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Review: Dark Nights: Death Metal #3

Dark Nights: Death Metal #3

Dark Nights: Death Metal #3 is an interesting issue. With its “rock” aesthetic, the issue is one that’s more about hope. It’s the moment in the story where the heroes rally and their plan is laid out for the reader. It also, much like the previous issue, isn’t quite sure what it wants to be. There’s a lot of silliness in the issue that feels like it clashes with the “death metal” title. But, is it really “death metal” in attitude? As we learn in this issue, and as expected, nope, the title has a different meaning than pitched.

Written by Scott Snyder with art by Greg Capullo, Dark Nights: Death Metal #3 has our gang of heroes rushing to Apokolips to free Superman and turn the tide of battle. As we learn, there’s much more than Superman being focused on when it comes to the plan in this issue. And that’s a good thing keeping the event from another “Trinity” focused event where Batman is the center of things. Instead, Wonder Woman has taken center stage and in her rallying speech, we can see why as she represents the hope that the heroes need.

But, the issue has a weird tonal issue. It wants to be “death metal” in its visuals but then gives us the silliness that is a giant robot, a time travel gun, yet more colors of Kryptonite, and a certain scene. It all ties into things from the past so fits. There’s nothing new, it’s a lot of winks, nods, and celebrations of what has come before. But, there’s a goofiness about it all that betrays the “hard” rock and roll style Capullo and Snyder pitched in the lead up. Spikes on a shoulder pad doesn’t create “death metal.” There’s also some big questions as to the why as far as The Batman Who Laughs’ actions. There’s some wide open aspects where you question his genius and cunning. For a ruthless Batman who has killed who knows how many, he’s left a lot of opposition alive.

Capullo’s art continues to be interesting. Much like the story, there’s a mix of attempting to deliver a serious metal look and the jokes within. Visually the comic feels like the “Rebirth” DC Universe breaking through the doom and gloom of the past. It also makes me think that this series and its previous chapter would have been the bridge from the New 52 to Rebirth that was needed. The dark seriousness transforming to the hope. In some ways visually, the comic feels like that might be the point, especially weighing in on Wonder Woman’s speech. This may be that final chapter to really transition from what was to what is. Capullo is joined by Jonathan Glapion on inks, FCO Plascencia on colors, and Tom Napolitano on lettering. As has been, everyone does a solid job and there are a certain excitement and energy about it all.

I’m still not sold on Dark Nights: Death Metal #3 and the series as a whole. I get a feeling I can see the meta at work but won’t know until the series wraps up. It really does feel like a final chapter in the New 52 aspect of the DC Universe putting the final nails in that chapter. But, there’s still issues to go and a lot of directions the series can take. While the individual issues have had a sense of entertainment, this may be a series to truly judge as a whole instead of its individual parts.

Story: Scott Snyder Art: Greg Capullo
Ink: Jonathan Glapion Color: FCO Plascencia Letterer: Tom Napolitano
Story: 7.5 Art: 7.95 Overall: 7.5 Recommendation: Read

DC Comics provided Graphic Policy with a FREE copy for review


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Preview: Dark Nights: Death Metal #2

Dark Nights: Death Metal #2

Written by: Scott Snyder
Art by: Greg Capullo

Get ready to scream! Wonder Woman roars across the horrifying Dark Multiverse landscape in the world’s most demented monster truck, with Swamp Thing riding shotgun! The two arrive at the ghoulish cemetery base of Batman and his army of zombies, but can the former friends stand each other long enough to form a plan and take back the planet? Plus, what’s Lobo doing in space? Don’t miss the second chapter of the wildest ride in the DC Universe, from the epic team of writer Scott Snyder and artist Greg Capullo!

Dark Nights: Death Metal #2

Review: Dark Nights: Death Metal #2

Dark Nights: Death Metal #2

There’s a bit of over the top fun in Dark Nights: Death Metal #2. It’s an issue that has the heroes gathering for their next step to defeat evil while the villains make their move to create an even bigger threat. It’s also generally forgettable.

