Tag Archives: micah myers

Review: Monarchs #1

Monarchs #1

Welcome to the planet Vida, an euphoric haven of resources. The sentient race inhabiting Vida depend of the strict leadership of their rulers for guidance. Four young geniuses are tasked with discovering and instituting an ideal method of leadership to make this the utopian society that the inhabitants wish to create. A simple experiment becomes an epic story of war, discovery, good old-fashioned bragging rights and the answers to the question of what makes a leader? Do we need leaders? And if we didn’t, what would happen to a world without them?

I first got to read Monarchs months ago and rereading it again now that it’s released, it’s still as good as I remember. The concept is a fun one with a mix of philosophy and video games to create a comic that I can’t think of having read before. Monarchs #1 is unique and stands above a lot of comics due to that.

The concept is unique. Four individuals are sent to a planet to test what an ideal society is like. Writer A.C. Medina, who co-created the series with artist Fernando Pinto, has put together a first issue that feels like a video game in many aspects. It feels like four games setting up for an online battle, building their base and getting supplies to keep their forces running and of course the eventual clash between them. You can see the influences of Starcraft and World of Warcraft and so many RTS’ before them. It also shows you can easily do a comic about esports interesting enough. But Medina adds more than that giving each character their own personality, with stats, that also delivers a bit of roleplaying to it all.

Pinto’s art, joined by Triona Farrell and letterer Micah Myers, helps things with each character and their society being unique in both look but also colors. Much like those video games, we get a who’s who by what color they are. The video game aspect of it all comes through in a great way. Add in an art style that mixes the sci-fi aspects with cartoony details and it feels like something Blizzard might put together.

The comic is a fun one with a style and concept all to its own. I want to see where it all goes and how much of this idea of building a society is explored. Mixed together with the style that takes so much from video games, it’s a comic that stands out with a “voice” that’s unique and entertaining. Definitely one to check out for so many reasons.

Story: A.C. Medina Art: Fernando Pinto
Color: Triona Farrell Letterer: Micah Myers
Story: 8.0 Art: 8.0 Overall: 8.0 Recommendation: Buy

Scout Comics provided Graphic Policy with a FREE copy for review

Review: Monarchs #1

Welcome to the planet Vida, an euphoric haven of resources. The sentient race inhabiting Vida depend of the strict leadership of their rulers for guidance. Four young geniuses are tasked with discovering and instituting an ideal method of leadership to make this the utopian society that the inhabitants wish to create. A simple experiment becomes an epic story of war, discovery, good old-fashioned bragging rights and the answers to the question of what makes a leader? Do we need leaders? And if we didn’t, what would happen to a world without them?

I first got to read Monarchs months ago and rereading it again now that it’s released, it’s still as good as I remember. The concept is a fun one with a mix of philosophy and video games to create a comic that I can’t think of having read before. Monarchs #1 is unique and stands above a lot of comics due to that.

The concept is unique. Four individuals are sent to a planet to test what an ideal society is like. Writer A.C. Medina, who co-created the series with artist Fernando Pinto, has put together a first issue that feels like a video game in many aspects. It feels like four games setting up for an online battle, building their base and getting supplies to keep their forces running and of course the eventual clash between them. You can see the influences of Starcraft and World of Warcraft and so many RTS’ before them. It also shows you can easily do a comic about esports interesting enough. But Medina adds more than that giving each character their own personality, with stats, that also delivers a bit of roleplaying to it all.

Pinto’s art, joined by Triona Farrell and letterer Micah Myers, helps things with each character and their society being unique in both look but also colors. Much like those video games, we get a who’s who by what color they are. The video game aspect of it all comes through in a great way. Add in an art style that mixes the sci-fi aspects with cartoony details and it feels like something Blizzard might put together.

The comic is a fun one with a style and concept all to its own. I want to see where it all goes and how much of this idea of building a society is explored. Mixed together with the style that takes so much from video games, it’s a comic that stands out with a “voice” that’s unique and entertaining. Definitely one to check out for so many reasons.

