Tag Archives: wizkids

WizKids and Lookout Games Announce Partnership!

WizKids has announced a new licensing partnership with Lookout Games GmbH to expand on their global hit board game, Agricola. The new product line (Agricola Upgrade Kits) will include new cards designed by Uwe Rosenberg and five highly detailed pre-painted figures for use with the Agricola base game. Each of the six expansions will contain figures for one player, and unique cards in each of the expansions.

Designed for 1-6 players, the revised edition of Agricola features all-wood components, new imagery and an updated card selection. The Agricola Upgrade Kit is great for both veteran players looking for a quality upgrade and new players jumping into the game fresh. Players can expect to find the new Agricola Upgrade Kits at their friendly local game store beginning in 2017.

wizkids-and-lookout-games

Unboxing: Marvel Dice Masters: Deadpool

The next release for Wizkids‘ Dice Masters is a set based on Marvel’s Deadpool!

Marvel Dice Masters: Deadpool not only features characters from the world of Deadpool, but also Weapon X, X-Men, and more. It also features the debut of Inhumans!

Also included in this set are foil cards!

We crack open 10 booster packs to show off what’s inside and you can expect. The set is out November 2016.

Wizkids provided Graphic Policy with FREE product for review.

WizKids Shows Off Agent Carter, Lady Deadpool, Angela, Blind Al, and Bob from Marvel Dice Masters: Deadpool

The latest Dice Masters set, Marvel Dice Masters: Deadpool sees release in early November and WizKids is showing off some of the cards we can expect from the new set. On their Instagram account, the game publisher has shown off three new cards, Agent Carter: Answered the Call, Lady Deadpool: Earth-3010, and Angela: Raised by an Angel. That’s two rares and a super rare that’ll be in the set and all three characters are new to the game.

Yesterday the company showed off a common and uncommon in Blind Al: Stay in the Deadhut and Bob, Agent of Hydra: Hydra Doesn’t Offer Dental.

Blind Al is a 3 MASK to purchase that deals damage to an opponent when Blind Al is dealt damage. There’s a mechanic in there where you could ping Blind Al yourself and deal your opponent damage due to that. It looks like the card is cheap to field too, but makes this an interesting thing to explore.

Bob, Agent of Hydra is a 3 FIST that gives Deadpool Teams Fast when Bob is fielded. It’s an interesting card, but really is only useful if you’re running a Deadpool team, which I expect we’ll see a bunch of when the set is released.

Agent Carter is a cheap cost 2 to purchase and is a cheap die to field with good attack and defense stats and the ability to increase the cost to field Sidekick as characters while she’s active. Depending on the purchasing cost, this could be a good card to cripple decks that rely on Sidekick characters. I can see this character becoming a regular in games.

Lady Deadpool is a 5 SHIELD to purchase and we can only see the first two fielding costs. The wording of the card is a little funky, but it seems to allow you to use an action die twice. It says “bursts” which is what’s confusing to me, but that means you’re getting the double amount of energy to spend or double the ability, which could be devastating in a game.

Finally, Angela is a cost 4 BOLT again with cheap fielding and solid stats. This is an interesting card that allows you to deal 1 damage to target character die or player for each Angela die you rolled that shows an energy face after each Roll and Reroll Step. There’s an interesting mechanic there, but for the 4 BOLT cost to field it may be too weak to really make a major impact considering there’s other ways to do similar and greater damage.

Marvel Dice Masters: Doctor Strange Team Pack Out Now. Check Out our Review!

The Marvel Dice Masters: Doctor Strange Team Pack lets players build their own team of heroes or villains! Featuring Doctor Strange and his supernatural cast of characters – Clea, Wong, and even the villainous Dormammu! Make your next Dice Masters more mystical than ever before.

The Marvel Dice Masters: Doctor Strange Team Pack is perfect for the Dice Masters veteran or someone looking to jump into the game fresh! A Team Pack can be paired with any Starter Set to give a player everything they need to build a highly focused team for thematic play!

You’ll need two team packs to max out the dice for the characters included in the set which retails for $9.99. Check out the video below of the overview of what you get and initial thoughts on the cards.

WizKids Shows off Marvel Dice Masters: Deadpool, New TMNT, and Iron Man and War Machine

This past weekend was the Alliance Open House and WizKids took advantage to tease what fans of Dice Masters will be seeing over the next months.

In November, Marvel Dice Masters: Deadpool will be released. The set will feature such favorites as Deadpool, Lady Deadpool, Dogpool, and Evil Deadpool. It’ll also include some Weapon X related characters such as Wolverine, X-23, the Stepford Cuckoos, and Mr. Sinister.