Written by Scott Snyder with art by Greg Capullo, Dark Nights: Death Metal #2‘s more entertaining moments are the variations on Batman they can come up with. For the most part, the comic doesn’t feel very “death metal”. Instead of being ramped up to 11, it feels more like a cover band thinking they’re doing so.

The Batman Who Laughs has been vanquished by Wonder Woman. This leads to a scramble to fill the void and for the heroes to get the upper hand. That means traveling to a mysterious location to rally the troops to take the fight elsewhere. It’s very Dungeons & Dragons gathering of the party before the quest.

Snyder and Capullo have put together some really interesting concepts and visuals that for some reason just feel… off. Batman’s wearing spikes on his shoulders, Swamp Thing is wearing glasses, we get what feels like a half dozen new evil-Batman. There’s a lot thrown into the issue that feels like interesting twists and ideas. Unfortunately, the ideas are never really fleshed out. Instead, we just go with the flow and accept this reality. It is, what it is. They’re thrown out there without explanation or real reason. It’s a fun “visual” comic that has a story. It’s not an engaging story with fun visuals.

Dark Nights: Death Metal #2 also prepares us for what comes next. The issue drops numerous hints that this should be called “Crisis and the Dark Multiverse”. Discussions of rebooting the universe and “infinite possibilities” are thrown around all leading to a groan of a time. It foreshadows the next reboot after only four years since the last.

But, Dark Nights: Death Metal #2 does deliver on some interesting visuals. There are some funny visual gags and the various characters looking a little beat down works quite well at times. At other times the comic feels a bit more comedic in its style than “metal,” and especially not “death metal.” Jonathan Glapion inks, FCO Plascencia‘s colors, and Tom Napolitano‘s lettering helps bring the visuals together in some of the more interesting aspects of the comic.

After the rocket launch of a first issue, Dark Nights: Death Metal #2 doesn’t feel as much “death metal” as it does a corporate suburbanite throwing on their leather jacket with some spikes and going to a show in the back. It never quite commits to the chaos of the mosh-pit but just kind of safely stands in the back admiring the musicianship, never committing to the gut experience. The comic in the end feels like two friends coming up with crazy ideas and throwing it all in a comic. Some times it works. Some times it doesn’t. But, it definitely keeps you on your toes.

Story: Scott Snyder Art: Greg Capullo
Ink: Jonathan Glapion Color: FCO Plascencia Letterer: Tom Napolitano
Story: 6.0 Art: 7.0 Overall: 6.0 Recommendation: Pass

DC Comics provided Graphic Policy with a FREE copy for review


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Dark Nights: Death Metal Rocks a Music Video Trailer

Get ready for the earth-shattering encore! The legendary team behind Dark Nights: Metal and Batman: Last Knight on Earth take center stage and reunite for one last tour. When the Earth is enveloped by the Dark Multiverse, the Justice League is at the mercy of the Batman Who Laughs. Humanity struggles to survive in a hellish landscape twisted beyond recognition, while Batman, Wonder Woman, and Superman have all been separated and fight to survive. Unleash the beast and let the head banging begin!

You can read Dark Nights: Death Metal#1 now.

The Robin King’s Reign Begins in Dark Nights: Death Metal #2!

Don’t miss the second chapter of the wildest ride in the DC universe, hitting shelves on July 14 from the epic team of Scott Snyder, Greg Capullo, Jonathan Glapion, and FCO Plascencia!

Nothing in the debut chapter of this summer’s biggest, boldest event comic compares to the quiet, chilling beginning to the Robin King’s reign! Debuting in Dark Nights: Death Metal #2, once a mere groblin but destined to be so much more (*read Dark Nights: Metal for more about the Batman Who Laughs’ crowing little robin goblins), the Robin King is one of Scott Snyder’s most frightening creations!

