Tag Archives: mind mgmt

Mind MGMT: New & Improved #1 Kicks Off a Whole New Mind Fuck

Mind MGMT: New & Improved #1

Ten years ago, the extra-governmental agency known as Mind Management exploded in a barrage of bullets and brain matter. Those that survived have gone underground—forging new lives with unremarkable identities and falsified pasts to obfuscate the strange abilities that once made them highly prized assets in the global war for psychic control. Now, two investigators—Detective Delphi and Detective Swan—have found themselves at the center of an unexpected puzzle. Here: A man poisoned in a coffee shop with a sophisticated neurotoxin. There: A supposed suicide victim run over by a train . . . with his arms found in a trash can five miles from the tracks. Their connection: Someone is killing former Mind Management agents in improbable and arcane ways . . . Seemingly impossible crimes committed by a faceless killer capable of evading even the most pervasive digital surveillance. What secret are they killing to protect? Who will be next? Has Mind Management returned? Did it ever go away? You are paranoid . . . but are you paranoid enough? Mind MGMT: New & Improved #1 is a whole new volume… or is it a new start… or is it a continuation of what came before…

Matt Kindt‘s Mind MGMT is an experience to read. It’s a comic whose mystery and oddity extends beyond the page to the margins, between the panels, the introduction of the comic, the back of it, everything is part of the story and world. It’s one whose every detail tells the story and expands the experience. Mind MGMT: New & Improved #1 dives right into that with a credit page that goes on and on introducing the comic and world in what has come before. But, that doesn’t matter… or does it… is it continuity… is it all fiction, a lie… That’s part of what makes this new series so much fun.

Mind MGMT: New & Improved #1 is new and improved in some ways, playing with its concept and delivering it in a way that new readers can dive right into the world of manipulation and longtime fans can sit pondering if everything they read before matters. It starts with a mindfuck and goes from there.

The story itself feels straightforward, someone is killing possibly former agents and two agents need to find out who and why. It’s about as simple as you can get. But, it’s Kindt’s delivery of it that sucks you in, making you question your own reality and what you do and don’t know is fact.

The art adds to the experience with Kindt’s distinct style that has an almost watercolor quality about it. The art is one that readers need to pay attention to because you never know what detail is hidden within delivering a clue as to what’s real and what’s not. It’s a seamless continuation of the style that was prevalent in previous volumes, down to the fun additions beyond the panels.

Mind MGMT: New & Improved #1 is a perfect start for new readers, easing them into the rabbit hole. Fans will appreciate being left to guess if this is really a new start or a continuation of the weirdness that has come before. It’s an issue that can be read either way creating a mystery that’ll suck you in. It’s a welcome return to what hopefully will be a long run and further expansion of the world.

Story: Matt Kindt Art: Matt Kindt
Story: 8.5 Art: 8.5 Overall: 8.5 Recommendation: Buy

Oni Press/Flux House provided Graphic Policy with a FREE copy for review


Pre-Order: Third Eye ComicsKindle

Mind MGMT: New & Improved #1 unveils Operation: Blind Bag! Do you dare?

Operation: Blind Bag

If you are reading this, you have been invited to participate in a very special program designed to entertain, enlighten, and enhance your perception of Mind MGMT: New & Improved #1 – the “first issue” of the brand-new beginning for New York Times best-selling writer/artist Matt Kindt‘s groundbreaking comic masterpiece arriving on June 24th from Oni Press and Flux House

When Mind MGMT: New & Improved #1 arrives on shelves – featuring a die-cut standard cover by Matt Kindt himself – it will also be accompanied by a mystifying token of the ongoing war for the psychic control of America’s heart and mind. Enter: Mind MGMT: New & Improved #1 – Operation: Blind Bag – a fin-sealed, metallic silver “blind bag” containing everything you need to know to escape the reach of the subliminal surveillance agency called “Mind Management.” 

