Tag Archives: insight comics

Thierry Smolderen and Enrico Marini’s Gypsy Gets an Omnibus Edition

In the not-so-distant future, the ozone layer’s devastation has led to a halt in aviation and caused the Arctic to freeze over. In this dystopian landscape, ravaged by climate change and corporate greed, an impulsive yet charming Roma truck driver must fight for his survival.

Insight Comics will release Gypsy Omnibus (December 4, 2018 / $60.00), revisiting the action-packed adventures of Gypsy in a one-of-a-kind omnibus edition.

The world of Gypsy has it all: planetary highways, the coronation of a young Russian tsar, the resurrection of a Mongol army on the trail of Genghis Khan, an all-powerful multinational corporation that controls all earthly transport—and so much more unexpected spectacle and tumult. In the middle of all this, there is a Gypsy truck driver who, fortunately, knows how to look after himself.

Now, for the first time ever, all six original volumes by award-winning creators Thierry Smolderen and Enrico Marini are collected in this deluxe Gypsy Omnibus edition. Complete with a stylistic slipcase featuring exclusive new art from Enrico Marini, this collection breathes new life into the world of Gypsy—it’s a must-have for any comic reader!

Graphic Policy’s Top Comic Picks this Week!

Wednesdays are new comic book day! Each week hundreds of comics are released, and that can be pretty daunting to go over and choose what to buy. That’s where we come in!

Each week our contributors choose what they can’t wait to read this week or just sounds interesting. In other words, this is what we’re looking forward to and think you should be taking a look at!

Find out what folks think below, and what comics you should be looking out for this Wednesday.

After Houdini (Insight Comics) – Harry Houdini is a top-secret operative for the US Government during World War I and the government needs his son to take his place! Sounds like fun to us!

Captain America #4 (Marvel) – Ta-Nehisi Coates’ run on Captain America has been amazing so far and we’re expecting no less from this issue. It’s a perfect blend of action and depth.

Infinite Dark #1 (Top Cow Productions/Image Comics) – The universe has ended and humanity exists on a ship whose occupants await the next Big Bang. But, there’s a murder that needs to be investigated. The concept sounds amazing and original and we’re totally in.

Infinity Wars #4 (Marvel) – The event has been much better than expected and with everything warped, we want to know what what happens next.

Last Space Race #1 (AfterShock Comics) – The pitch for the series which sounds a bit like the Right Stuff and X-Files has us intrigued to find out more about this.

My Heroes Have Always Been Junkies (Image Comics) – Ed Brubaker and Sean Phillips with an original graphic novel. Nuff said.

Ruinworld #4 (BOOM! Studios) – Really fun fantasy for all-ages.

Spider-Geddon #1 (Marvel) – Marvel has been putting together a solid lead up to this even which again brings together various Spider-people from around the Multiverse.

Transformers: Unicron #5 (IDW Publishing) – Things are wrapping up and it looks like everyone is dying. This is definitely the dark before the light as IDW brings to a close an epic run of the Transformers that’s been years in the making.

The Wrong Earth #2 (AHOY Comics) – The first issue of this series was amazing which has two heroes switching places with their multiverse self. Image grim and gritty mixed with a happier version. Add in so much more material in the comic and you’ve got a hell of a package from a publisher that’s showing we should expect more from comics.

Review: Scoop Vol. 1 Breaking News

It’s Wednesday which means it’s new comic book day with new releases hitting shelves, both physical and digital, all across the world. This week we’ve got a new series, Scoop!

Scoop Vol. 1 Breaking News is by Richard Hamilton, Joseph Cooper, Peter Pantazis, Alba Cardona, and Jisoo Kim.

Get your copy in comic shops today. To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Amazon/Kindle/comiXology

 

Insight Comics provided Graphic Policy with FREE copies for review
This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

Review: Skip to the End

It’s Wednesday which means it’s new comic book day with new releases hitting shelves, both physical and digital, all across the world. This week we’ve got a graphic novel that mixes music and comics.

Skip to the End is by Jeremy Holt, Alex Diotto, Renzo Podesta, Adam Wollet, and Tim Daniel.

Get your copy in comic shops today. To find a comic shop near you, visit http://www.comicshoplocator.com or call 1-888-comicbook or digitally and online with the links below.

