Category Archives: Spotlight

Binc Announces the Winner of Carla Gray Memorial Scholarship for Emerging Bookseller-Activist

Logo of the Book Industry Charitable Foundation (BINC) featuring an open book with rays emanating from it in orange color.

A Twin Cities bookseller committed to celebrating Black authors, publishers, and readers has won the eighth Carla Gray Memorial Scholarship for Emerging Bookseller-Activists awarded by the Friends of Carla Gray Committee and the Book Industry Charitable (Binc) Foundation.

Jasmine Baker from Black Garnet Books in St. Paul, Minnesota, will receive a year-long scholarship for professional development, which includes travel and hotel to attend Winter Institute 2027, travel and hotel to attend their 2027 regional fall tradeshow and a $2,000 stipend to fund a community outreach project.

Baker will use the stipend to host the store’s second annual Midwest Black Book Fair and expand the project to other states across the Midwest.

Binc Announces Five Winners of the Susan Kamil Emerging Writers Prize

Logo of the Book Industry Charitable Foundation (Binc) featuring an open book with rays resembling a sun.

Five booksellers were selected to receive a $10,000 prize that provides the aspiring writer-booksellers with the financial support to focus on a full-length manuscript. The Susan Kamil Emerging Writers Prize was established by Pulitzer Prize-winning reporter and bestselling author Charles Duhigg and his wife Liz Alter, a professor of biology at California State University Monterey Bay. The Book Industry Charitable (Binc) Foundation administers the prize.

The prize is named for Kamil, who was executive vice president and publisher of Random House when she died in 2019. Her publishing career, spanning more than 40 years, began in the 1970s working in the children’s book division of Macmillan Publishers. Over those years she was known for recognizing new literary voices and introducing them to the public.

This year’s recipients:

Toni Chappell is a former journalist and the owner of Fiction: A Novel Bookshop in Wiscasset, Maine. She holds an MA and PhD in Creative Writing from England’s Bath Spa University and is the author of two historical fiction works-in-progress. Short-list honors include the Janklow & Nesbit Bath Spa Prize (2019) and the Fish Poetry Prize (2021). Toni champions human authors, is an avid reader, walker, lazy-river kayaker, and once took a spin in an F-18 with the Blue Angels. Her two daughters and a standard poodle named Peach are not-so-silent partners in the bookshop.

Erica Caldwell owned and operated a bookstore for eight years and has since worked at several bookstores throughout Western New York, including her current position as buyer at Author’s Note in Medina, NY. She holds a BS in Creative Writing with a minor in Biology. Her poetry and creative nonfiction have previously appeared in The Dire Elegies: 59 Poets on Endangered Species of North America and War, Literature, and the Arts. Her submitted manuscript is a work of historical eco-fiction.

Daniel Isaiah Elder is the recipient of an Emerging LGBTQ Writer Fellowship from Lambda Literary, as well as an Art/Lab Fellowship for Jewish artists. His essays and short fiction have appeared in The Rumpus, Catapult, X-Ray Literary, Vol. 1 Brooklyn, and many more literary journals and magazines. He lives in Portland, Oregon, with his partner and their blended family of three children. He’s proud to be a bookseller at Annie Bloom’s Books, a small independent bookstore soon celebrating its 50th anniversary.

Nicole Yackley is a poet, bookseller, and artist from GA. Her work has been published in Belletrist Magazine and Sixfold Magazine, among others. A series of her poems were set to music by Mikeila McQueston and performed as a chamber piece for the 2019 Nief-Norf festival. The piece won the Constantinides New Music Ensemble Call for Scores prize, was performed at Carnegie Hall in 2022, and was later a finalist for The American Prize in Composition—vocal chamber music (college/university division), 2023. She has a BA in English from UGA and an MFA in Poetry from UTK where she studied under Joy Harjo. Her poetry can be found at nicoleyackley.com.

Amanda R. Toronto is the children’s buyer at WORD Bookstores in Brooklyn, NY, and Jersey City, NJ. She is a former buyer and manager at the Shakespeare & Co. bookstores in New York City. Amanda serves on the board of NAIBA and holds a PhD in English and American Literature from New York University. She lives in New York City with her husband and children. Her manuscript is a work of literary fiction.

