Tag Archives: brian wood

Review: Rebels #1

rebels001The American Revolutionary War might come off as a strange time and place in which to situate a comic book story.  Comics after all deal with larger than life characters and the Revolutionary War is a time period which is equally full of real life characters that have become larger than their own deeds. Much has been made of the lives of the Founding Fathers that they themselves have assumed an almost mythical status to many Americans.  This issue is proof though that there is no need to fear such legendary ground provided that the story is well conceived and with strong characters.

That is indeed the case here as the main characters are introduced as a group of rebels fighting in New Hampshire against the British who are trying to take away the rights to their farmlands.  It might seem like an odd setting where much of the iconography of these wars are located elsewhere (though not too far away) but it indeed fits, giving enough distance from the iconic figures that those introduced here can stand on their own.  There are some cliched moments perhaps sprinkled throughout this first chapter of the story, but even those add to the breadth and depth of the characters, easy to relate to even though the story is less than 30 pages in.

The end result is a compact and interesting story that manages to touch on some common iconography while also establishing a little bit of its own.  It serves as a reminder that even in such a time and place that imagination opens the doors to new perspectives on old material.  In a certain sense this is even an almost simplistic story, but it succeeds where it needs to in order to pull the reader in and promises more excitement to come in the following issues.

Story: Brian Wood  Art: Andrea Mutti
Story: 8.5  Art: 8.5  Overall: 8.5   Recommendation: Buy

Dark Horse provided Graphic Policy with a free copy for review.

 

Preview: Rebels #1

REBELS #1

Brian Wood (W), Andrea Mutti (A), Jordie Bellaire (C), and Tula Lotay (Cover)
FOC—3/16/2015; On sale—4/8/2015

In a rush of great public resistance to an oppressive and excessive government, a homegrown militia movement is formed in rural America. This is not 2015, but 1775. With the war for independence playing out across the colonies, young Seth and Mercy Abbott find their new marriage tested at every turn, as the demands of the frontlines and the home front collide.

Rebels #1 cover

 

Advance Review: Rebels #1

Rebels #1 coverIn a rush of great public resistance to an oppressive and excessive government, a homegrown militia movement is formed in rural America. This is not 2015, but 1775. With the war for independence playing out across the colonies, young Seth and Mercy Abbott find their new marriage tested at every turn, as the demands of the frontlines and the home front collide.

Rebels, out April 8, continues writer Brian Wood‘s habit of exploring politics and the notion of right and wrong through engrossing storytelling in comics. In this new series he’s doing that by taking us into the past and the American Revolution. This is a period piece in comic form and goes all in using language from the time, which may sway you’re interest.

To me, it seems like Wood did his research, not just showing it in the language, but events and issues that were faced during that time period. I can’t say how historically accurate it all is (I’m not an expert in that area), but it’s absolutely entertaining, and thought-provoking. In today’s world where wer’re still debating liberty and tyranny, Rebels is yet another timely relevant comic, much like his previous series Demo, Channel Zero, Mara, The New York Four, DMZ, and more. If anything, Rebels feels like a sister book to Wood’s DMZ which explored many of the same themes in a future during the Second American Civil War.

It’s not just themes the two books share. Each hones in on individuals through their eyes and experiences the story is told. The first issue is mainly about Seth and Mercy, a young couple, embracing independence and love in the midst of war, and that small touch of romance keeps the comic from just being a straight up “war comic” in an early time period.

Wood is joined by Andrea Mutti, whose art is fantastic giving every individual a distinct look, and bringing the dirty grittiness of the world to life. It continues Mutti’s solid work, and his style that’s been shown off in other works like Evil Empire, The Returning and more. The style just fits the series content and setting quite well.

In the first issue, the focus is the smaller community, and the individual, and by the end we’re reminded that those smaller communities provide incredible insight, but also the greatest change. The smallest voice can have the biggest impact, and that enough of those small voices together can help shape the world for the better. In just the first issue, Wood reminds us of that, and at the same time questions how far we’ve truly come as a nation.

