Tag Archives: dave dwonch

Review: Ehmm Theory #1, Ghost Town #1, The Final Plague #1, Double Jumpers TPB, The Trip, Night of the 80s Undead #1

Ehmm Theory #1

ehmm theory #1 coverWhat start’s out as a horror comedy, with young Gabriel Ehmm waking up dead with his kitten now talking, begins to shift into more genres as they try to solve the mystery of what’s happening to them… you know while battling giant cyborg crabs!!!!

A mix of horror and comedy Ehmm Theory is one of the flagship titles for Action Lab’s Danger Zone imprint. As far as a title I’d throw out there as a flagship it’s not too bad, though I think some of the other series are strong.

This series might come down to personal taste of how you like your horror and comedy mixed together. While I thought a lot of it was funny, some of it also fell flat for me. Further issues, I’m crossing my fingers to see how it goes, because there is a lot I like.

Overall the series is pretty solid start. If you enjoy horror and comedy, this is a good pick for people who enjoy those types of stories. I went back and forth as to whether this is a “buy” or “read,” but I’m leaning towards “buy” for folks who enjoy those types of stories. This one could be more than anything else and it’s a series I feel definitely deserves to be checked out.

Story: Brockton McKinney Art: Larkin Ford
Story: 7 Art: 7 Overall: 7 Recommendation: Buy

Ghost Town #1

GhostTown1-CoverMoments after scientists create a time machine, terrorists steal and weaponize the device, sending bombs into the future. Las Vegas evaporates in flame as the terrorists reveal their future target: Washington DC. Now, the FBI must find the terrorists before the capital becomes a Ghost Town, The clock is ticking.

Take Time Cop and throw in terrorism and you have this series. It’s an interesting concept and presented in a way for folks who are fans of tense police thrillers. Can the terrorists be tracked down in time? And time is the key thing here, how does time travel twist up the concept of this series that we’ve seen before. That’s enough to make it unique and got me really interested.

There’s this dread throughout and build up of tension as the comic moved on. As time passed me reading the comic, the tension increased. For me, there was something really fun about that.

This the type of comic I’m drawn to, so it’s not shocking at all as to how much I enjoyed it and that I’d recommend it for others. There’s some cool characters, an exciting plot, and a concept that leads to tension and some interesting possibilities. Take in the fact that a major city goes bye-bye early on, you don’t know how far the comic will go, adding in to the excitement. Overall, a solid read that I want more of.

Story: Dave Dwonch Art: Justin Greenwood
Story: 8 Art: 7.75 Overall: 8 Recommendation: Buy

The Final Plague #1

The Final Plague 1The Final Plague has begun, and with it mankind’s final hours. Can a rural Iowan family survive the initial onslaught of crazed, rabid animals, presumably the product of a mutated super-virus? Or will they succumb to the plague that threatens to end all life as we know it?

I hate rats. That fact alone had me squirming as I read this comic. This is a horror comic that plays off the real world fears of individuals. I see rats daily living in a city, and we’re talking big ones and you better believe the disease they carry is on my mind. Reading this comic, that wasn’t helped at all.

The story and art are beyond creepy. Just thinking about it, I get shivers. This is Arachnophobia but with rats, big plague carrying rats.

What I also liked about it, wasn’t just the ick factor, but also the characters. The family dynamic here is really solid and how everyone interacts with each other. It’s really great stuff and the fact you have these very normal characters, that you like, dealing with this type of issue, the build up is tense and left me a bit uneasy.

As you can tell, I liked this for the gross factor. A nice horror comic that could actually be all too real, which makes it all the much better.

Story: JD Arnold Art: Tony Guaraldi-Brown
Story: 8.5 Art: 8.5 Overall: 8.5 Recommendation: Buy

Double Jumpers Vol. 1 TPB

double jumpers #1 coverThe cult hit of 2012 is finally collected! After Jason and his team of programmers get stuck in virtual reality game, Dungeon Lords, they must find a way back to the real world. Unbeknownst to them, the fantasy characters they inhabit have taken control of their bodies… and now wizards and warriors run free in Las Vegas!

I’m a fan of video games, so when I first found out about this 9-bit of fun, I had high expectations. Then there’s also the fact that when I think of Action Labs I think of some great comics for all ages and very “girl friendly.” Then I got to read the first issue and boy was I off in what I was expecting.

Instead of some deft commentary on gaming and its community instead we got a series that played directly into the juvenile stereotypes you’d expect. This was more dick and fart jokes than anything else. That’s not a bad thing and I went with it for a while.

And there’s a lot I thought was funny. The story and its plot, how it played out, that was solid. It was some of the jokes that fell flat for me. The biggest is the idea of a female character being stuck in a male character’s body and vice versa. Most of it was easy jokes and some of it a bit tasteless, but that’s my personal opinion. Others might find it funny, but there’s so much of it, for me, it drew me out from really enjoying the rest.

