Tag Archives: sandu florea

Review: Suicide Squad #16

STL040692.jpgIn the “Heroes and Villains” prologue-esque story in Part 1 of Rob WilliamsEarthlings on Fire” arc, our beloved Squad is serving up everything that we love about them & then some in a 21 page comic book and, we are all here for it. Williams packs so many tricks (courtesy of Amanda Waller and Lex Luthor) and treats (thanks to the Squad, their quips, their fighting, the villain cameos and Lex’s security system) into this jump off point for the latest story arc, that you’d think it was Halloween.

The issue finds the Squad on super secret mission to break into Lex’s vault while Waller keeps him busy upstairs. Between some very unfortunate for Boomerang’s appendages portals, courtesy of Enchantress, to the insane security measures that Lex has protecting his stuff, to the moment where we find out WHAT’S IN THE BOX! and what Waller needs it for, #16  is a page turner.

“Heroes and Villains” is a well-written ride through the intrigue behind the Squad. We are treated to a nice mental chess game between Waller and Lex, as well as some of Harley’s signature psychoanalysis of her teammates mid fight scenes. The issue is as intellectually intriguing as it is action packed and, funny. This issue is one of the most well-balanced comic books I’ve read in a while, Williams is like an alchemist of words, merging together every possible element needed to make sure there’s something for everyone without compromising quality.

Tony S. Daniel provided the sketches that gave way to Sandu Florea ink and lines that made this issue such a pretty page turner. It was like looking at a really good storyboard for an amazing movie. The lines, facial expressions, close ups, characters, and scenes all flowed together to creates something beautiful. You could see the action, the fear, the sadness and, even the wheels turning in the characters heads. There was so much magic in the artwork that in some panels you could even feel movement, making them an added layer to Williams’ intense story. Tomeu Morey handled the colors and you could see every spatter of blood in the battles, every vein in the gnarly alien monster arm, every side eye in the characters interactions. Every member of the art team did such an amazing job that every panel felt like it added and extra layer to the already gripping story. Even the lettering that Pat Brosseau provided, the switch ups in style and color based upon what was going on and who was speaking, helped to sway the mood and evoke real feelings and curiosity in the reader.

As a whole this issue is well put together, popcorn worthy, beautifully written, drawn and executed. The issue provided a level of intensity that reminded me why I sometimes have real feelings about imaginary characters. The entire team deserves a round of applause for their efforts and talent. I’m looking forward to seeing how Waller’s current plan plays out and how Luthor and her newly acquired, possible, Squad member, handles being on one of her leashes. No matter what happens next, I’m sure that Williams will bring the same heat and intensity he has been giving us from the beginning and that means that what’s to come is going to be nothing short of pure fire.

Story: Rob Williams Art: Tony S. Daniel, Sandu Florea, Tomeu Morey
Story: 9.1 Art: 9.0 Overall: 9 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review

Wednesday Graphic Novel Review: The Flash Vol. 1 and Justice League Vol. 1

Three weeks into the new year and three weeks of new comic days! We’ve got two more first volumes to two DC Comics “Rebirth” trade paperbacks!

The Flash Vol. 1: Lightning Strikes Twice collects issues 1-8 and the Rebirth issue by Joshua Williamson, Carmine Di Giandomenico, and Ivan Plascnecia.

Justice League Vol. 1: The Extinction Machines collects issues 1-5 and the Rebirth issue by Bryan Hitch, Tony S. Daniel, Sandu Florea, and Tomeu Morey.

Find out what each trade has in store and whether you should grab yourself a copy. You can find both in comic stores January 11 and bookstores January 18.

Get your copies now. To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.
The Flash Vol. 1 Amazon/Kindle/comiXology and TFAW

Justice League Vol. 1 Amazon/Kindle/comiXology and TFAW

 

DC Comics provided Graphic Policy with FREE copies for review
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Review: Justice League vs Suicide Squad #2

justice-league-suicide-squad-2It’s going down just how you’d expect it. Issue number one of Justice League vs. Suicide Squad dealt with the Justice League finding out about Amanda’s pet project of do-gooding bad guys, Task Force X. This issue deals with the aftermath and picks up where the last one left off. The Suicide Squad is trying to fight off the Justice League until they can feet extracted and Waller wants them to not get caught by any means necessary. The Squad tried to explain their path the redemption but, the League is not impressed.

