Tag Archives: chris northrop

Explore the origins of Critical Role’s Vox Machina Team in Critical Role: Vox Machina Origins Omnibus – Series I and II

Dark Horse Books and Critical Role present the Critical Role: Vox Machina Origins Omnibus—Series I and II, a new paperback collection that will be available in Spring 2026. This new edition collects Volume I written by Matthew Mercer and Matthew Colville, illustrated by Olivia Samson, colored and lettered by Chris Northrop and Volume II written by Matthew Mercer and Jody Houser, illustrated by Olivia Samson, colored by MSASSYK, and lettered by and lettered by Ariana Maher. The paperback compendium will feature cover art by Hunter Bonyun.

What do a flirtatious bard, a clueless barbarian, a naïve druid, a pair of stealthy twins, a holy cleric, and a vengeful gunslinger all have in common? They’re not sure either, but one day they’ll become the heroes known as Vox Machina! Follow the main characters from the smash-hit series Critical Role as they team up for the first time, facing cults and curses in the revelation of their origins and the path that will lead them to glory…eventually.

Critical Role: Vox Machina Origins Omnibus—Series I and II (304 pages, 6.625” x 10.1875”, paperback) arrives in bookstores on April 7, 2026 and incomic shops on April 8, 2026. It is now available for pre-order at Bookshop, Amazon, Barnes & Noble, and your local comic shop and bookstore for $29.99.

Critical Role: Vox Machina Origins Omnibus—Series I and II

Preview: Critical Role: Vox Machina Origins I #6

Critical Role: Vox Machina Origins I #6

Writer: Matthew Mercer, Matthew Colville
Artist: Olivia Samson
Colorist: Chris Northrop
Cover Artist: Max Dunbar

The heroes reunited at last! Aboard The Mockingbird, Vox Machina fights their way to Iselda as well as the source of the poison that has been plaguing Stilben. They already feel weary and outnumbered, while Iselda doesn’t need a hand at all—she’s already got plenty. What will happen to our burgeoning band of adventurers? Find out in the conclusion to Critical Role: Vox Machina Origins Series I!

Critical Role: Vox Machina Origins I #6

Preview: Critical Role: Vox Machina Origins I #5

Critical Role: Vox Machina Origins I #5

Writer: Matthew Mercer, Matthew Colville
Artist: Olivia Samson
Letterer: Chris Northrop
Cover Artist: Duncan Fegredo

Vax—alone on the Myriad’s floating fortress galleon, The Mockingbird—fights his way to freedom with nary a weapon or ally around save his wits and agility to escape his captors. Meanwhile, Vex and Keyleth trek through the swamp and discover they are a surprisingly good team. With Trinket in tow, will they be able to save Vax in time?

Critical Role: Vox Machina Origins I #5

Magnetic Press announces Black Box Chronicles, a new sci-fi anthology

Magnetic Press has announced the upcoming premiere of their first original production in partnership with Horrible FutureBlack Box Chronicles, a science-fiction anthology that spans multiple generations in mankind’s expansion into space and beyond the stars. Developed by Horrible Future founders Mark Schey and Chris Northrop, the anthology serves as an introduction to the sprawling drama and high-concept fiction that will be explored in a multi-media plan that includes print, digital, audio, video, and interactive elements.

Black Box Chronicles is set in the future age known as The Great Outward Expansion wherein mankind has not only left earth to colonize other planets but other star systems as well. Humanity’s natural instinct to explore is given free reign through exponentially advancing technology, reaching new plateaus of knowledge faster than anyone could have imagined. But regardless of how much data and processing power civilization achieves, there remains one barrier that can only be crossed in one direction: the one separating life and death. But one Scavenger believes he may be able to solve life’s biggest mystery by assembling scraps of data from a variety of Black Boxes recovered from several centuries’ worth of spacecraft that all share a secret connection, one that may answer the question of what happens in our final moments when we pass into “The Great Dark.”

