Tag Archives: jonathan glapion

Review: Year of the Villain: Joker #1

Year of the Villain: Joker #1

In general, I haven’t paid too much attention to DC’s Year of the Villain. As a concept, it hasn’t really jumped out to me. But, with John Carpenter writing Year of the Villain: Joker, I had to check it out.

The Joker, and his new companion the Six of Hearts, run around Gotham with the Joker attempting to get his groove back. But how does he go about that?

Carpenter is joined by Anthony Burch on writing duties and the story is rather entertaining. There’s an interesting focus on the insanity of the Joker from the perspective of someone else. Carpenter and Burch capture the humor of the Joker. There’s a playful randomness about it all that keeps readers on their toys.

It’s not all smooth. The comic is a bit of a drag to stat but as the story gets going to entertainment factor ups and goes into overdrive when the Joker crosses path with another villain at a convenient store.

The art is a bit mixed. Philip Tan handles the pencils with Marc Deering, Danny Miki, Jonathan Glapion, and Tan on ink. Jay David Ramos handles the colors. The art towards the beginning of the comic doesn’t feel like the same as what’s at the end. It’s a weird shift. At first, I disliked the art but by the end, I really enjoyed it, especially when Joker does his dynamic duo impersonation. The detail of saggy costumes is fantastic.

Year of the Villain: Joker #1 is a bit mixed for me. I started off hating it but by the end found myself really enjoying it and my opinion completely changed. Where I struggled to start I flew through the end. I almost stopped reading it at one point. But, by the end, glad I didn’t. The comic doesn’t have the insight I’d hope from Carpenter’s writing but it has his humor. Even if you’re not interested in the “Year of the Villain,” this is a comic you can pick up and enjoy.

Story: John Carpenter, Anthony Burch Art: Philip Tan
Ink: Marc Deering, Danny Miki, Jonathan Glapion, Philip Tan
Color: Jay David Ramos
Story: 7.75 Art: 7.75 Overall: 7.75 Recommendation: Read

DC Comics provided Graphic Policy with a FREE copy for review

Review: Batman: Last Knight on Earth #2

Batman: Last Knight on Earth #2

Batman: Last Knight on Earth #2 takes Batman and Joker’s head, deeper into this mysterious world in an attempt to figure out who is responsible. But when villains from his past begin to complicate things for the Dark Knight, he finds an unlikely ally in a place known as “the Plains of Solitude.”

Writer Scott Snyder delivers an interesting but at times confusing issue. Batman’s journey takes him through a world that feels more like something out of a nightmare than an actual post-apocalyptic landscape. Worlds shrink down, trips through the underworld, it all feels too dreamlike in ways. Batman’s journey comes off as set pieces rather than a flowing narrative.

And all of that might be on purpose. Snyder peppers the issue with hints as to who Omega is and I’m still not entirely convinced this isn’t all in Batman’s mind. There’s a lot to keep you guessing on a lot of aspects of the issue.

The art by Greg Capullo is as fantastic as expected. He’s joined by Jonathan Glapion on ink, FCO Plascencia on color, and Tom Napolitano on letters. The team brings Snyder’s nightmarish world to life delivering just enough details to shock and have you linger. There’s a brutality to the action that’ll give you pause and have you staring at the page.

Batman: Last Knight on Earth #2 isn’t a bad issue at all. It’s a chapter in the greater narrative and will fit fine in the end. However, the dreamlike flow of the issue creates a choppy narrative that at times is jarring and others makes no sense. It’s just not as good as the far superior first issue.

Story: Scott Snyder Art: Greg Capullo
Ink: Jonathan Glapion Color: FCO Plascencia Letterer: Tom Napolitano
Story: 7.0 Art: 8.5 Overall: 7.0 Recommendation: Read

DC Comics provided Graphic Policy with a FREE copy for review

Preview: Batman: Last Knight on Earth #2

Batman: Last Knight on Earth #2

(W) Scott Snyder (A) Jonathan Glapion (A/CA) Greg Capullo
In Shops: Jul 31, 2019
SRP: $5.99

The world has been destroyed, and Batman is on a quest to find out who’s responsible. But when villains from his past begin to complicate things for the Dark Knight, he finds an unlikely ally in a place known as “the Plains of Solitude.”

Batman: Last Knight on Earth #2

Preview: Aquaman #49

Aquaman #49

(W) Kelly Sue DeConnick (A) Viktor Bogdanovic, Jonathan Glapion (CA) Robson Rocha, Danny Miki
RATED T
In Shops: Jun 19, 2019
SRP: $3.99

The truth about how Aquaman lost his memory is finally revealed! But can Arthur handle the shocking truth? Whom will Queen Mera decide to marry? And how will Arthur escape the jaws of the terrifying Mother Shark? The tides of changes are upon us, and it all leads to next month’s landmark AQUAMAN #50!

