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Exclusive: Read an excerpt from Gamal Hennessy’s The Business of Freelance Comic Book Publishing

The Business of Freelance Comic Book Publishing

Ever wondered about creating your own comics? Enter attorney, author, and business consultant Gamal Hennessy and his new book, The Business of Freelance Comic Book Publishing, a must-read for anyone in the business of freelance comic creation. The book aims to help its readers develop a business model for their services, leverage the assets they offer to the industry, and transform their skill, time, and creativity into financial gain.

The Business of Freelance Comic Book Publishing is the follow-up to The Business of Independent Comic Book Publishing, a project that exceeded its goal by 600% in 2020. It also contains insights and research generated from the professional online comic book community, Comics Connection, as well as a foreword by Andy Schmidt, a writer, editor, and publisher with twenty-five years of experience in comics. The book is edited by Joseph Illidge, a veteran writer and editor for DC, Heavy Metal, Valiant, and Lion Forge.

Currently crowdfunding, we have an exclusive excerpt from the book you can read now and then go get a copy!


What Do Your Clients Want?

By Gamal Hennessy

This is a modified excerpt from a book I’m working on called The Business of Freelance Comic Book Publishing. It is designed to help you understand the motivation of your potential clients. While this can’t be taken as legal or financial advice, it can help you find the right customer for your services.

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What is Marketing?

Marketing is the business process of creating satisfying relationships with customers. It is talking to the right people, at the right time, with the right message. As a freelance comic creator (FCC) this means that when a potential client decides that they need someone who does what you do, your name should pop into their mind first. This is a subtle activity, but marketing isn’t magic, and it doesn’t need to be deceptive or sleazy. It does, however, need to tap into collective aspects of human consumption if your brand is going to reach the right client.

 What Does Your Potential Client Want?

The most basic thing about marketing is the understanding that your potential client does not want you.

They do not want your services, or your skill, or anything else. This isn’t personal, and it isn’t inherently negative. This is the universal condition for anything we buy or consume. When you reduce human motivation to its philosophical core, you realize that people want the results that their various purchases and products can provide for them. They want the feelings that these intermediate goods and services generate, not the things themselves.

For example, if you are hungry, it is difficult for you to relive that hunger without the intermediate process of eating something. As a meta example, you didn’t click on this post just because you like reading. You want a career in comics. You thought that reading this post might be an intermediate step you need to take to accomplish your goal.

By the same token, your client wants successful comics. Their definition of successful might revolve around their ideals of quality about the product, sales of the book, or critical reception of the story, but no matter what they are looking for, they need to see you as the vehicle that will get them where they want to go if they are going to hire you. 

What is Your Marketing Message?

Once you understand the real motivation of your potential client, you’ll be able to craft the right message for the right people. It will be easier for you to avoid the trap of talking about why a particular gig is important for you or how important and impressive you are. All of those things may be true, but they are irrelevant to your potential client. It is more relevant and more helpful for everyone if your messaging articulates why your work can make your clients successful.

It is important to understand that your marketing message will have two concurrent effects, no matter what your message is or how you convey it. The direct effect will be to attract the right clients for your brand. Your message will express not only the type of work that you do, but the kind of clients you work for and, on a professional level, the things that are important to you from a political and social dimension. This is true to some extent for all marketing messages, but it is particularly significant in creative work due to the political nature of art. Since comics are art and all art is political, your work and your messaging should reflect this reality.

And that reality will alienate the wrong clients. This is the second concurrent effect. It means that in most circumstances they will not hire you regardless of your skill, talent, or professionalism. By definition, this will reduce your pool of potential clients and the amount of hypothetical revenue. But it will also go a long way in filtering out the clients who don’t make sense for you. If you try to appeal to everyone, you’ll probably wind up appealing to no one. It makes much more sense to figure out where you fit in the market and focus your efforts there.

Have fun with your comic.

Gamal

Comic Industry Veterans Launch Comics Connection

Comics Connection

Comics Connection is now available to provide educational services, professional expertise, and community support for comic book creators at every level. The new service is led by Andy Schmidt and Gamal Hennessy.

Comics Connection combines the artistic education and creative community of the Comics Experience Creators Workshop with the business and legal education of the Comics Publishing Institute to create a comprehensive offering to anyone in the business of publishing comics.

Comics Connection will provide three levels of service. The first level is free to everyone in the comic book community. It will include both The Comics Connection Podcast and a complimentary newsletter and will discuss the latest news and topics in the comic book industry. The second level is reserved for Comics Connection subscribers who will gain access to the Comics Connection Discord, weekly live question and answer sessions, monthly educational classes, interviews with industry figures, and other resources to help creators navigate their comic careers. There is also a level of optional premium packages that include creative services, professional critiques, business development, legal services, printing, distribution, and publication of finished comics.