Amazon/Kindle/comiXology

 

 

Insight Comics provided Graphic Policy with FREE copies for review
This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site

We Rock Out With Jeremy Holt to Talk Skip to the End

The bassist of a breakout ’90s punk band, Jonny falls apart when his band mate and best friend Kirk commits suicide. Twenty years later he struggles with heroin addiction, lost in the songs they created and desperate to relive the past, when he discovers that he can-literally. With the aid of a mysterious guitar, Jonny begins to make trips back in time, searching for the roots of Kirk’s unraveling. At Nar-Anon meetings and in conversations with his sponsor Emily, he starts to cope with the events that led to Kirk’s death. But by the time Jonny realizes that his visits can’t change the present, he might be too addicted to stop.

Writer Jeremy Holt tackles music, addiction, suicide, fandom, and more in Skip to the End whose hardcover collected edition is released this week by Insight Comics. With art by Alex Diotto, the comic is layered with multiple interpretations and absolute enjoyment for those who enjoy comics and music.

I got a chance to talk to Jeremy about the series and its multiple interpretations.

Graphic Policy: Skip to the End is clearly driven by your love of music. How did that go from your own fandom to a graphic novel?

Jeremy Holt: It was a freak accident. Early on I was fairly certain that I couldn’t pull it off. Trying to translate an audible medium through static images seemed like oil and water. Fortunately, what made these two compatible was a well written song that not only conveyed the sound of the times (early 90s), but more importantly complimented the on-going narrative. I have my good friend John Merchant to thank for that. He was my music guru in college. He truly shaped my passion for finding new bands.

GP: The story is inspired by Nirvana. What’s your earliest memory of them?

JH: My earliest memory would have to be hearing about Kurt’s death from a friend. Granted, the news wasn’t current. I had just moved from England to Norway, and was finishing 7th grade, which would have been ’97? I didn’t listen to any of that music then, but a friend Bastian Scholz told me that the lead singer of his favorite band had died a few years back.

I want to say that I vaguely remember getting crazy to “Smells Like Teen Spirit” at a middle-school dance, but I’m probably projecting my current love for them.

GP: There’s this concept of time travel which is really interesting. Where did that concept come from as opposed to just focusing on a band member’s struggles after fame?

JH: I have long believed that music is time travel. Smell too. We all collect sounds and scents that are time machines. I just didn’t know how to translate that into a story. Then I discovered Nirvana about five years ago, and the story started to fall into place quite quickly.

GP: The series was originally released as single issues and now is collected. Are there things you might have changed if it was just a graphic novel?

JH: I would have extended the page length. Due to a myriad of factors, me and my team wanted to contain the story to four issues. If I had a chance to re-work it, I would have extended the story by another forty pages at least.

GP: This might be a bit spoilery but the character of Emily is really interesting and how I thought about her and the story changed from single issues to the collection. At first I thought the story was just about Jonny but on a second read it also feels like a story about fandom and coming to acceptance with it. Was there a dual story there?

JH: Honestly? No. But having re-read it as a complete story, I totally see this new narrative thread that I accidentally created along the way. I believe that seeped in due to my profound love for the band. That’s definitely something I would have shined more of a light on if I could have gone back in and re-engineered things.

GP: My personal theory and spin is the story is like Fight Club and Emily is imagining Jonny. Anyone ever come up with that theory before?

JH: There have been a slew of reviews that have been getting posted for the past few weeks. Two others had the exact same thought, so you’re not alone!

GP: How did the rest of the creative team come on to the book?

JH: It’s a long story, so here are the cliff notes: Alex and I had co-created on another series entitled Southern Dog, that was published through Action Lab back in 2012. Adam Wollet and I have been friends for a while, and he stepped in to replace Ed Brisson on letters for Southern Dog. Renzo Podesta and I collaborated on a pitch way back in 2009, and he had been on my radar after I saw his work on Charles Soule’s series 27. Tim Daniel and I go back even further, and he’s been gracious enough to design all of my logos. It so happens that he’s a huge Nirvana fan, so this project appealed to him instantly.

GP: The story has to do with suicide which is the news due to the loss of two celebrities. Are you hoping to raise awareness of it through the graphic novel and why do you think so many creative people do it?

JH: Initially my intention was to shed light on the complexities of addiction, and all the forms that it can come in. The byproduct of that has been suicide awareness and the topic of mental health. I did not believe that my story would connect with anyone other than comic book readers, but I have received some amazing letters from people that have gone through depression, addiction, and rehab, who have told me that STTE resonated with them on a very personal level. These messages remind me of the power that a comic book can have on a reader.

