Tag Archives: clayton cowles

Dive into Jace Beleren’s Lost Memories in Magic: The Gathering: Untold Stories – Jace

Dark Horse Comics and Hasbro’s Wizards of the Coast present Magic: The Gathering: Untold Stories—Jace, a new series featuring the Planeswalker and mind mage, Jace Beleren. The four-issue miniseries will be written by Eisner Award-winning author Michael W. Conrad, illustrated by Caitlin Yarsky, colored by Alex Guimarães, and lettered by Clayton Cowles. Issue #1 arrives in February 2026 and will feature covers by Yarsky, Francesco Francavilla, and Aleksi Briclot.

Jace Beleren is the most talented mind mage in the Multiverse. A master of telepathy, illusion, and memory distortion, Jace’s heroic feats are tainted by a duplicitous past that threatens to unravel him at any given moment.

Dive deep into Jace’s lost memories to uncover the manipulation by his mentor, Tezzeret, in pursuit of a dangerous magical artifact with the potential to reshape or destroy the Multiverse as we know it.

Magic: The Gathering: Untold Stories—Jace #1 (of 4) releases in stores on February 4, 2026. It is now available to preorder from your local comic shop for $4.99.

MAGIC: THE GATHERING: Untold Stories—Jace #1

Early Review: Die Loaded #1 is both a blessed and cursed (In an in-universe kind of way) return to this world

Die Loaded #1

Kieron Gillen and Stephanie Hans return to the hellish TTRPG world of Die in their new series Die Loaded #1. It’s definitely helpful to be familiar with the previous series, but in gaming parlance, this first issue is “new player friendly” and slowly unravels the lore and relationships from Die. Die Loaded is a dark fantasy/horror series, but it’s also grounded in authentic, real world relationships. The main focus for this launch issue is Ash, who is a female Dictator in the game world, but is a nonbinary person in the real world and dealing with becoming a father and good partner to their wife Sophie, who had a child while they were trapped in the game. Gillen writes the majority of the issue from their POV as they adapt to a “normal life” after a great crisis although that normal life happened during the COVID-19 pandemic. He and Hans use parenting as the initial throughline for the series, but things definitely get fantastical later on.

From page 1, Die Loaded felt like being reunited with an old friend who I thought I’d never see again: Dominic Ash. In previous articles, I’ve mentioned my connection to the character and their complex relationship with their gender identity and nostalgia in the fantasy genre. So, it’s cool to see them take on the unexpected role of “Daddy” and navigate an even more complicated relationship with their partner Sophie because they definitely don’t reveal 100% of what happened in Die to them. Kieron Gillen’s narrative captions for Ash are downright confessional and add an extra dimension to a seemingly mundane of a couple getting ready for a night out, which is Chuck’s (The Fool from Die and a wealthy fantasy author.) wake. I felt so seen when Ash mentioned putting their “gender bullshit” on hold to deal with other things in their life.

The social maze that Ash and Sophie must traverse is just as frightening as any fantasy quest, and Stephanie Hans’ use of shadow and color gives the function a sinister vibe as she and Gillen check in with various characters and their families/partners from the previous series. She makes the real world feel like a dissociative episode using more straightforward shots and layouts for friendly encounters and more askew one for conflicted ones. Hans’ palette in Die Loaded is muted compared to the majestic fantasy or Gothic horror of some sequences in Die. Her choice of color and lighting almost screams for normalcy. She and Kieron Gillen pace the wake scene like any massive social gathering where you have close relationships with some folks, dislike others, and are intrigued/overwhelmed by others.

Kicking off Die Loaded with a wake is an ingenious piece of storytelling from Gillen and Hans as the various old/new characters reacquainting themselves with each other mirrors readers coming back to a series that made an impact on them, but it’s been a few years. The focus on Ash and Sophie’s dynamic as partners and parents is a wonderfully mature hook for the series before it goes into Goth Jumanji chaos, and it gives a freshness to the sequel instead of going the Die Harder route. I feel both blessed and cursed (In an in-universe kind of way.) to return to this world.

Die Loaded #1 is on sale November 12, 2025.

