Small Press Expo has announced the first Special Guests for SPX 2024. The show takes place on Saturday September 14 and Sunday September 15 with programming and workshops about the amazing world of independent comics and an exhibitor floor with over 500 creators.
Additional Special Guests will be announced over the next few weeks.
Tillie Walden
Tillie Walden will be signing copies of Clementine Book 1 and Book 2, as well as Junior High, a graphic novel made in collaboration with Tegan and Sara Quin. Also at the show there will be copies of her sketchbook compilation and never-before-seen zines! Her other work will be available as well, including her earliest work with Avery Hill Publishing. She will be giving the SPX Lecture at the Library of Congress at Noon, September 13.
Carol Lay
We are so honored to have Carol Lay as a Special Guest at SPX! She’s been creating art for decades and has an incredible body of work. Her new book, My Time Machine from Fantagraphics, is serious and funny, a sly cautionary political satire, and a rollicking time travel story full of puzzling paradoxes, edge-of-your-seat suspense, breezy badinage, and a deeply felt wonder at the universe.
Peter Kuper
Peter Kuper is a multi-award-winning cartoonist and illustrator who is frequently featured in The New Yorker, The Nation, and Mad. In 1979 he co-founded the political comix magazine World War 3 Illustrated, and has produced over two dozen books during his career. Peter has lectured and exhibited his work extensively throughout the world and teaches Harvard University’s first class dedicated to graphic novels. Among other awards, in 2016 his graphic novel Ruins won the Eisner Award for Best Graphic Album. He is currently working on a graphic novel on the history of insects and the people who study them. He will be signing copies of the paperback edition of Ruins published by SelfMadeHero
Dash Shaw
In his latest offering, Dash Shaw wrestles with the murky indeterminacy of life. Blurry, from the New York Review of Books, asks that readers sit in—try to enjoy, even—that place of doubt and indecision, where the future is uncertain, identity is unsettled, and chance encounters intrude. Sometimes making a choice is so damn hard. And who knows what will be the consequences of one’s action? In Blurry, Shaw creates a cast of characters who tell their stories of those pivotal moments of decision and what came after.
Christi Furnas
Christi Furnas’ graphic novel Crazy Like a Fox from Street Noise Books tells an autobiographically-inspired story about leaving home, figuring out life, being diagnosed with schizophrenia, and navigating the mental health system. Publishers Weekly says, “Furnas skewers the mental healthcare system in her sharp-edged graphic novel debut. . . . This surreal work reflects the disorientation of mental breakdown.”
About the book, Christi says, “I want Crazy Like a Fox to lift some of the fear and stigma around talking about psychotic illness, and offer hope. I’m happy and thriving.”
Christi will be talking about her graphic novel and mental health, and signing books at the show.
George Wylesol
George Wylesol is the author of the graphic novels 2120 and Curses, debuting at SPX from Avery Hill. He will be at SPX to talk about horror and the internet age, as well as signing books. His brightly-colored, experimental work ranges from short stories to choose-your-own-adventure style narratives that emphasize the weirdness of the world around us all and the prevalence of computers in our society today.
“His cartooning is economical, effective in a lunging sort of way. . . . the sensory experience of looking overpowers most everything else. His cartooning is economical, effective in a lunging sort of way,” says The Comics Journal about Curses.
(W) George Wylesol (A/CA) George Wylesol In Shops: Nov 15, 2023 SRP: $24.99
“Sometimes I think I see things. Out of the corner of my eye, behind a door, I catch a glimpse of something. It’s like a curtain caught in the wind, and then it’s gone.” From hospitals to hell to the wilderness, George Wylesol’s short stories take place in liminal spaces where nothing is as it seems; the surreal becomes real; and something is lying in wait around every corner. As our main characters navigate through corridors, passageways, and highways, they sink deeper and deeper into everyday strangeness that slips into peculiarity, creating an internal journey from normalcy to the supernatural.
Launched in 2012, Avery Hill has become known for publishing some amazing graphic novels and finding talent before they break big. Tillie Walden and Zoe Thorogood are just two of the names you’ll have found published by them.