I’m not sure why so many creative people end things so abruptly. Multiple factors are certainly at play, and I think the immense pressure of living one’s life in such a public forum only exacerbates underlying issues in that person. More often than not, it seems to be a tragic recipe for disaster.

GP: There’s a meta aspect to it all as well. There’s the story and then there’s music lyrics which are themselves a story, so you’re transported to a story within a story. Obviously the difference between the two storytelling platforms is one has music and one pictures but what do you think comics and music share when it comes to storytelling?

JH: I think it’s fairly clear. They both share a story. At least the good ones that stand the test of time do. Examining it a bit deeper, comic book pages contain a pacing that reminds me of music. Where a comic book has plot twists, page turns, and cliff-hangers, a song has beats, bars, and refrains. Even though both are polar opposites in fundamental ways, they both share a lyricism.

GP: What else do you have coming out that folks can check out?

JH: Other than Skip to the End and Skinned, I have another series that’ll be debuting at New York Comic Con, and is also through Insight Comics. It’s a two-book series entitled After Houdini (October ’18) and Before Houdini (May ’19).

GP: Thanks so much for chatting!

Graphic Policy’s Top Comic Picks this Week!

Wednesdays are new comic book day! Each week hundreds of comics are released, and that can be pretty daunting to go over and choose what to buy. That’s where we come in!

Each week our contributors are choosing up to five books and why they’re choosing the books. In other words, this is what we’re looking forward to and think you should be taking a look!

Find out what folks think below, and what comics you should be looking out for this Wednesday.

Hawkman #1 (DC Comics) – After a high profile in Dark Nights: Metal, we’re intrigued to see where DC takes this classic character.

The Magic Order #1 (Millarworld/Netflix/Image Comics) – A new series from Mark Millar and the first original since his deal with Netflix. We’re anticipating to see what he’s come up with.

Marvel Rising Alpa #1 (Marvel) – It feels like Marvel’s attempt to recreate DC’s success with their DC Super Hero Girls line and we’re totally fine with it. Bring it.

Oblivion Song #4 (Skybound Entertainment/Image Comics) – Have you been reading this series? It’s a fantastic layered story that reflects upon the real world.

Plastic Man #1 (DC Comics) – Gail Simone steps in to take on the character in this entertaining start. Backed up by art by Adriana Melo the first issue is a perfect blend of humor, noir, and superheroics.

Skip to the End (Insight Comics) – Like music? Like comics? Then get this collection of the series that blends the two and is a love letter to Nirvana.

Stellar #1 (Skybound Entertainment/Image Comics) – A new series from Skybound written by Joseph Keatinge and art by Bret Blevins. It’s a sci-fi adventure featuring a bounty hunter and since it’s Skybound, we’re expecting entertainment.

Thor #1 (Marvel) – We’ve read it and the epic continues. And it is epic and it is amazing. The “first” issue picks up the ongoing narrative of Jason Aaron but is also accessible for new readers as well.

Transformers: Lost Light #18 (IDW Publishing) – Where is it all going!? We want to know!!!!

Weatherman #1 (Image Comics) – After committing a terrorist act that wipes out almost the entire population of Earth, Nathan goes on the run. But did he commit the crime? The concept is interesting but it’s the creative team of Jody LeHeup and Nathan Fox that has this as a must read.

Paranormal Mystery Meets Conspiracy Thriller in Scoop Vol. 1 Breaking News

Paranormal mystery meets conspiracy thriller in this action-packed comic for young adults starring 14-year-old Sophie Cooper, a brilliant student intern turned sci-fi sleuth out to clear her family’s name.

Written by Richard Hamilton with art by Joseph Cooper, and color by Alba Cardona and Peter Pantazis, Scoop, Vol. 1: Breaking News is our June 19th from Insight Comics. Scoop tells Sophie’s story as a red-headed, Cuban American high school freshman and the daughter of a loving father—who’s currently under house arrest for embezzlement and money laundering.

While her mother struggles to support the family, and her bratty younger brother Kit sits around tinkering with his “inventions,” Sophie has only one goal: clearing her father’s name.

When an internship opens up at the local news station, Sophie seizes the chance to  do a little investigating of her own. Unfortunately, WMIA 7 isn’t exactly CNN. In between logging Betacam tapes and fetching coffee for the station’s washed-up reporting team, Sophie sifts through the “broken stories”: crank calls and dead-end tips reporting everything from UFOs to alligator-men. However, one name keeps popping up: Matheson Savings and Trust, the bank that accused Sophie’s father of money laundering.

