From the shadow-drenched halls of horror arrives Odin, the bone-chilling new series from Image Comics and Tiny Onion that is forged by a pantheon of comic book titans: five-time Eisner Award winning writer James Tynion IV, battle-savvy co-writer Marguerite Bennett, thunderously talented artist Letizia Cadonici, multiple Eisner Award winning color enchantress Jordie Bellaire, cunning letterer Tom Napolitano, design warrior Dylan Todd, and fire-eyed editor Steve Foxe. Together the creative team has invoked a series launch so savage it has spread across the readers of Midgard like Ragnarök fire and sold out completely at the distributor level. Image Comics has summoned a rapid reprint this week to stave off the wave of reorders rolling in at the gate.
Odin follows Adela, a thrill-seeking journalist who goes undercover to report on a band of Neo Nazis. She will do anything for the perfect story, including heading into the frozen forests of Norway with Neo Nazi punks who seek Odin to achieve their promised white supremacist destiny. But what awaits them in the woods is far older and stranger than any of them can comprehend, and no gods are coming to answer their prayers. Green Room meets Midsommar with a touch of The Ritual in this relentless hallucinogenic thriller that leaves absolutely no taboo unbroken.
Odin #1, second printing (Lunar Code 0426IM8457) will be available at comic book stores on Wednesday, June 24.
Sometimes, the staff at Graphic Policy read more comics than we’re able to get reviewed. When that happens you’ll see a weekly feature compiling reviews of the comics, or graphic novels, we just didn’t get a chance to write a full one for.
These are Graphic Policy’s Mini Reviews and Recommendations.
Logan
Reborn: Ultimate Impact #1 (Marvel) – Chris Condon and Stefano Caselli try their darndest (The Spot always looks cool visually), but Reborn: Ultimate Impact #1 can’t beat the clunkiness of a cash-in on the new Ultimate Universe’s success. Honestly, the pieced together name of the title is the perfect metaphor for the first issue itself which throws together Earth-6160 death cultists, Miles Morales and the origin boxes, and a new crop of heroes. It’s lots of plates spinning of a first issue, and most of the characters except for Jersey City’s new “Wonder Man” seem pretty generic, but maybe they’ll grow on us. There just isn’t throughline between the Annihilus stuff and the new heroes except for they have to have someone to punch eventually. Sadly, the once promising Ultimate U ended pretty abruptly (Deniz Camp and company continue to do good work on Ultimates though.), and this is more of the same. Overall: 6.1 Verdict: Pass
Of the Earth #1 (Image) – Of the Earth #1 is pure, pitch black Texas crude atmospheric horror noir from Chris Condon, newcomer Andrew Ehrich, Charlie Adlard, and Pip Martin. Condon and Ehrich use in-universe books and oil company memos to give the comic a true crime vibe while Adlard and Martin lay on the creepy visuals while giving this first chapter a slow burn. Protagonist Tabby is beyond a fish out of water in the aptly named Solitude, Texas where she’s trying to reconnect with family after some time. An extended scene with a dead dog, rental car, and a Duel-esque pickup truck shows that she’s a little too nice and compassionate for this neck of the woods and hints at the horrors to come while being a study of suspense in miniature. I’m here for fossil fuel cryptids, and this unique genre hybrid of a comic centered around a resource that starts wars. Overall: 8.0 Verdict: Buy
Odin #1 (Image) – Marguerite Bennett, James Tynion, Letizia Cadonici, and Jordie Bellaire draw on the real life evil of white supremacy to create a horrifying, psychedelic comic. What starts as undercover journalist Adela infiltrating a Gen Z Nazi/Odinist group goes so wrong as the severe nine panel grids and analytic captions become something more primal and darkly poetic. Let’s just say that crazy stuff happens in the back half of this comic. I love how Cadonici and Bellaire depict the bleak barren nature of the camp site before upending with big red swatches and a loose drawing style. Adela has literally bitten off more than she can chew, and I’m invested in this twisted rabbit hole although the subject matter hits very close to home. Overall: 8.1 Verdict: Buy