Told by a creative team of some of the comic industry’s most talented artists and writers, this collection of 15 interconnected short stories set the historical groundwork for the Black Box Universe. Horrible Future founders Mark Schey and Chris Northrop have gathered a roster of seasoned talent from around the world, including David Mack, Michael Avon OemingZach HowardEryk DonovanMarco Fodera, Gavin Smith, Toru Terada, David Messina, Giovanni Rigano, Drew Moss, Christian Dibari, Taki Soma, and Mario Alberti.
 
In addition to the anthology, a world-building Art Book entitled Black Box Design Space will be released featuring an encyclopedic look at the various devices, locations, and technologies that make up this new future setting. Fully illustrated by concept artist Shane Molinathis supplemental volume will further immerse readers into the world of Black Box through rich cutaway schematics and lore that add further dimension and layers to the mysteries explored in the anthology.

In addition to the anthology and encyclopedia, additional supplementary content is in development, including original music by one of the fictional characters, longform prose short stories, and tabletop roleplaying materials using Magnetic’s D6MV System based on the classic D6 System by West End Games.

Black Box Chronicles will debut on Kickstarter on Tuesday May 16th with special limited hardcover editions of both the anthology and the Design Space art book. The campaign-exclusive hardcover edition of the anthology will feature artwork by David Mack, while the general trade paperback edition will feature artwork by Shane Molina. A limited, deluxe slipcase set will feature both hardcover books inside a blue foil-laden slipcase with magnetic closure. Other campaign exclusives will include resin miniatures of some of the ships and drones featured in the series, a deck of premium playing cards featuring design motifs and artwork from inside the universe, and other unlockable bonus items that will be revealed at launch.

Critical Role: Vox Machina Origins Gets a Library Edition from Dark Horse

Experience the stories of the adventuring party known as Vox Machina before the smash-hit show Critical Role started! Writers Matt Mercer, Matthew Colville, and Jody Houser, along with artist Olivia Samson, colorists Chris Northrop and MSASSYK, and letterer Ariana Maher bring to life Critical Role: Vox Machina Origins Library Edition – Series I and II Collection.

 What do a flirtatious bard, a clueless barbarian, a naïve druid, a pair of stealthy twins, a holy cleric, and a vengeful gunslinger all have in common? They’re not sure either, but one day they’ll become the heroes known as Vox Machina! Follow the main characters from the smash-hit series Critical Role as they team up for the first time, facing cults and curses in the revelation of their origins and the path that will lead them to glory…eventually.

Fans of the celebrated series Critical Role: Vox Machina Origins won’t want to miss this stunning, oversized hardcover collection!

Critical Role: Vox Machina Origins Library Edition – Series I and II Collection collects Critical Role: Vox Machina Origins Vol 1 and Vol 2. It will be in comic shops on November 11, 2020 and in bookstores on November 24, 2020. It is available for pre-order on Amazon, Barnes & Noble, and at your local comic shop. This 320-page oversized library edition will retail for $39.99.

Critical Role: Vox Machina Origins Library Edition - Series I and II Collection

ECCC 2019: Dark Horse Delivers More Critical Role with Comics, Collections, and Art Books

Dark Horse Comics and Critical Role have announced three new projects set to release in 2019. Based on epic tales from the world of Exandria, these new comics, art books and more will explore this universe in new and original ways! The most popular digital tabletop game in the world, Critical Role is live-streamed every week and set in Exandria. In each episode, veteran voice actor and Game Master Matthew Mercer leads his nerdy ass and wildly entertaining friends (also fellow voice actors!) on a thrill ride of turmoil and adventure. The cast includes Matthew Mercer (Overwatch, Final Fantasy XV, Fallout 4), Travis Willingham (Ultimate Spider-Man, Avengers Assemble, The Legend of Korra), Marisha Ray (Star Wars: Battlefront, Batgirl: Spoiled, Metal Gear: Survive), Taliesin Jaffe (Street Fighter, World of Warcraft, Final Fantasy XIV), Ashley Johnson (Blindspot, Teenage Mutant Ninja Turtles, Teen Titans Go!), Sam Riegel (Teenage Mutant Ninja Turtles, One Punch Man, The Amazing Spiderman), Liam O’Brien (Star Wars Rebels, Transformers: Robots in Disguise, Wolverine and the X-Men), and Laura Bailey (Dragon Ball Z, Fullmetal Alchemist, Gears of War 4).

