Category Archives: Comics

Comici CEO Daisaku Manda talks the Manga Platform’s Expansion, Data, What Comics Can Learn from Netflix, and Bringing the Magazine Format to Digital Manga

comici Manga

In March, comici announced it was launching a new platform, comici MANGA. Described as a ‘”next-generation” digital reading platform,’ the focus on its use of data to expand its audience and deliver content to readers that they want caught our attention and interest.

We got a chance to ask comici CEO Daisaku Manda some questions we had about the new digital comics platform, the use of data in the comic industry, what surprises have there been since its launch, an more!

Graphic Policy: How long has comici MANGA been in the works?

CEO Daisaku Manda: comici is now in its ninth year, and comici MANGA officially launched in January 2026. Over the past several years, we have been building the foundation for manga distribution through our SaaS (software as a service) platform for publishers. comici MANGA is a natural extension of that work—bringing what we’ve developed in Japan to a global audience.

So while the service itself is new, the underlying infrastructure and philosophy have been refined over many years.

GP: What drove you to launch this digital platform?

DM: We felt that a proper, official distribution channel for manga was needed globally. Manga is a unique form of entertainment. Unlike anime, which is a passive viewing experience, manga is something readers actively engage with. It also serves as the foundation for many anime adaptations.

What makes manga especially powerful is its diversity—an ecosystem that continuously generates a wide range of stories, styles, and ideas.

We wanted to help bring this form of entertainment to a global audience in its proper form, and build an environment where it can continue to grow.

GP: In your announcement you talk a lot about a data driven approach. How do you see this being applied, or not applied to the comic industry? Is there a difference in this approach when it comes to manga publishers, digital platforms, and “western” comic publishers?

DM: The comic industry has traditionally relied on editorial intuition, which is incredibly valuable. We are not trying to replace that—and we do not use data in the creative process itself. Manga creation should remain driven by creators and editors.

Our use of data is focused on distribution.

As manga expands globally, it needs to reach audiences across different cultures, languages, and preferences. In that context, data becomes essential to understand where and how content should be delivered.

We use data to:

  • Understand reader behavior across regions
  • Identify where specific genres or works resonate
  • Deliver the right content to the right audience

So our approach is not about influencing creation, but about ensuring that diverse manga can reach the most relevant readers around the world.

GP: Your discussion about Netflix is very interesting and what you highlight can be seen in their choice of releases. Netflix also seems to have a content issue and struggling for original content. How are you approaching that aspect to comici MANGA?

DM: Netflix distributes video content such as anime and films, while we focus on manga. In Japan, only around 200–300 anime titles are produced each year. In contrast, manga produces around 1,500 new comic volumes every month. This massive diversity is one of manga’s greatest strengths.

Because of this difference, the challenge is not a lack of content—but how to surface the right content to the right audience.

Like Netflix, we believe data can play an important role in distribution and discovery. However, we are not focused on content production.

Our role is to:

  • Deliver the right manga to the right audience
  • Help diverse works travel beyond Japan
  • Unlock the value of existing content through better distribution

There is already an abundance of great manga. The real opportunity lies in making that diversity accessible globally.

GP: Unlike Netflix, and even Webtoon, it doesn’t sound like you want to be involved in the content
creation process, as opposed to focusing on matching content to the reader, correct?

DM: “Not involved in content creation” That’s correct. We believe publishers and creators are best positioned to create content.

Our role is to build the infrastructure:

  • Distribution
  • Data analysis
  • Monetization systems

We want to be the “common OS” for the manga industry.

GP: It seems like you’re being driven by consumer behavior as opposed to selling to the consumer. In other words, past consumption will determine future action, as opposed to trying to change the behavior.

DM: We don’t see it as purely reactive. Japan has been relatively open to diverse expressions, which allowed manga to become highly varied. However, globally, audiences are shaped by different cultures, religions, and identities. Because of this, it’s important to deliver the right content in the right context.

We use data to understand where and how content should be delivered. This approach doesn’t limit taste—it helps new tastes emerge by connecting people with content they wouldn’t have discovered otherwise.

GP: The “magazine format” isn’t something we see in “western” comics, can you describe that more for those that don’t know?

DM: The magazine format is a core part of manga culture. Each magazine is shaped by the editors behind it, reflecting their vision and passion. Manga is released as ongoing chapters, so readers can follow the latest episodes regularly.

This also makes it easier to receive immediate feedback from readers. As a result, it creates strong engagement, continuous feedback loops, and a space for discovering new works.