Coming off of celebrating 10 years in publishing we got a chance to chat with one of the founders and copublisher Ricky Miller looking at the past ten years and looking forward to what 2023 brings!
Graphic Policy: First, I want to say congrats on ten years. How does it feel to make it to a decade in the comic industry?
Ricky Miller: Unexpected!
When we started the company, we thought we’d be doing it for a couple of years at most. So to reach ten years is pretty mind-blowing.
The longevity can be put down to some of the amazing authors we’ve met along the way who have made us want to keep things going. Discovering Tillie Walden was a big factor, and then other fantastic creators like Charlot Kristensen, Zoe Thorogood, and George Wylesol helped us keep up that momentum. Additionally, seeing our other authors, like Tim Bird, Katriona Chapman, B. Mure, and Owen Pomery develop into outstanding graphic novelists gives us so much energy and excitement.
We’ve also had the opportunity to travel around, go to some brilliant comics shows in various countries and meet people, see cities, and have experiences that we probably would never have had if not for comics! Really, it’s been life changing.
Also you saying “in the comics industry” made my heart do a little flutter there, as I don’t often think about us being in the comics industry. But I guess we are, and the me in my early teens would have very much been amazed at that.
GP: Before we get to the future, I want to focus a bit on the recent past. The comic industry is absolutely in an interesting space with so much shifting, how has Avery Hill fared during everything that’s been going on?
RM: Yes there we are definitely living in “interesting times!”
Some of the things going on have impacted the UK, and some haven’t. Obviously, the pandemic affected everybody, and while it was going on we were quite successful in pivoting our focus to sales through our online store while sales from online retailers also remained strong. In fact, 2020 was one of our best ever years in terms of sales. However, there was definitely a fall-off the following year and it was a massive shame not to be able to give proper launches to the books that came out during that time.
Some of the digital developments, such as the growth of Webtoon and Tapas, haven’t really featured on our radar as yet. Any digital sales we have are a very small part of our overall sales and I’ve yet to be convinced that the adult GN market has much of a future digitally, at least not until there’s a really good reader that can handle things like double page spreads nicely!
I think the thing we’re most waiting to see the effect of is some of the antipathy towards the traditional social media platforms impacting our sales. There was a time when we would find new creators through Twitter (such as Tillie Walden and Zoe Thorogood), but I think that is getting increasingly hard due to the amount of noise on that platform making it almost impossible to spot anything new or worthwhile. Sales through our online store that we used to be able to directly attribute to social media posts have definitely been decreasing as well.
GP: What challenges have you felt as a publisher?
RM: There are lots of logistical issues, especially around how long international shipping takes and the associated costs. We have UK and US distribution, so getting the books out to the US in time for launch dates has definitely been a problem. Issues with EU VAT have meant selling and shipping books into the EU has become a lot harder.
And then there are print costs going through the roof and the retail sector figuring out new/altered models of business. . . .
GP: You had some interesting tweets lately about an initiative for “adult graphic novels” that’s similar to the push for the middle-grade market that’s caused massive growth there. With some “adult” graphic novels that are really well-known in the mainstream, why do you think one has succeeded with such growth and the other hasn’t?
RM: A lot of the issue with adult graphic novels gets blamed on superheroes, and on the fact that grown-ups can be put off because of the broader reputation of comics being just that single genre.
However, I think the kind of adult market we should be aiming for, the kind of adult that regularly reads novels and non-fiction, are well aware that GNs aren’t just for kids. They may even have read Persepolis or Fun Home. But they just have never moved on to read them regularly.
A lot of that is not knowing what else they should be reading. The information sources they have, the non-comics focused media, only tends to latch onto one (or fewer) GN per year and then loses interest. Mostly that GN will be non-fiction and have a topical or relatable angle that can be written about.
These people don’t have friends who regularly read comics, and they‘ve never been in a comics store. Their local bookshop might have stocked a couple of GNs due to being talked into it by a sales rep (possibly something random or boring), but the owner has probably never read them and definitely isn’t actively pushing them. No one is visibly reading them on their commute. So they don’t know what to buy, and they don’t know where to buy it. And worse, they don’t even know that they’re missing anything.
