspired creators here in the western world, but worldwide, as can be seen in movies like Juan Of the Dead. So, when I heard Chariot Comics did a novelization of India’s first movie about zombies, Rise of The Zombie, I was interested.

In the opening pages, a family enjoys a quiet evening at night, until the rumblings of a bear is heard outside, where the husband goes to investigate, only to find a zombie outbreak has occurred. Fast forward, the reader soon finds out that a corporation, Neolife Industries is at the center of the outbreak, as the experimentation on humans have led to the outbreak. As we also meet some wanderers looking for answers, they search for Bahadur, the man who lost his family to the bear and a zombie. By book’s end, a caretaker gets killed and a hero emerges.

Overall, a different take on the genre, that is both interesting and intriguing. The story by Devaki Singh is appealing. The art by Tarun Kumar Sahu is intense. Altogether, a very different story, in a familiar genre, that will make you wonder how the rest of the world views zombies.

Story: Devaki Singh Art: Tarun Kumar Sahu
Story: 8.0 Art: 8.0 Overall: 8.0 Recommendation: Buy

Review: Alpha: Wolves’ Wages

The 1980s were fertile ground for filmmakers, as some of the best films ever made was during this era. Yes, there were a ton of movies, that were just plain cheesy and doesn’t hold up today, no matter how many viewings. To me, that was part of their charm, their innocuous disregard for anything that makes sense, as Honest Trailers would have a field day with any number of movies. This was also one of the very last times, that a movie star’s name was enough to guarantee ticket sales.

Names like Stallone and Schwarzenegger, pretty much guaranteed that your movie was going to be a blockbuster. One of the other names that guaranteed a blockbuster, was Kevin Costner. His movies, transcended more than few genres, but one of his nest, and what seems to be the first time, he was in a starring role, was No Way Out. That very movie, is what the second volume of Alpha, Wolves’ Wages reminds me of.

There are several storylines in lay in this volume, the firs one involves Katia getting killed. We also catch up with Igor, who takes care of any witnesses and quite duplicitously takes over the family from his father. We also catch up with Alpha and Assia, who are framed for Katia’s murder and must deal with many run-ins with several different sketchy characters throughout Moscow. By book end, the Russian military intervenes, and resulting in Assia getting hurt, but s foreign relations come to a head in this spy tale, Alpha must leave the country, leaving no trace of his existence.

Overall, another exciting installment in a story that brings the reader back to a time when the cold war was more complicated. The story by Youri Jigounov proves that he is adept at story development and creating tension at the right moments. The art by Mystic shows his versatility, as he continues the previous artists’ style, but much brighter hues. Altogether, a fun ride, when spies were shadows of men and governments were not as transparent.

Story: Youri Jigounov Art: Mystic
Story: 10 Art: 10 Overall: 10 Recommendation: Buy

Review: E.X.O.: The Legend of Wale Williams Part Two

Fear of technology is one of those themes that Isaac Asimov, mastered in his time. In I Robot, the dangers of artificial intelligence are explored and also how it affects human life.  Daniel Wilson, also explores the capacity of robots and how fearful we should be of artificial intelligence in Robocalypse. Both stories, makes one question how much we need technology and just how smart do we need artificial intelligence to be.

Naturally, where technology propels so does the military industrial complex, as can be seen by the mass production of drones. As this industry is usually light years ahead of private industry, they tend to take advantage of technology that the world gets used to. This effect twofold, as technology improves lifestyles it also becomes more evasive, as those same drones were used for military missions now they are also used to spy on neighbors. In Part Two of Sage One of EXO: The Legend of Wale Williams, the dangers of technology is explored even more as, we catch up with our heroes shortly after Wale and Rotimi both suffer injuries form their last battle with CREED.

In the first few pages, we catch up with Fury as she is on mission to retrieve data, so she knows exactly what Prytek and CREED are up to.  We also catch up with Wale, as he recovers and learns more about the EXO suit, as there are some hidden features that he had no idea the suit had. We also catch up with Rotimi, as the cyber genetics he gets equipped with, gives him a weapon that can help him in his fight with CREED. By book’s end, a final battle royale between our heroes and CREED ensues, leading EXO using his full powers and though they are victorious, a new villain gets unearthed.

Overall, an excellent conclusion to a story that reveals more about the villain than it does about the heroes. The story by Roye Okupe is a fun science fiction thriller, that shows what a hero should be made of. The art by Sunkanmi Akinboye is gorgeous and vibrant. Altogether, a fun ride that everyone will want to get up on.

Story: Roye Okupe Art: Sunkanmi Akinboye
Story: 10 Art: 10 Overall: 10 Recommendation: Buy

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