We believe this format works very well in a digital environment.

GP: You mention excitement spreading to social media. Word of mouth and consumer to consumer recommendations is key to Netflix’s marketing. How do you see that fitting into comici MANGA and is there anything built in specifically in the app to help foster that?

DM: Word of mouth is critical.

In manga, social media plays a huge role in spreading excitement around new chapters and
scenes.

We support this through:

  • Shareable content structures
  • Timely release cycles
  • Data-informed promotion

Over time, we aim to further enhance social-driven discovery.

GP: You mentioned some of the publishers you’re working with in the announcement. Are you looking to expand? Is it just manga, or manhwa, western publishers too?

DM: Yes, we are actively looking to expand our partnerships. Our current focus is on Japanese manga, but we are open to working with global partners, including manhwa and potentially Western publishers.

However, our priority is to build a strong foundation for manga distribution first, and then expand thoughtfully.

GP: It feels like the comic industry as a whole has been resistant to more modern data usage. Do you see that too? Why do you think that is?

DM: Yes, we do see resistance to data usage in the comic industry.

Manga has been built on strong editorial intuition and creator-driven creativity, which has worked very well. Personally, I don’t think data should be used in the creative process. It can limit creativity and reduce diversity.

However, data can play an important role in distribution.

Even if something is niche in one market, it can resonate strongly in another. When those works travel, they can shape new cultural trends. Things like samurai, ninja, and sushi were once niche, but spread globally through entertainment.

We believe data can help similar cultural expansion happen by delivering the right content to the right audiences.

GP: When it comes to data, there’s obviously a lot of concerns with consumers, and laws can vary by country and region. Is that impacting how you’re approaching things at all?

DM: Yes, this is a very important consideration.

Before launching the service, we conducted extensive research and discussions with experts who have experience in cross-border e-commerce.

On the legal side, we worked with lawyers not only on privacy protection, but also on subscription regulations and publishing-related laws in different regions.

We have made a significant upfront investment in this area to ensure we build the service on a compliant foundation.

In terms of data, we focus on aggregated and anonymized insights rather than personal identification. This allows us to gain useful insights while respecting user privacy and trust.

GP: AI is obviously on everyone’s mind. Will it be used at all with the app? I can see it being used in data reporting.

DM: Yes, we see AI as a tool, especially in data analysis and reporting.

For example, it can help identify trends, summarize performance, and support decision-making.

However, we are cautious about using AI in the creative process. Creation should remain human-driven.

GP: What data will you be sharing with publishers? What feedback have you gotten about that?

DM: We provide publishers with data such as readership trends, engagement, and performance by region.

The feedback has been positive, especially around understanding global audiences, which has traditionally been difficult to measure.

GP: The digital comic market seems to be rather stagnant based on end of year reports. Do you
think it is? Why or why not?

DM: In countries like Japan and Korea, where digital adoption is already high, the market appears to be stabilizing. However, we see strong growth potential in regions like the US, Europe, and Southeast Asia.

Global manga piracy is estimated to be worth around 8.5 trillion yen. This indicates strong underlying demand that is not being properly captured.

One key challenge is the lack of sufficient legal content supply in these markets. If you imagine a world without Netflix, it’s hard to picture today’s anime market.

We believe manga is still in a similar pre-platform stage globally. The opportunity lies in increasing content availability and building the infrastructure to deliver it
properly.

GP: You’re launching in twelve markets, with Japan not listed. Why those twelve?

DM: We selected markets where there is already strong interest in manga and digital content.

We also considered factors such as language accessibility, market size, and early traction from our tests.

Japan is not included because we already distribute through other services domestically.

In addition, services for Japan and overseas need to be designed differently due to legal requirements, including data protection and regulatory differences.

That is why we are building a dedicated service specifically for global markets.

GP: How do you see the current economic climate impacting what you’re doing? Consumers might be more cost conscious, and tech costs are rising, while investment money has shifted towards AI.

DM: We believe the cost structures of physical and digital are moving in opposite directions.

Printing and distribution costs for physical books are likely to continue rising.

On the other hand, digital distribution costs are expected to decrease over time.

Because of this, the importance of digital content will continue to grow. At the same time, physical books may shift more toward collectibles and fan-driven products.

In this environment, efficient digital distribution becomes increasingly important.

GP: What do you see as challenges for the manga/comic market?