The finalists were:

  • Adrianne Berlage, Barnes & Noble, Washington
  • Jane Estes, Lark and Owl Booksellers, Texas
  • Pamela Huber, Fireside Books, Arkansas
  • Richard Hunt, Roebling Books & Coffee, Kentucky
  • Gina Marks, Book + Bottle, Florida
  • Derek McCormack, The Provincetown Bookshop, Massachusetts
  • Nicole NfonoyimHara, Griot Arts, Minnesota
  • Timothy Otte, Wild Rumpus Books, Minnesota
  • Shebati, Sengupta, Wellesley Books, Massachusetts
  • Cristina Siqueira, Lions Tooth LLC, Wisconsin
  • Sierra Smith, Too Fond of Books, Oklahoma
  • Amy Stephenson, The Booksmith, New York
  • Joan Trygg, Red Balloon Bookshop, Minnesota
  • Sarah Wager, Oregon Books and Games, Oregon

Demo-Graphics: Tabletop Game Worldwide Edition – September Rebounds with Nearly 5 million more

Demo-Graphics has generally focused on the demographics of comic fans but occasionally we have also reported on other fandoms and communities. In August 2025, we kicked off a new regular look at those interested in tabletop games. That includes board games, roleplaying games, and card games. Why? The question still remains… who are the fans of tabletop games?

What is Demo-Graphics?

Each month I dive into data from Facebook looking at the various demographics it can tell us about comic, and now tabletop game, fans. This isn’t hard numbers, purchasers, or “Wednesday warriors,” but best used to show trends in the industry and the potential of the market out there.

How does it work?

We use key terms, “likes”, that users have indicated and have come up with our own set to measure each month. There’s over 50 terms used (and no I won’t release them). We stick to specific terms for the industry such as “board games” and “collectible card games” as well as publishers and leave out broad terms.

Other things to know…

This data is important in that it shows who the potential audience could be. These are not purchasers, these are people who have shown an affinity for tabletop games, are potential purchasers, and those with a clear interest.

Also, with this being online/technology, due to laws and restrictions, those under the age of 13 are underrepresented.

The data that is presented as a wide range. I’ve taken the average of the range. So, if it’s presented as somewhere between 500 and 1,000 people, the number would be 750.

So, let’s kick off the first entry with the big question…

Facebook “Tabletop Gamer” Population: Around 605.15 million worldwide

Last month, “tabletop gamers” decreased from the previous month by 4.8 million. Facebook during that time period shed 7.2 million accounts. This month sees a nice rebound with “tabletop games” increasing by 4.35 million while Facebook decreased 14.8 million.

Gender

Men saw an increase for percent of the population over the past month coming in at 56.81% compared to last month’s 56.18%. Women decreased to 41.42% from 42.02% and those that don’t report either decreased to 1.77% from 1.81%.

Worldwide gender breakdown for tabletop games in September 2026

Age

Nearly every age segment saw increases from the previous month. Those age “30-34” and “50-54” both saw decreases. Overall, the percentages shifted very little, tenths of a percent.

Worldwide age breakdown for tabletop games in September 2026

Relationship Status

Reporting of this data is on hold. There is an error in reporting where some segments report less than 1,000 people when it should be more. We’ll keep track of the data and start the reporting again when this technical issue is corrected.

More Stats!

Spanish Speakers: 98.15 million are reported as speaking Spanish, and decrease of 1.3 million from September.

Education: 118.25 million have at least a college degree, that’s a slight increase of 50,000 from the previous month.

Parents: 110.05 million, 18.19%, are parents! That’s an increase of 2.35 million from the previous month.

And finally, what’s the crossover with fans of board games and video games?