Justice League vs. Suicide Squad #2 takes exactly all of the twists and turns that you’d expect but, that doesn’t mean that it’s one long cliche. It’s well written, clever and remains interesting throughout. There are things brewing in the Alps and one or both of these epic teams are going to need to shut it down. It’s hard to tell who to root for and even though you know that this whole arc is a set up to the two teams having to face off against a bigger bad, you don’t feel like it’s a waste of time. You know that these two teams will never stroll down the streets of Gotham sing kumbaya but, you’re all in for the ride to at least an understanding that both teams will live to fight another day.

Joshua Williamson‘s writing is short, sweet and to the point. It’s not too heavy with dialogue or asides and has each character speaking in a way that feels native to them. The jokes all hit like they’re supposed to, scenes feel sinister when they are supposed to and each character manages to retain their own voice. This issue is a good read with a lot going on but, nothing feels forced or out of place.

The art work is clean and glossy giving a nice feel and look to the issue. There’s a lot going on in this issue but, the art work not only matches the action but provides a nice visual and an extra layer to everything that’s going on.

Overall this issue was an interesting and fun read. It propelled the story forward, never felt stagnant or forced and provided the reader with enough information to get them to get the next issue. The panels and story flowed together seamlessly making it a page turner. It was fun to watch the heroes face off against the anti-heroes and not be sure of who to root for. The team behind this issue and arc did an amazing job and I look forward to seeing what happens in the next issue.

Story: Joshua Williamson Art: Tony S. Daniel, Sandu Florea & Alex Sinclair
Story: 8.2 Art: 8.5 Overall: 8.3 Recommendation: Read

DC Comics provided Graphic Policy with a FREE copy for review

Review: Supergirl: Being Super #1

supergirl-being-super-1Origin stories are tiring, played out, and usually reek of a cheap emotional grab. (See the dozens of times Martha Wayne’s pearls have fallen on the ground in various comics, TV shows, and movies.) However, Mariko Tamaki, Joelle Jones, Sandu Florea, and Kelly Fitzpatrick buck that trend in Supergirl: Being Super #1. The comic features a 16-year-old Kara living life in the small town of Midvale, which is where pre-Crisis Supergirl grew up and went to high school. It’s an authentic coming of age story that is divorced from most of the teen movie cliches, like the main character being a total outsider, pointless “jocks vs. nerds” battles, or the obsession with heterosexual romance.

For example, Kara runs track, but is also interested in feminist theory, falls asleep reading The Unbearable Lightness of Being by Milan Kundera, and talks about being a part of revolutions. Her best friends are Dolly, a lesbian slacker/conspiracy theorist, and Jen, a driven future Olympic athlete. Her dad might nod off when she talks about feminism and not believe in celebrating birthdays, but gives her good advice and takes her out for ice cream. Her mom has a job with late hours, but also makes a mean spaghetti and gives Kara awesome pink shoes for her birthday. By the end of Supergirl: Being Super #1 and thanks to 50 story pages, Tamaki and Jones give us a handle on Kara’s dreams and aspiration as well as the personalities of her family and friends. A lot of Supergirl stories like focusing on her alien origins, but this only pops up as a mystery in the corners of the narrative with n’ary a word about Krypton or the House of El. Kara just wants to be normal.

Lady Killer artist Joelle Jones is one of the finest artists in comics, and she excels at making Kara and her friends look like actual teenagers hitting that sweet spot between cartooning and photorealism. Acne, freckles, bed head, and rad purple undercuts are all part of the equation, and Jones can evoke teen squabbles with pair of pointing fingers. Inker Sandu Florea, who inked my favorite issues of Batman and Robin Eternal, is the comic’s secret weapon adding texture and depth to cornfield vistas, track meet fans, piles of dirty clothes, and especially the laughs, smiles, and consternations of the character. Kelly Fitzpatrick uses a medium color palette with plenty of skin tones, browns, and tans. When she uses a brighter color, it’s to draw attention to a major story or character beat like Kara’s pink shoes she gets as a birthday gift from her mom, the weird green substance that pops from her acne (Kryptonian puberty is difficult.), or the blue track uniform that foreshadows her future superhero costume.

