Tag Archives: he-man and the masters of the universe

“By the Power of Grayskull” Sideshow’s He-Man Statue

“By The Power of Grayskull!”

Sideshow Collectibles is proud to present the He‐Man with an intricately sculpted costume and armor details. The statue dons a removable fabric handcrafted cape and iconic Power Sword and is displayed on a Grayskull themed base.

There are two versions including an exclusive which features a switch-out Power Axe and Sheathed Power Sword.

The price is $399.99 and can be purchased with payment plans for as little as $51.43. The edition size is TBA.

You can get the regular version or the exclusive version now.

 

 

This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site.

Review: He-Man Eternity War #7

EW07The story line for He-Man comes at an interesting time in DC Comics.  Although it is a DC Comic by publishing, and not by shared universe, it nonetheless is part of a similar structure of a lot of superheroics, a superhero with a secret identity and an archetypical arch-nemesis.  While DC is trying to deconstruct two of its other main heroes, Superman and Batman, it is also doing the same with He-Man, except that with He-Man it is doing so in a way which is less of a stunt and more of an epic restructuring of the character.

Eternity War started off as much less than what it has become, in fact the first few issues, while fun, looked like a Lords of the Rings redux set on Eternia.  As the series has progressed though, it has looked at numerous different aspects of the characters and helped to define what exactly made them the way that they are.  This issue takes that to the next level, as it not only examines what exactly She-Ra was doing missing all those years, but also casts a better light on just why it is that Skeletor has always been evil.  As opposed to the stunt-like storytelling elsewhere at DC, this builds the character’s backgrounds in meaningful ways, which while restructuring them, also pays homage to what made the characters so popular to begin with.  The story here is simple enough, as Skeletor and his allies plus She-Ra decide to journey to Despondos in order to find a way to stop Hordak.  Before stepping foot into the dimension, Skeletor reveals what happened to him before he left, and it drastically alters the situation.

This series has thus far had its successes and its relative lows, but this issue contains the best example of story telling thus far.  At a time when it seems to be popular to re-invent superheroes, this series proves that it is the one to do it right.  There are bound to be those who will still think that this is “just a He-Man story” but those that do so are missing one of the best comic series on the market in the past half year.  DC has proved with a few other series that it is not afraid to take chances, and while outside of its main universe, this series belongs with those few others.  After all, He-Man maybe be sci-fi/fantasy, but both genres are defined by their epic stories, and this is shaping up to be one.

Story: Rob David and Dan Abnett Art: Edgar Salazar
Story: 9.5 Art: 9.5 Overall: 9.5 Recommendation: Buy

 

 

Around the Tubes

It was new comic book day yesterday! What’d everyone get? What have you liked so far?

Around the Tubes

Washington Post – Revenge of the nerds? ‘Magic: The Gathering’ thief caught in elaborate trap. – Awesome.

Kotaku – He-Man And G.I. Joe In One Game? Sold. – This sounds cool.

 

Around the Tubes Reviews

Comic Vine – 1602 Witch Hunter Angela #1

Comic Vine – Batman #41

CBR – Batman #41

Comic Vine – Birthright #8

Comic Vine – Catwoman #41

Comic Vine – Constantine: The Hellblazer #1

Comic Vine – Detective Comics #41

ICv2 – Trinity Seven Vol. 1: The Seven Magicians

The Beat – Weirdworld #1

Talking Comics – Weirdworld #1

Fashion Spotlight: Chimichanga Tuesday, Experiment Gremlins, and Myah!

Ript Apparel has three new designs today. Chimichanga Tuesday, Experiment Gremlins, and Myah! from AtomicRocket, vale.vfKff, and TeoZ will be for sale on June 2, 2015 only!

Chimichanga Tuesday by AtomicRocket

Chimichanga Tuesday

Experiment Gremlins by vale.vfKff

Experiment Gremlins

Myah! by TeoZ

Myah!

 

 

 

This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site.

Review: He-Man Eternity War #6

He-Man - The Eternity War (2014-) 006 - covFor those that might look at Eternity War as a He-Man related comic event, they would only be partially correct.  The powers that be at Mattel have been working hand in hand with the comic creators to tell a story that is above and beyond what has come before, and in so doing has looked some of the archetypes of hero and villain.  So far it has been examined why exactly Skeletor feels the need to switch sides to being aligned with the heroes, but this issue takes on a different theme, that of the superhero and the secret identity.  The Prince Adam secret identity of He-Man has been one which has been with the hero since the onset, and helped to appeal the story to some from a storytelling standpoint.  The idea of nobility having a double life as a hero is nothing new, it comes from sources such as Zorro and the Scarlet Pimpernel, and even from Batman, but the need for the secret identity has never been examined as it has here.