DM: One major challenge is expanding manga as a global form of entertainment, like anime. Today, there is strong competition from other content such as social media, games, and video. For manga to grow globally, it needs to reach and resonate with audiences in different regions. This makes cultural and market adaptation especially important.

In addition, discovery remains a challenge, given the large volume of content available.

GP: Some platforms are embracing LCP (Lightweight Content Protection). Have you thought about that at all?

DM: We are aware of LCP and similar DRM approaches.

We believe content protection is important, but it needs to be balanced with user experience. We are exploring approaches that protect content while keeping access simple for users.

GP: You’ve talking about grouping users into “preferences,” but are you looking at traditional data too like age, income, that type of demographic data?

DM: We focus primarily on behavioral data and user preferences. Traditional demographic data like age or income can be useful, but they are not always the best indicators of taste.

We believe what users read and how they engage is more important.

GP: Is there any consumer behavior that has surprised you so far?

DM: One surprising insight is how well niche genres travel globally. Genres like BL or certain subcultures can perform strongly outside Japan. This reinforces our belief that diversity in content is a strength when paired with the right
distribution.

Exclusive Preview: Get a look at Summit Comics’ Upheaval as it returns to Kickstarter

Summit ComicsUpheaval is returning to Kickstarter. The first character ever announced as part of the Summit Universe is officially appearing in her second self-titled issue—Upheaval #2. Don’t miss out on the campaign.

Covers for Upheaval #2 features artwork by Brian Wolf, Javier Lugo, Giula Lalli, Michael Woods, and Alexandre Starling.

In the aftermath of a brutal assault on Mazona Industries, the city is left asking one question: Who is Upheaval? Masked behind an anime-style digital avatar and surrounded by swarms of weaponized drones, the city’s newest vigilante has gone viral—and she’s about to become a target.

As the media digs in, Orlando’s underground defenders step into the spotlight. NEW HEROES!! NEW VILLIANS!! MORE ACTION!

Upheaval writer (and Summit CEO) Travis Gibb

Upheaval #2 isn’t just bigger. It’s louder, darker, more personal—and it proves this universe is only getting started.

We have an exclusive look at the upcoming issue. You can check it out below and don’t miss out!

Upheaval #2

Crowdfunding Corner: My Little Pony: Friendship is Magic Rainbow Collection

Welcome to our revamped “Crowdfunding Corner” rounding up some of the latest crowdfunding news. We’re going beyond just announcement projects, we’ll be tracking to make sure these projects get delivered as well as what we think the “risk” of backing them are.

We’ll be updating the format as we get a better handle of the needs of this sort of coverage, so stay tuned and check out the first round of projects!


MY LITTLE PONY: Friendship is Magic Rainbow Collection

Publisher: BOOM! Studios
Creative Team: Various
Launch Date: Currently funding – ends April 30 2026 2:00 PM EDT
Risk: Low/Medium – Any publisher that previous campaigns not yet fulfilled are a little of a risk and raises flags with us. Hellraisers is due in December, Jem in August, Expanse in November, and another recent had shipping issues based on comments. But, BOOM! is owned by a pretty big corporation which keeps the overall risk low. You’ll get the project eventually.

What a wonderful wonder friendship brings! 

Come take another gallop with us through Equestria in MY LITTLE PONY: FRIENDSHIP IS MAGIC RAINBOW COLLECTION. More than a decade since the debut of the Friendship is Magic comic series, Twilight Sparkle, Rainbow Dash, Fluttershy, Apple Jack, Rarity, and Pinkie Pie are back to show us the power, delight, and shenanigans that come with true friendship! Whether you’ve been saddled up from the beginning, or are completely new to the herd, this is a pony show you don’t want to miss! 

Launching on Kickstarter, MY LITTLE PONY: FRIENDSHIP IS MAGIC RAINBOW COLLECTION is published by BOOM! Studios and developed under license by Hasbro, a leading games, IP and toy company. This launch collects the core issues of the Friendship is Magic comics in neigh-worthy hardcover editions! On your cutie mark, get set, go! 

Happy year of the horse—and pony! If you were looking to celebrate with something to blow your horseshoes off, we have just the thing. 

With pastel and swoon-worthy color palettes, and ethereal detailing—the MY LITTLE PONY: FRIENDSHIP IS MAGIC RAINBOW COLLECTION is like nothing you’ve seen before! Each book feels timeless, much like the fairytales we’ve been told since we were foals, and captures the essence of the magical friendships explored within it.  