On July 10, 2019, Dark Horse and Critical Role will release Critical Role: Vox Machina Origins series II #1, which finds the unlikely heroes of Vox Machina back in action-packed yet absurdly entertaining adventures! The six-issue series will be available through Dark Horse Digital and through retail stores and continues to follow the origin stories of engaging characters, material hinted at but not fully disclosed in the live-stream. From award-nominated writer Jody Houser and first series artist Olivia Samson, with colorist MSASSYK and letterer Ariana Maher comes Critical Role: Vox Machina Originsseries II, the highly anticipated sequel to Critical Role: Vox Machina Origins series I. The beautiful first issue cover is by artist Fiona Staples. The series will be collected into a trade paperback collection in summer 2020. 

In Critical Role: Vox Machina Origins series II, familiar faces from Critical Role’s smash-hit first campaign return as their escapades in Stilben lead them towards their next adventure—and a dire threat to Grog Strongjaw, the goliath barbarian, when he goes missing in the night. Tracking him down will see the party lose one member, gain another, and reveal parts of Grog’s secret past. But first, his friends have to actually find him.

Critical Role: Vox Machina Origins series II

Due to popular demand, Dark Horse and Critical Role will also release a trade paperback collection of Critical Role: Vox Machina Origins series I on October 15, 2019! Writers Matthew Mercer and Matthew Colville team with artist extraordinaire Olivia Samson and colorist and letterer Chris Northrop to tell the story of how Vox Machina first met. Originally released through Dark Horse Digital, the Critical Role: Vox Machina Origins series I paperback collection will be available for fans to purchase at Amazon, Barnes & Noble, critrole.com, and in local comic shops! Featuring a cover by Stjepan Šejić, Critical Role fans can buy this 168-page collection for $19.99. 

Critical Role: Vox Machina Origins series I

In late 2019, Dark Horse and Critical Role will release Critical Role: The Chronicles of Exandria — The Mighty Nein. With a stunning cover by Matteo Scalera and Moreno Dinisio, this gorgeous hardcover art collection contains materials presented chronologically from the first few story arcs of the Mighty Nein campaign. Featuring a wide variety of illustrations from the Critical Role fan community paired with text by cast members Liam O’Brien and Taliesin Jaffe, and art direction from Lauryn Ipsum, this 200-page tome retails for $39.99.

Critical Role: The Chronicles of Exandria -- The Mighty Nein

Geek & Sundry Releases a Special Edition of Critical Role Comic Book Series with Dark Horse

Geek & Sundry has partnered with Dark Horse Comics to release a special hardcover edition of Critical Role – Vox Machina: Origins, the six-issue comic series inspired by Geek & Sundry’s long-running Dungeons & Dragons series Critical RoleCritical Role – Vox Machina: Origins#1 was the fastest- and strongest-selling comic for Dark Horse Digital making it among the top-selling issues and series in Dark Horse Digital history. This new volume brings together Critical Role: Vox Machina Origins #1–#6, which explore the enthralling origins of the Vox Machina team and provides fans with a closer look at the show’s setting, the captivating world of Exandria.

Critical Role: Vox Machina Origins follows six would-be heroes as they uncover a plot to destroy the small coastal town of Stilben. The comic series is written by Matthew Colville with interior art by Olivia Samson, a member of the Critical Role fan community, and coloring and lettering by Chris Northrop. Readers of Critical Role: Vox Machina Origins can expect more than 160 pages of magical storytelling and bonus content.

Critical Role is a live multi-platform role-playing show featuring Dungeon Master Matthew Mercer and a troupe of fellow voice actors Ashley Johnson, Marisha Ray, Taliesin Jaffe, Travis Willingham, Sam Riegel, Laura Bailey, and Liam O’Brien. Each week, nearly half a million viewers tune into Critical Role, with the series racking up over 53 million total views since its launch in March 2015.