Supergirl: Being Super #1 is paced naturally and doesn’t skip to the superheroics instead showing what a typical day looks like in Kara’s life. There’s a funny subplot about the track team getting special Fit Bit-type monitors that Dolly isn’t a fan of and leads to some banter between her and Jen plus destruction of school property. Kara’s inner monologue is self-aware with just a dash of teenage sarcasm and plenty of uncertainty because she doesn’t know her “origin”. She knows that she has it good with friends, nice parents, and a peaceful town, but the creepy dreams won’t leave her alone. An inability to be satisfied is the human condition, and Kara truly embodies it in Supergirl: Being Super between bites of hamburger and awkward conversations with her mom.

Supergirl: Being Supergirl #1 is all about being a teenager in its epic, messy, and yet normal glory that happens to star one of DC Comics’ most iconic characters. I can definitely see it ending up in the pantheon of DC’s other great “origin” comics like Batman Year One, Superman Birthright, and Wonder Woman Earth One. It is also refreshing to see teenagers drawn like actual teenagers and have real teenage problems unhampered by heavy-handed metaphors courtesy of the creative team of Mariko Tamaki, Joelle Jones, Sandu Florea, and Kelly Fitzpatrick.

Story: Mariko Tamaki Pencils: Joelle Jones Inks: Sandu Florea Colors: Kelly Fitzpatrick
Story: 10  Art: 10  Overall: 10  Recommendation: Buy 

DC Comics provided Graphic Policy with a FREE copy for review

Exclusive Preview: Justice League #6

Justice League #6

Written by: Bryan Hitch
Art by: Sean Parsons, Matt Clark
Covers Sandu Florea, Tony S. Daniel
Variant cover by: Yanick Paquette
U.S. Price: $2.99
On Sale Date: Oct. 5 2016

“STATE OF FEAR” part one! Following a harrowing battle with a monster from beyond the stars, Green Lantern Jessica Cruz decides to unwind by taking on another unbelievable challenge: overcoming her anxiety and asking The Flash out on a date!

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Preview: Justice League #5

Justice League #5

Written by: Bryan Hitch
Art by: Sandu Florea, Tony S. Daniel
Cover by: Sandu Florea, Tony S. Daniel
Variant cover by: Yanick Paquette

“THE EXTINCTION MACHINE” part 5! In this concluding chapter, the race to the corners of the Earth is on for Aquaman as he holds the key to saving our planet from destruction—if he can make it in time before the last doomsday machine powers up! Can Superman survive his trip to the Earth¹s core? Is this the final battle between the Justice League and The Kindred—or just the start of something far worse?

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Preview: Justice League #4

Justice League #4

Written by: Bryan Hitch
Art by: Jesús Merino
Cover by: Sandu Florea, Tony S. Daniel
Variant cover by: Yanick Paquette

“THE EXTINCTION MACHINE” part 4! In the center of the Earth, Superman faces three doomsday machines set to tear the world apart, while Earth’s two Green Lanterns discover just what a purged planet is truly like. The Kindred are awake and hold the truth about the beginnings of humanity.

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Preview: Justice League #3

Justice League #3

Written by: Bryan Hitch
Art by: Sandu Florea, Tony S. Daniel
Covers Mark Morales, Tony S. Daniel
Variant cover by: Yanick Paquette

“The Extinction Machine” part three! The hive-mind entities known as the Awakened take their vendetta against the Justice League to the next level by changing ordinary people into grotesque monsters bent on hunting down super-humans all over the world. Meanwhile, Superman journeys to the center of the earth to stop the catastrophic quakes that are taking lives all over the world.

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Preview: Justice League #2

Justice League #2

Written by: Bryan Hitch
Art by: Sandu Florea, Tony S. Daniel
Covers Mark Morales, Tony S. Daniel
Variant cover by: Yanick Paquette

“The Extinction Machine” part two! Massive earthquakes shake cities to the ground as the ancient intelligence known as the Awakened takes control of the people of Earth, forcing them to turn against anyone with superpowers—including the Justice League! Unable to fight a war on two fronts, Batman asks for help from the one man he trusts less than anyone.

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