More than a collection, this is a love letter to all things cute and the unbreakable bonds that make life’s trot so worth it! 

The Boys Finale Season Celebrated With Humble Bundle!

The Boys Humble Bundle

In just a few days starting April 8, fans will be able to dive into the grand finale fifth season of The Boys on Amazon’s Prime Video. Ahead of and alongside this hotly anticipated ending to the main show, Dynamite Entertainment and Humble Bundle have teamed up to offer a limited-time deal for digital readers including every comic book from the franchise ever made for an unbeatable deal!

Live to purchase right now, the bundle will only be available for a limited time, so get yours!

This collection is packed with fantastic graphic novels. At the forefront is every single comic book from The Boys series, created by Garth Ennis, Darick Robertson, and a host of talented artists like Russ Braun, John McCrea, Carlos Ezquerra, and others. Altogether, the franchise boasts nearly 100 comic issues, exceeding 2,000 pages of exceptional reading material. This encompasses the main series, three miniseries that tie in, and the epilogue/coda titled Dear Becky, which has been released in recent years.

Furthermore, a share of the revenue generated from the sales of the bundle will be donated to the charity partner, the Comic Book Legal Defense Fund. This esteemed nonprofit organization addresses challenges such as book censorship, specifically concentrating on the comic art form, graphic novels, and the creators involved. Comics frequently face criticism in libraries, educational programs, and various other platforms due to the medium’s misunderstood and relatively recent emergence.

Act 4 Publishing and Skybound Share a First Look at George Pérez’s The New Teen Titans Artist’s Edition

Skybound, Scott Dunbier’s Act 4 Publishing, and DC, shared a first look at one of the most important DC comics series of all time in the award-winning Artist’s Edition format as George Pérez’s The New Teen Titans Artist’s Edition lands in comic shops on July 1, 2026

Continuing a multi-book deal with DC, George Pérez’s The New Teen Titans Artist’s Edition gives a unique view into the series’ creation and features a large selection of the George Pérez’s original art, including beautiful covers and a curated selection of pages from The New Teen Titans #1-40. A heartfelt introduction by Pérez’s longtime collaborator and New Teen Titans co-creator, Marv Wolfman, headlines this stunning 12” x 17” hardcover edition. 

A true turning point in comic book history, Marv Wolfman and George Pérez created a massive hit for DC when The New Teen Titans arrived on comic shop shelves in 1980. The team of Robin, Starfire, Wonder Girl, Raven, Kid Flash, Cyborg, and Beast Boy stole readers’ hearts, rivaling even the X-Men for preeminence in the comic market. 

An Artist’s Edition is an art book disguised as a comic collection. Although appearing to be in black and white, all the art is scanned in color, enabling the reader to see the work as close to the original as possible – ink gradients, blue pencil, and all the unique nuances that make original art so special, are all clearly visible and printed at the same size as drawn. The only better way to experience these pages is by looking at the artist’s drawing board, as they’re drawing. 

George Pérez’s The New Teen Titans Artist’s Edition (ISBN 978-1-5343-3135-8 | SRP $150.00) will be available atcomic book shops on Wednesday, July 1, 2026, and at booksellers on Tuesday, July 28, 2026. 

Absolute Superman #18 kicks off a new arc and introduces the Absolute version of Black Adam aka King Shazam!

“Reign of the Superman” kicks off here with the debut of not one but two Absolute Universe reinventions! The Battle of Kansas may have put the Lazarus Corporation into retreat, but it’s left behind some terrifying surprises in its hidden caches of weapons and world-ending secrets. The most dangerous of all? The sarcophagus of the legendary King Shazam! Don’t miss the start of a new epic that will change the hierarchy of power in the Absolute Universe!

Story: Jason Aaron
Art: Rafa Sandoval
Color: Ulises Arreola
Letterer: Becca Carey

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Zeus Comics
Kindle


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Queen in Black: Defenders of Light and Dark assembles Earth’s greatest hope against Hela and Knull’s Power

Hela and Knull wage war over the Marvel Universe this summer in Queen in Black, a new crossover event from Al Ewing and Iban Coello. But when Hela’s army of symbiotes and Knull’s forces of light arrive to conquer Earth, they’ll be met by two new super hero teams specifically assembled for their destruction in Queen in Black: Defenders of Light and Dark, a three-issue tie-in series by writer Tom Waltz, currently writing one of the event’s key lead-in chapters in Knull, and artist Zé Carlos, who will also draw sequences in the main Queen in Black series.