When it comes down to it, this one is very much a personal taste thing. It might be different for you, but this wasn’t really for me.

Story: Dave Dwonch Art: Bill Blankenship
Story: 6.75 Art: 7.75 Overall: 7 Recommendation: Read

The Trip

the tripA group of college kids on a desert-baked road trip take a Native American drug that unlocks their deepest fears. Now, if a teenager and his grandfather from the local reservation can’t find them in time, they’re going to have to face their own personal terrors, or be consumed by them! The Trip is an Indian drug fueled ride into horror!!

A college road trip, how many horror movies start out with one of those? Then the kids do something stupid, like have a party or do drugs (as in this case) and then all hell breaks loose and people die. That’s the basic plot here, generally what you’d expect in a horror movie, and at the same time I came away enjoying the story, a lot.

Like many of the other horror titles for Action Lab’s Danger Zone imprint, it’s the dread that got me. The tension and build up as bodies piled up got me hooked and wanted to see what was coming next and how it’d get resolved.

This is basically a drug trip gone bad, but that aspect, to me at least, was pretty original. What the drug does and how each individual meets their fate kept me entertained.

Then there’s the main character and the issues she faces, it’s hard to go into that one without giving spoilers away, but while everyone else’s horror was a bit out there, this one was all too real. That again helps the story and adds to it all.

While this might seem like a typical college road trip gone bad, there’s something here that makes it unique and worth checking out. It has that “messed up” quality that makes it stand out.

Story: Jess Grillo Art: David Brame
Story: 8 Art: 8 Overall: 8 Recommendation: Buy

Night of the 80’s Undead #1

night of the 80s undead #1 coverIt’s 1986, and Russia’s last-ditch cold war effort is to strike at our American excess lifestyle with bio-engineered Colombian cocaine. What happens when two girls out for a good time cross paths with a huge celebrity party hyped up on commie zombie blow?!?! Radical undead action man! Totally!!

I grew up in the 80s. I appreciate 80s music and 80s movies and 80s fashion. The fact this comic takes all of that and rips it to shred made me enjoy the comic. Making fun of that decade and the stars, that alone makes the comic a buy for folks who grew up during that time and remember it well. If jokes about Charlie Sheen and OJ Simpson among others seems entertaining, well then here you go. That’s funny to me, and the comic is so absurd and over the top, it works, really works.

There’s a commentary here that’s not only funny, but also has a deft message about the excess of the 80s. The drugs, the debauchery, the “me me me” it’s all here and nothing seems to be too sensitive to make fun of.

There’s the whole thing about looking at the past through rose color glasses, in this case though, it’s looking at the past, and then pissing on it, while giggling. Sign me up.

Story: Jason Martin Art: Bill McKay
Story: 8.25 Art: 8 Overall: 8.25 Recommendation: Buy

Action Lab on Free Comic Book Day

action labNot only does Action Lab have two great releases, their first, for this Saturday’s Free Comic Book Day, but their creators will also be out at local stores to celebrate with fans.

Here’s where you can find them across the country.

Ultimate Comics – Chapel Hill, NC

  • Jeremy Whitley (Princeless, NFL RushZone, Order of Dagonet, GlobWorld)
  • Jason Strutz (Order of Dagonet, Ehmm Theory, GlobWorld)
  • Brockton McKinney (Ehmm Theory)
  • Larkin Ford (Ehmm Theory)

Challengers Comics and Conversation – Chicago, Il

  • Jamal Igle (Molly Danger)

Comic Book Box – Rohnert Park, CA

  • Emily C Martin (Princeless)
  • Brett Grunig (Princeless)
  • Kelly Lawrence (Princeless)
  • Tony Guaraldi-Brown (The Final Plague)

Collectibles Etc – Lexington, KY

  • Shawn Pryor (Exo-1 and the Rock Solid Steelbots)
  • Martheus Wade (Jetta: Legends of the Toshigawa)
  • Janet Stone-Wade (Jetta: Legends of the Toshigawa, Princeless: Short Stories)
  • Tressa Bowling (Princeless: Short Stories)
  • Joe Grahn (Pirate Eye)

Vision of Comics and Cards

  • Kevin Freeman (NFL RushZone, Subculture, GlobWorld)

Acme Comics – Greensboro, NC

  • Jeremy Dale (Skyward)

Comic Ink – Dublin, CA

  • Dave Dwonch (NFL RushZone, Ghost Town, Double Jumpers, Back in the Day)
  • Bill Blankenship (Double Jumpers)

Pittsburgh Comics – Mcmurray, PA

  • Chad Cicconi (Fracture, NFL RushZone)

Jetpack Comics – Rochester, NH

  • Brandon Barrows (Jack Hammer)

Comicopolis – Santa Cruz, CA

  • Johnnie JD Arnold (The Final Plague)

Comic Book University – Indianapolis, IN

  • Jackie Crofts (Princeless: Tales of Girls Who Rock)

Comics and More – Plymouth Meeting, PA

  • Laura Guzzo (Princeless Short Stories)

SLG Boutiki – San Jose, CA

  • John “Super Ugly” Williams (Monsters are Just Like Us)

Cambridge Comic Arts Festival – Cambridge, Ontario

  • Adriana Blake (Princeless: Tales of the Family Ashe)

Action Lab merges with SR Graphics to take comics to…The Danger Zone with a Mature Line!