Determined to follow her lead, Sophie sets out to investigate the bank, uncover a conspiracy, and clear her family’s name . . . just as soon as she finishes her homework.

This thrilling graphic novel demonstrates the importance of putting family first and the power of true investigative reporting. For Sophie, that means trusting her instincts and relentlessly following the truth no matter where it may lead her.

Rock out and Skip to the End this June from Jeremy Holt, Alex Diotto, and Insight Comics

Bassist-turned-junkie Jonny Wells is addicted to his past, but the only way to get there is through his music.

This June, Insight Comics is publishing Skip to the End, a riveting graphic novel created as an allegory to the history of the legendary band Nirvana.

Skip to the End tells Jonny’s story as he tries to cope with his band mate and best friend Kirk’s suicide. Twenty years later he struggles with heroin addiction, lost in the songs they created and desperate to relive the past—unitl one day he discover he can. With the aid of a mysterious guitar, Jonny begins to make trips back in time, searching for the roots of Kirk’s unraveling. At Nar-Anon meetings and in conversations with his sponsor Emily, he starts to cope with the events that led to Kirk’s death. But by the time Jonny realizes that his visits can’t change the present, he might be too addicted to stop.

Skip to the End explores music’s transportive property, while sharing a story of friendship, combating addiction, and suicide awareness.

Skip to the End is written by Jeremy Holt, with art by Alex Diotto, designed by Tim Daniel, colored by Renzo Podesta, and lettering by Adam Wollet.

New York Comic Con 2017: Jeremy Holt and Tim Daniel Get Skinned at Insight Comics

Iris is the perfect marriage of artificial intelligence and virtual reality, serving as the backbone for enhanced reality contact lenses that provide users with the perfect antidote to reality’s many maladies. From pop-culture inspired fantasies to manifestations of their personal imagining, they see the world precisely as they wish. To ensure societal tranquility, citizens of cView City are fitted with a pair of lenses at birth, but when Aldair–a teenage programming heiress–gets a glimpse of life with her own eyes, the world she once knew irrevocably changes forever.

Originally published by MonkeyBrain Comics, creators Jeremy Holt and Tim Daniel‘s Skinned has found a new home at Insight Comics and makes its debut with a New York Comic Con exclusive cover of just 100 copies.

We got a chance to talk to Jeremy and Tim about the series, it’s trippy visuals, digital vs print, and finding it a new home.

Graphic Policy: Where did the concept for Skinned come from?

Jeremy Holt: The initial concept was developed by Tim. Several years ago, he approached me about joining him to co-write the series. I saw a lot of potential in his idea, and he let me mix in some additional ideas, which became an extremely collaborative process. Together we fleshed it out into its current form.

Tim Daniel:  It was inspired in part by Ernest Cline’s Ready Player One, which relied on the characters visiting a virtual universe populated with all kinds of pop-culture. We freed the virtual from the machine and made it a veneer that our characters experience via the Occupeye contact lens. Our character’s reality is  augmented or “skinned” in the manner they wish to see it. Toss in Scanner Darkly (Philip K. Dick) and Sleeping Beauty and you’ve got the sci-fi, Disney Princess, action-romance everyone has been clamoring for!

GP: There’s some very interesting themes explored including technology warping our reality, castes and class, and choice. Where these types of things on your mind while you wrote the series?

JH: I know that Tim was very interested in exploring fiction vs reality with this story. There was definitely a tech component, what with this story’s advent of contact lenses that allow you to choose your reality, so I decided to push that angle a bit more by equipping Buoy as a skilled hacker.

Tim had already established a clear class divide from page one, so we developed a slums-like area to the fictional cView City. I think I had just seen Slumdog Millionaire at the time, and was definitely influenced by it.

TD: We have reality television celebrity president. That clearly suggests that eventually, if we’re not vigilant, we’ll live in a world where reality and fiction are indistinguishable.

Certainly, we’re in the midst of a class war in this country and Buoy’s role of “life extra” examines how the caste system in any society really denigrates the human experience and relegates vital people to roles that eschew their humanity in favor of service. People themselves become nothing more than set dressing or props for the privileged.

GP: Was there any particular theme you really enjoyed focusing on while writing?