Story: A.C. Medina Art: Fernando Pinto
Color: Triona Farrell Letterer: Micah Myers
Story: 8.0 Art: 8.0 Overall: 8.0 Recommendation: Buy

Scout Comics provided Graphic Policy with a FREE copy for review

Exclusive Preview: Masked Republic Luchaverse: Tinieblas Jr #1 One-Shot

Masked Republic Luchaverse: Tinieblas Jr #1 One-Shot

Story & Script: Marco Lopez, Ivan Plaza
Art: Diego Simone
Letterer: Micah Myers
Cover: Diego Simone
Variant Cover: Sergio Ríos, Dan Olvera
Executive Producers: Kevin Kleinrock, Ruben Zamora
Editor: Ivan Plaza
October 15, 2018

Tinieblas Jr is the proud inheritor of a legacy that dates to the early 1970’s, when his father Tinieblas started his lucha libre career. However, unknown to anyone but a small select few, Tinieblas Jr is also the protector of both human and monster realms. A monster hunter, taking on the legions of the damned and all manner of creatures that go bump in the night! Today, out of his secret lair with his assistant Ramona, they decide to help a close friend solve an ages old mystery. A mystery so old, it will change both the human and monster worlds forever!

Comics Review: Rey Mysterio #1

San Diego Comic-Con 2018 saw the launch of the Luchaverse with Rey Mysterio #1. Published by Chido Comics and Masked Republic, the Luchaverse brings together such greats like Rey Mysterio, Blue Demon Jr, Konan, Los Cadetes del Espacio, and the Lucha Brothers in a shared comic universe.

Rey Mysterio #1 is a one-shot kicking off the universe as a dormant and mysterious power has been released.

The comic story and script is by Marco Lopez and Ivan Plaza with pencils and inks by Ben Harvey, colors by Bryan Magnaye, cover by Ben Harvey, and lettering by Micah Myers.

You can order your copy now!

Preview: Jirni Vol. 3 #5

JIRNI VOL 3 #5

J.T. Krul – Story / Michael Santamaria – Art / John Starr – Colors / Micah Myers – Letters

Aspen’s popular fantasy adventure series, JIRNI, reaches the final issue of its epic third volume!

Ara has once again come face-to-face with the evil sorcerer Torinthal as she tries to free her mother. But, she never imagined where her search would lead her and what life-changing results might befall her. If she’s survives. Don’t miss the climatic finale to the biggest Jirni story yet. The Fall of the D’jinn!

Created by New York Times Best-Selling author J.T. Krul (Michael Turner’s Soulfire, Green Arrow) with art by Michael Santamaria and Mauricio Campetella, colorist John Starr, and letters by Micah Myers this next exciting chapter of Jirni will once again return readers to a land of untapped wonder!

JIRNI VOL 3 #5 is in stores July 11th, 2018!

FC 32 pages $3.99

Borinquen: An Anthology for Puerto Rico Kickstarting Now

In mid-September 2017, the island of Puerto Rico was ravaged by Hurricanes Irma and Maria. A new Kickstarter hopes to raise money for a comic anthology that will raise money to help benefit the victims of the devastation.

Borinquen: An Anthology for Puerto Rico is an anthology about Puerto Rico, its people, its history, and the perseverance shown in the face of such destruction. The goal of this anthology is to raise funds to help the people of Puerto Rico. Net proceeds will be donated to United for Puerto Rico.

Borinquen features 12 short stories by some of the best creators in the business, as well as names you’ve not heard of…yet. Our proud team includes:

  • Roel Torres (Deathface Rocket Crew; Lightning Girl Loves Rocket Boy)
  • Helen Greetham (Jabbage Comics)
  • Jack Holder (Arcane Industries)
  • Beth Barnett (Brewed Awakening)
  • Micah Myers (Rat Queens Special; Bastard’s Waltz; Kill All Monsters)
  • Jonny Bloozit (The Nowhere Man)
  • Rafael Nieves (Bloodlines; Hellstorm; Bob Howard: Plumber of the Unknown)
  • Tony Maldonado (Bandthology; P.I. Jane)
  • Dino Caruso (Blue Hour; Dark Lies, Darker Truths)
  • Shawn Richison (Fisk: The Substitute)
  • Joe Covas (Ko the Bold)
  • Lawrence Plofker (lplofker.wordpress.com)
  • Zack Rupp (Detropia)
  • Emmanuel Reyes
  • Nadia Mujalli
  • Paul Axel (Rotten Roots)
  • Robin Gee (Pin Porter: Girl Detective)
  • Phillip Kennedy Johnson (Warlords of Appalachia; Smoketown)
  • Steve Beach (The Witching Hour; The Lost Boys of the U-Boat Bremen)
  • Mina Elwell (InferNoct)
  • T.E. Lawrence
  • Andrea Mutti (Rebels; Control)
  • Paul Mounts (Painkiller Jane; Friendly Neighborhood Spider-Man)

Creators have donated their time and skills for this project and money raised will go towards printing and ISBN. All profit goes to charity.