Most of the graphic novel publishers who are putting out adult graphic novels are small indie publishers (as is Avery Hill), so we don’t necessarily have the resources of ‘the big 5’. But I think it’s essential for all of us to think about expanding the market and gaining new readers as we publish every book – raising the profile of adult graphic novels so those booksellers and readers have comics in the front of their minds!
GP: What do you see as being behind the growth of the middle-grade graphic novel market?
RM: The middle-grade market was created in the US by Scholastic and First Second, essentially getting to the kids through schools and libraries. Money and time was spent educating them and publishing great books and authors (like Bone, Raina Telgemeier, Dav Pilkey).
These books are widely available in the UK, but kids of the same age over here aren’t reading them as voraciously because there hasn’t ever been the same sort of initiative targeted towards them by a publisher. Manga sells here, because manga is, firstly, AMAZING, and secondly, there are tons of ways for young people to be introduced to manga titles.
GP: You’re a publisher that has a talent for finding aspiring creators who haven’t broken out yet. How does it feel being able to recognize and find that talent and any secrets to being so good at it?
RM: I’m sure that most people who had seen work by the likes of Tillie Walden and Zoe Thorogood before they were published knew they were looking at good work, we’re not particularly alone in that!
What we’re also looking for is something a little different about the authors we work with, some kind of sensibility or sense of humor or something that makes you stop and think – something that makes them unique. With Tillie, it was her ability to just shine emotion out of every drawing she did, to make you feel something. For Zoe, it was all about attitude and little details in her work that made me feel like there was a great intelligence in what she was doing, that every detail had been thought of – if not consciously, then at least subconsciously, like her mind had been living this stuff for years.
With both of those two, it pretty much just took one drawing for me to make my mind up about them. Then the real trick is in deciding if authors are ready to make a book and being able to help them do that.
Making one piece of art is much different from making a book. We have extensive conversations with authors about the process and time-commitment of making comics before we sign a contract with them, and then work to help them as much as possible throughout the process. We also publish a number of ‘novella-length’ graphic novels – not only are they a satisfying way to read, that means we don’t need to ask first-time authors to make 200 – 300 page books!
GP: Talk to us about what’s coming in 2023. What can readers and fans look forward to? What are you excited to get out there?
RM: We’ve got some exciting titles in store for 2023, with genres ranging from horror to literary to science fiction – some from new authors, and some from returning Avery Hill favorites.
Pet Peeves by Nicole Goux is a horror story about being in your twenties and wanting to be a musician but owning a soul sucking alien dog instead. We’ve been following Nicole’s work for years since we came across it at a couple of comics shows, and we’re very excited to be putting out her first full-length comic that she’s written and drawn.
Then there’s Ellice Weaver’s new book, Big Ugly, which is about sibling rivalry/co-dependency that stretches deep into adulthood. As anyone who has read her first book, Something City, would know, Ellice combines an incredible gift for illustration and design, with a slightly odd worldview that makes everything she does beautiful and just a little strange. No one else could or would have written this book like this, and we find that massively exciting.
Our third book is an adaptation of Macbeth by K. Briggs. We’ve never done any kind of adaptation before and didn’t know we wanted to until Briggs sent us this. It’s the full text rendered in Briggs’ stained-glass window/collage art style, and it’s a wonder.
Then we have a sci-fi book by Owen Pomery calledThe Hard Switch. If you enjoyed Owen’s book Victory Point, which is gentle, thoughtful and lovely, then this is like that . . . but with guns and spaceships!
GP: How long have these graphic novels been in the works?
RM: We tend to know what we’re putting out a couple of years in advance. With these graphic novels, we’ve been involved at different points in the process for each one. Nicole had already finished Pet Peeves when she came to us about it last year, whereas Owen only had a title and synopsis plus a couple of images when we started discussing The Hard Switch. Macbeth has been a long labor of love for Briggs, and Ellice has been trying to do another graphic novel for years, but has been swamped with illustration jobs.