Story: Brian Wood Art: Andrea Mutti
Story: 8.25 Art: 8 Overall: 8.25 Recommendation: Buy

Dark Horse provided Graphic Policy with a FREE copy for review

 

 

Image Expo 2015

image expoImage Comics had a banner year in 2014, launching numerous high-profile, well received, projects from some of the industry’s top creators. Today’s Image Expo was not just a look back at was, but what will be coming, as the publisher attempts to take its momentum and capture even more of the market share.

General Announcements:

  • The publisher has introduced $9.99 Volume Ones that create an easy and cheap access point for those interested in exploring any of these series
  • Image Has been awarded the Diamond Comics’ Publisher of the Year Gem Award for the second year in a row
  • Image finished the year with a double-digit market share
  • Image has announced a $2.99 price point
  • They reported a double digit year-to-year growth from 2013
  • Image had a 16.48% market share for graphic novels in the book market in 2014

New series:

  • Savior  asks what if the most dangerous man on Earth was also the one trying to do the most good? Announced by Todd McFarlane, by Brian Holguin.
  • Paul Jenkins has been announced as the new writer for Spawn.
  • James Robninson and Phillip Tan announce a new sci-fi series where humans go to war with God called Heaven.
  • Starve is announced by Brian Wood, Danijel Zezelj, and Dave Stewart
  • Black Road is announced by Brian Wood and Gary Brown.
  • 8House is mentioned, it’s created by Brandon Graham with art by Marion Churchland, Emma Rios, Hwei Lim and more. This series has been mentioned at previous events.
  • Brandon Graham announces Island, a new comics magazine.
  • Kelly Sue DeConnick and Emma Rios’ series Pretty Deadly will return with a second arc set during World War I.
  • Emi Lenox‘s travelogue graphic novel set in Japan Tadaima was announced.
  • Scott Snyder and Jeff Lemire will bring us A.D. After Death.
  • Jeff Lemire also has Plutona with Emi Lenox and Jordie Bellaire about a group of kids who find a dead super hero in the woods.
  • We Stand on Guard by Brian K. Vaughan and Scott Skrooce has “giant fucking robots”
  • Marjorie Liu and Sana Takeda bring us Monstrous
  • Brian Buccellato and Tony Infante team up for Son of the Devil
  • Eric Canete and Jon Tsuei announce Run Love Kill
  • Kieron Gillen, and David LaFuente are blessing us with The Ludocrats
  • No Mercy by Alex DeCampi, Carla McNeil, and Jenn Manley Lee is announced
  • Kieron Gillen and Jamie McKelvie‘s The Wicked + The Divine will have guest artists focusing on individual gods.
  • Chip Zdarsky and Kagan McLeod have Kaptara coming, which he calls a “gay Saga,” a sci-fi comedy series where they can do “whatever (they) want”
  • Kieron Gillen and Jamie McKelvie will bring us Phonogram: The Immaterial Girl which will be a final statement to those characters
  • Darwyn Cooke returns to Image with Revengeance
  • Skottie Young‘s I Hate Fairyland has been announced
  • Brian K. Vaughan and Cliff Chiang will bring us Paper Girls where four 12-year-old girls experience something very strange the day after Halloween

We’ll provide more information as it is released.

New York Comic Con: CCP Gands and Dark Horse Comics Enlist Brian Wood for Eve: Valkyrie

As announced on Dark Horse’s Powered By Creators panel at New York Comic Con, Brian Wood will be penning a brand-new miniseries based on EVE: Valkyrie, the video game in development by CCP Games.

With art by Eduardo Francisco, this tale will tell the origin story of pilot Rán and the rise of the Valkyrie.

In development at CCP’s Newcastle studio, EVE: Valkyrie is a multiplayer dogfighting shooter set in the EVE universe that uses virtual reality to give players the sense of being real pilots in EVE Online spaceships. It is based on the EVE-VR tech demo that won several major awards at E3 2013.

CCP Games, a leading independent developer of massively multiplayer games and creators of EVE Online, has partnered with Dark Horse Comics to deliver amazing books as epic as the online universe from which they are spawned: EVE: True Stories, EVE: Source, and EVE Universe: The Art of New Eden.