The set’s super rares will continue the “What If?” theme for Marvel sets featuring the cards below.

marvel-dice-masters-deadpool-teaser

Also in the pipeline is new Teenage Mutant Ninja Turtles Dice Masters with the Teenage Mutant Ninja Turtles Dice Masters: Heroes in a Half Shell Box Set. Like the first box set, this one is geared towards two and four players and I’m sure will deliver like the first set. Hopefully we’ll now be able to field a full team of Turtle characters (as of now you can only do seven of the eight needed).

teenage-mutant-ninja-turtles-dice-masters-heroes-in-a-half-shell-box-set

Finally, Marvel Dice Masters: Iron Man and War Machine Starter Set will be released in 2017 and is the first annual starter set and will not be a part of a larger release. It is unknown if the content of the Starter Set will change at all as you needed the larger set to complete all of the dice needed to max out the cards from starters.

The set will feature Iron Man, War Machine, Howard Stark, and Rescue and versions of Iron Man’s armor not yet seen in Dice Masters. You can see below, we’ll be getting a Hulbuster version!

marvel-dice-masters-iron-man-and-war-machine-starter-set

DC Comics Dice Masters: Green Arrow & The Flash Out Now. Here’s the Set List!

dc-comics-dice-masters-green-arrow-and-the-flash-2The latest Dice Masters set from WizKids has come to shelves. DC Comics Dice Masters: Green Arrow and The Flash is available now and focuses on the world of the two characters (with a few surprises).

Showcasing Jay Garrick, Barry Allen, Green Arrow, Felicity Smoak, and a host of other heroes never before seen in Dice Masters, this is a cannot-miss set! If you prefer the villainous characters, Gorilla Grodd, Merlyn, Clayface, and Giganta won’t disappoint you! For more information about future releases like this one, maybe you could even consult Rip Hunter’s Chalkboard!

Plus, this is the first set to feature foil cards of every character!

Saying this is a “cannot-miss set” isn’t an understatement as there are numerous cards that will absolutely make it into tournament play and have a chance of shaking of the meta scene. I’ll have my full thoughts on the set in the coming week.

For now, here’s a list of the full set card names and rarity.

Burke’s Gambit – Coming Soon from WizKids!

Burke's Gambit 2WizKids has announced the upcoming release of Burke’s Gambit. Designed by Rob Yates, Burke’s Gambit is a game of bluffing and social deduction, and will release in stores this December.

Players will be speeding through space on Burke’s Gambit, a rugged company freighter on an extremely important mission. Your crew has been tasked with finding powerful alien technology, but what you find instead is something unexpected… a dangerous parasitic organism somehow made its way into the ship and inside the body of one of your crew members.

Join the crew of Burke’s Gambit on a wild space adventure with hidden affiliations and a hidden (even to themselves!) infected player. Split into two teams and take on the roles of Captain, Marine, Comms Officer and more in an effort to discover each crew member’s hidden agenda and who has been infected.

Let paranoia run rampant in this thriller, great for large groups of 4-8 players! Using only your dice and your wits, you must discover the truth before enough engine power-ups are rolled and the ship reaches Earth, where a vote must be made. Choose the wrong player to be spaced and your team (or even the entire planet) will lose!

Unboxing: Marvel Dice Masters Doctor Strange Team Pack

The Marvel Dice Masters: Doctor Strange Team Pack will help you upgrade any Dice Masters Starter Set into a team with a clear theme. Team packs are designed for quick play and easy team-building for both tournaments and casual games.

The first Team Pack features characters involving Doctor Strange. We crack open the pack and show off what you get!

Wizkids provided Graphic Policy with a FREE copy for review

DC Dice Masters: Green Arrow and The Flash Review: The Atom, Static, Wonder Girl

In September, the latest DC Dice Masters set, DC Dice Masters: Green Arrow and The Flash will be released. Wizkids hooked us up with ten booster packs and after an unboxing video, I’m now going over groupings of the cards to discuss their playability and how they stack up to previous versions of the characters.

Up next, the common The Atom, Static, and Wonder Girl!

DC Dice Masters The Flash Green Arrow Atom Static Wonder Girl

The Atom: Matter Compression (uncommon)

Team: Titans

Purchase: 4 FIST

Die – Fist / Fist & Fist / Fist & Fist

Level: 0 1 1 / 1 4 4 / 1 5 5

Character Previous Set: War of Light and Justice League

While The Atom is active, whenever you could use a Global Ability you may spin down one of your The Atom dice to level 1 to draw 2 dice, put one into your Used Pile and the other into your Prep Area.

Thoughts: I love this card and die. It uses a mechanic we’ve seen in previous version of the character, spinning the die down. It’s relatively cheap to purchase and cheap to field. The ability to spin it down and draw dice? Hells yes. This game is about getting dice and anything to help with that helps. Find ways to spin the die up during turns and you’ve got a cool way to move through your bag.

 

Static: Taser Punch (rare)

Team: Titans

Purchase: 4 BOLT

Die – Bolt / Bolt and Bolt / Bolt and Bolt

Level: 0 2 1 / 0 3 2 / 1 4 3

Character Previous Set: None

While Static is active, whenever your opponent rolls 2 or more dice at once, KO target Sidekick unless your opponent takes 1 damage.