Comic Book fans: 358.6 million (59.26%)
Video Game fans: 363.8 million (60.12%)
Comic Book and Video Game fans: 228.5 million (37.76%)
Comic Book or Video Game fans: 505.4 million (83.52%)

Exclusive: Dracula: Book IV – The Undead from Matt Wagner and Kelley Jones Launches this Thursday (Corrected)

Bram Stoker’s classic 1897 novel of gothic horror created the most famous literary character of all time: the terrifying vampire lord, Dracula. Now acclaimed comic-book creators Matt Wagner and Kelley Jones are reuniting for the fourth and final chapter in their epic series of original graphic novels about the shadowy history of the world’s most famous literary character with Dracula: Book IV – The Undead. The project launches this Thursday, October 1, on Kickstarter at 9AM PT/Noon ET.

Bram Stoker’s classic 1897 book is one of the most revered icons of the horror genre, and throughout the first three volumes of their smash hit series, Wagner and Jones have stayed true to Stoker’s original canon while also providing an all-new and terrifying look at Dracula’s history and his nefarious actions that take place just off-stage in the novel’s chain of events. But, curiously…the novel’s climax has always left many fans with an unsettled feeling—as if perhaps the infamous vampire lord wasn’t actually destroyed by his enemies…

The first three volumes of Wagner and Jones’s Dracula saga were smash hits—Book 1 broke the Top 20 in Kickstarter’s all-time most successful graphic novel campaigns—and this ultimate chapter promises to be even bigger, with 122 pages of spine-chilling story and art. Wagner and Jones are once again joined for this macabre foray into the shadows of Dracula’s sinister schemes by the stellar talents of José Villarrubia on colors and lettering by Rob Leigh. The Kickstarter campaign will be the only source for these beautiful, European-album sized hardcover editions of this book as well as many exceptional rewards tiers.

See what David Dastmalchian, Eric Powell, and Keith Rosson have to say about the project and sign up so you don’t miss out when it launches Thursday!

  • Promotional graphic featuring a quote by David Dastmalchian about Dracula's history, illustrated with dark, horror-themed artwork, including figures reminiscent of vampires and wolves.
  • Graphic illustration featuring a dark, eerie forest with a skeletal figure lying on the ground. Overlaid text quotes Eric Powell praising the Dracula graphic novel series by Matt Wagner and Kelley Jones, emphasizing its stunning visuals and appeal to horror fans.
  • A graphic illustration featuring a dark figure with glowing red eyes and sharp teeth, alongside a quote praising the storytelling of Wagner and Jones's Dracula as both an homage and a new path in horror.

Dracula: Book IV – The Undead will be funded via Kickstarter. Dracula—Book I: The Impaler and Dracula—Book II: The Brides are available now from Dark Horse Comics as paperbacks. The third volume, Dracula—Book III: The Count, will be published by Dark Horse on October 20, 2026.

Demo-Graphics: Worldwide Comic Fans see gains as Facebook dips again!

Demo-Graphics is back! Demo-Graphics was relaunched in 2025 because the question still remains… who are comic fans?

What is Demo-Graphics?

Each month I dive into data from Facebook looking at the various demographics it can tell us about comic fans. This isn’t hard numbers, purchasers, or “Wednesday warriors,” but best used to show trends in the industry and the potential of the market out there. This has shown the shift towards women being a major force in readers and a shift to the younger demographic.

How does it work?

We use key terms, “likes”, that users have indicated and have come up with our own set to measure each month. There’s over 50 terms used (and no I won’t release them). We stick to specific terms for the industry such as “comics” and “graphic novels” and “one-shots” as well as publishers and leave out broad terms like specific characters or stories. Just because someone likes Batman doesn’t mean they like comics.

Other things to know…

This data is important in that it shows who the potential comic audience could be. These are not purchasers, these are people who have shown an affinity for comics, are potential purchasers, and those with a clear interest.

Also, with this being online/technology, due to laws and restrictions, those under the age of 13 are underrepresented.

Since the last time this feature was run, Facebook has made adjustments as to what it can report so some data is no longer available and we’ve also added in new data that hasn’t been reported before, and it now presents the data as a wide range. I’ve taken the average of the range. So, if it’s presented as somewhere between 500 and 1,000 people, the number would be 750.

