Tag Archives: matt soffe

Preview: 2000 AD Prog 2452

2000 AD Prog 2452

UK and DIGITAL: 24 September £3.99
NORTH AMERICA: 29 October $28.99 (Prog Pack)
DIAMOND: AUG250919
COVER: MIKE DOWLING

In This Issue:
JUDGE DREDD // AND TO THE SEA RETURN by Rob Williams (w) Henry Flint (a) Annie Parkhouse (l)
RED DRAGON by Rob Williams (w) Steve Yeowell & Patrick Goddard (a) Dylan Teague (c) Simon Bowland (l)
BRASS SUN // PAVANE by Ian Edginton (w) INJ Culbard (a) Simon Bowland (l)
VOID RUNNERS // BOOK TWO by David Hine (w) Boo Cook (a) Annie Parkhouse (l)
ROGUE TROOPER // GHOST PATROL by Alex de Campi (w) Neil Edwards (a) Matt Soffe (c) Jim Campbell (l)

2000 AD Prog 2452

Preview: 2000 AD Prog 2451

2000 AD Prog 2451

UK and DIGITAL: 24 September £3.99
NORTH AMERICA: 29 October $28.99 (Prog Pack)
DIAMOND: JUL250841
COVER: CLIFF ROBINSON WITH DYLAN TEAGUE

In This Issue:
JUDGE DREDD // AND TO THE SEA RETURN by Rob Williams (w) Henry Flint (a) Annie Parkhouse (l)
RED DRAGON by Rob Williams (w) Steve Yeowell & Patrick Goddard (a) Dylan Teague (c) Simon Bowland (l)
BRASS SUN // PAVANE by Ian Edginton (w) INJ Culbard (a) Simon Bowland (l)
VOID RUNNERS // BOOK TWO by David Hine (w) Boo Cook (a) Annie Parkhouse (l)
ROGUE TROOPER // GHOST PATROL by Alex de Campi (w) Neil Edwards (a) Matt Soffe (c) Jim Campbell (l)

2000 AD Prog 2451

Preview: 2000 AD Prog 2450

2000 AD Prog 2450

UK and DIGITAL: 17 September £4.99
NORTH AMERICA: 29 October $28.99 (Prog Pack)
DIAMOND: JUL250841
COVER: MARK SEXTON

In This Issue:
JUDGE DREDD // AND TO THE SEA RETURN by Rob Williams (w) Henry Flint (a) Annie Parkhouse (l)
BRASS SUN // PAVANE by Ian Edginton (w) INJ Culbard (a) Simon Bowland (l)
ANDERSON, PSI-DIVISION // FLOWERS OF EVIL by Alex de Campi (w) Rob Richardson (a) Simon Bowland (l)
THISTLEBONE // THE VOICE IN THE HOLLOW by T.C. Eglington (w) Simon Davis (a)
VOID RUNNERS // BOOK TWO by David Hine (w) Boo Cook (a) Annie Parkhouse (l)
ROGUE TROOPER // GHOST PATROL by Alex de Campi (w) Neil Edwards (a) Matt Soffe (c) Jim Campbell (l)

2000 AD Prog 2450

Battle Action Vol. 3 #8 celebrates 50 years of Battle with two new stories and a bit of history!

Johnny Red: A Couple of Heroes sees the Flying Gun turned loose in all its devastating firepower- and Johnny takes off on one last mission of his own. Written by Garth Ennis and drawn by Keith Burns.

And in a flashback story featuring Nina Petrova, Nina must rescue her fellow Angel of Death from a field hospital before the Germans overrun the facility, written by Torunn Grønbekk and drawn by Patrick Goddard.

Story: Garth Ennis, Torunn Grønbekk
Art: Keith Burns, Patrick Goddard
Color: Jason Wordie, Matt Soffe
Letterer: Rob Steen

Get your copy now! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Midtown Comics

Exclusive Preview: Rogue Trooper: Ghost Patrol kicks off a new weekly story exploring his origin for the first time

In June, Rebellion announced Rogue Trooper: Ghost Patrol the start of a massive new storyline! From Alex de Campi, Neil Edwards, Matt Soffe, and Jim Campbell, Ghost Patrol explores the history of the Genetic Infantryman project which created Rogue and his fellow G.I. comrades.