The project hopes to raise $2,200 and ends December 26, 2017.

Review: Comichaus #2

The first time I remember hearing about Heavy Metal magazine, was when one of my friends just finished watching the movie, and was hoping it would be the same as the movie. I was curious as well, so I went watched the movie and had my mind blown, even though the stories seemed hokey, it was still quite interesting. So, when I picked up my first copy of the magazine, I was little disappointed at first, but that is until I got into the stories. Each story had its own flavor and tapped into a piece of the human psyche that comics had not done until then.

Needless to say, the bar had been raised then and every anthology magazine, even if they don’t say, have attempted to emulate the magic, that Heavy Metal did in those days. Comichaus, is one magazine, that understands how that magic, and doe sit well, as evidenced in this second issue of their ongoing series, In the first story, we catch up with “Karyn Shade”, as in the last issue she was going to that scary house, where she takes out the cult’s leader’s soldiers and is just in time for dinner. In the second installment of “Feather”, Bernie’s sickness has gotten worse, as the widespread news of how the epidemic takes over people’s bodies has streamed into public consciousness, just when he can no longer hide it.

In the second part of “Suited and Booted”, Moses get whim of a suit which can change the game not only for him but all at stake. In this next installment of “The Troubleshooters”, we catch up with our cantankerous duo, as they find out this town, has more surprises than they first thought, as they soon realize a war is coming. In the continuation of “Mortality”, our hero gets to a guided tour of the Underworld, as he still is search of his daughter. In this second installment of “Keyhole”, things fall apart for this family, and our narrator must now deal with a new family, and nothing will ever be the same again.

Overall, a great second installment to all ongoing stories contained within, as each creator does no miss a beat. Each story has only gotten better with this installment. The art is still amazing. Altogether, a great second issue, that I can only see exceeding expectations from the last issue.

Story: James McCulloch, Dave Cook, Jon Laight, Aaron Walther, Luke Cooper, Chris Welsh
Art: Jessica Byrne, Norrie Millar, Dan Butcher, Grant Richards, Ed Bickford, Luke Cooper, Micah Myers, David Pavol
Story: 10 Art: 10 Overall: 10 Recommendation:Buy

Scout Comics Announces Four New Series at New York Comic Con

Kicking off Saturday at New York Comic Con, Scout Comics announced four brand new series coming to shelves in 2017.

WELCOME TO PARADISE

Written by A.C. Medina
Illustrated by Morgan Sawyer
Colored by Ross A. Campbell
Lettered by Micah Myers

Filled with deadly drag races for sport, routine mass killings called “the cleanings”, and where the common house is the size of a closet. Meet Manny, a fun loving, chop shop delivery boy, on the run and in possession of what may be humanity’s last hope. The only problem is Manny’s world is a bunker the size of California and just about everyone in it wants him dead.

welcome-to-paradise

INFERNOCT

Written by Mina Elwell
Illustrated by Eli Powell
Colored by Tristan Elwell
Lettered by Rob Jones

As Sam attempts to discover the real reason the people of her town are being destroyed, she becomes aware of mind-redning creatures that feed off the sanity of their victims. It’s up to her to do something about it… if she can only keep her grip on reality.

infernoct

LITTLE GUARDIANS

Written by Ed Cho
Illustrated by Lee Cherolis

Little Guardians tells the story of two young people switched at birth and now unknowingly living each other’s lives. Subira was supposed to be the next Guardian of Yowza Village, but she was born a girl. Instead she lives a quiet life working at The Item Shop never knowing what should have been. Idem trains to be the next Guardian and tries his best to be the warrior he was never meant to be. How will the next generation survive the choices made for them as strange incidents start plaguing the village and demon attacks appear to be on the rise?