GP: When putting together what to publish in a year, what type of thoughts go into it?
RM: Building a year-long publishing schedule is part creative, part logistics (that’s a HUGE part!), and part balancing all that against our personal lives and commitments.
Beyond that, we like to try to get a mix of different types of books and try to get a balance between new creators and creators we’ve worked with before. We also like to have one or two US creators in there when we find someone whose work we fall in love with.
Predominantly though, we definitely see ourselves as a UK publisher, with responsibility towards helping to nurture our local creators. Publishing opportunities for adult graphic novelists in the UK are few, and seem to always be getting fewer.
It always makes for an interesting list of authors and titles, and I’m excited for you to see everything that’s in store from Avery Hill in 2023!
GP: Thanks so much for chatting and looking forward to reading Avery Hill’s releases!
George Wylesol Out 19/05/2022 (UK) – 26/05/2022 (USA) 504 pages, softcover, full colour throughout, 195 x 271mm
A fascinating philosophical journey framed as a loving tribute to classic point and click video games.
You’re Wade, a schlubby middle-aged computer repairman, sent to fix a computer in a vacant, nondescript office building. When you get inside the door locks behind you, and you can’t get out. Now the adventure begins! You have to explore this building and try to find your way home. The building is huge on the inside with a lot of sprawling hallways and empty rooms but your only hope is to uncover clues and try to work out the mystery this whole experience hangs on.
Presented as a blend of classic ‘choose your own adventure’ stories and point and click escape games, 2120 offers readers the chance to explore these liminal spaces and, at the same time, take an existential journey of discovery.
George Wylesol is an illustrator/designer/writer from Philadelphia, living and working in Baltimore. He has an MFA in Illustration Practice from Maryland Institute College of Art. 2120 is his third book with Avery Hill after Ghosts, Etc. and Internet Crusader.
Sleeping While Standing
Taki Soma Out 14/07/2022 (UK) – 21/07/2022 (USA) 100 pages, softcover, full colour throughout, 158mm x 240mm
A series of short autobiographical strips, dropping in at important events throughout her life that shaped who she is today, told in a compelling and humorous authorial voice. We are led by Taki through her early childhood in Japan in the early 80s, to moving to Minnesota, the separation of her parents, childhood trauma, teenage angst, death, drugs, comics, health issues, love, fertility, pets and zombies; all of life is here in this book! It’s a picture of a highly regarded creator, with an unflinching look at some particularly harrowing moments, but threaded through with levity and love.
Taki Soma is a HUGO award nominated artist, writer, and a colourist. She’s worked on projects such as Rapture, Sinergy, The Victories, United States vs. Murder, Inc., Bitch Planet, Dick Tracy, The After Realm, Iron Man and others – her work can be found throughout publishers such as Image, IDW, Marvel, Dark Horse, Jinxworld at DC and more! She lives surrounded by furry critters and a husband who shares the same passion in comics.
Outer Wilderness
Claire Scully Out 16/06/2022 (UK) – 23/06/2022 (USA) 32 pages, softcover, full colour throughout, 102mm x 152mm
The third instalment in Scully’s ongoing project exploring sequences of events unfolding across varied environments. Each book in the series is a standalone, wordless collection of illustrations that examine our relationship with the spaces we occupy.
Outer Wilderness is the third and final instalment of a journey that began with introspective self-imagined places (Internal Wilderness), followed by a passage of experience and memory (Desolation Wilderness) and now looks further away to the edges of the universe and into the unknown.
Each of these landscapes are inspired from a mix of science fiction, imagination and space documentaries which builds into a journey through a fantastical environment.
Based in London, Freelance illustrator Claire Scully works in pen, ink and digital with a heavy focus on drawing. Her work explores a variety of themes including the relationship between ‘man’ and his environment.
Clients include: Penguin, Random House, Harper Collins, National Maritime Museum, Birmingham Museum and Art Gallery, New York Times, Adidas, Line Ski, Burton Snowboards and Icebreakers clothing label.