On the outside: A new training protocol designed and written by Matt Kindt with instructions on how to deploy the “blind bag” in your possession to withstand psychic attack by the forces of paranoia and control. 

And on the inside – Operation: Blind Bag commences with an artistic assault on the senses as each blind bag reveals one of 15 exclusive, chase, or rare variant covers spanning four distinct subsets with strictly limited print runs in a manner of aesthetically pleasing alternatives to stimulate your third eye

Operation: Blind Bag

ARTIST VARIANT SUBSET

A curated line of artistic interpretations heralding Mind MGMT’s return, featuring Jenna ChaJeff LemireJesse LonerganFábio Moon, and David Rubín.

NOTE: These covers will be evenly divided across the print run once all rare and chase subset covers have been accounted for. 

“ERROR” EDITIONS BY MATT KINDT SUBSET 

In the process of manufacturing and distributing Matt Kindt‘s open-order, die-cut cover for Mind MGMT: New & Improved #1, it appears that some unfortunate errors accidentally made their way into the blind bagging process, including Korean import and 3-D versions never intended for commercial distribution.

CHASE FOIL SUBSET

Limited edition variants of Jesse Lonergan and J.H. Williams III cover art, reproduced without trade dress on foil stock. 

HYPER-RARE “U.S.S.A.” VARIANT SUBSET 

Featuring guest starring roles from Lee Harvey OswaldPatty HearstCharles MansonRichard Nixon, the command module of Apollo 11, and more, this hyper-rare variant subset consists of six covers unearthing America’s secret history of mind control and information warfare across the 20th Century, as rendered by artist and designer Scott Sugiuchi.

NOTE: One of these covers is a hallucination and will never actually exist. Sorry, and thank you for playing!

Matt Kindt Declassifies MIND MGMT: New & Improved #1 – Coming in June! Get a First Look!

NEW AGENTS. NEW MISSION. NEW BEGINNING. . . Oni Press and Flux House revealed a first look inside of MIND MGMT: New & Improved #1 – the FIRST ISSUE of an all-new, entirely self-contained entry point into the genre-bending, Eisner Award-nominated series that Entertainment Weekly calls “one of the most experimental and fascinating books in mainstream comics.” Sit back, relax, and feel your pulse steadily escalate to dangerous levels of over-adrenalized anxiety as New York Times best-selling creator and multiple Eisner Award-nominated cartoonist Matt Kindt returns to the scene of his definitive statement on the art of psychic espionage.

Ten years ago, the extra-governmental agency known as Mind Management exploded in a barrage of bullets and brain matter. Those that survived have gone underground – forging new lives with unremarkable identities and falsified pasts to obfuscate the strange abilities that once made them highly prized assets in the global war for psychic control. Now, two investigators – Detective Delphi and Detective Swan – have found themselves at the center of an unexpected puzzle. Here: A man poisoned in a coffee shop with a sophisticated neurotoxin. There: A supposed suicide victim run over by a train … with his arms found in a trashcan five miles from the tracks. Their connection: Someone is killing former Mind Management agents in improbable and arcane ways … Seemingly impossible crimes committed by a faceless killer capable of evading even the most pervasive digital surveillance. What secret are they killing to protect? Who will be next? Has Mind Management returned? Did it ever go away? You are paranoid … but are you paranoid enough?

MIND MGMT: New & Improved #1 will arrive in comic shops in June 2026.

MIND MGMT: New & Improved #1

Bang! with Idris Elba and Mind MGMT get adaptations as Dark Horse and Netflix extend their partnership

Netflix and Dark Horse Entertainment have extended their first look deal. Under this multi-year deal, Dark Horse will continue to give Netflix a first look at its IP for both film and TV. 