Sirens Love Hurts #4 (DC/Black Label) – Tini Howard, Babs Tarr, and Miquel Muerto stick the landing in this feminomenon of a series. It’s so cool to see how Poison Ivy, Harley Quinn, Black Canary, and Catwoman’s relationship has progressed through the four issues of Sirens Love Hurts culminating in one hell of a beat ’em up against the freaky Big Bad, Horoscope. Howard and Tarr tie up the romantic subplots nicely too with some real talk between Batman and Catwoman and Harley and Ivy. (I love how she writes Batman!) And, of course, the fits are fierce, and the colors from Muerto are immaculate. I could read so many more adventures with this group of friends and creative team lineup. Overall: 9.8 Verdict: Buy
Umbrella Academy Plan B #4 (Dark Horse) – After a bit of a hiatus, Umbrella Academy Plan B is starting to round into zany shape. Gerard Way and Gabriel Ba introduce some mysterious new characters like Jennifer while also fleshing out some old trieds and trues like Klaus, Allison, and Five. The book works when it’s about a dysfunctional family or resisting fascism not so much when it’s about parallel timelines and random one-off supporting characters. There’s even a plot point stripped straight from volume 2. However, Ba and Dave Stewart continue to make this book like gorgeously bonkers, and Way has his moments too like Allison reflecting on her life in the supervillain prison Hotel Oblivion. Overall: 7.5 Verdict: Read
Absolute Green Arrow #1 (DC) – Luigi Mangione meets Jason Voorhees in Pornsak Pichetshote, Rafael Albuquerque, and Marcelo Maiolo’s riveting, all-too-timely take on Green Arrow. Absolute Green Arrow #1 picks up after the events of Absolute Evil with Hector Hammond hiring Dinah Lance and Malcolm Merlyn to investigate the murders of former business partners Oliver Queen and Jubal Slade. Slade is a rapist and pedophile too, and Queen was trying to do the right thing so it complicates Dinah’s relationship to her job. Pichetshote makes her very sympathetic: someone who hates the rich, but takes gigs from them to help cover her father’s healthcare. She’s the perfect entry point to this dark world that’s enhanced by the grit and power of Albuquerque and Maiolo’s visuals. This is the kind of superhero comic I need in 2026 and yet another strong launch for the Absolute line. Overall: 10 Verdict: Buy
Adela will do anything for the perfect story. Including going undercover with Neo Nazi punks headed to the frozen forests of Norway under the misbegotten belief that they can summon Odin and achieve their promised white destiny. But what awaits them in the woods is far older and stranger than any of them can comprehend. And no gods are coming to answer their prayers for help.
Story: Marguerite Bennett, James Tynion IV Art: Letizia Cadonici Color: Jordie Bellaire Letterer: Tom Napolitano
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(W) James Tynion IV, Marguerite Bennett (A) Letizia Cadonici
Green Room meets Midsommar in JAMES TYNION’s most relentless Horror story yet! Adela will do anything for the perfect story. Including going undercover with Neo Nazi punks headed to the frozen forests of Norway under the misbegotten belief that they can summon Odin and achieve their promised white destiny. But what awaits them in the woods is far older and stranger than any of them can comprehend. And no gods are coming to answer their prayers for help. Multiple Eisner Award-winning creator JAMES TYNION IV (Exquisite Corpses), no-holds-barred writer MARGUERITE BENNETT (Witchblade), rising star artist LETIZIA CADONICI (House of Slaughter), and Eisner Award-winning colorist JORDIE BELLAIRE (Redlands) conjure a hallucinogenic horror story that leaves absolutely no taboo unbroken.
An advance preview ofOdin invites readers to step into the dark world of the original limited series co-created by five-time Eisner Award-winning writer James Tynion IV, bestselling writer Marguerite Bennett, and fan-favorite artist Letizia Cadonici. The nine-issue series, produced by Tynion’s production house Tiny Onion and published by Image Comics, follows an undercover journalist reporting on a group of deluded Neo-Nazis foolishly seeking glory and instead facing the wrath of Norse gods. Green Room meets Midsommar with a touch of The Ritual in this relentless, no-holds-barred horror story.
The new preview, sharing the beginning of Odin #1, starts with a visual punch: Odin disemboweled and disfigured, hangs from a tree, being pecked by a group of crows. The next pages offer a glimpse into the journey of journalist Adela, showing her infiltration of a Neo-Nazi punk band who are following a skin map to what they believe to be their promised land where they can rise to full white supremacist power. The series will follow in the frozen footsteps of thrill-seeking Adela as she ventures into the Norwegian forest with the Neo Nazi punks. But what awaits them in the woods is far older and stranger than any of them can comprehend, and no gods are coming to answer their prayers.