The release comes in the lead up to the upcoming Rogue Trooper movie, directed by Duncan Jones!

Ghost Patrol will be part of a jump-on issue of 2000 AD which also features the return of much-loved streampunk fantasy series Brass Sun, as well as a major new storyline for Judge Dredd from creators Rob Williams and Henry Flint.

Arriving September 17 in 2000 AD 2450, we have an exclusive first look at the story!

2000 AD 2450

Preview: 2000 AD Prog 2445

2000 AD Prog 2445

  • UK and DIGITAL: 13 August July £3.80
  • NORTH AMERICA: 1 October $26.99 (Prog Pack)
  • DIAMOND: JUN251428
  • COVER: SIMON DAVIS

In this issue:
JUDGE DREDD // TUNNELS
 by Rob Williams (w) RM Guera (a) Giulia Brusco (c) Annie Parkhouse (l)
THE RAVILIOUS PACT by T.C.Eglington (w) Steven Austin (a) John Charles (c) Simon Bowland (l)
AZIMUTH // ABANDONED BY GOD by Dan Abnett (w) Tazio Bettin (a) Matt Soffe (c) Jim Campbell (l)
SCARLET TRACES // EMPIRE OF BLOOD by Ian Edginton (w) D’Israeli (a) Annie Parkhouse (l)
NU-EARTH WAR TALES // TRAITOR by Gordon Rennie (w) Peter Doherty (c) Simon Bowland (l)

2000 AD Prog 2445

Battle Action Vol. 3 #2 has two really solid stories that fans of war comics shouldn’t miss!

Garth Ennis and Keith Burns’ final Johnny Red story continues, as Johnny reunites with the pilot who got him kicked out of the RAF at the very beginning of his aviation career. Now a high-ranking officer, he requests Johnny’s help on a dangerous mission, and failure will irrevocably determine the war’s outcome, and foreshadow how wars are fought throughout the 20th century. This issue also features John Wagner and Dan Cornwell returning for another adventure featuring the crew of the HMS Nightshade, as Nightshade must protect a convoy from overwhelming Axis forces, but at what cost to themselves?

Story: Garth Ennis, John Wagner
Art: Keith Burns, Dan Cornwell
Color: Jason Wordie, Matt Soffe
Letterer: Rob Steen

Get your copy in comic shops! To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Midtown Comics

Crowdfunding Corner: Dracula returns with Cult of the White Worm #2 from Dacre Stoker

Dracula The Return: Cult of the White Worm #2

Backer Beware: Crowdfunding projects are not guaranteed to be delivered and/or delivered when promised. We always recommend to do your research before backing.
Disclosure: Graphic Policy’s founder Brett is a member of the Zoop team.

Dracula The Return: Cult of the White Worm was a hit on Zoop with a first issue that hit its goal and then some. Dacre Stoker, the great grand nephew of Bram Stoker, along with co writer Chris McAuley and art team Chris Geary and Matt Soffe make a triumphant return with publishers Scratch Comics and the second installment of this historic and authentic continuation of the classic novel.

Dracula The Return: Cult of the White Worm #2 takes the story in a daring new direction as the Lord of Vampires recruits his mysterious new allies to exact a plan of revenge on the heroes who thwarted his plans.

Dracula fans who missed the first issue are also be able to grab the first issue with this campaign and of course you’ll be able to grab some exclusive bonus rewards including original sketches from the artist and official Dracula The Return merchandise.

Some unique add-ons include an online Zoom lecture from Dacre Stoker and even a chance to have dinner with Dacre!

Crowdfunding Corner: Dracula returns with Cult of the White Worm #2 from Dacre Stoker

Dracula The Return: Cult of the White Worm #2

Backer Beware: Crowdfunding projects are not guaranteed to be delivered and/or delivered when promised. We always recommend to do your research before backing.
Disclosure: Graphic Policy’s founder Brett is a member of the Zoop team.

