Tag Archives: pat mills

Britain’s Most Controversial Comic, Action, Receives A New Archival Collection!

Violent, gritty and unrelenting, Action comic was the brainchild of Pat Mills and Geoff Kemp. Tasked with creating a new anthology comic for the IPC’s boys adventure division, the pair rapidly developed a winning formula: reimagining existing story ideas from fresh perspectives and infusing them with a health dose of modern realism.

With strips such as HookjawDredgerLook Out For Lefty and Blackjack, success was instantaneous but so was the criticism. Many members of the press – including The London Evening Standard, The Sun and the Daily Mail – were quick to denounce the comic, while Mary Whitehouse and the pressure group “Delegates Opposing Violent Education” piled pressure on the IPC board to do something about it.

In less than a year, Action had been pulled from circulation, then returned months later, a sanitised, pale shadow of its former self. But the spark had already been lit. Action had made its mark and became the catalyst for the evolution of the British comics scene, paving the way for 2000 AD and the subsequent British invasion of UK talent into America.

Now, for the first time in decades, Rebellion are collecting Action in a series of new archival editions, containing all of the strips and some of the editorial that created so much infamy back in the 1970s!

With brand-new introductions from Pat Mills, the legendary co-creator, editor, and writer of Action, as well as from series writer Steve MacManus, this is a sensational new release which champions firebrand comics at their most powerful and controversial.

Find out just what the shock and awe was about – featuring the original color pages as originally published, Volume 1 of Action: Before The Ban collects together the first twelve issues of Action, originally published across 1976.

Action: Before The Ban Vol. 1

Best of 2000 AD Vol. 6 feels like a nice introduction to Rebellion and 2000 AD

Every Best of 2000 AD contains a mix of modern classics and gems from the vault. In each edition you’ll find an explosive new Judge Dredd adventure, fresh essays by prominent popular culture writers, a graphic novel-length feature presentation by global legends and a vintage Dredd case.

In this volume: Judge Dredd makes a Tempus Fugitive of literature’s most famous time-travel enthusiast; tremble as Robbie Morrison and Henry Flint deliver galaxy-wide carnage at the hands of the retribution of a dead race, Shakara The Avenger; during a long, hot summer something rots at the heart of a council estate in John Smith and Edmund Bagwell’s Cradlegrave; Dredd sends his cadets into the Cursed Earth to face The Hotdog Run; The government agents of Ice Station Delta find their problems snowball when they tangle with Shako, the only polar bear on the CIA death list!

Boasting brand new covers from an all-star line-up of artists including Star Wars concept designer Ian McQue and Eisner-award winner Anand Radhakrishnan (Blue in Green) with designer Tom Muller (X-Men), Best of 2000 AD is the essential gateway into the Galaxy’s Greatest Comic.

Story: Ian Edginton, Robbie Morrison, Alan Moore, Ritesh Babu, John Wagner, Alan Grant, John Smith, Pat Mills, Jamie Delano, Alan Davis
Art: D’Israeli, Henry Flint, Dave Gibbons, Ron Smith, Edmund Bagwell, Ramon Sola, Juan Arancio, Alan Davis
Color: Len O’Grady, Chris Blythe, Mark Farmer
Ink: Mark Farmer
Letterer: Tom Frame, Annie Parkhouse, Ellie De Ville, Dave Gibbons, Jack Potter

Get your copy in comic shops! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Bookshop
Amazon


Rebellion provided Graphic Policy with a FREE copy for review
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The Definitive Slaine Begins in April 2025

Sláine: The Definitive Edition

Following the huge success of Nemesis The Warlock: The Definitive Edition, in 2025 a new trilogy of ‘Definitive Editions’ will begin collecting another one of 2000 AD‘s most enduring and loved characters – Sláine!

Sláine Mac Roth of the Sessair tribe is known as the Warped Warrior – a mighty barbarian who can master the ‘warp-spasm’, harnessing the power of the Earth to transform into a monstrous creature. Accompanied by his dwarf sidekick, Ukko, and wielding his legendary axe Brain-biter, he travels Tir-Nan-Og – ‘The Land of the Young’ – an ancient and magical realm marred by warring tribes and ruled by merciless gods.

Created by Pat Mills and Angie Kincaid, with art by Mick McMahon and Massimo BelardinelliSláine: The Definitive Edition collects the complete series in order, and includes original covers from the full run.

The three-volume Sláine: The Definitive Edition begins in April 2025, offering readers a chance to read the violent adventures of the Woad Warrior in a comprehensive collection which presents the complete storyline up to ‘The Horned God’ in order.