Netflix and Dark Horse recently collaborated on the third season of The Umbrella Academy, which in its first four weeks reached the Netflix Global Top 10 in TV in 91 countries with 283.55M hours viewed (as of July 17, 2022) 

New projects in active development under the Dark Horse Entertainment banner include:

  • Bang! starring Idris Elba and directed by David Leitch 
    • Based on the comic series by Matt Kindt and Wilfredo Torres, the feature film adaptation of this stylish spy thriller will be written by Kindt and Zak Olkewicz
    • Producers: Mike Richardson and Keith Goldberg for Dark Horse, David Leitch and Kelly McCormick for 87 North, and Idris Elba
    • When a terrorist cult sets out to start the apocalypse with a series of novels meant to brainwash their readers, the world’s most celebrated spy is sent to track down and kill the author responsible.
  • Mind MGMT with Curtis Gwinn set to Executive Produce this series adaptation of the comic book series by Matt Kindt
    • A young woman stumbles onto the top-secret Mind Management program. Her ensuing journey involves weaponized psychics, hypnotic advertising, talking dolphins, and seemingly immortal pursuers, as she attempts to find the man who was MIND MGMT’s greatest success – and its most devastating failure. But in a world where people can rewrite reality itself, can she trust anything she sees?
    • Executive Producers: Curtis Gwinn, and Mike Richardson and Keith Goldberg for Dark Horse
  • Next up for Dark Horse is the 8 episode series Grendel, based on the classic comic by Matt Wagner. Andrew Dabb created the series, which is in post-production.

Previous Dark Horse Entertainment releases include the Netflix film Polar, starring Mads Mikkelsen, the Netflix animated series Samurai Rabbit: The Usagi Chronicles, returning later this year with Season 2, and the animated film Chickenhare and the Hamster of Darkness, which recently spent four weeks on the Netflix TV (English) Top 10. 

Dark Horse Entertainment

Preview: Mind MGMT: Bootleg #1

Mind MGMT: Bootleg #1

(W) Matt Kindt (A/CA) Farel Dalrymple (VCA) Daniel Brereton, Marguerite Sauvage
In Shops: Jul 06, 2022
SRP: $3.99

MIND MGMT is: weird, mind-blowing, paranoid storytelling. It is the first ever comic book from Flux House, Matt Kindt’s all-new imprint which features crime, science fiction, and humor stories, all told in startling and untraditional ways. Upcoming publications will take many forms, and the polybagged variant versions of MIND MGMT will contain a card that is playable as a playing card or as part of a new Flux House game. Previously in MIND MGMT: a covert government agency of psychic superspies fell into oblivion after one of their top agents went rogue. What looked like the end was only the beginning as a former leader of MIND MGMT explores the darkest parts of the world and recruits a team of forgotten agents to rebuild the organization, bend reality, and go to war with a competing agency.

Cover C variant is a special polybagged cover, drawn by Marguerite Sauvage, and contains a special Mind MGMT playing card!

Mind MGMT: Bootleg #1

Review: Mind MGMT Bootleg #1

Mind MGMT Bootleg #1

Mind MGMT is back in multiple ways. The organization that “protects” freedom is being rebuilt after the events of the previous volume and recruiting new individuals for their mission. Mind MGMT Bootleg #1 kicks things off with a story that builds off of what has come before while also setting out with its own style and narrative.

Set in a world filled with telepathic/telekinetic/superpowered spies, Mind MGMT Bootleg #1 picks up after the destruction of Zanzibar and a young man sucked into being recruited by a new Mind MGMT. What’s this new organization about and are they on the side of good? Writer Matt Kindt delivers enough teases and doubt to know this series isn’t going to be as straightforward as one might hope.

It’s not until much later in the comic does this debut tie itself more into the first volume delivering a richer reader for those who experienced it. While you don’t need to read it, the world of Mind MGMT is so much more for those that experience it all, that includes a board game. Kindt has crafted a world where every small detail builds and one has to spend time examining every clue and comment.