So, let’s kick off the latest entry with the big question…

Facebook “Comic Fan” Population: Around 637.2 million worldwide

It seems “comic fans” have made gains all around the world this month even with Facebook dropping in accounts. “Comic fans” increased 15.55 million while Facebook accounts dropped 114.8 million.

Gender

This month, men decreased their percentage of the population to 51.61%, down from the previous month’s 52.3%. Women also saw a dip in percentage dropping from the previous month’s 46.1% to 45.55%. All of that was at the gain of those not reporting gender which jumped from 1.7% to 2.84%.

Facebook comic fans gender September 2026 worldwide

Age

Every age segment increased compared to the previous month with the percentages shifting quite a bit. Those 18 and under grew by only 50,000 while numerous other age groups saw gains in the millions.

Facebook Comic Age September 2026 worldwide

Relationship Status

Reporting of this data is on hold. There is an error in reporting where some segments report less than 1,000 people when it should be more. We’ll keep track of the data and start the reporting again when this technical issue is corrected.

More States

Spanish Speakers: There are 113 million Spanish speakers that are also comic fans worldwide. That’s an increase from the previous month’s 112.4 million.

Education: 119.85 million have a college degree or better worldwide. That’s an increase of 2 million from last month.

Parents: 112.65 million individuals are parents. That’s an increase of 800,000.

Board Game and Comic Fans: 362.45 million
Video Game and Comic Fans:
335.65 million
Board Game and Video Game Fans and Comic:
231.35 million
Board Game or Video Game Fans and Comic:
477.85 million

Exclusive: Behold, the Slipcase Edition of A Scoundrel in the New World!

Oni Press and Magnetic Press are launching a Kickstarter campaign for A Scoundrel in the New World by legendary Blacksad artist Juanjo Guarnido and world-renowned writer Alain Ayroles. This sprawling and immersive journey through the heart of the 17th-century Spanish Empire and newly discovered America follows the charming yet shady life of a lovable rogue and his search for the legend of the treasure of El Dorado. Fans can get their copy of A Scoundrel in the New World on Kickstarter. Sign up so you don’t miss out when it launches!

Inspired by Francisco de Quevedo classic 1626 satirical novel Historia de la vida del Buscón, llamado don Pablos (The Life of the Swindler named Don Pablos), A Scoundrel in the New World follows Don Pablos of Segovia, a charming conman and inveterate liar who leaves behind the treacherous streets of Spain in search of fortune in the New World. After a life of misadventure, Don Pablos finds himself in prison, recounting his experiences to greedy inquisitors as the ultimate unreliable narrator. From the opulent, gilded halls of the colonial elite to the untamed jungles of the young Americas, Pablos weaves a web of complex schemes to climb the social ladder. However, as the lines between his tall tales and reality begin to blur, Pablos discovers that in the colonies, the most dangerous predator isn’t the wilderness: it’s human ambition.

In addition to the deluxe hardcover edition of A Scoundrel in the New World, Magnetic Press is also producing a Limited Collectors Slipcase edition, with a textured spine and Smyth-sewn binding, a bound-in satin ribbon bookmark, gold foil gilding on the page edges, and a numbered bookplate.

We have the exclusive reveal of the Slipcase Edition which you can see below and sign up now so you don’t miss out!

  • A collection of books titled 'A Scoundrel in the New World' presented in a decorative box, featuring illustrations, a numbered print of the artwork, and an engraved item.
  • Two book covers featuring 'A Scoundrel in the New World' by Ayroles and Guarnido, with a dark portrait on one cover and a golden map design on the other.
  • A book titled 'A Scoundrel in the New World' is displayed from multiple angles, featuring colorful artwork and a textured cover design. The back cover contains a description alongside images of sailors.
  • Book cover titled 'A Scoundrel in the New World' featuring a portrait of a young man with dark hair and a sly smile, dressed in 17th-century attire. The cover includes the names 'Ayroles' and 'Guarnido' in the corners and a subtitle describing the adventurous life of Don Pablos of Segovia.