Aquaman #49

Review: Batman: Last Knight on Earth #1

Batman: Last Knight on Earth #1

Batman: Last Knight on Earth #1 is not what you expect. While it begins with Bruce Wayne waking up in Arkham Asylum, the story spirals into a journey down the rabbit hole where you question what is reality and what’s not. I’m not sure if what’s presented is real or a hallucination by the end of the first issue.

Scott Snyder teams with long time collaborator Greg Capullo to achieve an impressive feat. Aided by inker Jonathan Glapion, colorist FCO Plascencia, and letterer Tom Napolitano, the debut is a feather in the cap for the DC Black Label imprint.

Snyder delivers a story that’s a wild ride where you go through the mirror into an unexpected experience. With an Elseworlds like feel, the story is fantastic with twists and turns that are fun in some ways. Snyder introduces concepts that’s fresh and new. This is something he’s done so many times before during his time writing Batman. Those concepts also suck you in so you want to see what comes next.

Snyder also has it down as to who Batman and Bruce Wayne are. There’s a drive, a sense of right, that sucks you in and makes you cheer for him. Snyder also continues some concepts introduced in his Batman run. It’s a nice wink and nod to all that Snyder and Capullo have added to the Batman myth.

The art of Batman: The Last Knight on Earth #1 is fantastic but that’s not a surprise considering the creative team. There’s use of the art and character design to help drive the story and world build. Every character introduced and every location has you wondering what happened. In some cases it helps inform you. The details here are key and a prime example of showing, not telling.

Batman: Last Knight on Earth #1 is a wild ride of a debut. I’ll leave you wondering what is real and what’s a hallucination. It’ll also want you to immediately come back for more.

Story: Scott Snyder Art: Greg Capullo
Ink: Jonathan Glapion Color: FCO Plascencia Letterer: Tom Napolitano
Story: 9.0 Art: 9.0 Overall: 9.0 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review

Preview: Batman: Last Knight on Earth #1 (of 3)

Batman: Last Knight on Earth #1 (of 3)

(W) Scott Snyder (A) Jonathan Glapion (A/CA) Greg Capullo
Prestige Format
In Shops: May 29, 2019
SRP: $5.99

Bruce Wayne wakes up in Arkham Asylum. Young. Sane.

And…he was never Batman.

So begins this sprawling tale of the Dark Knight as he embarks on a quest through a devastated DC landscape featuring a massive cast of familiar faces from the DC Universe. As he tries to piece together the mystery of his past, he must unravel the cause of this terrible future and track down the unspeakable force that destroyed the world as he knew it…

From the powerhouse creative team of writer Scott Snyder and artist Greg Capullo, the team that reinvented Batman from the emotional depths of “Court of Owls” to the bombastic power of DARK NIGHTS: METAL, DC Black Label is proud to present the bimonthly, three-issue miniseries BATMAN: LAST KNIGHT ON EARTH, published at DC’s standard comic trim size.

This could be the last Batman story ever told…

WonderCon 2019: DC Releases a First Look at Black Label’s Batman: Last Knight on Earth from Scott Snyder and Greg Capullo

The legendary team of Scott Snyder and Greg Capullo join forces once again for their FINAL BATMAN STORY inBatman: Last Knight on Earth from DC Black Label. This 3-part saga will take the Dark Knight on a quest across the devastated landscape featuring a massive cast of familiar faces from the DC universe. As he tries to piece together the mystery of his past, he must unravel the cause of this terrible future and track down the unspeakable force that destroyed the world.

Batman: Last Knight on Earth #1 is available in comic book stores and digitally on May 29, 2019, but you can get your first look from Snyder, Capullo, Jonathan Glapion (inks), and FCO (colors) now!

Review: Young Justice #3

Young Justice #3

Continuity has been thrown out the window (Oops.), and Conner Kent aka Superboy is back in the pages of DC Comics as a farmer in Gemworld, who recently invaded Earth. Writer Brian Michael Bendis, artists Patrick Gleason and Viktor Bogdanovic with inker Jonathan Glapion, and colorists Alejandro Sanchez, Chris Sotomayor, and Hi-Fi give him plenty of time to reintroduce himself and banter with Impulse while the rest of the Young Justice “team” languishes in a prison. And what results in Young Justice #3 is a classic case of good characterization, disjointed plotting, and okay art. It’s definitely a middle chapter.