That includes with Mind MGMT Bootleg #1. Farel Dalrymple continues Kindt’s tradition of layered art. Not only do we get the main story but panels and even pages are filled with text that add depth to the world and speak directly to the reader at times making them part of the story. Dalrymple forgoes the rather deep material in the margins for this use of panels making a more playful read that is more like an interactive comic than the previous volume’s puzzle. Though Dalrymple’s style differs from Kindt’s first volume, the art still feels very much of this world in its dreamlike state.

Mind MGMT Bootleg #1 is a welcome return of the property to comics. It continues the layered fun that was the first volume and does so in a way that new readers can dive in and longtime fans can get excited for what comes next. Mind MGMT Bootleg #1 isn’t just a comic, it’s an interactive experience.

Story: Matt Kindt Art: Farel Dalrymple Letterer: Farel Dalrymple
Story: 8.25 Art: 8.25 Overall: 8.25 Recommendation: Buy

Dark Horse provided Graphic Policy with a FREE copy for review


Purchase: TFAWZeus ComicscomiXology/Kindle

Preview: Mind MGMT: Bootleg #1

Mind MGMT: Bootleg #1

(W) Matt Kindt (A/CA) Farel Dalrymple (VCA) Daniel Brereton, Marguerite Sauvage
In Shops: Jul 06, 2022
SRP: $3.99

MIND MGMT is: weird, mind-blowing, paranoid storytelling. It is the first ever comic book from Flux House, Matt Kindt’s all-new imprint which features crime, science fiction, and humor stories, all told in startling and untraditional ways. Upcoming publications will take many forms, and the polybagged variant versions of MIND MGMT will contain a card that is playable as a playing card or as part of a new Flux House game. Previously in MIND MGMT: a covert government agency of psychic superspies fell into oblivion after one of their top agents went rogue. What looked like the end was only the beginning as a former leader of MIND MGMT explores the darkest parts of the world and recruits a team of forgotten agents to rebuild the organization, bend reality, and go to war with a competing agency.

Cover C variant is a special polybagged cover, drawn by Marguerite Sauvage, and contains a special Mind MGMT playing card!

Mind MGMT: Bootleg #1

Clint McElroy Talks the Adventure Zone and Mind MGMT

Matt Kindt‘s Mind MGMT was a trippy comic series that begins as a journalist attempting to discover the truth and turns into a globe-trotting mystery series about espionage, super spies, and psychic abilities. Originally published by Dark Horse, Kindt has released a special limited edition one-shot and has returned via Kickstarter for an unusual spin.

Mind MGMT is returning as a stand-alone comic and a read-along 7″ vinyl record by Kindt and Clint McElroy.

Not only can you get a brand new comic but also a record to go along with it. There’s also new offerings like a Jack Chick-style tract formant mini-comic, a miniature painting, and even a set of four prints by Jeff Lemire, David Rubin, Jim Rugg, and amother surprise artist that will be revealed at the end of the Kickstarter.

In Mind MGMT, a former secret agent, the mysterious Henry Lyme, has gone rogue and is working to dismantle the organization he once worked for. There’s a mysterious airline flight and a secret government agency of super spies. This story spans from the 1920’s to the present day—and things get weird.

The new Mind MGMT comic book is a full color, 24 page comic with a gatefold in the back that will hold the record in place. The Mind MGMT 7″ 33 1/3 RPM record will be pressed by United Record Pressing, the company which printed the Beatles’ first 7″.

Joining Kindt is Clint McElroy, a voice actor and the writer of comic books including King of the USAand co-writer of The Adventure Zone: Here There Be Gerblins, who does all the voice acting for the audio track. Kindt and McElroy will be donating 10% of the profits to the Hispanic Federation, the nation’s premier Latino nonprofit membership organization which is aiding Puerto Rico recover from Hurricane Irma. Founded in 1990, Hispanic Federation seeks to support Hispanic families and strengthen Latino institutions through work in the areas of education, health, immigration, civic engagement, economic empowerment, and the environment.

