Review: Dark Nights: Metal #4

The Justice League has been broken and scattered to the far corners of the DCU, each member forced to face their worst fears alone…and the fears are winning. When an unlikely ally reveals a glimmer of hope, they must seize their chance, or risk their window of opportunity closing for good!

With Dark Nights: Metal #4, things kick it to the next level as Dream returns to help guide the way for Superman and Batman. Writer Scott Snyder weaves together concepts and ideas one might not expect and pulls it off well, though this was my least favorite issue of the series so far.

Though the issue continues its rock and roll and metal ways, Snyder goes big picture meta with the interference of Dream as he steps in as a Watcher type character hoping to guide our two heroes to victory. Dream represents a meta narrative guiding the story just like his protection of the stories we experience in slumber. With those now threatened, he must step in, and it feels almost as if the stories creator himself, Snyder, is stepping in as well.

Dream himself acts as a narrator for the story, adding to the element of the fantastical in the issue. It’s an interesting narrative choice that’ll really judged in how it plays out as the series continues and eventually ends. There’s moments the choice of the inclusion of the character feels like an eldar god stepping in, something that’s common in Marvel comics though absent in recent years at that publisher. It’s DC out “Marveling” Marvel in the grander concepts (and having read some of the New Age of Heroes, that continues there) and doing it quite well.

But, what the issue does really well is set up hope. Much like DC Comics’ Rebirth initiative itself, this series has a simple theme of hope against desperation and against all odds. Though the material is darker, it still fits well in the Rebirth world and in many ways bridges the style gap between Rebirth and the New 52 initiatives.

Greg Capullo as usually rocks it in the art creating the “metal” vision Snyder has scripted. There’s something rock and roll about it all and at times the comic feels like it could be lifted from the cover of a heavy metal album. There’s some very cool visuals as the various teams head out on their missions to get Nth metal in hopes of defeating the Dark Multiverse.

There’s lots of great here and visuals and pacing are fantastic as usual. The issue is that it picks a bit from DC Universe history that if you’re not completely familiar, you feel like you’re missing out. The impact isn’t as great. It’s cool visuals, but the depth isn’t there. The concepts shine though delivering an entertaining read.

Story: Scott Snyder Art: Greg Capullo, Jonathan Glapion
Story: 8.0 Art: 8.5 Overall: 8.0 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review