The first 256-page volume will be published in large-format size measuring 276 × 210 mm in paperback, on sale from 8th April 2025. There will also be a limited embossed hardcover edition, available from the 2000 AD webshop and comic shops through Diamond Distribution.

Tir-Nan-Og is a violent world, home to warring tribes who worship gods both benign and malevolent. One such tribe is the Sessair, brave warriors of enormous skill and the best of them is a young barbarian named Sláine Mac Roth. Sláine is, among other things, a master of the ‘warp-spasm’ channeling the mystical power of the Earth through his body to become a mighty, monstrous berserker!

In the first Definitive Edition you’ll meet a young, reckless and angry Sláine as he lives in exile, travelling with his repellent dwarf companion, Ukko. The series quickly introduces readers to the customs and wonders of his world and the horrors, like the Sloughs: sinister magicians who worship death and destruction and can raise armies of the dead to do their dark bidding…

Featuring the artwork of co-creator Angie Kincaid, as well as 2000 AD legends Massimo Belardinelli and Mick McMahon, Sláine changed 2000 AD forever. A pure swords-and-sorcery fantasy adventure set in a ruthless and cut-throat world, it was a sharp contrast to the sci-fi adventures which filled the rest of the Prog. One of 2000 AD‘s most beloved characters, you can take home his earliest adventures in ‘Definitive Edition’ form!

Sláine: The Definitive Edition Volume 1 is available for pre-order now, and will be on shelves in April 2025.

Preview: Nemesis The Warlock Definitive Edition Vol. 1

Nemesis The Warlock Definitive Edition Vol. 1

(W) Pat Mills (A) Kevin O’Neill, Jesus Redondo
In Shops: Dec 06, 2023
SRP: $25.95

Long regarded as one of the crown-jewel epics from the pages of 2000 AD, at long last Nemesis the Warlock is back in print and better than ever. Written by Pat Mills (Marshal Law) and drawn by Kevin O’Neill (League of Extraordinary Gentlemen), this definitive series is a comprehensive collection of the complete storyline in order, and features development sketches showing the evolution of Nemesis and the Blitzspear. Termight is the ruling planet of a cruel galactic empire, an empire led by the diabolically evil Torquemada, a twisted human despot intent on purging all alien life from the galaxy and punishing the deviants. His motto: Be pure! Be vigilant! Behave! But there is rebellion and resistance to his rule in the form of a devilish-looking alien warlock called Nemesis, who represents everything that Torquemada hates and fears. Together Nemesis and Torquemada are locked in a duel which will affect the fate of humanity and each of them on a personal level as their conflict spans time and space!

Nemesis The Warlock Definitive Edition Vol. 1

Preview: Misty: 45 Years of Fear

Misty: 45 Years of Fear

(W) Shirley Bellwood, Pat Mills, Malcolm Shaw, Julia Round, Chloe Maveal, Clare Napier (A) John Armstrong, Jaume Rumeu, Mario Capaldi (A/CA) Jordi Badia Romero
In Shops: Oct 04, 2023
SRP: $52.99

In 1978 British comics were changed forever with the release of Misty, the classic cult horror comic for girls. Masterminded by Pat Mills, the original editor of 2000 AD, and called “the most peculiar, imaginative and challenging work in British comics” by The New Statesman, this weekly comic featured the best comics talent working on haunting, terrifying tales. From high 70s glamour to chilling stories that have haunted readers for decades, this Essential Collection curates the creepiest, campest Misty serials and short stories alongside critical essays, in a volume perfect for readers old and new.

Misty: 45 Years of Fear

Underrated: Slaine: Time Killer

This is a column that focuses on something or some things from the comic book sphere of influence that may not get the credit and recognition it deserves. Whether that’s a list of comic book movies, ongoing comics, or a set of stories featuring a certain character. The columns may take the form of a bullet pointed list, or a slightly longer thinkpiece – there’s really no formula for this other than whether the things being covered are Underrated in some way. This week: Slaine: Time Killer.



slainetkSeveral years ago when I was over in the UK I was searching for a graphic novel or trade paperback to buy that originated in Britain. I ended up in a comic shop without much selection in that area, so picked up the only trade they had, which was Slaine: Time Killer, without knowing anything about it. Once I got back to Canada, the TPB still unread, I popped it on the bookshelf without thinking and promptly ignored it for the best part of five years. Yesterday I decided to read it, and today I decided to write about it. So what’s the story about? Well according to the blurb on Goodreads…