Story: Kieron Gillen Art: Stephanie Hans Letters: Clayton Cowles
Story: 9.0 Art: 9.4 Overall: 9.2 Recommendation: Buy

Image Comics provided Graphic Policy with a FREE copy for review


Pre-Order: Kindle

Unbreakable X-Men #1 feels disconnected from Age of Revelation but it’s really solid

CRY MUTANT, CRY BLOOD! X YEARS LATER and the Uncanny X-Men have been shattered by loss and tragedy and scattered to different locations around the world. At Haven House, only three remain – wounded, grieving and guarding the portal to the terrifying PENUMBRA. Can they stop the thundering darkness that has lurked below the surface for centuries, screaming to break free? Or will they fail and watch a vengeful god bring an army of tormented souls to the surface, crying for mutant blood?

Story: Gail Simone
Art: Lucas Werneck
Letterer: Clayton Cowles

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Zeus Comics
Kindle


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

Amazing X-Men #1 has interesting concepts but stilted dialogue and inconsistent art make it rough

HOPE THEY SURVIVE THE EXPERIENCE! X YEARS LATER, on the run after a deadly clash with Revelation’s chief assassin, the shattered X-Men desperately gamble everything on one last mission. With help from an unexpected ally, they venture into the haunted ruins of Graymalkin. What they find there may change everything… if they survive.

Story: Jed MacKay
Art: Mahmud Asrar
Color: Matthew Wilson
Letterer: Clayton Cowles

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Zeus Comics
Kindle


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

Absolute Batman #13… Selina Kyle has entered the chat as Batman prepares for his battle with Bane

Batman’s final showdown with the monstrous Bane! Will he be able to overcome this unstoppable behemoth, or will he be trapped in Ark-M forever?!

Story: Scott Snyder
Art: Nick Dragotta
Colors: Frank Martin
Letters: Clayton Cowles

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Zeus Comics
Kindle


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

Batman #2 is an overall good issue focused on Batman and Tim’s Robin’s relationship

Injured, cuffed, and tossed in the back of a GCPD paddy wagon with a dozen uncuffed and violent criminals, Robin (Tim Drake) will have to use everything he’s learned from the Dark Knight if he hopes to survive his own dark night. Will Batman arrive in time to help him, or will this mission change the way the city and the GCPD view the Dynamic Duo forever?

Story: Matt Fraction
Art: Jorge Jimenez
Colors: Tomeu Morey
Letters: Clayton Cowles, Jorge Jimenez

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Zeus Comics
Kindle


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

X-Men: Age of Revelation Overture Takes Us X Years into the Future for an Intriguing Start

X-Men: Age of Revelation Overture

THE HEIR RISES – THE RESISTANCE IGNITES! X YEARS LATER, the Revelation Territories stretch from the Atlantic to the Mississippi – a mutant utopia ruled by the heir of Apocalypse. But beneath the surface, rebellion brews. As a ragtag X-Men team strikes from the shadows, Revelation faces threats from within. It all begins here – the dawn of the AGE OF REVELATION! X-Men: Age of Revelation Overture officially kicks off the latest “X-Event” shaking up the X-Men comics and introducing a possible future to come.

While I used to be a diehard X-Men fan, in recent years I’ve dipped in and out of the line of comics. While there’s been some that have been intriguing, the comics haven’t quite clicked for me for various reasons. But, with a new event, I thought I’d commit and dive in reading every release to hit the shelves. X-Men: Age of Revelation Overture is the official start after a surprise zero issue that came out in July. In this future, Revelation has risen and taken over large parts of the United States after a virus was unleashed killing millions. Cyclops and Beast are pulled into the bodies of their future selves to see what has happened and help turn the tide with the resistance that remains. It’s a future that’s ominous as we’re teased this new mutant nation has a secret underneath.

Writer Jed MacKay‘s opening salvo is exactly that. We’re introduced and learn what’s going on as Cyclops learns what’s going on. We’re given just enough information to show that while the concept might be ideal for mutants, not is all that well. Something is wrong with what Revelation has done and secrets run underneath what he has built. What that exactly is, we don’t know, but it’s teased throughout the issue.

MacKay has delivered something that’s familiar but also unexpected. We’ve seen numerous futures, and how this fits into all of that is unclear, but this feels like a blend of a few of them while building off of recent storylines. We knew Doug Ramsey, now Revelation, the heir of Apocalypse, would eventually turn and here we learn just how powerful he has become giving us something new with his power and something to truly fear. We’ve yet to learn the “how” of what has happened, and hopefully through the main series as well as the numerous tie-ins, we get a better idea of how this world came to be.