Demo-Graphics: Tabletop Game Edition – August sees more gains as Facebook sees losses

Demo-Graphics has generally focused on the demographics of comic fans but occasionally we have also reported on other fandoms and communities. In August 2025, we kicked off a new regular look at those interested in tabletop games. That includes board games, roleplaying games, and card games. Why? The question still remains… who are the fans of tabletop games?

What is Demo-Graphics?

Each month I dive into data from Facebook looking at the various demographics it can tell us about comic, and now tabletop game, fans. This isn’t hard numbers, purchasers, or “Wednesday warriors,” but best used to show trends in the industry and the potential of the market out there.

How does it work?

We use key terms, “likes”, that users have indicated and have come up with our own set to measure each month. There’s over 50 terms used (and no I won’t release them). We stick to specific terms for the industry such as “board games” and “collectible card games” as well as publishers and leave out broad terms.

Other things to know…

This data is important in that it shows who the potential audience could be. These are not purchasers, these are people who have shown an affinity for tabletop games, are potential purchasers, and those with a clear interest.

Also, with this being online/technology, due to laws and restrictions, those under the age of 13 are underrepresented.

The data that is presented as a wide range. I’ve taken the average of the range. So, if it’s presented as somewhere between 500 and 1,000 people, the number would be 750.

So, let’s kick off the first entry with the big question…

Facebook “Tabletop Gamer” Population: Around 81.2 million in the United States

The Facebook population decreased by about 7 million over the month but the tabletop community saw a third month of gains increasing by 1,350,000.

Gender

Men remained the majority though gained ground to women. Men increased in population and their percent of the population increased from 49.34% to 49.69%. Women increased from 47.28% to 47.35% and those who don’t have gender reported decreased from 3.38% to 2.96%.

Gender breakdown for tabletop games in September 2026

Age

Those under the age of 24 saw a decrease this month while all other age groups saw an increase.

Age breakdown for tabletop games in September 2026

Relationship Status

Reporting of this data is on hold. There is an error in reporting where some segments report less than 1,000 people when it should be more. We’ll keep track of the data and start the reporting again when this technical issue is corrected.

More Stats!

Spanish Speakers: Decreased to 15.55 million (19.15%) from last month’s 15.8 million (19.79%).

Education: This month is up from the previous with 12.8 million, an increase of 250,000.

Parents: 14.25 million, 17.55%, are parents! That’s a increase of 1.1 million individuals from the previous month.

And finally, what’s the crossover with fans of board games and video games?

Comic Book fans: 48.4 million (59.61%)
Video Game fans: 46.95 million (57.82%)
Comic Book and Video Game fans: 29.6 million (36.45%)
Comic Book or Video Game fans: 67 million (83.25%)

Demo-Graphics: Comic Fandom Sees an Increase as Facebook Sees a Loss for the Second Month in a Row

Demo-Graphics is back! Demo-Graphics was relaunched in 2025 because the question still remains… who are comic fans?

What is Demo-Graphics?

Each month I dive into data from Facebook looking at the various demographics it can tell us about comic fans. This isn’t hard numbers, purchasers, or “Wednesday warriors,” but best used to show trends in the industry and the potential of the market out there. This has shown the shift towards women being a major force in readers and a shift to the younger demographic.

How does it work?

We use key terms, “likes”, that users have indicated and have come up with our own set to measure each month. There’s over 50 terms used (and no I won’t release them). We stick to specific terms for the industry such as “comics” and “graphic novels” and “one-shots” as well as publishers and leave out broad terms like specific characters or stories. Just because someone likes Batman doesn’t mean they like comics.

Other things to know…

This data is important in that it shows who the potential comic audience could be. These are not purchasers, these are people who have shown an affinity for comics, are potential purchasers, and those with a clear interest.

Also, with this being online/technology, due to laws and restrictions, those under the age of 13 are underrepresented.

Since the last time this feature was run, Facebook has made adjustments as to what it can report so some data is no longer available and we’ve also added in new data that hasn’t been reported before, and it now presents the data as a wide range. I’ve taken the average of the range. So, if it’s presented as somewhere between 500 and 1,000 people, the number would be 750.