JH: What immediately grabbed me about this story was the concept of fiction vs. reality. I’m in my mid-thirties, so I distinctly remember a time before the internet. The way in which I viewed the world around me; hell, the way in which the world viewed itself was done very differently. Now, the superhighways of communication have warped our perspective. To me, it feels like the veil between fiction and reality is deteriorating to the point that in the not too distant future, I believe a whole new generation won’t be able to differentiate between the two. It was a lot of fun to keep these thoughts in the back of my head as I wrote the story with Tim.

TD: The fluidity of identity—whether it be gender, sexual, political, ideological, socio-economical. If we had technology such as the OccupEye system, and all indications point to the fact that we certainly will at some point in the near future, I think we would all enjoy taking extreme liberties with our identities. We’ve been doing it online now for some time…and at one point we strongly considered flipping Aldair and Buoy’s identity so frequently that it would be impossible to truly determine their genders.

GP: As co-writers, how did it work coming up with the series together?

JH: Considering Tim is connected to a plethora of mega-talented writers, I’ll let him answer this one.

TD: Once the idea germinated (clear back in 2011), I shared it with Jeremy whose work I loved, having discovered it through his pitches for Cobble Hill and Southern Dog. From there, we worked up a general series outline. Once we knew this was to be for Monkeybrain’s digital platform we wrestled the outline into a series of chapters and tailored the page count to match. In the meantime, I had discovered artist Joshua Gowdy’s work online. He was posting these fantastic X-Men redesigns and I was enthralled by his line. It echoed Mike Allred’s work a bit, yet was very distinct. It had a funky edge despite its cleanliness.  Thankfully, he accepted our invitation and started concepting our protagonists, Aldair and Buoy. Jeremy and I were off and running, trading scripts back and forth.

 

GP: The visuals of the series are pretty key. How did that work with the artist? Did you as writers come up with that? Some scenes where the visuals are referenced would make me think so.

JH: Very early on, Tim and I agreed to stay flexible on the visual queues in the script. We didn’t want Josh to feel pinned in. Fortunately Josh can draw just about anything, so there was nothing he was opposed to, and often times went above and beyond with his art.

For all that don’t know, Tim is a book design wizard. Knowing this, I often left him to decide on which “skins” to have Josh draw for a particular scene.

TD: At first, the idea was to have the “skin” match a character’s mood or emotion, accentuating their particular POV, which proved to be a little too ambitious, so we expanded that to include setting or action. Mainly this was done for subtext, some not very subtle and rather obvious, and others to make the reader think a bit. If you get the reference made through the particular “skin” and puzzle it out a bit, you might find some extra depth to the scene. Josh was definitely up for every challenge and in some instances he would divert from the script and give us something surprising. Buoy shows up in a Playboy Bunny costume at one point, sharing the scene with Jonesei, his devoted sidekick—that was Josh’s choice if I recall and that tells us a little bit of how Jonesei might “see” his dear friend. The reader can extrapolate what that might signify.

GP: Was there anything you couldn’t reference or weren’t able to fit in?

JH: Not that I can recall. We were both influenced by Ready Player One, as far as the infusion of pop culture references were concerned. It wasn’t so much that we couldn’t fit certain references in, as much as it was trying to pick the appropriate reference for the scene.

TD: The book was really kitchen sink in terms of pop-culture. At one point we listed all the references: Ready Player One, Scanner Darkly, One Who Flew Over The Cuckoo’s Nest, Logan’s Run, Blade Runner, Game Of Thrones, Tron, Maltese Falcon, The Warriors, Alien: Prometheus, Breaking Bad, Arabian Nights, Sleeping Beauty, Star Wars, The Escapist, Lost, Putting On The Ritz, Pretty In Pink, Breakfast At Tiffany’s, Playboy, Road Warrior, Hell’s Angels, Beast Wares Clothing, David Bowie, Michael Jackson, Cleopatra, Non-Player, The Hidden Fortress, The Walking Dead, Harry Potter, James Bond, Watchmen, Star Trek, Westworld, and even more references that we hope readers will discover themselves.

GP: The series was originally written digitally. How does that differ than writing something that’s just print?

JH: The late (great) MonkeyBrain comics didn’t specific page lengths, but did recommend that we stay between 12-20 pages. We outlined the issues to be at least 16 pages. When it came to print, fortunately there was nothing totally funky about formatting, so the transition was fairly smooth. I know for other digital publishers like Stēla, their scroll-based format would have drastically altered how we produced this story.

I do want to give a shout out to our original publishers Chris Roberson and Allison Baker, for their support of the original series. Without them, I don’t think we would have finished the series.