Spinning directly out of Queen in Black #1, Queen in Black: Defenders of Light and Dark follows two daring and pivotal confrontations with the Queen in Black and God of the Void themselves as BETA RAY BILL leads PHOTON, SUNFIRE and DAGGER to cast a light against Hela’s sweeping darkness while IRON MAN, equipped in new Darkforce armor, leads DARKSTAR, AGENT ANTI-VENOM and CLOAK to snuff out Knull’s all-encompassing light.

UNLEASH THE HEROES!

Beta Ray Bill is the only hero in Midgard who remembers Hela, the Goddess of Death…but does that mean he and his team can counter a Queen In Black? Meanwhile, Tony Stark’s all-new Black Metal Armor is the ultimate weapon against Knull, God of the Void…but does he have command of his own defense squad? It’s the mission that’ll decide the outcome of the entire conflict!

Check out David Marquez’s cover and stay tuned for more Queen in Black news in the days ahead!

Queen in Black: Defenders of Light and Dark

Daredevil #1 delivers a new status–quo for Matt Murdock and a start that keeps things simple

Hell’s Kitchen is full of secrets – but no secret stays buried for long! As a fearsome new super villain named OMEN has targeted MATT MURDOCK, it will be his alter-ego DAREDEVIL who takes the hits! BUT BEWARE! This mysterious new player isn’t all that they appear – a secret Daredevil will have to learn quickly as he scrambles to settle into a life and status-quo we’ve NEVER SEEN HIM IN BEFORE!

Story: Stephanie Phillips
Art: Lee Garbett
Color: Frank Martin
Letterer: Ariana Maher

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Zeus Comics
Kindle


This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

Feed your need for a kaiju-fighting, tragic tale of motherhood and second chances with The Weapon is Hungry

From 2023 Hugo Award-winning writer and writer of Cyberpunk: Edgerunners, and showrunner of Cyberpunk: Edgerunners 2  Bartosz Sztybor and 2023 Hugo Award-winning artist Alessio Fioriniello, Dark Horse Comics presents The Weapon is Hungry, an original story of survival and sacrifice. Joining Sztybor and Fioriniello, are colorist Jonathan Amarillo, letterer Frank Cvetkovic, and designer Piotr Niklas as the story of a dangerous weapon—or innocent child—arrives in bookstores and comic shops in September 2026.

A child or a weapon of mass destruction—a deadbeat mother finds a second chance to get it right and another, to destroy the world! Estranged from her family, a troubled mom finds a baby kaiju, the first of its kind since their forced extinction. Despite its monstrous nature, she sees an innocent child worthy of love and protection, but will its true power soon be unleashed? Alongside her boyfriend, the son of an alcoholic veteran and her teammate, an eccentric chain smoker—the trio become entangled in a government conspiracy. With the yakuza, monster hunters, and a crazy sushi chef after them, they must make a choice: save the baby, save the world, or save themselves.

Experience an original story from the award-winning writer and artist behind Cyberpunk 2077: Big City Dreams in The Weapon is Hungry when the 184-page (5.75×8.25”) paperback arrives in bookstores and comic shops on October 27, 2026, for $19.99.

The Weapon is Hungry

Corvus has some nice familiar concepts but feels like it’s missing an emotional connection

Corvus follows Daryn Dall, a twenty-something Black gamer who’s spent most of his life carrying the grief of losing both parents―and escaping into the digital worlds he loves. He’s a nerd, a loner, and one of the best players on Earth at Quest 4 War, the planet’s most competitive war-strategy shooter. Maybe too good. His skills have drawn attention far beyond anything human. When a secretive, grassroots intergalactic resistance identifies Daryn as a strategic prodigy, their sentient ship―CORVUS―abducts him and drafts him into a war he never asked for. Their enemy: The Mare, a terrifying alien species whose psychic abilities force entire populations to relive their worst traumas on an endless loop, driving civilizations to collapse. Their only goal is annihilation. Trapped light-years from home, Daryn must confront his own buried pain while learning to fight a threat capable of turning memories into weapons. As the galaxy’s last line of defense, he’ll have to decide whether he’s willing to rise to the role others see in him―or watch humanity fall.

Story: Buddy Beaudoin
Art: Christopher Sassman, Rebecca Sotira
Color: Allison HU
Letterer: Buddy Beaudoin

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Bookshop
Amazon

Get the Venom Jersey from BoxLunch


Dead Sky provided Graphic Policy with a FREE copy for review
This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

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