But, first, the good. I haven’t read any of the old Young Justice or other pre-New 52 comics in which Conner Kent and Bart Allen appeared in, but Bendis, Gleason, and Bogdanovic immediately show their friendship complete with hugs, jokes, and a little trash talk of Gemworld goons. (Comparing a bad guy to an Intergang member is always a sick DCU burn.) Gleason’s expressive art and Bendis’ overcaffeinated dialogue for Impulse has been my favorite part of Young Justice, and there’s a lot of it in this issue as he fights back against the Gemworld fighters and also comes to grips with seeing his old friend having changed so much. It’s a little difficult to process seeing your BFF transform from a black Superman t-shirt wearing teen rebel to a bearded farmer with a wife and baby.

Another decent part of this comic is when Bendis, Gleason, and Bogdanovic tell the story of how Conner Kent came to be in Gemworld. Bendis channels Ultimate Spider-Man a little bit by having the teacher’s lecture about rules and society in what I assume is a class on Lord of the Flies connect to Conner’s arc in the issue. He can fly and has super strength so what is he doing sitting in class when he could investigate some STAR Labs sketchiness.

Conner was created in a lab from Lex Luthor and Superman’s DNA so he’s not a fan of those kind of places. Gleason, Bogdanovic, and Glapion are trying to show his extreme rage and recklessness in wrecking the lab, but the facial expressions don’t match his action in these scenes. Also, Glapion tries to make his pencillers’ work look too much like Greg Capullo so switching from flashbacks to present day is a little jarring. Chris Sotomayor’s colors do highlight the otherworldly mystique of Gemworld as Conner is transported there from a mysterious room in STAR Labs. It’s a quick, simple way to discuss his whereabouts without getting caught in a continuity jam.

So, if the Superboy and Impulse parts of Young Justice #3 are entertaining, slightly mysterious, and character driven albeit with some awkward art transitions, the scenes with the rest of the team are extremely boring. Except for a splash page of Wonder Girl, Tim Drake, and the rest of Young Justice battling the Gemworld warriors, it’s mostly them just complaining while being trapped in dungeons and remarking on how weird reality is. There’s nothing much to look at, and thankfully, there is just a few pages.

With the entire team captive, Brian Michael Bendis, Patrick Gleason, and Viktor Bogdanovic do have the team in quite a pickle though, and I’m interested to see some of the flashbacks that show Conner’s life as a family man in Gemworld. And as long as it’s a good story, continuity doesn’t matter. Young Justice #3 is compelling as a Superboy solo issue, but sometimes the art doesn’t mesh and the check-in with the rest of Young Justice is either rushed or unnecessary.

Story: Brian Michael Bendis
Art: Patrick Gleason and Viktor Bogdanovic
Inks: Jonathan Glapion
Colors: Alejandro Sanchez, Chris Sotomayor, and Hi-Fi
Letters: Carlos M. Mangual and Josh Reed
Story: 7.5 Art: 7.5 Overall: 7.5 Recommendation: Read

DC/Wonder Comics provided Graphic Policy with a FREE copy for review

Preview: The Silencer #10

The Silencer #10

(W) Dan Abnett (A) Patrick Zircher (CA) Jonathan Glapion, Viktor Bogdanovic
In Shops: Oct 24, 2018
SRP: $2.99

The Silencer finds herself in a deadly showdown with a pair of killers-Quietus and Gunn-as well as a giant kaiju monster at a Superman theme park! (No refunds given, park-goers.) If she can shoot her way out of that trouble, she’ll still have to track down Talia’s body before Leviathan can resurrect her. Of course, them being a secret evil criminal organization and all, they’ll probably have backup plans inside of contingencies wrapped up in their true motivations. At any rate, someone’s getting their soul eaten whether they like it or not!

Preview: The Silencer #9

The Silencer #9

(W) Dan Abnett (A) Patrick Zircher (CA) Jonathan Glapion, Viktor Bogdanovic
In Shops: Sep 26, 2018
SRP: $2.99

Is there anything worse than a family vacation? Your spouse grouses, the kids complain, rest-stop food is gross-to make things worse, Silencer finds not one, but TWO deadly assassins on her tail! Talia al Ghul is in desperate need of a Lazarus Pit bath, and to get one she needs her top assassin Wishbone to throw Silencer off the trail! Problem is, Silencer isn’t the only one on the hunt. Her rival Quietus needs Talia out of the picture, and the whole thing devolves into a mind-bending shootout at the amusement park, where Silencer’s hubby and kiddie get caught in the crossfire. That’s it-next year it’s a “staycation”!

« Older Entries