So, let’s kick off the latest entry with the big question…

Facebook “Comic Fan” Population: Around 82.85 million in the United States

After three months of decreases, the “comic fan” population on Facebook increased by about 1 million in July. August saw an increase, this time by about 5.2 million. September also saw an increase, this time by 2.35 million. That’s three months of growth and the past two months saw a decrease in Facebook users in the US.

As noted below, there’s some oddities for reporting where numbers that made sense normally suddenly decreased and remained low this month.

Gender

Women increased 1.4 million from the previous month while men increased 900,000. Those unknown increased by about 250,000. Women account for 50.4% of the population, while men are 47.4%. Those who don’t report a gender account for 2.2%, the same as the previous month.

Facebook comic fans gender September 2026

Age

All segments increased from the previous month with little shift when it comes to the percentage of the population.

Facebook Comic Age September 2026

Relationship Status

Reporting of this data is on hold. There is an error in reporting where some segments report less than 1,000 people when it should be more. We’ll keep track of the data and start the reporting again when this technical issue is corrected.

New Stats!

Spanish Speakers: Last month there were 16.3 million individuals that were “comic fans” and Spanish speakers but this month sees an increase to 16.65 million, the highest amount we’ve reported so far.

Education: This is another stat that’s rather odd. Four months ago, 12 million had at least a college degree, down from the previous month’s 21.8 million. It then increased slightly to 12.1 million and remained there. It increased slightly last month to 12.75 million individuals. It’s now even higher with an increase to 12.95 million.

Parents: After a slide down to 10.65 million in June 2026 from 22.65 million in January, things increased in July to 12.3 million, and 12.75 million in August. September saw a big jump to 14.15 million.

Board Game and Comic Fans: 52.15 million
Video Game and Comic Fans:
45.5 million
Board Game and Video Game Fans and Comic:
30.9 million
Board Game or Video Game Fans and Comic:
67 million

Star Trek #1 helps launch the franchise into the next 60 years

Star Trek #1

The Enterprise-G is on a desperate mission beyond the known Galaxy to relocate the dying Revlavan people when its crew finds a perfect new home in a region of unknown space called the Epsilon Corridor. Three pristine Class-M worlds—the Trinity—await the refugees. No signs of civilization. No detectable threats. A colonist’s dream. But the dream fractures fast. When Captain Seven of Nine and her divided, fast-tracked crew begin exploring the Trinity, they uncover disturbing contradictions: vanished structures, inexplicable artifacts, time skips, and evidence of a presence Starfleet’s century-old probes never detected. Each world houses a different ecosystem, different physics problems, and different secrets—as if they’ve been curated…or quarantined. But from who? Or what? Star Trek #1 is a hell of a debut with a fantastic story anchored by amazing art.

I’ll admit, I’m not the biggest Star Trek fan. I’ve seen all of the movies multiple times and watched a lot of the television episodes of the various series, but it’s not much watch or must read as far as the comics or books. It wasn’t until Star Trek: The Last Starship that I got invested in a Star Trek franchise where I didn’t want to miss anything. Star Trek #1 might be the start of the second for me. It’s good, really good.

Written by Christopher Cantwell, Star Trek #1 is part of the 60th anniversary celebration of the franchise and balances nostalgia while charting a new course. The Enterprise is back, now with Seven as its Captain and also featuring Jack Crusher, Sidney La Forge, and Lily Sato. It combines an established character like Seven with newer characters that have a legacy that long time Trek fans will appreciate. It celebrates the old and the new and even as a casual fan, I appreciate it and part of the fun, for me, is seeing those names and appreciating the connection. Sato not only has history herself but connects Enterprise and The Last Starship, helping focus this new series on Trek history and a future yet to come.

Beyond the history, even if it wasn’t there, the story itself is engaging and exciting. It takes the Enterprise-G’s crew to a whole new sector to explore, one with new rules and mysteries to discover. The less said, the better as part of the fun is exploring these strange new worlds and anticipating what’s to come. It’s a comic that embraces the idea of Star Trek exploring new worlds, meeting new civilizations, and and underlying theme of the hope the best of humanity can deliver.