What the Robin King whispers in response to his invitation to ascend beyond groblinhood will haunt you! Dark Nights: Death Metal #2written by Scott Snyder with art by Greg Capullo, Jonathan Glapion and FCO Plascencia, hits shelves onJuly 14.

Swamp Thing, Wonder Woman and The Flash Meet the Justice Society of America in Dark Nights: Death Metal #2

Dark Nights: Death Metal #2

written by Scott Snyder
art by Greg Capullo, Jonathan Glapion and FCO Plascencia
card stock foil cover by Greg Capullo, Jonathan Glapion and FCO Plascencia
Aquaman variant cover by David Finch
Lobo variant cover by Jerome Opeña
Harley Quinn variant cover by Stanley “Artgerm” Lau
1:25 variant cover by Doug Mahnke
1:100 black and white variant cover by Greg Capullo and Jonathan Glapion
ON SALE 07.14.20

Get ready to scream…with excitement! More mysteries of the Dark Multiverse will be revealed in July’s Dark Nights: Death Metal #2! Along with a hallmark Jay Garrick and Wally West reunion, Wonder Woman and Swamp Thing will roar across the horrifying Dark Multiverse landscape alongside Batman, Jonah Hex and Harley Quinn! Can the remaining survivors of Perpetua’s grand design stand each other long enough to form a plan and take back the planet? Plus, what’s Lobo doing in space, who is the Robin King, and when will the Darkest Knight appear?

Don’t miss the second chapter of the wildest ride in the DC universe, hitting shelves on July 14 from the epic team of Scott Snyder, Greg Capullo, Jonathan Glapion and FCO Plascencia!

Dark Nights: Death Metal #2

Review: Dark Nights: Death Metal #1

DARK NIGHTS: DEATH METAL #1

Dark Nights: Death Metal #1 is an interesting comic. For the first half, I felt like I was completely lost and had missed something. In reality, I did. I’ve mostly skipped DC Comics‘ “Year of the Villain.” But, writer Scott Snyder does something interesting. There’s a point the comic pivots and catches up the reader. While you might be lost to start, after a while, the comic becomes new reader-friendly. The deep end becomes a shallow wade into the pool.

The Earth has been enveloped by the Dark Multiverse. The Batman Who Laughs has won the favor of Perpetua. The Justice League is at the mercy of the Batman Who Laughs. Humanity struggles to survive in a hellish landscape twisted beyond recognition, while Batman, Wonder Woman, and Superman have all been separated and fight to survive.

Dark Nights: Death Metal #1 kicks off the latest chapter of Scott Snyder‘s meta-narrative that has added so much to the DC Universe. Along with his co-conspirator, artist Greg Capullo, this first issue ups the “metal” to straight-up “death metal.”

This issue is an interesting one as much of its enjoyment is to see what crazy ideas are come up with. With the Dark Multiverse opening up an infinite playground, The creative team gets to play in an endless sandbox creating variations of Batman that becomes part of the fun. B-Rex anyone? Yes, there’s a dinosaur Batman now. But that cranking it up past 11 also means each sequence needs to really bring it as well. Batman raising a ghost army. The reveal of a mysterious prisoner. Wonder Woman’s actions. It’s all amped-up and exciting keeping the readers on their toes. In a world where any twisted idea is possible, we get some pretty crazy twisted ideas.

There are some issues with the comic in that not enough is explained and things feel like they’re a bit too focused on a few locations but the action is tight and exciting reveals keep readers on their toes.

That action is helped by Capullo’s art which does sinister with a rock twist. You could easily go over the top in the scary department when it comes to The Batman Who Laughs, but Capullo never crosses that line giving us a darker take on the traditional superhero style. That just means a lot more spikes and pointed teeth really. Capullo is helped on ink by Jonathan Glapion, coloring by FCO Plascencia, and lettering by Tom Napolitano. It all comes together with an attitude that near matches the hype. There’s a few images that are fantastic (no spoilers) and a weakened Swamp Thing stands out in a comic that’s full of interesting visuals.