As an opening chapter, X-Men: Age of Revelation Overture teases more than enough without giving away everything.

The art by Ryan Stegman is solid. It’s an interesting future with a very distinct look that feels very apocalyptic but not at the same time. With ink by JP Mayer, color by Edgar Delgado, and lettering by Clayton Cowles, everything about X-Men: Age of Revelation Overture feels lived in and worn. This isn’t just buildings destroyed and piles of destruction everywhere. Instead, there’s a logic to the locations we see with a blend of nature and the organic with familiar buildings. There’s a utility to it all. The characters too feel very “lived,” with a weariness and rugged feel to these X-Men and others feeling much more relaxed and clean and orderly. There’s some very clear thought into the design of it all. And with all of that, the action is solid. There’s some great moments and the end in particular delivers an epic feel to it all.

X-Men: Age of Revelation Overture is an interesting start to this event that feels like it’s the next debate about a mutant nation and homeland. What does peace and tranquility look like for this group? What should they do to achieve it? What has been done, what horrors are hidden, that have lead to this world? More is to be revealed and so far, this is a story that shows a lot of potential.

Story: Jed MacKay Art: Ryan Stegman
Ink: JP Mayer Color: Edgar Delgado Letterer: Clayton Cowles
Story: 8.0 Art: 8.35 Overall: 8.0 Recommendation: Buy

Marvel provided Graphic Policy with a FREE copy for review


Purchase: Zeus ComicsKindle

Exclusive Preview: Star Wars #6

Star Wars #6

(W) Alex Segura (A) Phil Noto (L) Clayton Cowles
(CA) Phil Noto (VCA) Bengal, John Tyler Christopher, Josemaria Casanovas, Luke Ross and Alex Sinclair

New Republic on the brink of war! LUKE, HAN and VALANCE face off against a swarm of Clone War-era threats! PRINCESS LEIA plays the only card she has left against the mounting threat! RYNN ZENAT discovers a clue that sheds light on the struggles of the mysterious NAGAI!

Star Wars #6

X-Men #22 leads into the Age of Revelation

X-Men #22

With ZER*O on his heels, Doug Ramsey, A.K.A. REVELATION, arrives in Alaska for the X-Men’s help! Beset on all sides, the X-Men could use a powerful new ally – but Revelation is not just an old friend, he’s the Heir of Apocalypse! And what new age could such an alliance usher in…? X-Men #22 leads into the “Age of Revelation” not with a bang, but…

Written by Jed Mackay, X-Men #22 is what I’d call a “bridge issue.” It’s point is to wrap up some plot lines and a previous arc while kicking off what’s to come next. “Age of Revelation” is the next major X-Men event, changing of series much like the beloved classic “Age of Apocalypse.” But, unlike that event, this new age doesn’t begin with a bang but instead a bit of a whimper.

It’s been a bit since I’ve read an X comic, but with the big event coming, I wanted to dive in and see what the prelude had to say. It wraps things up, apparently Cyclops was in jail after a fight, the X team went and killed some folks, and they’re figuring out what to do with bad mutants. While that minor drama is all dealt with, the end of the comic is what really matters as Doug Ramsey shows up seeking an alliance. Doug is a character with the ability to decipher language and be able to weave words as well. And, unknown if he uses his abilities or not, he’s able to weasel his way into the X-Men seeking to be a part of them again. With it all is an ominous tone, one anyone can see, but beyond a few current X-Men, the group seems to want to welcome Doug back with welcome arms, even though they know he’s the heir to Apocalypse.

It’s all a rather odd moment, the team being so willing to accept Doug back without much of a hesitation or really much of a grilling. It’s not like there’s some long discussion or grilling of what his vision and plan is. It’s very much lets forge a new path, but of course leaving that completely up in the air. For a team that has had so much happened in recent years, the complete acceptance feels odd and rather rushed. Some debate and having Doug obfuscate his answers would have felt a bit more natural and made a bit more sense.

The art by C.F. Villa is solid. The characters all look good though everyone looks like they’re a bit too serious at this point in their lives. Fer Sifuentes-Sujo‘s color is great and lettering by Clayton Cowles is solid as well. Where the art gets interesting is how Doug Ramsey is depicted. He’s no longer the rather small and somewhat weak looking member of the team but not is rather grown up, somewhat built, overall a rather imposing individual. He looks like a leader and someone that could eventually take over. It’s a glam up that’s been the works for a while but here is very evident, with even some members of the X-Men commenting on it.