The majority of this issue acts as a flash forward for the characters.  An older He-Man rules absolutely over Eternia, but as they say absolute power corrupts absolutely, and a short vignette of the actions of this are explained here.  In so doing it looks not only at the character but also at the superhero medium as a whole.  In a world where so many superheroes are super powered operatives whose identities are known, this issue helps to make the case why secret identities are still a valuable part of hero’s lives.

This may not be the most hard hitting of the issues thus far in the series, but there is much to be said for the approach of the creative team.  While earlier issues focused almost wholly on epic battles, the focus has changed drastically to being something much different.  Now the characters are examining not only who they are, but also almost breaking the fourth wall to examine some issues beyond.  Thus while this issue lacks a true hook in terms of plot development it fits neatly in the sequence of this series.

Story: Rob David and Dan Abnett Art: Pop Mhan
Story: 8.8 Art: 8.8 Overall: 8.8 Recommendation: Buy

 

We Talk He-Man The Eternity War with Dan Abnett

Dan Abnett’s most prolific works comes from the the series 2000AD in his native UK, but he has made his mark on American comics after working on the likes of Heroes for Hire, Nova and Guardians of the Galaxy.  He was recently given the helm for the Eternity War series for He-Man.  We got a chance to talk with about the new series.
eternity001Graphic Policy:  The Masters of the Universe carries with it so much pre-existing stories but also cliches of the characters as being for kids.  How do you approach this series to break through that?
Dan Abnett: I was basically briefed by Mattel and DC to write the series ‘seriously’ and play up the epic sword and sorcery angle. I think they came to me because of my experience working on major fantasy properties like Warhammer. The idea was to make it heroic and dramatic, but without losing the sense of fun and escape. That meant taking even the ‘silliest’ and most unlikely characters and saying ‘no, this isn’t a joke. It’s a part of this world and we treat it with respect’… but still have fun when appropriate.
GP:  Were you a fan of the characters as a child?
DA: it was a little late for me, actually, though I was aware of it, of course. Early in my career as a writer and editor, I worked on many licences (at Marvel UK etc), and over that time wrote for Transformers, Thundercats, Galaxy Rangers, GI Joe… just about every classic property of the era. Except He-Man, so it was very nice to ‘complete the set’ and get a chance to write Masters of the Universe too. And it’s nice to do it in such a high profile way, with a great, glossy monthly DC book, with fantastic art (Pop Mhan is amazing), wonderful color and the support of Mattel and DC. And, of course, being allowed to do massive things, like bringing back She-Ra, is a real treat…
GP:  All-out war has never really taken place for He-Man, rather he is usually depicted foiling some plan from one of his enemies and then moving on.  Has it been hard to change the focus?
DA: I think the scope is absolutely there, given the size of the potential cast and the scale of things. It suits an epic handling. If you tipped out your toybox, you’d have so many warriors ready to assemble into armies and factions…
eternity002GP:  In terms of writing a battle focused story, how do you balance the story so that the battles do not overwhelm the plot?
DA: I’m not sure that there’s a specific technique. I just try to maintain an over all sense of the scale and confusion… lost of things going on, then zoom in onto specific characters to personalize the mayhem.
GP:  Eternity War has featured new takes on some classic characters such as Teela, Skeletor and She-Ra.  Are you worried at all that fans might not accept them?
DA: I hope they do, and they seem to have. Mattel has been brilliantly ‘hands on’ with this, guiding me every step of the way, and suggesting characters to use… and how to use them in cool ways that fit into their lore. They’ve been really great, and I’ve been reassured that I’m not damaging things by doing anything too radical. If the Masters’ ‘masters’ are happy with it, I’m pretty sure the fans will like it too…
GP:  The series has been a balance of of sci-fi and fantasy, true to the characters roots.  How do you approach this as a writer to balance these two genres which are similar but also somewhat different?
DA: I think the mix is really entertaining. The blend of blades and tech reminds me (in a really good way) of classic “Planet Stories” like Robert E Howard’s Almuric and Edgar Rice Burroughs’s “Mars” and “Venus” sagas, so it’s a very honorable tradition. This is a world of warriors and magic, but it’s also a world of ancient and power civilisations, with sophisticated technology and crafts, so the blend is very comfortable.
eternity005GP:  This series focuses less on the difference between Prince Adam and He-Man.  Is that less important for the character than it has been in the past?
DA: I’d say not, actually, as the difference or ‘split’ between those two sides is becoming increasingly important as the Eternity War unfolds.
GP:  Can you give us an idea of what is ahead for He-Man?
DA: Things are really going to get epic. This is the biggest He-Man story ever,  a saga on a “Lord of the Rings’ type scale, with the fate of worlds in the balance. If you’ve enjoyed it so far, you’re going to love how massive it becomes as all the opposing parties begin to clash.