“2000 AD’s ever-popular Celtic hero returns in a deluxe collectors’ hardback edition Before the events of ‘The Horned Go”, a group comprising of Slaine; Ukko, his faithful((if evil-smelling) dwarf; Nest, a trainee priestess who knows the secrets of the Land of the Young; and Slaine’s vast, voracious dragon steed, the Knucker, wander Tir-Nan-Og in search of the fortress of the Ever-Living Ones, arch-druids who may hold the key to the final defeat of the evil forces oppressing Slaine’s people. But a chance encounter with a demonic alien race who are besieging the fortess, hurls Slaine and his allies through time… to ever-greater battles, threats, and challenges.”

The Pat Mill‘s scripted stories in this TPB  originally appeared in the weekly British magazine 2000 AD in three separate serialized runs. Dragonheist (with Massimo Belardinelli providing the art), in 2000 AD #361–367 from 1984, and The Time Killer  (with art by Glenn Fabry, David Pugh and Bryan Talbot), in 2000 AD #411–428 and 431–434 from 1985. Those original stories were all black and white, and that’s how they’re reprinted in the 172 page collected edition, which means that the art has a high level of detail and line work packed into each page.

time_killer_02 page

The compact nature of 2000 AD‘s publishing style (anaverage of three to five pages of the story are in each issue of the magazine) mean that the story moves at an incredible pace, with something interesting happening every other page or so. When it comes to a story published nearly thirty five years ago in a weekly anthology style magazine, it’s surprising how well it continues to hold up. The nature of the short bursts of story across multiple weeks means that there are very small recaps at the beginning of each of the reprinted weekly stories mean that there’s never, ever, a danger of losing what’s happening. Unfortunately, the preview text on the back also dictates almost the entirety of the first half of the book (which I have kindly placed up above for you with slightly different wording).

So why is this underrated? Have you ever heard of the character, let alone this specific trade?

Don’t go into this expecting a deep and soul searching journey. This is a Conan the Barbarian style yarn mixed with some fantasy science fiction and a lot of rather gruesome action. The science doesn’t always work, and there are some flaws along the way, such as some hastily explained concepts mere moments before or after they occur in the story. But the second person narrative from Slaine’s companion is enjoyably dry, and the visuals show just how good black  and white art can be (and remember, these strips were published weekly).

That’s all I have for this wee, but next week there will doubtless be another movie, series, comic or comic related thing discussed that is, for whatever reason, Underrated.

I’ll see you then.

Underrated: Slaine: Time Killer

This is a column that focuses on something or some things from the comic book sphere of influence that may not get the credit and recognition it deserves. Whether that’s a list of comic book movies, ongoing comics, or a set of stories featuring a certain character. The columns may take the form of a bullet pointed list, or a slightly longer thinkpiece – there’s really no formula for this other than whether the things being covered are Underrated in some way. This week: Slaine: Time Killer.



slainetkSeveral years ago when I was over in the UK I was searching for a graphic novel or trade paperback to buy that originated in Britain. I ended up in a comic shop without much selection in that area, so picked up the only trade they had, which was Slaine: Time Killer, without knowing anything about it. Once I got back to Canada, the TPB still unread, I popped it on the bookshelf without thinking and promptly ignored it for the best part of five years. Yesterday I decided to read it, and today I decided to write about it. So what’s the story about? Well according to the blurb on Goodreads…

“2000 AD’s ever-popular Celtic hero returns in a deluxe collectors’ hardback edition Before the events of ‘The Horned Go”, a group comprising of Slaine; Ukko, his faithful((if evil-smelling) dwarf; Nest, a trainee priestess who knows the secrets of the Land of the Young; and Slaine’s vast, voracious dragon steed, the Knucker, wander Tir-Nan-Og in search of the fortress of the Ever-Living Ones, arch-druids who may hold the key to the final defeat of the evil forces oppressing Slaine’s people. But a chance encounter with a demonic alien race who are besieging the fortess, hurls Slaine and his allies through time… to ever-greater battles, threats, and challenges.”