Dracula The Return: Cult of the White Worm was a hit on Zoop with a first issue that hit its goal and then some. Dacre Stoker, the great grand nephew of Bram Stoker, along with co writer Chris McAuley and art team Chris Geary and Matt Soffe make a triumphant return with publishers Scratch Comics and the second installment of this historic and authentic continuation of the classic novel.

Dracula The Return: Cult of the White Worm #2 takes the story in a daring new direction as the Lord of Vampires recruits his mysterious new allies to exact a plan of revenge on the heroes who thwarted his plans.

Dracula fans who missed the first issue are also be able to grab the first issue with this campaign and of course you’ll be able to grab some exclusive bonus rewards including original sketches from the artist and official Dracula The Return merchandise.

Some unique add-ons include an online Zoom lecture from Dacre Stoker and even a chance to have dinner with Dacre!

Review: The Last Stand of the Tin Can Sailors

The Last Stand of the Tin Can Sailors

As someone who has served in the military, I have mostly fond memories. There were some trials and tribulations along the way as it is a hard and fast lesson on how people from different walk of life really are. Most of us found this out in boot camp and a reality that became galvanized once we were out in the fleet. This is where we got to learn how to work people we would never get along in any other situation.

The recent war movie by Tom Hanks, Greyhound brought back so many of those memories. It got me excited, but also put me back in those memories of operating underway at sea. I was not in during the first Gulf War, but heard so many “sea stories” of the combat they saw and how scary every day was. In the graphic novel adaptation of James Hornfischer’s The Last Stand of the Tin Can Sailors, we finally get to see firsthand, one of the greatest naval battles of World War II in full color.

We are taken to the Pacific Ocean in October of 1944, shortly after General Macarthur returned to the Philippines. We soon find out two naval sea powers occupy the Pacific,  the Third Fleet under the  command of Admiral Halsey and  Seventh Fleet known as “Macarthur’s Navy”, which relied smaller escort carriers, but screened by the powerful and fast Fletcher Class Destroyer ships. Meanwhile in Japan, Admiral Shoji Nishimura, who commands their Southern Force, looks to draw the US Navy into combat and diminish them in any way they can. Unfortunately, he gets beaten by Admiral Oldendorf, giving the US Navy, temporary relief, but the Japanese have another plan in play, lead by Admiral Takeo Kurita, who commands the Central Force who look to drive the Americans out of the Philippines. Because Halsey becomes obsessed with chasing Japanese carriers, this leave the san Bernardino Strait unguarded, which leaves it up to Third Fleet to defend , and unbeknownst to all of both carrier groups, the Japanese were using this as an opportunity to gain tactical advantage. As the Seventh Fleet beats back the Central Force, they also take casualties as the USS Johnston takes a major casualty, leaving the ship to be dead in the water. Through a series of maneuvers and luck and through some air support, each ship captain makes a decisive blow against the Japanese fleet, but not without loss, of men and vessels. By book’s end, Japan’s Central Force retreats in defeat, failing to breakthrough General Macarthur’s beachhead in the Philippines, but permanently disabling each of the tin can ships, forcing the crews to abandon each ship, but the US Navy would have the last laugh, as the guide bomber squadron accompanied by torpedo planes would end them before they could return home.

Overall, The Last Stand of the Tin Can Sailors is an epic graphic novel that covers the wide scope of the battle through different viewpoints. The story by Hornfischer is well researched and exciting. The adaptation by Doug Murray is seamless. The art by the creative team is beautiful. Altogether, this book feels like the war movies my grandfather raised me on. As a Navy veteran, I’m proud to know that this is part of our heritage.

Story: James Hornfischer Adaptation: Doug Murray
Art: Steven Sanders, Rob Steen,
and Matt Soffe
Story: 9.0 Art: 9.0 Overall: 9.0 Recommendation: Buy


Purchase: Kindle – Bookshop

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