Thoughts: It’s Static’s debut in Dice Masters! The card’s ability is an interesting one. It can help clear out Sidekicks which may be helpful, but since it’s a KO, you’re giving them a die to use the next turn. For me, the fielding is the best part of the card, a 0 cost 3A/2D is a solid cheap character in the field.

 

Wonder Girl: Are’s Champion (uncommon)

Team: Titans

Purchase: 3 FIST

Die – Fist / Fist and Fist / Fist and Fist

Level: 0 2 2 / 1 3 2 / 1 3 3

Character Previous Set: War of Light

If you have an active Titan character, Wonder Girl costs 1 to purchase. You may only purchase 1 Wonder Girl die this way each turn.

Thoughts: Cheap to purchase, cheap to field? This card is a solid one for Titan teams allowing you to get her out quickly and get a die out to absorb some damage or do an attack. I’m digging the card and if you use this version or a previous set version will be determined by the rest of your team.

 

Final thoughts: Three solid additions to Titan teams. These three are so interesting, I really want to see what their other versions are like. Each is useful in their own way and each adds to the Titans which need to be expanded as a team option.

DC Dice Masters: Green Arrow and The Flash Review: Barry Allen, Firestorm, and Superman

In September, the latest DC Dice Masters set, DC Dice Masters: Green Arrow and The Flash will be released. Wizkids hooked us up with ten booster packs and after an unboxing video, I’m now going over groupings of the cards to discuss their playability and how they stack up to previous versions of the characters.

Up next, the common Barry Allen, Firestorm, and Superman!

DC Dice Masters The Flash Green Arrow Barry Allen Firestorm Superman

Barry Allen: Super-Sonic Punch (common)

Team: Justice League

Purchase: 5 BOLT FIST

Die – Generic / Bolt & Fist / Bolt & Fist

Level: 1 3 3 / 1 4 4 / 2 7 4

Character Previous Set: None (though The Flash has appeared in both DC Dice Masters: Justice League and DC Dice Masters War of Light)

Synergy -While Barry Allen is active, you may pay BOLT FIST to give Barry Allen character die +2A and +4D (until end of turn). (Synergy abilities can be used while the character is active, any time you could use a Global Ability).

Thoughts: Wow is The Flash expensive in sets. The character at a cost of 5 where you must use a BOLT and FIST to purchase make this not the easiest card to purchase. What I do like about the card is that it really reflects the speed of the character with his ability to act quickly and up his attack and defense. Compared to other Flash dice, the cost is similar and potentially getting a 9A/8D character is solid. Still, when it comes to speedsters, I’d rather get the Justice League versions that can be unblockable and are 1 less to purchase. Still, since this is named The Flash, use both!

 

Firestorm: Host of the Matrix (common)

Team: Justice League

Purchase: 4 BOLT

Die – Bolt / Bolt and Bolt / Bolt and Bolt

Level: 1 3 5 / 1 4 6 / 2 5 6

Character Previous Set: DC Dice Masters: Justice League, DC Dice Masters: Justice League OP

When Firestorm attacks, deal 1 damage to target character die for each character die in your Field Zone.

Thoughts: We’ve seen Firestorm before and compared to it, this is one of the better versions of the card. The die characteristics are exactly the same, so all that differs is its ability.The ability to deal a high amount of damage in an attack will make this a key character to potentially wipe out tough characters. I myself tend to play a style with a lot of characters attacking, so this will be one I’ll be looking at when putting together a team, especially a Justice League one.

The chance to deal a high amount of damage in an attack will make this a key character to potentially wipe out tough characters and is one way to handle that potential issue. While on its own it’s ok, I can see it being a nice back up character used in certain situations. I myself tend to play a style with a lot of characters attacking, so this will be one I’ll be looking at when putting together a team, especially a Justice League one.

 

Superman: Man of Tomorrow (common)

Team: Justice League

Purchase: 6 SHIELD

Die – Shield / Shield and Shield / Shield and Shield

Level: 1 4 6 / 2 6 7 / 2 7 8

Character Previous Set: DC Dice Masters: Justice League, DC Dice Masters: Justice League OP, and DC Dice Masters World’s Finest

Superman gets +1A and +1D for each of your active Justice League characters.

Thoughts: This character die is similar cost to previous versions and the stats are the same as the World’s Finest version. The ability is really interesting, first because I think it’d give itself +1A and +1D, so it’d start off stronger than the WF version and slightly better than the JL version. Running just a Justice League team, I can see Superman becoming a beast to deal with easily getting in the double digests for attack and defense. Throw in Overcrush and you can easily see where this one’s going.

 

Final thoughts: Three interesting possible additions to Justice League teams (and teams in general). All three could be fun playing in casual and I can see some teams being put together for competitive, though the high initial purchase costs will get people to hold off of that. Still, if this set shakes up the meta like I think it will, expect to see all three of these cards of the table. Now, I’m off to go make a Justice League team.

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