Debuting this May, Odin features hallucinogenic colors by Eisner Award winner Jordie Bellaire and sharp letters by the acclaimed Tom Napolitano. The series is cleverly designed by Dylan Todd and edited by horror pros Steve Foxe and Eric Harburn.
Odin will have gorgeous main covers by celebrated comic and album artist Alex Eckman-Lawn, who is illustrating Cover A for the full series. The series will also spotlight variants by series artist Cadonici and all-star artists like Christian Ward, Martin Simmonds, Jae Lee, Annie Wu, Tula Lotay, Sam Wolfe Connelly, Wes Craig, and more.
Odin #1 will be available at comic book stores on Wednesday, May 20th, 2026.
Cover A by Alex Eckman-Lawn – Lunar Product Code 0326IM0243
Cover B (1:10 copy incentive) by Letizia Cadonici – Lunar Product Code 0326IM0244
Cover C (1:25 copy incentive) by Christian Ward – Lunar Product Code 0326IM0245
Cover D (1:50 copy incentive) by Martin Simmonds – Lunar Product Code 0326IM0246
Cover E (1:100 copy incentive) by Jae Lee – Lunar Product Code 0326IM0247
Writer James Tynion IV is teaming up with co-writer Marguerite Bennett, rising star artist Letizia Cadonici, colorist Jordie Bellaire, high-flying letterer Tom Napolitano, designer Dylan Todd, and editor Steve Foxe for an all-new horror tale in the upcoming Odin. This nine-issue miniseries promises to go light on the honeyed mead, but will tip a heavy pour of Nordic nightmare fuel when it hits shelves in May from Image Comics and Tiny Onion.
Odin will be stunningly presented with covers by celebrated comic and album artist Alex Eckman-Lawn, who is illustrating the main Cover A for the full series. For the debut issue, Cadonici illustrated Cover B with additional variants by lauded artists Christian Ward, Martin Simmonds, and Jae Lee.
Odin follows Adela, a thrill-seeking journalist who goes undercover to report on a band of Neo Nazis. She will do anything for the perfect story, including heading into the frozen forests of Norway with Neo Nazi punks who seek Odin to achieve their promised white supremacist destiny. But what awaits them in the woods is far older and stranger than any of them can comprehend, and no gods are coming to answer their prayers. Green Room meets Midsommar with a touch of The Ritual in this relentless hallucinogenic thriller that leaves absolutely no taboo unbroken.
Odin #1 will be available at comic book stores on Wednesday, May 6:
Beta Ray Bill continues to be such a good time going into its second issue as its titular hero looks for Odin to gift him with a new weapon so that he can change back into his humanoid form and be able to romance his love, Sif. Writer/artist Daniel Warren Johnson, colorist Mike Spicer, and letterer Joe Sabino bring both a high level of energy and vulnerability to Beta Ray Bill #2 with their attention to detail, smooth storytelling, and cool sound effects. Johnson uses this second issue to introduce Beta Ray Bill’s supporting cast and their motivations as well as give him some kind of long term goal to achieve by the end of the miniseries.
With down to Earth dialogue and striking images, any back story or exposition fits seamlessly into the story and lets us get to know the characters more. For example, in a similar way to watching Hook over and over again in the first issue, Bill playing ping pong against himself shows his loneliness, and how he’s gotten good at self-soothing or entertaining himself. This feeling segues nicely into Daniel Warren Johnson’s cutaway, double page spread of his sentient ship Skuttlebutt that seems to be the only one to have his back. This spread also establishes a key location in the series that is a home, source of transportation, weapon of war, and even friend.
As befitting an epic quest narrative, Johnson gives Bill companions to help him out and fend off the loneliness. A bored with Valhalla, Skurge the Executioner appears fairly early on and brings a sense of humor and empathy towards Bill. After making jokes about Valhalla not having guns, he gives Bill a big ol’ hug and takes on the role of wingman going foward. Also, Skurge knows where Odin likes to hang out. Bill’s other companion is Pip the Troll, who looks up to him as a hero and hopes to learn to be okay with his own outward appearance as the journey progresses. Even though they’re species that don’t exist in the real world, there’s a real humanity behind Skurge and Pip’s actions, and their motives of boredom and self-growth are relatable.