Andy began his comics career at Marvel as an editor and in his twenty-year career, he has worked as an editor, writer, and publisher for companies including IDW, Hasbro, DC, Boom, and CEX Publishing. He is the founder of the Comics Experience educational program that has run since 2007 and author of The Insider’s Guide to Creating Comics and Graphic Novels (2008) and The Comics Experience Guide to Writing Comics: Scripting Your Story Ideas from Start to Finish (2018). Gamal is an attorney, author, and business consultant who has specialized in the comic book industry since 1996 and released The Business of Independent Comic Book Publishing in 2020. Comics Connection will tap into their combined forty years of industry experience and insight.

Diversity Comic Con Focuses its Programming for Aspiring Comic Writers and Artists

Diversity Comic Con

What happens when you let educators run a comic con? It becomes as much about learning something new as much as it’s about celebrating comics. This year’s Diversity Comic Con at the Fashion Institute of Technology (FIT) is featuring a slew of programming for creators who want to get into the comics industry. The convention has gone virtual and is completely accessible from anywhere on Friday, October 16, and Saturday, October 17.

On Friday, the team behind Bone, Captain Underpants, and Smile from Scholastic Graphix will be talking about young adult and children’s books. Phil Falco (art director), Meagan Peace (editor), and Jonah Newman (editor/writer) will share their work and insights into this rapidly booming market and how a creator can target their work towards it.

On Saturday, a panel discussion called “Using Current Events as Inspiration” will include Kiku Hughes (First Second), LL McKinney (DC Comics), Alex Sanchez (DC Comics), and moderated by Andrea Colvin (Little Brown Books). Creators will talk about how the latest news like COVID and politics can influence comics and perhaps how comics can influence readers.

Another big draw will be the Friday panel on “Breaking into Hollywood” Featuring Alex Segura (Archie Comics), Shanty Hermayn (Trese – Netflix), Vivek Tiwary (Producer of The Fifth Beatle), Robert Scull (Nickelodeon) and moderated by Gamal Hennessy (Entertainment attorney formerly of Marvel Comics).

There will also be Q & As with Shawn Martinbrough (Batman/Black Panther), Mika Song (Donut Feed the Squirrels), and Christian Cooper and Alitha Martinez (Represent: It’s a Bird!) both from DC Comics, who will be talking about the “Black Lives Matter” movement.

This year’s theme is “Black Stories Matter” bringing to the forefront today’s social justice issues. as embodied in the panel discussion “On being Marginalized in Comics” with Amy Chu, Regine Sawyer, and Omar Mirza. Another timely topic will be the talk on “The Impact of COVID 19 on the Comics Industry” with Heidi Macdonald, Andy Schmidt, John Siuntres, Stanford Carpenter, and Gina Gagliano.

Gamal Hennessy Takes You Into The Business of Independent Comic Book Publishing on Kickstarter

The business of comics is chaotic and complex. Enter comic book attorney Gamal Hennessy and his new book, The Business of Independent Comic Book Publishing. This comprehensive and easy-to-understand overview of the business of comic book publishing will be an invaluable resource for anyone interested in becoming a successful comic book professional, whether you’re making the comics or publishing them. Hennessy is currently running a Kickstarter campaign to fund the book, which will run for 30 days.

Featuring a foreword from writer and Heavy Metal executive editor Joseph P Illidge and edited by Aftershock editor-in chief Mike Marts, The Business of Independent Comic Book Publishing is a book by pros, for pros and aspiring creators alike. Hennessy taps into more than 2 decades of experience as an entertainment contracts attorney to break down the complex comics business into layman’s terms. The book addresses questions like: 

  • How much money do I need to publish my comic? 
  • How much money should I charge for my comic? 
  • Does social media matter? 
  • How can I work with comic shops to market the comics? 
  • How do I select a printer for my books? 
The Business of Independent Comic Book Publishing

The Business of Independent Comic Book Publishing is organized into three easy-to-read parts (pre-production; production; and post-production), with chapters devoted to topics including intellectual property management; production; distribution; sales and advertising; marketing; and everything in between. 

When he’s not practicing law, Hennessy writes novels and The Business of Independent Comic Book Publishing provides both practical business advice and inspiration, from one creator to another. The book provides a comprehensive guide to making comics and bringing them to market, including:  

  • Turning your creative ideas into published comics
  • Developing intellectual property that you own and control
  • Creating a business plan tailored for your specific publishing goals
  • Finding and hiring a professional team to create your book and support your business 
  • Understanding the distribution process 
  • Creating comics—that you can be proud of—on time and under budget
  • Using your comics to generate multiple streams of revenue
  • Building a long-term relationship with your readers 

If funded through Kickstarter, pledges will be delivered to backers this October.