Critical Role: Vox Machina Originshardcover is offered in both limited and standard editions. The standard edition features cover art by Stjepan Šejić with a spot gloss treatment, while the limited edition comes bound in foil-stamped and burnished faux leather, along with a lithograph and cloth portfolio, housed in a faux leather, foil-stamped, and burnished slipcase. The standard edition of Critical Role: Vox Machina Origins is available for $44.99 and the deluxe edition for $99.99. Along with the stunning artwork, readers will find the complete collection of Critical Role: Vox Machina Origins#1–#6, annotated cover process pieces, preliminary character sketches, and character descriptions and stats.

Geek & Sundry Partners with Dark Horse to Bring the World of Critical Role to Comics Critical Role – Vox Machina: Origins

The world of Exandria is coming to comics. In a partnership between Dark Horse and Geek & Sundry, Critical Role, the beloved weekly web series, will be featured in a monthly six-issue digital series entitled Critical Role – Vox Machina: Origins. Exploring the enthralling origins of the Vox Machina team, the comics are written by Matthew Colville with interior art by Critter community member Olivia Samson, and coloring and lettering by Chris Northrop. Readers can expect a classic, low-magic fantasy with plenty of snappy dialog.

The first issue, with cover art by Deborah Hauber, launches today, September 20, and will be available on Dark Horse Digital, iBooks, ComiXology, Amazon (Kindle), Barnes & Noble (Nook), Google Play, and other digital platforms for $3.99. Each issue will feature cover art from a different artist within the Critical Role community.

Review: Stuck In The Gutters #1

sitg1

The cover design is fantastic

Several months ago I had to pack a lot of the things in my Comic Cave into moving boxes, and as is often the case when you’re packing things away, I didn’t really pay attention to what was going into the boxes. The other day, though, I was rooting around for something in one of those boxes and I came across a magazine I had brought when I was last over in England more than two years ago called Clint. Although Clint had ceased publication with the only issue I had ever brought, Clint was a comic book anthology magazine that featured text pieces such as interviews and other features as well as interviews.

Until I saw the magazine sitting in a box in my basement, I hadn’t realized that there simply wasn’t anything else like Clint (that I was aware of) out there.

That is, until Stuck In The Gutters arrived in my inbox.

Complied by Leo JohnsonStuck In The Gutters is a brand new bimonthly digital magazine much like Clint that features more than fifty pages of original content that ranges between short comics and text pieces that cover various different subjects within the scope of comics. The magazine can perhaps best be described as part comic magazine, part comics journalism, Stuck In The Gutters is scratching an itch that I didn’t know I had.

The first issue of Stuck In The Gutters is available now from Gumroad under a pay what you want model. What that means is, essentially, you can name your own price for the magazine, and any profits the magazine makes are shared among the contributors.

If that sounds good to you, then it should. The first issue of this magazine is really quite brilliant; there is literally a comic in the magazine for almost all types of comic fan, from a quick pun on a well loved character to a more in depth exploration about the rights of clowns. The comics included in this issue vary in style and scope, with the art work in some looking like it could be taken right from one of the large comic book publishers, and in other comics the art work is a fun, almost simplistic style – that isn’t a criticism, far from it, but hopefully it helps to illustrate (pun half intended) the difference in art style between strips. Yes, there is a difference, and yes it absolutely works.  As different as the comics included are, not one of them is bad, and each comic within Stuck In The Gutters is worth reading.

Spacing out the comics are the text pieces, and it’s these that elevate the magazine to more than just an anthology magazine. There’s a very interesting piece by Jeremy Holt on his experiences trying to get a comic published, an accurate opinion piece on the shared universes that our favourite character inhabit by Jideobi Odunze, and a very personal account of the hope we derive from comic books  by Josh Flynn to name only three (note that just because I didn’t mention the others doesn’t mean they’re of lesser quality, as all the pieces are worth your time to read, no instead I just picked three stories at random). There are other fantastic articles space between this comics in this first issue of Stuck In The Gutters, and I encourage you to read them, indeed, I hope you read them all.