Whether reuniting old friends, setting up an epic quest, or depicting a bar room brawl, Johnson is a master of body language in his artwork for Beta Ray Bill #2. I’ve mentioned his double page spread, but he also uses lots of small panels to let a scene breathe and sink in instead of going to the next battle, planet, or obstacle. Early on, Johnson shows that Skurge really cares about Bill and isn’t a threat by including beat panels of him putting down his beer glass (He already feels at home.) or affectionately patting Bill on the shoulder to show their bromantic bond. The principles of this almost dance of conversation apply to the issue’s one fight scene that show wrestling moves like Bill spinning his opponent by his arm across the page before being taken by surprise by another brawler because he and Skurge are definitely outnumbered. Speed lines, sound effects, big fists, and a punchy color palette from Mike Spicer show that Skurge and Bill needed to get some steam off until Odin put things to a stop. He may be in total retirement mode, but his presence still commands a room.
And it’s in Beta Ray Bill #2’s conversation between Odin and Bill about finding a new weapon that Daniel Warren Johnson’s no bullshit approach to dialogue really shines. The artist formerly known as All-Father is about to wax poetic about inner beauty when Bill immediately undercuts him and says a fancy speech won’t make him human again. Like a lot of people, especially those living in a neo-liberal, pandemic-ridden police state, action is preferred over conversation, and Johnson brings that out in the character of Bill, who gets Odin to provide a concrete solution to his hammer/mortality problem. Achieving these things will be difficult as the last third of the comic shows, but it also provides a real focus and goal for Bill. He’s not just traveling the Nine Realms willy-nilly although with Daniel Warren Johnson’s chops, I would be fine with that.
Beta Ray Bill #2 is a rare opportunity to see an auteur cartoonist put their mark on an in-continuity, mainstream comic, and Johnson makes me both emotionally connect with Bill’s personal journey while also rocking my socks off with his approach to humor, page design, and fight choreography. Bring on the next three issues as well as the latest addition to Bill’s space adventure party.
Story/Art: Daniel Warren Johnson Colors: Mike SpicerLetters: Joe Sabino Story: 8.8 Art: 9.2 Overall: 9.0 Recommendation: Buy
Marvel Comics provided Graphic Policy with a FREE copy for review
As Protector of the Nine Realms, he is here to aid his fellow Asgardians. Knock down your opponents as the God of Gods, Odin, enters The Contest in Protector of the Nine Realm in Kabam’sMARVEL Contest of Champions.
Odin is the King of Asgard and All-Father to numerous formidable Asgardian Gods. However, Odin is the most powerful of the Asgardians, possessing a vast cosmic energy source called the Odinforce. This power is so great that Odin must enter a coma-like state called Odinsleep to recover from its overwhelming strength. As protector of the Nine Realms, Odin and his son, Thor, defend Asgard from threats of otherworldly origins.
Take a look at Odin’s Champion Spotlight, which details his abilities, history, strengths recommended masteries.
Other MARVEL Contest of Champions updates, including bug fixes, balance updates, Odin’s Bifrost Gauntlet and more can be found HERE.
In what is probably a law of averages/regression to the mean situation, a decent issue of War of the Realms happened as Jason Aaron, Russell Dauterman, and Matthew Wilson stopped crafting trailers for tie-in issues (For the most part.) and turned in a damn good Odin and Freyja story. Throughout his run on Thor, Aaron has done a fantastic job creating character journeys for Odinson’s supporting cast and rekindles some of that old magic as Iron-Odin and Freyja go all Thermopylae against the Dark Elves. As far as tie-ins, we’ve got two hits and a (near) miss. Inconsistent art and directionless plotting squander the amazing cast that Dennis “Hopeless” Hallum, Kim Jacinto, and Ario Anindito have been gifted with in War Avengers while Spider-Man and the League of the Realms and Giant-Man are basically throwing shit at the wall to see if it sticks. And it does thanks to Nico Leon’s clean art, Sean Ryan’s heroic writing of Spidey, and Leah Williams’ wonderful wit.