EVE Online is a captivating science-fiction game in which hundreds of thousands of players compete for riches, power, glory, and adventure in a single universe.

Eve: Valkyrie #1 is on sale June 3, 2015.

EVE Valkyrie

Around the Tubes

The weekend is almost here and New York Comic Con is in full swing. We’ll be Tweeting live from the show Friday night and all day Saturday @graphicpolicy.

Around the Tubes

ICv2 – The ‘Marvel Experience’ Announces First Tour Dates – Hopefully it’s better than Marvel Universe Live.

The Beat – Todd McFarlane Passing Spawn Over To Brian Wood – Interesting.

Publishers Weekly – ICv2 Confab Showcases New Comics Customers, Growing Sales
– I hear a certain site’s stats kept being brought up too.

 

Around the Tubes Reviews

The Comics Journal – Honey #1

Talking Comics – My Love Story!! Vol. 2

Preview: A New Era Begins – A First Look at Moon Knight #7!

The hit series continues with a new creative team & a bold new direction this September in Moon Knight #7! Eisner-award nominee Brian Wood and critically-acclaimed artist Greg Smallwood pick up the reigns from Ellis and Shalvey and kick off the next era of Moon Knight with a bang and a blackout! Using all his cunning and gadgets, Moon Knight pursues a dangerous new foe through the  darkened streets of NYC!  Plus, those questions you’ve had since way back in Moon Knight #1? Answers will be revealed! The ‘weird crime’ smash-hit continues this September in Moon Knight #7!

MOON KNIGHT #7 (JUL140651)
Written by BRIAN WOOD
Art by GREG SMALLWOOD
Cover by DECLAN SHALVEY
Personality Variant by DECLAN SHALVEY
FOC 8/11/14, ON-SALE 09/03/14

Moon_Knight_7_Cover

SDCC 2014: Dark Horse Kicks Off the Show Announcing 12 Creator-Owned Series

Dark Horse Comics is kicking this year’s San Diego Comic-Con off right, announcing twelve new creator-owned series from twelve creative teams that will take the world’s most popular art form to new levels through 2015!

Colder: The Bad Seed

Writer: Paul Tobin
Artist: Juan Ferreyra
On sale October 22, 2014

Life goes on for Declan Thomas after his deadly encounter with the psychotic Nimble Jack, but Declan’s strange powers continue to develop, offering him a profound connection with the nature of insanity. Little does he know that the malevolent Swivel wishes to pick up where Nimble Jack left off!

Hellboy and the B.P.R.D.

Writer: Mike Mignola with John Arcudi
Artist: Alexander Maleev
On sale December 3, 2014

A bizarre series of murders and rumors of something worse lead Professor Bruttenholm to send a young Hellboy to a Brazilian village on his first mission. Hellboy and a small group of agents uncover something terrible in the shadows of a sixteenth-century Portuguese fortress . . .

Lady Killer

Writers: Joëlle Jones, Jamie S. Rich
Artist: Joëlle Jones
On sale January 7, 2015

The Schullers are every bit the American family: father, mother, and twin girls. Daddy has a good job, and though he works in the city, he can afford a nice house for his family in the suburbs. It’s a good place for the kids to grow up, away from the crime and questionable morals of city life. But what if the crime and the violence aren’t that far away? What if Mom isn’t just a housekeeper and a cook, but she’s also a highly paid professional assassin?

Dead Vengeance

Writer: Bill Morrison
Artist: Stéphane Roux
On sale January 21, 2015

It’s 1940, and a phony body on exhibit in a carnival sideshow suddenly springs to life and shambles away. Not so phony after all, he is John Doe, radio commentator and archenemy of Detroit’s notorious Purple Gang. But why did he disappear in 1930, and why did the mayor, the mob, and the cops all want him dead?