little-guardians

MINDBENDER

Written by James Pruett
Illustrated by Federico De Luca

Alex was only 7 when he first awakened the power that left him comatose for nearly 16 years, an evolutionary power lying dormant in all mankind, bubbling within the unconscious mind waiting and yearning to be unleashed. Finally, a young child was able to touch this untapped force and the results were catastrophic. Those that would use his ability have been awaiting Alex’s awakening. Now, that wait has ended, and the world will soon learn the true potential of mankind. But will Alex be a vanguard for the world or will he be responsible for its annihilation?

mindbender

Preview: The Re-Creation Project #1

THE RE-CREATION PROJECT #1

(W) Brian Hawkins
(A) Morgan Sawyer, Scappaticci
(L) Micah Myers
$2.99, 24 pgs, Full Color, Mature Readers
Digital Comic Book

When the unthinkable happens, a former rapper who claims to be God becomes humanity’s only hope for survival.

covera

We Talk About Lettering Grimm Tales of Terror with Micah Myers

mm002 Micah Myers is relatively new to the field of comics, but he has already made his mark.  Working primarily for Zenescope he has lettered many of the company’s newer offerings and has already built up a portfolio of over twenty issues, including a quarter of the Grimm Tales of Terror issues.  We were pretty interested to talk him because we don’t usually get to talk to letterers and to see what goes on inside their world.  He gave us some insight as well as some of his own personal goals
Graphic Policy:  How did you decide to become a letterrer?  And what training did you receive?
Micah Myers:  I became a letterer after I realized I couldn’t draw, and the process of coloring comics was too complicated for me to figure out.
MM:  But really, I have always been interested in graphic design and typography. I enrolled in school to learn it after failing at a bunch of other careers. At the same time I was looking into lettering in comics. I had bought a few books about it, started following letterers on Twitter and asking them advice, and practicing as much as I could. After a year or so, I thought I had gotten good enough to apply for jobs, and after a while I started getting work.
GP:  How much input do you get into the layout of an issue?  It would seem that you would need to discuss with the illustrator and writer what will fit and what not?
MM:  For the most part, letterers don’t really have any say in the layout. We just get stuck for the room we are given and make it work. Most artists are smart and leave the room, but if not, then it is my job to make it work. That is why we get paid the medium bucks.
GP:  In certain cases the text changes based on who is talking (for instance with Keres in Grimm Tales of Terror.)  How is it decided how to represent this?
mm003MM:  For Keres, I am matching it with Jim Campbell’s previous work on the book. On other things, sometimes it is in the script that the writer wants a certain color or font style for a character. Other times, it is up to you. You get a feel for it. If a character has a big scary look, he would have a rough balloon and/or a black balloon. Mostly though, it is up to the letterer’s style choice. Goofy characters would get a silly font, robots would get a computer font, and supernatural characters would get a spooky font.
GP:  Does changing the tone and format of the text make it easier or harder to represent?
MM:  It makes it easier, but when it is overused, like for every character in the book getting their own lettering style, it makes the book look cheesy.
GP:  While there are sometimes very noticeable changes such as this kind of text, are there less noticeable ones that letterers will use?
MM:  I am not too sure. There is bolding the words for emphasis or yelling.
GP:  How much input does the letterer have into the actual text?  There must be times that the writer wants to say things that just don’t make sense for some reason or another?
MM:  There have been times when the artist has changed the character’s positions from the script. Like the character saying “Get off the floor” but the artist already drew the other character standing. I would say something to writer about it. Simple stuff like that. I don’t give any input on the dialogue quality-wise. I am not qualified to critique another person’s writing.
mm001GP:  Do you find that you get to like certain characters more than other after adding in the lettering?
MM:  I do feel a bit of pride for the comics I have done. When I see other people lettering the books after me, it is like someone else is playing with my toys. Even though, I have no ownership of the characters and play a small part in the comics.
GP:  Are there characters that you would like to get a chance to letter?
MM:  My favorite character is Green Arrow so I would love to be involved in a Green Arrow comic. Even more of a dream come true if Mike Grell was also on the book. I also would like to do the yellow balloons for Deadpool.
Entertainment Earth
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