TD: As Jeremy noted, we came in at 16-20 pages per issue through Monkeybrain’s digital platform. We bulked up each issue with strong recap and preview pages. Subbing out those pages for chapter breaks and cover art for each issue fleshed out the print version seamlessly. Readers will also get to see some of Josh’s design work in the extras gallery.

GP: Originally released digitally by Monkeybrain, you’re now part of the Insight Comics family. How’d the comic come to them? How’s it been working with them?

JH: It was a bit of serendipitous timing. I’ve been developing two new books with Insight since fall of 2015. When Tim and I decided to try to pitch Skinned to print publishers, I thought Insight would be a great fit based on their books’ high production value. Josh’s art deserved that kind of treatment.

It’s been really great to work with a publisher that has the infrastructure to produce beautiful looking books. The cherry on top of this sundae is their distribution deal with Simon & Schuster. All their books won’t only be hitting comic book shops, but also all stores where books are sold. It’s exciting to know that Skinned will be much more accessible to potential readers.

TD: This was all Jeremy’s doing and what a tremendous turn of events it has been for this material. I’m very grateful to him—to have a collaborator who is willing to push hard to further the success of the material and benefit the entire creative team is something remarkable.

GP: With the series being in print, as writers would there things you’d have changed for that?

JH: Honestly, I don’t think so. We weren’t focusing too hard on the delivery system. We were more interested in telling the best story we could. We’re just thrilled that it’ll be reaching a much wider audience courtesy of the fine folks at Insight Editions.

TD: Insight Edition put a real nice polish on the material. Their production and editorial team handled this process and artist Joshua Gowdy gave us this incredible new cover art. This entire process was beautifully orchestrated by Mark Irwin, and as Jeremy stated, we’re truly thrilled to see Skinned reach a broad readership. Josh’s incredible work is certainly deserving of this format!

GP: What else do you have coming up that folks can check out?

JH: As mentioned earlier, I have two new series slated at Insight, but can only talk about one for now. My historical-fiction series After Houdini (with John Lucas and Chris Chuckry) will be debuting in April as a two-book graphic novel series. The other is TBA, but is tentatively slated for July.

TD: At the moment, I have three series with Vault Comics currently in stores—Atoll (w/ Ricardo Drummond, Joanna Lafuente, Adam Wollet), Fissure (w/ Pato Delpeche, Deron Bennett) and Spiritus (Michael Kennedy, Lauren Norby).  The fourth, Morning Star (Marco Finnegan, Joanna Lafuente), will start sometime in 2018. In the meantime, I’ve focused solely on growing Vault Comics as a partner in the company performing my production and design responsibilities across our growing line of titles.

Review: M.F.K.

Your family pretty much informs your taste in things growing up, because either you go the total opposite or you get drawn to it. My maternal grandfather was a huge cinephile, as his love of movies trickled down to his children and on to us, grandchildren. This is something I even passed down to my daughters. One of his favorite genres, was the Western.

Me and my cousins watched all the classics with him starring Lee Van Cleef, John Wayne, Clint Eastwood and countless other film stars that would go on to work in many more genres. Looking back, it made me fall in love with that era as well. The one running story in most of these celluloid classics, were that of a stranger who wanders into a town, minding their own business, no wanting any trouble but finding it nonetheless. This is exactly the outline M.F.K. by Nilah Magruder plays in, but she subverts tropes and injects realism where western standards would have been used by lesser hands.

We are introduced to, a mysterious wanderer, named Abbie, who is on her way to scattering her mother’s ashes in a mountain region named Potter’s Spine in this western dystopia, where the government is broken, and wielding magic, is much like wielding a gun. She stops in a townlet for such rest, when she gets to known the town folk, and one after the other becomes enamored with each of them. So, when a gang of rogues, who are known as the Parasai. By book’s end, the gang has gone too far, Abbie, unveils she has power all her own, and injustice will not carry on any further.

Overall, a dystopian fable which definitely turns the genre on its head, as Magruder shows that levity ad heart can be included in a story where the world fails itself. The story by Magruder, is elaborate, genuine, and beautiful. The art by Magruder, is gorgeous sequential art with tips of the hat to anime and sprawling Western art pieces of the Old West. Altogether, a story which challenges norms of gender, race, body and most importantly, storytelling.

Story: Nilah Magruder Art: Nilah Magruder
Story: 10 Art: 10 Overall: 10 Recommendation: Buy

« Older Entries Recent Entries »