Dark Horse to Publish the He-Man and the Masters of the Universe Minicomic Collection

Following the critically acclaimed release of The Art of He-Man and the Masters of the Universe, Dark Horse and Mattel have teamed up once again to deliver another must-have book in 2015: He-Man and the Masters of the Universe Minicomic Collection.

The toy juggernaut Masters of the Universe and its subsequent action figure lines featured memorable pack-in minicomics that aided in playtime for children across the world. Clocking in at 1,232 pages, this impressive oversized hardcover collection features sixty-eight US releases, including all minicomics from the ’80s Masters of the Universe line, the ’80s Princess of Power line, and the ’80s and ’90s He-Man line, plus an introduction to the minicomics in the current Masters of the Universe Classics toy line—all in production order. Relive the illustrated adventures that fueled your imagination!

He-Man and the Masters of the Universe Minicomics Collection is on sale October 21 in comic shops and November 3 in bookstores.

He-Man and the Masters of the Universe Minicomic Collection HC
Tim Seeley (W),  Steven Grant (W), Phil White (W), Gary Cohn (W), Michael Halperin (W), Scott Neitlich (W), Bruce Timm (A), Mark Texeira (A), Larry Houston (A), Jim Mitchell (A), and Charles Simpson (C)
FC, 1232 pages
HC, 6” x 9”
$29.99, 978-1616558772

He-Man and the Masters of the Universe Minicomic Collection 1

Review: He-Man Eternity War #5

hemaneternitywar005The latest run of He-Man in his own title has perhaps been the best representation of the character thus far in his experience in popular culture.  This run focused a more mature approach to the character which aims to highlight both the strengths of the sci-fi/fantasy mix while also presenting characters that are far more approachable for those who are not fans of the character.  That is to say that He-Man has achieved a degree of quality which does not depend on the character himself for the stories, but rather the characters and his allies and enemies simply populate the stories which would be equally strong in other cases.  This story first approach is one which benefits most series and characters, and it has been especially highlighted with the Eternity War miniseries.

The most recent issue of Eternity War was one of contrasts.  While it was overall pretty well put together, it nonetheless had a few of the common problems often associated with comics as a medium.  In this case it was specifically the near death of She-Ra, a little bit of a reduction of a powerful female character to a damsel-in-distress like sidekick.  Although the series seemed to be veering down a well trodden road, it takes this same development and turns it around in this issue in an unforeseen and entirely inventive turn.  It reintroduces the old DC comics concept known as hypertime (even mentioning it by name) and in the process features what must be the first in continuity appearance of an action figure in the medium.  The rest of the issue pushes the plot forward, as well as given the He-Man fans something to be excited about, in a “will they or won’t they?” context, in the last few pages.

The creative teram continues to reimagine the characters of the Masters of the Universe in this interesting issue.  While the plot itself is maybe a bit more commonplace, the tricks that they pull out of their bag are not, even breaking what fans might consider the regular boundaries of the fourth wall.  The end result is an issue which once again proves that this new take on the character is for real and deserves attention.

Story: Rob David and Dan Abnett Art: Pop Mhan
Story: 9.0 Art: 9.0 Overall: 9.0 Recommendation: Buy

The Art of He-Man and the Masters of the Universe Limited Edition Has the Power

Just in time for fans’ holiday wish lists, Dark Horse and Mattel announce that the biggest art book of 2015 – The Art of He-Man and the Masters of the Universe – will receive a limited edition release.

Restricted to 4,000 copies, The Art of He-Man and the Masters of the Universe Limited Edition comes packaged in a deluxe Castle Grayskull slipcase, with an exclusive foil embossed cover and portfolio print, coming in at just under 400 pages with commentary written by Tim & Steve Seeley.

In 1982, the world was introduced to He-Man® and Masters of the Universe®. What followed was a cultural sensation that changed the landscape of children’s entertainment forever! Join Mattel and Dark Horse in this comprehensive retrospective chronicling the decades-long epic journey of He-Man from toy, to television, to film, to a true pop culture phenomenon!