The Pat Mill‘s scripted stories in this TPB  originally appeared in the weekly British magazine 2000 AD in three separate serialized runs. Dragonheist (with Massimo Belardinelli providing the art), in 2000 AD #361–367 from 1984, and The Time Killer  (with art by Glenn Fabry, David Pugh and Bryan Talbot), in 2000 AD #411–428 and 431–434 from 1985. Those original stories were all black and white, and that’s how they’re reprinted in the 172 page collected edition, which means that the art has a high level of detail and line work packed into each page.

time_killer_02 page

The compact nature of 2000 AD‘s publishing style (anaverage of three to five pages of the story are in each issue of the magazine) mean that the story moves at an incredible pace, with something interesting happening every other page or so. When it comes to a story published nearly thirty five years ago in a weekly anthology style magazine, it’s surprising how well it continues to hold up. The nature of the short bursts of story across multiple weeks means that there are very small recaps at the beginning of each of the reprinted weekly stories mean that there’s never, ever, a danger of losing what’s happening. Unfortunately, the preview text on the back also dictates almost the entirety of the first half of the book (which I have kindly placed up above for you with slightly different wording).

So why is this underrated? Have you ever heard of the character, let alone this specific trade?

Don’t go into this expecting a deep and soul searching journey. This is a Conan the Barbarian style yarn mixed with some fantasy science fiction and a lot of rather gruesome action. The science doesn’t always work, and there are some flaws along the way, such as some hastily explained concepts mere moments before or after they occur in the story. But the second person narrative from Slaine’s companion is enjoyably dry, and the visuals show just how good black  and white art can be (and remember, these strips were published weekly).

That’s all I have for this wee, but next week there will doubtless be another movie, series, comic or comic related thing discussed that is, for whatever reason, Underrated.

I’ll see you then.

Preview: Hookjaw Archives HC

HOOKJAW ARCHIVES HC

Writer: Pat Mills and Ken Armstrong
Artist: Ramona Sola and various
Publisher: Titan Comics
BW/FC – 160pp – $34.99
On sale in comic stores: August 30
On sale in bookstores: September 26
ISBN: 9781782768043

Hook Jaw – the comic so controversial, it got banned! Pat Mills and Ramon Sola’s classic 70s ‘sharksploitation’ strip is collected in one volume by Titan Comics, featuring the great white shark that targets the corrupt and greedy!

Hook Jaw, the previously out of print classic created by Pat Mills, with art by Ramon Sola, is brought together in a prestige hardback by Titan Comics. See for yourself the controversial story that caused a media storm, as a vengeful great white shark strikes back against those who would pollute or exploit its natural habitat!

Hook Jaw created by Pat Mills, “the Godfather of British comics”.

Stories out of print before this re-release.

Preview: Hook Jaw

HOOK JAW

Writer: Si Spurrier
Artist: Conor Boyle
Colorist: Giulia Brusco
Letterer: Rob Steen
Publisher: Titan Comics
Hook Jaw Created By Pat Mills & Ramon Sola
FC – $16.99 – 128pp – On sale in comic stores: July 26, 2017
On sale in book stores: August 15, 2017
ISBN: 9781782768050

Hook Jaw – the nigh-on legendary great white shark that has haunted oceans and nightmares alike for decades…

As the crew of the scientific vessel the Sola enter Somalian waters to study the group of great white sharks known as the ‘Virgin Brides,’ they soon fall foul of Somalian pirates, the US military and the infamous Hook Jaw! But who is the real hero of the story?

Written by Si Spurrier and with art by Conor Boyle and Giulia Brusco, Hook Jaw revives the notorious Action comic strip created by Pat Mills and Ramon Sola that proved so controversial, it was banned!

Collects Hook Jaw issues #1 to #5.

Interview: Pat Mills Discusses Accident Man, British Creators & Ultra Violence in Comics

AccidentMan_GN_Cvr_CBRPat Mills is a legend in the comic industry, referred to as the “the godfather of British comics.” His works include legendary titles Charley’s War, Marshal Law, Nemesis the Warlock and many more. His series Accident Man was just collected for the first time by Titan Comics and features artwork by a murderer’s row of lost talent, and a cover by the indomitable Howard Chaykin!

Accident Man stars Mike Fallon a smooth, suave and sexy, and a genius at the subtle art of making an assassination look like one of those unfortunate, all-too-frequent accidents. Handsome as James Bond, lethal as Carlos the Jacket, discrete as an air bubble to the he art. Broken neck in the shower? Poor guy probably slipped on the soap!

The collection features four darkly humorous tales of sex, revenge, brutal violence, and people drowning in the bath! It’s also packed full of never-before-seen sketches and art, as well as creator commentaries.

We got a chance to talk to Pat Mills about the collection, comics as a reaction to Thatcherism, ultra-violence and the explosion of British creators over the years.