X-Men #22 is a fine comic that wraps up what was and leads into what’s coming. It doesn’t have any shocks, but does a good job of setting an ominous tone when Ramsey eventually shows of. As a prelude, it doesn’t add much to the story, there’s no surprises really. The only one really is the team being so willing and so easily letting a snake into their den.

Story: Jed Mackay Art: C.F. Villa
Color: Fer Sifuentes-Sujo Letterer: Clayton Cowles
Story: 7.25 Art: 7.75 Overall: 7.5 Recommendation: Read

Marvel provided Graphic Policy with a FREE copy for review


Purchase: Zeus ComicsKindle

Star Trek: The Last Starship #1 Highlights a Bold, New, and Dark Era for Star Trek

Star Trek: The Last Starship #1

For seven centuries, the United Federation of Planets brought together the entire Galaxy with peace, stability, enlightenment, and the promise of mutual protection. And then, in one terrible moment, it all crumbled in an event known as THE BURN, a Galaxy-wide disastrous event in which dilithium has gone inert, causing the detonation of every active warp core. The only ship remaining is a hack-and-slash Enterprise-Omega and its ragtag crew. Facing a true Wild West in space, the crew will need to make use of what few resources they have to uphold Starfleet’s mission of unity across the universe…and Captain Kirk will have to face a future without the Federation he loved so dearly… Star Trek: The Last Starship #1 explores a dark era of the Federation with a debut comic that’s full of doom and gloom, but also hope.

I’m not a die-hard Star Trek fan. I don’t know all of the details inside and out, so the concept of The Burn, as well as some of the details within the comic are completely new to me. Even as someone new to this bit of Star Trek history, Star Trek: The Last Starship #1 is a very accessible, and entertaining comic. Written by Jackson Lanzing and Collin Kelly, Star Trek: The Last Starship #1 starts off with hope and quickly leads to disaster. Taking place in 2401, about 30 years after the end of The Next Generation, the debut issue begins with hope and peace. The Federation are welcoming new members but disaster strikes. Dilithium has gone inert causing ships to explode and planets to be destroyed, billions dead in an instant. It’s a shocking moment, and especially one to see on page.

Lanzing and Kelly handle the disaster perfectly, delivering a debut issue that’s full of chaos, questions, fear, sadness, and what Star Trek does best, through the darkness a tinge of hope. The Federation has no idea what has caused this happened or why, but they know they are crippled by the destruction of so much and the deaths of so many. It’s a once mighty force reduced to a skeleton crew in an instant. But, this leads also creates an opportunity to build something new and rise from the ashes, to build upon what the Federation stood for, not what it had.

The comic weaves in interesting directions, ending with the return of James T. Kirk. It actually makes sense within the comic and creates an interesting alliance between the Federation and a group that might be unexpected for casual readers though not quite hit for those completely new. It creates a potential and a direction for the series that adds more danger for what lies ahead for the Federation as it attempts to recover.

The art by Adrian Bonilla is interesting. With color by Heather Moore and lettering by Clayton Cowles, they style feels a bit more rough and chaotic than some of the clean and polished art we’ve seen in previous Star Trek comics. The style fits the comic perfectly and reflects the chaos of what’s happening. It also sets itself apart from other series and comics, squarely placing itself in the future of the property. The designs of the characters, ships, everything, feels like a logical step in the progression of Star Trek. It creates an interesting world, especially in the latter part of the comic that feels futuristic and also empty due to the disaster that has taken place.

Star Trek: The Last Starship #1 is a debut that longtime Star Trek fans should enjoy but new readers and casual fans can dive in and pick up what’s happening. It takes Star Trek back to the beginning in a way, forcing the familiar to rebuild and rethink what it means to be the Federation.

Story: Jackson Lanzing, Collin Kelly Art: Adrian Bonilla
Color: Heather Moore Letterer: Clayton Cowles
Story: 8.75 Art: 8.5 Overall: 8.75 Recommendation: Buy

IDW Publishing provided Graphic Policy with a FREE copy for review


Purchase: Zeus ComicsKindle

« Older Entries Recent Entries »