Review: Uncanny #1
Weaver is unique, or so he thinks. Born with an uncanny ability, he can steal other people’s skills – their memories, abilities, and expertise – for a limited time. A man with a power like that could change the world; but as a professional gambler, con-man, and thief-for-hire, Weaver prefers to look out for number one. That is, until he finds himself drawn into a dangerous game of international intrigue where the rules keep changing, the players are hidden… and the first thing he stands to lose is his life. And maybe, just maybe, he isn’t so unique after all…
Uncanny is a brand new series, launching as part of Dynamite‘s “crime/noir” line of comics. I went into the first issue thinking I’d expect something reminiscent of the departed Vertigo Crime line of comics. Writer Andy Diggle had contributed a release to that line of comics, so it’s awesome to see him here. He’s often at his best when tackling this genre. I’m a huge fan of the genre myself, so my expectations are usually rather high.
With all that said, this series is pretty uncanny. It’s a “crime comic” but there’s the twist of Weaver’s abilities which adds a fun factor. There’s a risk of it becoming a crutch to get him out of situations, but in the first issue Diggle uses it effectively and you know it’s going to take us somewhere interesting as the series progresses. The setting is cool. Characters are interesting. The dialogue/writing fun.
On top of all of that Aaron Campbell’s art fits the genre and writing. It’s a great team and match. There’s also the two covers by superstar artists Jock and Sean Phillips to draw you in.
I’m a fan of this type of comic and for a first issue, this is a solid beginning with solid action and pacing. The comic’s fun and entertaining, can’t wait to see where it goes.
Story: Andy Diggle Art: Aaron Campbell
Story: 8 Art: 8 Overall: 8 Recommendation: Buy
Dynamite Entertainment provided Graphic Policy with a FREE copy for review