Graphic Policy: Where did the idea for Accident Man come from?

Pat Mills: My writing partner, Tony Skinner, told me he’d heard there were assassins who specialized in making their murders look like accidents.  That was a great idea. But it also meant there wasn’t the action you might expect in a comic. So we had him suffer from PMT – post murder tension – where he had to go and pick a fight after an accident.

GP: This is the first time the series has been collected, what interested you in bringing it back for potentially a new audience?

PM: We’ve been trying to bring it back for ages and it was a matter of getting a publisher interested. It’s message and story style is as relevant today as when it was written

GP: When it comes to the artwork, there was a murderer’s row of talent who worked on the series. What do you think each of the artists brought to the series and character?

GP: They’re all excellent. Martin Emond actually left the series because he said it wasn’t violent enough! Readers loved his humorous work and also John Erasmus for similar reasons. Tony and my favorite was Duke (Mighten) because we saw Accident Man as GQ Man and Duke’s sense of fashion was the strongest. But they are all great

GP: It struck me that the main character Mike Fallon was a mix of the excess of the 80s mixed with a bit of the 90s. How do you see the time this came out influencing your writing and character?

GP: Yes, it’s a comment on the vapid, empty consumerism of the Thatcher and post-Thatcher era. Not only is Mike Fallon GQ Man, he’s also Thatcher Man. We gloried in his shallow values which we found hilarious to write. And we rather liked his and sympathized with his empty soul

GP: Fallon also reflects a lot about his ex’s throwing herself into the environmental movement and political awareness while he himself is a man of material items and wealth, again a theme you see that’s often discussed about the 80s. Where did that come from?

GP: We needed to show there was an alternative to his deliciously shallow life. In dramatic terms, the possibility of redemption. In a film, this would be vital. In comics, it’s often an irritant for the reader if their hero seeks more from life or starts questioning his reality. They’re quite happy for just a quick, amusing hit. That works on a weekly, but not on anything longer. It’s a nettle that weekly comics have often failed to grasp on important comic characters. But challenges, introspection and real problems are essential for the long term development of a character, even if he doesn’t redeem, as Fallon is unlikely to. The reader who wants the quick superficial hit has to be accommodated, of course, but bypassed, preferably without being aware of it. The ecology in Accident Man is an example of this.

GP: There’s also a subversive feel concerning the over the top violence and death throughout the series, something that sticks out to me about the comics of the time. Was this commentary about that or just how you wanted to portray Fallon and his associates?

GP: Martin Emond’s work was especially savage. And funny.  It was that era. Duke’s work too had a sophisticated violence. But our core stories were written with a Bond sensibility. Not the Bond of the time, I hasten to add! But Connery and Craig Bond.  How the artists interpreted our stories was their call and we were delighted with them.

GP: You were also involved in the launch of Crsis which was very politically aware and for it your wrote Third World War which was about global capitalism and how it exploits the developing world. I see some of those same themes in Fallon’s materialism and his focus on money and the job. Did that earlier work influence this?

GP: Yes, they were around the same time. So I was reading a lot about the machinations of capitalism and could feed that into the stories. The Marconi Suicides, for example, where a number of scientists in the arms industry mysteriously committed suicide in a short space of time. In effect, Mike Fallon was the flip side of Third World War.

GP: There was talk of an Accident Man movie, including a Kickstarter campaign that didn’t work out. Is there still work being done to make a movie happen?

GP: Yes. Tony and I are looking at a contract we’ve been offered just now. If we’re happy with the small print we think this will happen. Because it’s low budget and therefore so much more attainable than high concept stories.

GP:  You’ve been referred to as the “the godfather of British comics.” What are your thoughts about the explosion of British creators in the comics scene?

GP: There’s been so many for so long, I guess I’ve gotten used to it.  It’s clearly very encouraging. My own preference is towards detailed art in the French style – Metal Hurlant, Bilal etc – which I used as the basis for 2000AD.  And also towards strongly anti-establishment stories.  So those choices rather separate me from the majority of UK writers who often have different criteria and motivations.

GP: Can we expect to see more of your classic work coming back to print in the future?

GP: Hoping to see more Finn appearing soon. We tried getting Metalzoic back into print with DC. Currently drawn a blank, but we keep trying. Same applies to Third World War.  And my girls comic serials in Misty. I don’t know why it’s so difficult. I guess – as always – it comes down to publisher’s preferences, rather than reader’s preferences. If an editor or publisher likes a series, then somehow all those difficulties magically disappear.

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