War of the Realms #4
Freyja has been a complete and utter badass during the course of the “War of the Realms” event leading the charge as all her male relatives are Frost Giant food or injured. With the foresight that comes from her background as a Vanir goddess, she can both ward off hordes of Dark Elves and coordinate the Avengers recruiting surviving members of other realms to make a last stand on Midgard. Russell Dauterman and Matthew Wilson channel Jack Kirby a little bit when showing her action using Kirby krackle and squiggly lines to demonstrate her magical powers and a black and pink palette that intensifies into red once her situation gets more dire.
And speaking of dire, this is what motivates an injured Odin to jump into battle. He truly cares about his wife and is angry that Ghost Rider, She-Hulk, Blade, and Punisher left her by herself at the Black Bifrost. He is very pissed off, and not even Captain America’s good wishes can calm him down. Luckily, Tony Stark has forged him an incredibly cool, golden suit of armor in one of the series’ most badass moments. Aaron also does an excellent job writing a bickering couple even sneaking in a joke about how Odin isn’t great in bed as they reach their end. Over the course of four issues, he and Dauterman have taken almost everyone away from Thor, and he is ready to be a hero with his axe, hammer, metal arm, and interruption of Jane Foster. This arc for Thor is very in line with his recent characterization in the Marvel movies, and I’m curious how many of these “deaths” will actually hold up once the event is over.
War of the Realms #4 has bits that feel like trailers for other issues (She-Hulk’s motivational speech to the dwarves of Nidavellir is very funny though.), but Jason Aaron’s focus on Freyja and Odin’s characterization combined with Russell Dauterman and Matthew Wilson’s beautiful, yet tragic visuals of their final stand give the comic an Overall Verdict of Read.
War of the Realms Strikeforce: The War Avengers #1
Writer Dennis “Hopeless” Hallum, artists Kim Jacinto and Ario Anindito, and colorists Java Tartaglia and Felipe Sobreiro’s War Avengers one-shot is set up back in War of the Realms #3 with Freyja sending a team led by Captain Marvel to coordinate the defense of Midgard. The members of this team are Deadpool, Sif, Weapon H (Hulk and Wolverine combined for some reason.), Winter Soldier, Black Widow, and Captain Britain comes into help later. Hopeless understands the voices of these characters very well with inappropriately timed quips for Deadpool, a badass warrior vibe for Sif, strong military leadership from Carol, and simmering black ops chemistry between Natasha and Bucky that would make Ed Brubaker and Mark Waid smile. As the team heads to London to try to take out Malekith, he even writes one hell of a Union Jack, who quaffs a pint while waiting for the next wave of Dark Elves.
This previous paragraph made War Avengers #1 sound like a damn fine team comic, but it’s not. I know that deadlines are a thing and this issue is longer than usual Marvel ones, but Jacinto and Anindito’s art is very hit and miss and doesn’t really mesh. Some scenes are more cartoonish while others are stiffly rendered. This stiffness comes at awkward moments like an extended bit with Deadpool and a shark, or Black Widow and Winter Soldier doing a cool stealth mission to steal mechs from Frost Giants. But there are some good panels here and there like when Deadpool makes a joke about a scene of Natasha leaping from an explosion being a good movie poster for her. Sometimes, this comic does feel like Dennis Hallum unloading every joke he has for Deadpool at one go.
So, unlike the excellent Dark Elf Realm one-shot, Hallum doesn’t really have a focus after the Frost Giant heist mission and the failed attack on Malekith wrapping the comic up with some statements about war straight out of All Quiet on the Western Front’s Cliff Notes. With the exception of Venom’s capture, he doesn’t show the War Avengers being beaten back by Malekith and ends the issue with a Carol voiceover and setting up their next “mission”. This lack of conclusiveness plus inconsistent art earns War Avengers #1 an Overall Verdict of Pass even though I personally love this team lineup.
War of the Realms: Spider-Man & the League of Realms #1
Sean Ryan, Nico Leon, and Carlos Lopez take one of the coolest concepts from Jason Aaron’s Thor run and craft a heartwarming, occasionally quirky heroic story in Spider-Man & the League of Realms#1. The story opens with Spider-Man driving a jeep to Lagos, Nigeria with a Light Elf, Dwarf, Mountain Giant, and Vanir god in tow. They’re trying to liberate Lagos from the Angels of Heven, who now rule the continent of Africa. The result is Spider-Man awkwardly trying to keep a team that has a couple killers at bay and looking out for regular people while angels rain down fire and fury from above.
