Review: Empyre #6

Empyre #6

After a condensed number of issues and tie-ins, Empyre #6 wraps up the main story for Marvel’s 2020 comic event. It’s hard to say how it might have read if all of its issues had been released but as is, the comic feels not so much as an event as it’s a way to put focus on the neglected Marvel cosmic universe.

With a story by Al Ewing and Dan Slott with script by Ewing, Empyre #6 isn’t bad in any ways but it also feels a bit rushed. It suffers from Marvel’s propensity to focus more on what comes next when it comes to events before really cementing the end of what’s being read. The issue also feels like it knows things are off the rails a bit with far too much being used to recap and getting new readers up to speed. It’s an odd use of panels and pages as Reed Richards and Tony Stark measure where they’re at and what needs to be resolved in one issue.

The details of everything are condensed again and again as the at times thoughtful event continues to pivot towards splashy images of heroes swooping in to save the day. It’s grand motions and moves that conveniently resolve issues with punching being the general solution. Twists and turns from the series feel a bit too much Soap Opera, not fleshed out, and rather predictable. This is a series that started with thoughtful debates but as it progressed slid to the lowest common denominator of storytelling.

What’s interesting about the comic is the art continues to be condensed. Valerio Schiti keeps the moments that pop to single pages mostly and even at times single panels. Double page spreads feel rare. The art almost reflects the condensed nature of the event. Schiti is joined by Marte Gracia on color and lettering by Joe Caramagna. The images absolutely pop but it’s just an interesting choice where recent events have relied heavily on jaw-dropping images to sell the scale and scope.

Empyre #6 feels like a throwback event in many ways. This is more akin to Avengers events of the 80s and 90s than more recent Marvel stories. It also feels like it’s entire point is to condense shaking up the Marvel Cosmic status quo. There’s numerous references of how things have changed and that it means big things and challenges to come. It expands the playground through which future stories can be told. It’s an event with a goal and the goal isn’t so much the story as to get from point A to point C for future stories.

Empyre #6 wraps things up generally nicely but as far as recent Marvel events, things as a whole feel a bit of a letdown. It’s a story that isn’t exactly memorable and while setting up potentially a lot it also doesn’t feel like an event that’ll have folks talking for years to come. It’s not bad but in evoking a classic feel, it doesn’t become one itself.

Story: Al Ewing, Dan Slott Script: Al Ewing Art: Valerio Schiti
Color: Marte Gracia Letterer: Joe Caramagna
Story: 7.5 Art: 7.5 Overall: 7.5 Recommendation: Read

Marvel provided Graphic Policy with a FREE copy for review

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