With a little over two days to go for the Kickstarter, I got a chance to ask Clint McElroy some questions about Mind MGMT as well as The Adventure Zone!

Graphic Policy: I wanted to start by congratulating you on the release of The Adventure Zone: Here There Be Gerblins graphic novel, which is based off of the D&D and Fantasy podcast of the same name from yourself, and your sons, Griffin McElroy, Justin McElroy, and Travis McElroy.

With how successful My Brother, My Brother, and Me, and The Adventure Zone podcasts have been, it’s only natural that you advance the brands in other mediums. What about comic books and graphic novels attracted you guys?

Clint McElroy: I have been a comic book reader for more than half a century (as my two over-flowing storage buildings will prove). I think it is an extremely evocative form of story-telling that can involve a reader in a powerful way. I also like capes.

GP: Your character on the show and in the book is Merle Highchurch, a Dwarf Cleric. What were the inspirations behind coming up with this character?

CM: I played a lot of World of Warcraft and could always find groups needed healers, so I was drawn to the cleric. I chose Dwarf because I am 5’11 & 3/4” tall. I never quite made it to six feet, so I have height issues.

GP: What was it like working with artist Carey Piestch on the book?

CM: Carey is remarkable. She loves these characters even more than we do…(and some of them, she may love more).

GP: Did you play D&D before The Adventure Zone?

CM: It seems impossible to some people, but until I recorded that first episode with Justin, Travis, and Griffin, I had never picked up a 20-sided dice.

GP: Didn’t you meet Gary Gygax, the famed co-creator of D&D?

CM: I have a vague recollection, but to be fair I’m 62. I don’t remember what I had for breakfast this morning.

GP: What are some of your favorite comics, or heroes?

CM: I was crazy about the T.H.U.N.D.E.R. Agents from Tower Comics. Super-powered secret agents in costumes?! Drawn by Wally Wood, Gil Kane and Steve Ditko?! GET OUTTA TOWN!! It was the best. (So whoever has the rights: Let’s take a meeting!)

GP: Do you plan on doing more volumes of The Adventure Zone graphic novel based on the other campaigns you’ve done on the podcast?

CM: The Guys and I are working on the second graphic novel based on our second Balance Arc, Murder on the Rockport Limited.

GP: I’m a father of two young children. I would love to know, how does it feel to be able to spend so much time with your sons making comedy?

CM: With my hand up, it’s the best aspect of this whole thing. Not only do I get to hang out with them, and talk to them, but I get to CREATE things with them. I’m the luckiest bastiche on the planet.

GP: You’re also working on a Kickstarter version of the MIND MGMT comic by Matt Kindt which is accompanied by a read along 7” vinyl record where you will be providing the narration. What was it like working on the project?

CM: The Mind MGMT project was MIND-blowing (see what I did there?) I am a fairly rabid Matt Kindt fan, and couldn’t wait to record this. Then I started doing it and got so caught up in Matt’s story, I actually would get thrown off the rails. I would have to back up and right myself, trying not to be so engaged in the story as a reader that I stopped being a performer. It’s that good. I must have done okay because he didn’t fire me.

GP: Thank you for your time, Clint! I look forward to many more of your adventures.

Matt Kindt’s Mind MGMT Returns as an Original Read-Along Comic Book

Matt Kindt‘s Mind MGMT was a trippy comic series that begins as a journalist attempting to discover the truth and turns into a globe-trotting mystery series about espionage, super spies, and psychic abilities. Originally published by Dark Horse, Kindt has released a special limited edition one-shot and is now heading to Kickstarter for an unusual spin.

Mind MGMT is returning as a stand-alone comic and a read-along 7″ vinyl record by Kindt and Clint McElroy.

In Mind MGMT, a former secret agent, the mysterious Henry Lyme, has gone rogue and is working to dismantle the organization he once worked for. There’s a mysterious airline flight and a secret government agency of super spies. This story spans from the 1920’s to the present day—and things get weird.