The art by Dennis Menheere is jaw-dropping. With lettering by Jodie Troutman that enhances so many moments, the style for the comic is amazing. Great character designs captures the feel of classic Trek but with updates as well. Small updates to uniforms help cement a new flag being planted, the ships look like the next generation of Starfleet while connecting to those of the past. The comic’s action is beautifully rendered even with the destruction depicted. Even simple transportation just looks cool. Menheere does it all and adds in page layouts that are engaging and really enhance Cantwell’s story. Troutman’s lettering adds so much to the comic as well with a style that captures classic Trek in its choices, it helps immerse the reader even more and connects to what has come before.

Star Trek #1 is a hell of a start that delivers a fantastic story with mesmerizing art. It’s a comic that celebrates the past but also charters a new future for the franchise. It shows you can honor what has come while delivering something new. Most importantly, it’s an engaging debut that has us excited to see what comes next.

Star Trek #1 debuts September 23 with pre-orders due August 17.

Story: Christopher Cantwell Art: Dennis Menheere Letterer: Jodie Troutman
Story: 9.0 Art: 10 Overall: 9.5 Recommendation: Buy

IDW Publishing provided Graphic Policy with a FREE copy for review


Purchase: Zeus Comics – Third Eye Comics – Kindle

Exclusive: Steve Niles’ Cal McDonald: Plague of Evil and Other Stories gets Joe Jusko and Cat Stagg Lithographs and Stickers

Legendary horror writer and 30 Days of Night co-creator Steve Niles’ iconic paranormal detective Cal McDonald’s hard boiled adventures have captivated fans since his first appearance in the 1990 story “Big Head.” Cal McDonald has seen it all. Vampires, werewolves, ghouls, demons, mutants, maniacs, and every other thing that crawls out of the dark. Niles is revisiting his gruesome gumshoe in Cal McDonald: Plague of Evil and Other Stories, a collection of short stories.

Cal McDonald: Plague of Evil and Other Stories features a foreword by acclaimed actor and horror creator David Dastmalchian and a stunning painted cover by master illustrator Joe Jusko. Published by Clover Press’ The Fourth Leaf, a new imprint for creator-owned comics, books and graphic novels, this 216-page hardcover will collect ten brand-new Cal McDonald stories, each with an illustration by a different beloved comic artist. Fans can support the project on Kickstarter.

In the tradition of Mickey Spillane and Rymond Chandler, Niles sends Cal and his undead sidekick on a strange journey through a Los Angeles populated by monsters, freaks, ghouls, and all kinds of new creatures hell-bent on causing chaos.

Cal McDonald: Plague of Evil and Other Stories will feature gorgeous chapter illustrations by an incredible lineup of artists, including Cat Staggs, Liam Sharp, Scott Morse, Christopher Mitten, Gyula Nemeth, Steven Russell Black, Francesco Francavilla, Alison Sampson, and Damien Worm, each adding their own signature style to Cal McDonald’s world of hard-boiled horror.

In addition to the illustrated hardcover book, the Kickstarter campaign for Cal McDonald: Plague of Evil and Other Stories, we can exclusively reveal that Clover Press is creating exclusive Lithographs and a sticker featuring Joe Jusko’s cover art and a beautiful colored version of Cat Staggs’ illustration from the book.

Check them out below and don’t miss Cal McDonald: Plague of Evil and Other Stories on Kickstarter!

  • A dramatic scene featuring a woman in a green dress sitting on a desk holding a vintage telephone, while a man in a white shirt points a gun and another man in a suit stands behind, with a spooky background visible through a large window.
  • A silhouette of a man lighting a cigarette in front of a large, intensely red skull illustration against a dark background.
  • A silhouette of a man lighting a cigarette in front of a large red skull, set against a black background with a circular red border.
  • Book cover illustration featuring a woman in a green dress sitting on a desk with a vintage telephone, a man in a suit standing beside her, and another man in casual attire seated, holding a bottle. The background shows eerie figures visible through a window.
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