The team really nails the first issue. At first, you might feel lost but it all comes together. Dark Nights: Death Metal #1 really starts to connect the dots and finish the puzzle of a big picture story that was started years ago. We get some action but we also get the start of an event that feels like it’ll begin to really pay off for those who have stuck around for so long and trusted there was a bigger picture at work. You might think this is the next chapter of Dark Nights: Metal, but Dark Nights: Death Metal #1 ties into so much more of what’s been going on.

Story: Scott Snyder Art: Greg Capullo
Ink: Jonathan Glapion Color: FCO Plascencia Letterer: Tom Napolitano
Story: 8.0 Art: 8.45 Overall: 8.05 Recommendation: Buy

DC Comics provided Graphic Policy with a FREE copy for review


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ComiXology Delivers a Trio of Digital Comics Today

ComiXology has three digital comics for you going into the weekend. There’s one new digital comics from DC Comics while Yen Press has two. Check out the full list of comics here or check out the individual issues below.

Dead Mount Death Play #49

Written by Ryohgo Narita
Art by Shinta Fujimoto
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As the dust settles, it seems like Higuro has slipped away…but others might have a lead on the identity of his employer! Read the next chapter of Dead Mount Death Play the same day as Japan!

Dead Mount Death Play #49

The Flash: Fastest Man Alive #7

Written by Jay Baruchel, Josh Trujillo
Pencils Sumit Kumar, Andie Tong
Inks Sumit Kumar, Andie Tong
Colored by Jordie Bellaire, FCO Plascencia
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Story 1 – With Central City overrun by rodents, the Flash sets out to collar the obvious culprit—but is the Scarlet Speedster’s assumption about the Pied Piper correct? Story 2 –  A  radioactive beast runs rampant after an  explosion at  S.T.A.R. Labs. But is it man or monster, and can the Flash calm the creature before it destroys Central City?

The Flash: Fastest Man Alive #7

Goblin Slayer Side Story: Year One #41

Written by Kumo Kagyu
Art by Shingo Adachi, Noboru Kannatuki, Kento Sakaeda
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This series is rated Adults OnlyDISCLAIMER: graphic sexuality goreGoblin Slayer and Arc Mage near their limits, but they both have one last trick up their sleeves…! Read the next chapter of Goblin Slayer Side Story: Year One the same day as Japan!

Goblin Slayer Side Story: Year One #41

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Preview: The Flash: Fastest Man Alive #7

The Flash: Fastest Man Alive #7

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The Pied Piper’s Refrain” by Josh Trujillo, Andie Tong, Jordie Bellaire, and Rob Leigh

With Central City overrun by rodents, the Flash sets out to collar the obvious culprit—but is the Scarlet Speedster’s assumption about the Pied Piper correct?

None of the Time in the World” by Jay Baruchel, Sumit Kumar, FCO Plascencia, and Rob Leigh

A radioactive beast runs rampant after an explosion at S.T.A.R. Labs. But is it man or monster, and can the Flash calm the creature before it destroys Central City?

The Flash: Fastest Man Alive #7

This Week’s DC Digital First Includes More DCeased and Batman The Adventures Continue Plus Debuts of World’s Finest and Harley Quinn

DC’s Digital Firsts is packed next week with new chapters of DCeased: Hope at World’s End on Tuesday, June 2 and Batman: The Adventures Continue on Thursday, June 4. These new chapters, along with DC’s daily dose of Super Hero action, give fans even more choice of content while expanding DC’s digital publishing line with original stories.

DC Digital First comics are available from participating digital retailers, including ReadDC.com, Comixology, Amazon Kindle, Apple Books, and more.

Monday June 1

World’s Finest: Batwoman and Supergirl #1

Sister, Sister” by Margaret Stohl, Laura Braga, Arif Prianto, and Travis Lanham
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When a powerful alien weapon falls into the wrong hands, it will take the combined might of Batwoman and Supergirl together to save the city from the Religion of Crime!