The new Mind MGMT comic book is a full color, 24 page comic with a gatefold in the back that will hold the record in place. The Mind MGMT 7″ 33 1/3 RPM record will be pressed by United Record Pressing, the company which printed the Beatles’ first 7″.

Joining Kindt is Clint McElroy, a voice actor and the writer of comic books including King of the USA and co-writer of The Adventure Zone: Here There Be Gerblins, who does all the voice acting for the audio track. Kindt and McElroy will be donating 10% of the profits to the Hispanic Federation, the nation’s premier Latino nonprofit membership organization which is aiding Puerto Rico recover from Hurricane Irma. Founded in 1990, Hispanic Federation seeks to support Hispanic families and strengthen Latino institutions through work in the areas of education, health, immigration, civic engagement, economic empowerment, and the environment.

The project is live as of July 10th and runs for 30 days.

Graphic Policy’s Top Comic Picks this Week!

Trees01_CoverWednesdays are new comic book day! Each week hundreds of comics are released, and that can be pretty daunting to go over and choose what to buy. That’s where we come in. Below are ten suggestions of comics, graphic novels, or trade paperbacks you should spend some extra time checking out.

Top Pick: Trees #1 (Image Comics) – Ten years after they landed. All over the world. And they did nothing, standing on the surface of the Earth like trees, exerting their silent pressure on the world, as if there were no-one here and nothing under foot. Ten years since we learned that there is intelligent life in the universe, but that they did not recognize us as intelligent or alive. Beginning a new science fiction series by Warren Ellis and Jason Howard.

Ten years after they landed. All over the world. And they did nothing, standing on the surface of the Earth like trees, exerting their silent pressure on the world, as if there were no-one here and nothing under foot. Ten years since we learned that there is intelligent life in the universe, but that they did not recognize us as intelligent or alive. Beginning a new science fiction graphic novel by WARREN ELLIS and JASON HOWARD – See more at: http://imagecomics.com/comics/releases/trees-1#sthash.WWkb1Y5K.dpuf
Ten years after they landed. All over the world. And they did nothing, standing on the surface of the Earth like trees, exerting their silent pressure on the world, as if there were no-one here and nothing under foot. Ten years since we learned that there is intelligent life in the universe, but that they did not recognize us as intelligent or alive. Beginning a new science fiction graphic novel by WARREN ELLIS and JASON HOWARD – See more at: http://imagecomics.com/comics/releases/trees-1#sthash.WWkb1Y5K.dpuf

Black Science Vol. 1: Hot to Fall Forever (Image Comics) – Collecting the first six issues of the series, Black Science is a trippy sci-fi filled adventure series that’s one of the most exciting on the market.

Chew/Revival #1 (Image Comics) – The two comic series come together for a fun story that shows it from both series’ perspectives. It shouldn’t work, but it does!

Doctor Spektor #1 (Dynamite) – Another Gold Key release from Dynamite, this one has Mark Waid writing!

The Fuse #4 (Image Comics) – Take a detective series and put it on a space station. So good.

Ms. Marvel #4 (Marvel) – The Marvel series has been a breath of fresh air, introducing us to a new heroine, diverse cast, and some amazing art.

The Midas Flesh #6 (BOOM! Studios/BOOM! Box) – This series is out of this world, but a fun cast, action packed story, and awesome art as well. One of our favorites!

Mind MGMT #22 (Dark Horse) – One of the best comics on the market. Matt Kindt‘s series is moving along and shows what can be done with the long game when it comes to storytelling. So many layers, so freaking good.

Skullkickers #27 (Image Comics) – Comics can be fun and writer Jim Zub‘s off the rails fantasy adventure is a perfect example of that.

Star Wars: Rebel Heist #2 (Dark Horse) – Another Matt Kindt entry. The talented writer has been knocking it out of the park when it comes to this series so far.

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