DANGERZONE_LOGO_FINALAction Lab Entertainment is excited to announce that Super Real Graphics publisher Jason Martin has accepted a position to spearhead its new mature readers line, Action Lab: Danger Zone, and merge his SR Graphics with the new brand.

While Action Lab is known more for its high-profile all-ages friendly properties, including the Eisner-nominated Princeless, the upcoming Molly Danger from Jamal Igle, and various licensed properties from toys and animation, it reinforces its dedication to publishing a full spectrum of comic book content.  The creation of the Danger Zone imprint allows it to continue to seek out the best projects for any audience, and as the newly-appointed publisher for the brand, Martin can use his experience running a mature readers line of books to help ALE achieve bigger and better things.

In merging the two creator-owned publishing companies, Action Lab now also brings the existing Super Real Graphics properties to their new Danger Zone catalog, including the cult indie hit Zombie Tramp from Dan Mendoza.  A fan favorite since its release in late 2010, Zombie Tramp’s sold-out graphic novel will be getting both a new printing, as well as a sequel series in 2013. Additionally, all of Action Lab’s current projects that qualify as ‘mature’ will move over to the new line, including the trade paperback collection of Dave Dwonch’s just-concluding critically acclaimed video game raunch-fest, Double Jumpers.

In 2013 the line will launch with several new books–both from new talent (with titles like the horror-tinged desert-baked graphic novel The Trip, the viral-outbreak survival saga The Rabid, and the mind-bending genre-blending exploits of a boy and his talking kitten in Ehmm Theory), and from previously- published creators (including Tony Fleecs and Tone Rodriguez’s poetry-powered American Goth Chick, Dave Dwonch and Rob Ruddell’s time-hopping rogue nuke mythology Ghost Town, and Martin’s own Regan-era zombie lovefest Night of the 80’s Undead).   There are more titles in store as well, including the aforementioned SR Graphics title Zombie Tramp, and Grant Gould’s Norse mythology by-way-of Tolkien The Wolves of Odin saga.  Overall, this is a truly inspired line-up for fans of graphic fiction that will see release in print via comic book shops, as well as online via ComiXology and all major digital providers.

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Double Jumpers Hits Comixology and a Preview!

From Action Lab, the studio that brought you Princeless comes the comic the shares absolutely none of the things you liked about Princeless, Double Jumpers!

Proving again their determination not to be pinned down to any one niche in the comics industry, Action Lab Comics has chosen their second book to be featured on comiXology and it’s what some critics have called the anti-Princeless.  From Action Lab’s own renegade writer Dave Dwonch and rogue illustrator William “Bill” Blankenship comes the M rated comic that’s anything but mature.

Double Jumpers invites you to follow a group of video game programmers who, on the eve of their new game’s debut, fall victim to a freak accident and find themselves in the bodies (and the world) of their characters.  If that wasn’t bad enough, there’s an evil army closing in!  But where the real fun begins is when those characters get transferred into the bodies of the programmers!  Now a legendary knight, a powerful sorcerer, a ruthless barbarian, and a dubiously sexy thief are let loose on Las Vegas…and they’re ready to party!

If you haven’t had a chance to check this series out yet, all three issues that are currently available are now on Comixology!  Issue 4 brings the big finish, so stop in here:  http://www.comixology.com/Double-Jumpers/comics-series/7975 and get caught up.  This is one quest that’s sure to level up your comics reading experience!

DJ1_CVR

Preview – Double Jumpers #3

Double Jumpers #3

Writer: Dave Dwonch
Art: Bill Blankenship

The gender bending, level ascending, doom impending, never ending story that can only be called Double Jumpers continues!

In Double Jumpers #3 (the penultimate issue), everyone has sex they don’t want to have, and a true romance emerges from the sweaty flames of embarrassment. More action than your summer blockbuster! More inappropriateness than you dare imagine! We dare you not to laugh!

From the dream team of Dave Dwonch (Space-Time Condominium) and Bill Blankenship (Thunderchickens), this mature-readers series is ideal for fans of epic fantasy action and old-school platform gaming. Double Jumpers is available for pre-order (Diamond Code AUG120751) with an October release in comic book shops and various digital distribution outlets.

Pre-Order your copy of Double Jumpers today and LEVEL UP!

