Review: Empyre #2

Empyre #2

I wasn’t a big fan of Empyre #1. It felt like a comic that could have been resolved, a conflict avoided, with just a sentence or two. Empyre #2 is a big improvement on that first issue as the damage is done and the Avengers, Kree, and Skrulls must fight back the initial onslaught.

The Cotati have played their hand and in one move they have destroyed the Kree/Skrull fleet and captured some of the Avengers. It’s a hell of a move and this issue the amount of devastation is clear. Al Ewing and Dan Slott use this issue to give the reader a wider scope that makes the Cotati feel like a real threat. They also allow the heroes to do what they do best, be heroes.

The issues of the debut issue are gone in Empyre #2. Instead those groan worthy moments give way to interactions that make sense. The Avengers have messed up and are on a recovery mission. But, why should the Kree and Skrulls trust them? Instead of continuing a needless fight, they allow Earth’s Mightiest Heroes to prove they have realized their mistakes. The issues where a simple sentence would have changed everything is gone. The trope of the “needless fight” is thrown to the side for actions that make much more sense.

The recovery is actually kind of cool. There’s some solid action and moments where you really do feel like it’s a recovery and not just a needless fight. You really do get a sense the Avengers know they’ve messed up. The issue also drops a lot of hints as to how the X-Men will come into play in this event with some not so subtle hints about Krakoa. This continues a bit of the set up and if this were released with the first issue as an oversized start, it’d feel like a much better beginning.

Part of what helps is Valerio Schiti’s art. Gone are the off panels of Mr. Fantastic. Instead we get some muted but cool moments and wide views of the destruction. Marte Gracia’s colors are key mixing the coldness of technology and space with a warmth of the organic. But, the color is important as that organic also has a sense of foreboding evil about it. Joe Caramagna’s lettering also helps emphasize some point adding to the art. What’s interesting is the lack of use of splash pages to deliver awe inducing visuals. Instead, there is a greater emphasis on interesting perspectives and panels on the page.

Empyre #2 is much improved over the first. It features intelligent aftermath from the attack and also a good explanation of the Cotati’s planning of it all. The issue is still a lot of set up and organizing as the forces of good come together but it feels like it’s a more focused narrative that avoids moments we’ve seen over and over.

Story: Al Ewing, Dan Slott Script: Al Ewing Art: Valerio Schiti
Color: Marte Gracia Letterer: Joe Caramagna
Story: 8.05 Art: 8.15 Overall: Recommendation: Buy

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