What really makes this comic work is the clean lines of Nico Leon, which make the story fun and easy to follow even if you, like me, forgot half the names of the League of the Realms members. Leon works with colorist Carlos Lopez to highlight important parts of each panel like a gorgeous church in the background where Fernande, the Angel commander and a definite crusader type, has her headquarters. His Spider-Man is quite expressive, and he treats the mask like a face and not something static. Ryan gives him plenty of action to draw, but this comic has a pretty peaceful ending for a “War of the Realms” tie-in. It’s a done in one story and also has a cool cliffhanger plus Ryan creates tension between Spider-Man and the more violent members of his team that will probably lead to more conflict down the road.
Even though he’s in Lagos, not Queens, and is palling around with an Elf, Dwarf (I love me some Screwbeard.), god, troll, and not the Human Torch or Mary Jane, Spider-Man & the League of Realms #1 is still a great Spider-Man story. Spidey takes responsibility for every life he comes in contact with on his mission and truly lives up to Thor’s description of him as “the most Midgard of men”. Throw in Nico Leon’s artwork, and this comic earns an Overall Verdict of Buy.
Giant-Man #1
I would love to be a fly, er, ant on the wall when Leah Williams pitched Giant-Man #1 to Marvel. Basically, four size changing superheroes (Scott Lang aka Ant-Man, Raz Malhotra aka Giant-Man, Tom Foster aka Goliath, and Atlas) grow to their full height, disguise themselves as Frost Giants, and take a trip to Florida to whack Laufey’s Frost Giant buddy, Ymir. Freyja is channeling the power of “big boy season” to get revenge for Laufey eating her adopted son, Loki back in War of the Realms #1. Scott wants to go back to Florida to look for his daughter, Cassie, and Williams and artist Marco Castiello do a great job having him and Freyja connect over their love for their children. Their care also extends to Goliath, who struggles with powers and being in the shadow of his uncle Bill Foster as well as Raz, who is a cute wholesome soul that had a recent breakup with his boyfriend, and of course, Atlas, who is just happy to have a shot at heroism again and comes to the mission already in “giant” mode. At first, Goliath seems like the team asshole, but Williams and Castiello prod his vulnerabilities and insecurity and add layers to his character.
However,
for all its humor, general adventurous tone, and creative uses of size
changing, Giant-Man #1 has a few
flaws. There’s some Freyja dialogue at the beginning when she’s giving the
mission that needed to be copy edited, and once the team has their “disguises”
on, it’s sometimes hard to tell the characters apart except for Scott, who
wears a larger version of his Ant-Man helmet. There’s a real flying by the seat
of their pants quality to the characters’ interactions especially once they
reach the Frost Giant haven of Yeehaw, Florida, which is a fantastic name for
comedy purposes. The cast of Giant-Man has
similar powers, but no real bond with each other except for Scott and Raz, who
was trained by him in a previous comic. This is a definite liability for such
an important mission as this one, and shit almost immediately hits the fan and
doesn’t let up. Also, Frost Giant dogs make look cute, but they’re actually
pretty scary.
Leah Williams and Marco Castiello go full hog with the fun, weird side of “War of the Realms” in Giant-Man #1, which also features plenty of jokes (Including a very good dick one), three dimensional characters, and characters riding on each other’s shoulders and in pockets. One line of clunky dialogue and occasional art clarity issues aside, it gets an Overall Verdict of Buy.
This was one of the better “War of the Realms” weeks in recent memory with Jason Aaron, Russell Dauterman, and Matthew Wilson doing strong work with Thor and his family in the main title while Spider-Man and the League of the Realms and Giant-Man showed there’s room for traditional hero stories and wacky capers in this event. War Avengers was kind of a disappointment, but extended panel time for Captain Britain, Union Jack, Sif, and non-surveillance state Carol Danvers is a good time. I like how Dennis Hallum wrote these characters, and maybe we’ll get a spinoff with a better artist. I still don’t get the deal with Weapon H other than as a cash grab.
Panel of the Week
She-Hulk is available for all your company’s motivational speaking needs. (War of the Realms #4; Art by Russell Dauterman and Matthew Wilson)
Asgard is such a big world… Funko is expanding the offerings of Marvel characters with the Pop! Marvel: Thor set. They couldn’t leave it only to Thor and Loki! You can now have Odin, Heimdall, Lady Sif, and a brand new Loki with his helmet! That’s right…More Loki!