World's Finest: Batwoman and Supergirl #1

Tuesday June 2

DCeased: Hope at World’s End Chapter Two

Prelude to the Anti-Life War” by Tom Taylor, Renato Guedes, Rex Lokus, and Saida Temofonte
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Kahndaq, like every other country on Earth, suffered a similar fate in the early moments the Anti-Life Equation plague. Black Adam, however, had a very different response then the heroes of the Justice League!

DCeased: Hope at World’s End Chapter Two

Batman: Gotham Nights #7

Unplanned Obsolescence” by Mark Russell, Ryan Benjamin, Richard Friend, Alex Sinclair, and Troy Peteri
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When Batman’s old nemesis Killer Moth is shot dead in an everyday burglary, the World’s Greatest Detective knows there must be more to the story. After all, this is one of Batman’s earliest foes, and if there’s anything Batman learned from those early fights, it’s that you always need a backup plan!

Batman: Gotham Nights #7

Wednesday June 3

Harley Quinn: Make ’em Laugh #1

Head Shrink” by Mark Russell, Laura Braga, Luis Guerrero, and Marshall Dillon
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It’s hard out there for a freelancer! Looking to make some quick cash, Harley takes on odd jobs in her many wheelhouses—therapizing bad guys, tracking down stolen art from the Gotham Art Museum…but when it turns out the thief has his own mental baggage to unpack, Harley’s got a real Thinker on her hands!

Harley Quinn: Make 'em Laugh #1

Thursday June 4

Batman: The Adventures Continue Chapter Five

Mentors – Part III” by Alan Burnett, Paul Dini, Ty Templeton, Monica Kubina, and Joshua Reed
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Deathstroke and Robin face down Firefly, but can the two stand the heat after the firebug gets the upperhand? And who’s hired Deathstroke to take down the Dark Knight?

Batman: The Adventures Continue Chapter Five

Aquaman: Deep Dives #7

Stinging Tide – Finale” by Steve Orlando, V. Ken Marion, Sandu Florea, Andrew Dalhouse, and Wes Abbott
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The final showdown between Aquaman and Scorpio!

Aquaman: Deep Dives #7

Friday June 5

The Flash: Fastest Man Alive #7

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The Pied Piper’s Refrain” by Josh Trujillo, Andie Tong, Jordie Bellaire, and Rob Leigh

With Central City overrun by rodents, the Flash sets out to collar the obvious culprit—but is the Scarlet Speedster’s assumption about the Pied Piper correct?

None of the Time in the World” by Jay Baruchel, Sumit Kumar, FCO Plascencia, and Rob Leigh

A radioactive beast runs rampant after an explosion at S.T.A.R. Labs. But is it man or monster, and can the Flash calm the creature before it destroys Central City?

The Flash: Fastest Man Alive #7

Saturday June 6

Teen Titans Go! Booyah #2

A Home in the Country” by Sholly Fisch, Philip Murphy, Franco Riesco, and Gabriela Downie
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Tired of the rules and regulations against totally normal things like foghorn-and-air-raid-siren parties, the Teen Titans take matters into their own hands—by starting a whole new country!

Teen Titans Go! Booyah #2

Sunday June 7

Swamp Thing: New Roots #7

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The Winter Quarters” by Phil Hester, Tom Mandrake, Hi-Fi, and Dave Sharpe

Deep  in  the  bayou,  Swamp  Thing  continues  to  follow  the  fifolet, despite not knowing the mysterious spirit’s ultimate destination. On his way he encounters a strange and powerful girl locked away in the swamp, with magical friends and a monster at her door.

The Courser” by Phil Hester, Tom Mandrake, Hi-Fi, and Dave Sharpe

Come one, come all, and watch as the terrifying Swamp Thing attempts to rescue a young boy from the spellbinding snare of a cursed circus!

Swamp Thing: New Roots #7
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