The Art of He-Man and the Masters of the Universe includes rarely seen images of concept sketches, prototypes, and more from Mattel’s archives. Featuring beautifully restored art from master illustrator Earl Norem—celebrated artist of the most memorable He-Man images, interviews with Dolph Lundgren, Paul Dini, Erika Scheimer, and many more!

The Art of He-Man and the Masters of the Universe Limited Edition is on sale in comic shops April 15th and April 28th in bookstores.

The Art of He-Man and the Masters of the Universe 1

We Talk He-Man With Rob David

Rob David is a relative newcomer to comics but not to He-Man.  He has been familiar with the characters since they were a favorite of his as a child, and he has carried that interest over into a full-time job developing He-Man across various mediums.  We got a chance to talk with him about the direction for the series, the Eternity War, and first kisses.

heman05Graphic Policy:  How did you get the chance to work on this title?

Rob David:  I’m Head Writer and Lead Creative on “Masters of the Universe,” for Playground Productions, Mattel’s new Entertainment Studio, led by Dave Voss.  Mattel recruited me to write, develop and supervise new stories for He-Man across the entertainment spectrum — film, television, and in this case, comics!

Working with DC on these books has been extremely rewarding, not just because I’m a big fan of comics, but because the guys at DC Entertainment are incredibly talented, dedicated and great partners.

GP:  Were you a fan of the characters as a child?

RD:  Big fan. For me it started with the original mini-comics that came with the first figures. Just crazy stuff going on in those books. A wild mash-up of sci-fi and fantasy; wizards and robots and skull-faced warlords. And at the center of it all was this relatable barbarian with a magic sword just trying to do right in the world. I got sucked in.

GP:  The last story arc saw the reintroduction of She-Ra.  Are there any more forgotten fan favourites on the way?

heman02RD:  Oh yeah, She-Ra was just the beginning!

GP:  He-Man has traditionally been aimed at a younger readership, but the new series has story arcs that are definitely not just for kids.  How do you find the balance between the history of the characters versus what you want to write?

RD:  I try to remember that He-Man and Skeletor are icons. There’s a reason they’ve been around for thirty years. You have to respect the core concepts no matter what. Otherwise, why not just write something new?

But at the same time, we can’t stay stuck in the past. He-Man has to be able to surprise us. So I’m always looking for ways to recapture that feeling we had as kids, when we first met the characters and didn’t know what to expect. Make the story relevant to kids, adults, everybody, today — and not just nostalgic.

With the new comics, the readership is older, they’re mostly adult fans who grew up with He-Man. So it’s fun to take a more hard-hitting look at the mythos. Push the stakes, drama and characterization. The universe of Masters has always been rich; with these new comics we’ve really been able to dive in deep.

heman03GP:  In the most recent issue, young Prince Adam and Teela are shown sharing their first kiss.  Is the dynamic between these two important to the series?

RD: Yeah, to the series and the whole franchise! Adam and Teela grew up together. They’re not just love interests, they’re best friends, soul mates. Their bond is at the heart of the whole story.

That first kiss is a real marker in time for Adam, too. Soon after, he’d face off against Skeletor and Hordak and endless wars. But that first kiss is a moment of innocence and optimism that he’s really been fighting to protect and preserve all his life.

GP:  He-Man has traditionally fought against a select group of foes who have not changed much in their character’s past, but the most recent issue shows the introduction of a new threat.  Do you think expanding the character’s enemies is important?

RD:  Critically! A hero is only as great as his villain! You have to throw new enemies into the mix all the time and dial up the threat level of the classic foes. When it comes to He-Man, the past is never finished with him, and the future is full of grisly surprises.

heman04GP:  What should we expect to see in store for He-Man and his allies in coming months?

RD:  Coming up this Christmas is the launch of the brand new maxi-series, “He-Man: the Eternity War,” which I developed and Dan Abnett, co-creator of Marvel’s “Guardians of the Galaxy,” is scripting.

This is the big one. The ultimate battle for the Power of Grayskull. It’s a massive, cross-over event for “Masters of the Universe.” All the different clans and empires face off. The Horde, the evil forces of Skeletor, the Masters of the Universe, the Snake Men and more.

The scale of the “Eternity War” is just massive. You’ll see just how powerful Castle Grayskull is, and why it must be kept out of enemy hands at all costs.

It’s also an emotional journey for Adam, Adora, Teela — and even, in the end, Skeletor himself.

Pop Mhan and Mark Roberts are the artists on the book, penciler and colorist, and they’re giving the series a dynamic IMAX feel.

Everybody at DC Comics and Playground Productions really hope you like “He-Man: the Eternity War.” Let us know what you think!

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