Stuck In The Gutters is, hands down, a brilliant read.

It has been a long time since I’ve read anything like this magazine, in fact the last comic book magazine I read, Comic Heroes, was cancelled last year, and I didn’t realize just how much I missed the format. This magazine scratches the itch I had, and it does it so very well.  What I find mot impressive about the way the magazine has been compiled is that while there are numerous contributions from more than twenty writers and artists from four different countries with differing styles, Leo Johnson has put together the first issue of Stuck In The Gutters in such a way that the magazine feels like it has an identity all of its own.

And that cover, drawn by Alberto Muriel? Brilliant.

Stuck In The Gutters is a great read, and I’ve found myself going back to it several times since it arrived in my inbox a couple of days ago, and I hope that the magazine sticks around for a long time to come, and I hope you give it a read. In case you missed it earlier, you can download it from Gumroad here.

Story: Stu Perrins, Josh Flynn, Rudy Trevizo, Frank Santoro, Jeremy Holt, J. Luke Pham, Jess Camacho, Alex Mansfield, Tyler Hallstrom, Jideobi Odunze, Dan Hill, Ryan K Lindsay, Marc Jackson, Chris Northrop, Josh Trujillo
Art: Brian Burke, Robert Simpson, Marc Jackson, Benjamin Anthony, Gareth Cowlin, Alex Ditto, Jordan Kroeger, Paul Jeter, Bobby Simpson, Kelly Williams
Overall: 8.75 Recommendation: Buy

Leo Johnson sent Graphic Policy a FREE copy for review.


If you are interested in submitting anything for Stuck In The Gutters #2, then email Leo Johnson at leoflj91@gmail.com with the subject “Submissions.” Bear in mind that the deadline for the second issue is the first week in September, with the second issue due for October. Stuck In The Gutters website can be found here, if you wish to check it out.

Review: Apollo IX #1

ApollolX_01-1I remembered when Image Comics first came on the scene, more than 20 years ago, and what seems like a millennia, but yet seems just like yesterday, which I guess is another symptom of getting older. It seemed as though the whole world turned upside down, as comics’ readers all over the world, including myself, was finally reading comics which they not only enjoyed but finally identified with. These characters felt as though they jumped off the page and gave readers, heroes, that seemed more human and logical than the” Big 2” had given readers to this point.

In fact, up to this point, no comic book character had been killed, by any disease, before the death of Shadowhawk. No character had been an effective anti-hero, at least not realistically, before Spawn. No character, had dealt with dementia, and how it would be to have in alternate realities, before Maxx.No character, had not dealt with the long lasting effects of amnesia, before Savage Dragon and Aphrodite IX.

Aphrodite IX, is one of Image’s best comics, and for the un-initiated reader, it is about is a female android who suffers from amnesia after being sent on undercover missions, which leads to ongoing confusion about what she does and for whom, but she becomes aware that she is an assassin and begins to have dreams and desires much like a human and soon set out find out why, where she discovers a conspiracy involving a secret organization of cyborgs attempting to disenfranchise the governmental structure. What Image has set out to do over the last few months is to tell the story of other eight heirs of the IXth Generation. This story centers on Apollo IX, who is obsessed with his newest research project, a material transporter, which is experiencing multiple failures, resulting in the death of his latest head of research, which causes Apollo to hire a new cyborg, Psyche, which actually furthers, his latest venture. Ultimately, he is betrayed, and his nature as a member of the IXth Generation, comes to the surface.

This collaboration, is more than equal to the one shots, which have been released up to this point, and in fact, excels in certain aspects. The story by Ashley Victoria Robinson is much a character study as it is fable on trust. The art by Fernando Argosino and Chris Northrop lives up to the stylized renderings that Top Cow, is more than famous for. Overall, a great one shot, that for fans of Aphrodite IX, will be more than satisfied.

Story: Ashley Victoria Robinson Art: Fernando Argosino and Chris Northrop
Story: 9 Art: 9 Overall: 9 Recommendation: Buy

Image Comics provided Graphic Policy with a FREE copy for review

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