You can pre-order Double Jumpers #3 at your local comic shop, online retailers and additional retailers who order comic books.

Double Jumpers is intended for Mature Readers.

The hi-jinx continues with Double Jumpers #2 from Action Lab!

The warped minds of Dave Dwonch and Bill Blankenship continue to deliver you the gender bending, level ascending, doom impending, never ending story that can only be called…DOUBLE JUMPERS!

In Double Jumpers #2, things go from bad to worse as the Dungeon Lords programmers embark on a quest to the fabled kill screen, their journey taking them into the mines of Maladore.

Plus, there’s more gender bending mayhem as the “real” Dungeon Lords start a brawl in the local T&A eatery, Peepers!

Written by Dave Dwonch (Space-Time Condominium) and with art by Bill Blankenship (Thunderchickens), this mature-readers series is ideal for fans of epic fantasy action and old-school platform gaming. Double Jumpers is available for pre-order (Diamond Code JUN120756) with a August release in comic book shops and various digital distribution outlets.

Pre-Order your copy of Double Jumpers today and get ready to fight!

You can pre-order Double Jumpers #2 at your local comic shop, online retailers and additional retailers who order comic books.

Double Jumpers is intended for Mature Readers.

ABOUT ACTION LAB ENTERTAINMENT

Action Lab Entertainment was founded in 2010 by a group of indie comic creators with the sole intent of publishing the most diverse, thought provoking, entertaining comics on the market.

Their first major release, FRACTURE, was released in July 2011 followed by the three-time 2012 Glyph Comics Award winning and two-time 2012 Eisner Award nominated PRINCELESS. Action Lab continues to publish genre spanning comics from the all-ages MONSTERS ARE JUST LIKE US, and mature reader books like SNOWED IN and DOUBLE JUMPERS.

Action Lab Entertainment to release 200 Page Digital FCBD Book!

On May 5, 2012 Action Lab Entertainment is going “Confidential.”

This Free Comic Book Day sees the release of Action Lab Confidential; a 200 page Free Comic Book Day digital download on sites such as Graphicly, Comics+, Drive Thru Comics and additional digital outlets.

Action Lab Entertainment, best known for the indie smash-hit comic book Princeless and the soon to be released Double Jumpers wants to give readers the opportunity to read extended previews of their entire catalog of comics and original graphic novels, including some titles that have yet to hit the shelves.

The goal is to continue to get readers excited in what Action Lab Entertainment has to offer with its diverse lineup of books, ranging from all-ages to mature readers. After reading this FREE 200 page monster you’ll want to rush to your local comic shop or digital tablet and demand for more Action Lab comics!

The following titles are featured in Action Lab Confidential:

Princeless – By Jeremy Whitley & Goodwin

Double Jumpers – By Dave Dwonch & Bill Blankenship

Jetta: Tales of the Toshigawa – By Martheus Wade

Fracture – By Shawn Gabborin & Chad Cicconi

Globworld – By Jeremy Whitley & Andrew Charipar

Snowed In – By Shawn Gabborin & Rick Lundeen

Back In the Day – By Dave Dwonch & Daniel J Logan

Monsters Are Just Like Us – By Superugly

Exo-1 & the Rocksolid Steelbots – By Shawn Pryor, Adam Besenyodi & Daniel J Logan

Space Time Condominium – By Dave Dwonch

Jack Hammer – By Brandon Barrows & Ionic

It also features a front cover by the talented Rusty Shackles!

200 Pages. And it’s FREE!

So this Free Comic Book Day, after you finish your journey to your comic book store, stop by Graphicly, Comics+, or the additional Action Lab Entertainment digital outlets and download your copy of Action Lab Confidential!

ABOUT ACTION LAB ENTERTAINMENT

Action Lab Entertainment was founded in 2010 by a group of indie-maverick comic creators with the sole intent to bring the world the most action packed, most thought-provoking, most entertaining comics available, thereby ushering in a new age of world peace under the dominating, yet benign control of the Action Lab. Action Lab Entertainment is the public front for all the activities of the Action Lab and its members. Although most of the Action Lab’s activities remain classified, Action Lab Entertainment can disclose that two of its many functions are the marketing of comic books through various sales outlets, and the expansion of their domination into other mediums.

Preview – Double Jumpers #1 Out in March by Action Labs

The preview/review copy I received this weekend immediately caught my eye with the awesome 8-bit art strewn about.  Double Jumpers #1 is in Previews now and out in May.  Check out below for the description and preview art.

Double Jumpers, is written by Dave Dwonch and illustrated by William Blankenship, and it follows the story of a group of game programmers who fall victim to a terrible gaming accident in which their minds are swapped with their characters.  Not only are they forced to take on the legions of evil, but things start to get real weird for the real world as these epic heroes in the bodies of nerds wreak havoc.

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