TV Review: DC’s Legends of Tomorrow S2E13 Land of the Lost
Rip forces the Waverider to crash, leaving the Legends stuck 70 million years in the past; Rory suggest entering Rip’s mind in an effort to get the “good” Rip back Nate and Amaya continue to get closer.
DC’s Legends of Tomorrow fights to bring back classic Rip in a so-so episode that has some of the heroes heading into Rip’s mind to save him while other members have to fight dinosaurs.
The episode is fun, but it’s a been there done that story in so many different ways. Members running for a dinosaur has comedic moment but its resolution is pretty easy to figure out and it never really feels like it’s threatening in any way.
The battle in Rip’s mind has folks battling figments of themselves on the psychic plane which is about as paint by numbers as it gets in this type of story. It’s not bad and there’s some action, but other than the resolution nothing in the episode really stands out.
The highlight is a “physical” manifestation of the ship’s artificial intelligence and there’s a bit of a thing with Rip… it’s weird. It’s really weird. Like, I have so many questions, weird.
The episode gets us from point a to b but at the same time none if it stands out. This episode is actually forgettable.
Overall Rating: 6.85