EI8HT

Creators: Rafael Albuquerque and Mike Johnson
Coming February 2015

Welcome to the Meld, an inhospitable dimension in time where Joshua, a chrononaut, finds himself trapped. With no memory or feedback from the team of scientists that sent him there, he can’t count on anything but his heart and a stranger’s voice to guide him to his destiny.

Neverboy

Writer: Shaun Simon
Artist: Tyler Jenkins
Colorist: Kelly Fitzpatrick
On sale March 4, 2015!

In what world do you belong?

Neverboy, an abandoned imaginary friend, wants the real world. Julian Drag, a struggling artist, wants the imaginary.
When Neverboy’s drugs wear off, the surreal hangover he’s been running from sets in. And a trip down the rabbit hole is just what Julian has been dying for. When these two meet, the real and the imaginary worlds collide in absolute chaos. Julian and Neverboy, the dreamer and the dream, will have to face who they are in order to put things right again.

The Black Hammer

Writer: Jeff Lemire
Artist: Dean Ormston
On sale March 11, 2015

They were the greatest heroes of a lost era. But the age of heroes is over, and Abraham Slam, Col. Weird, Golden Gail, Barbalien, and Madame Dragonfly have been wiped out of continuity! Following a cosmic battle known only as the Event, the heroes awoke on a farm in a small town they are unable to leave, with the massive iron hammer of a fallen teammate the only reminder of the world they came from. As their tenth anniversary on Black Hammer Farm nears, they’ve largely given up on any chance of return, until the arrival of the Black Hammer’s daughter throws their new existence into chaos! The Black Hammer is part human drama, part multiverse-spanning adventure, and part journey into the DNA of the superhero genre!

PastAways

Writer: Matt Kindt
Artist: Scott Kolins
On sale March 18, 2015

When a deep-time research mission goes awry, four future explorers find themselves stranded in our present, where a side effect of their mission grants them unexpected immortality! As further time breaches cause dinosaurs to appear in Greece and buildings from the future to crash into Toronto, the unlikely heroes find themselves humanity’s best line of defense from the onslaught of time itself! The team achieves worldwide fame, and their adventures become more and more bizarre, even as their failure to get back to their own time leads to infighting and catastrophe!

Rebels

Writer: Brian Wood
Artist: Andrea Mutti
Colorist: Jordie Bellaire
Cover Artist: Tula Lotay
Coming April 2015

From Brian Wood, the creator of DMZ, Northlanders, and The Massive, comes Rebels, a gritty, ground-level look at the men and women who fought to win independence from tyranny and those who would stand in their way.
Cocreator Andrea Mutti (The Girl with the Dragon Tattoo) illustrates the opening story, introducing us to the Green Mountain Boys, America’s first militia, and one young couple’s journey across the battlefields of New England. Colorist Jordie Bellaire and cover artist Tula Lotay complete the team with gorgeous palettes and striking illustrations.

Harrow County

Writer: Cullen Bunn
Artist: Tyler Crook
On sale April 8, 2015

“Her earliest memories were of the taste of freshly turned earth and the bleating of goats.”
There’s them that say you ought not get lost in Harrow County. Because once you lose your way among the pines and briar thistles and those sweet-smelling scuppernong, you won’t never find your way back. Born on the very day a hateful witch was put to violent death, seventeen-year-old Emmy has always felt a bit lost . . . but never alone. The deep, dark woods surrounding her home crawl with ghosts, goblins, and the restless dead. These haints whisper to Emmy, promising her that she has great power, warning her that the people of Harrow County want her dead.

Alabaster: The Good, the Bad, and the Bird

Writer: Caitlín R. Kiernan
Artist: Joëlle Jones
On sale May 20, 2015

A year after Dancy Flammarion’s death in a burning barn, her seraph comes to collect her from a hell of her own creation. A new evil haunts the sun-scorched back roads and ghost towns of the American South: murderous twins who command a legion of ghouls. Once again, Dancy must face down demons, both those who walk the world unchallenged and those in her own shattered mind.

Fight Club 2

Writer: Chuck Palahniuk
Artist: Cameron Stewart
Cover Artist: David Mack
Coming May 2015

The first rule is you don’t talk about it.

Review: Moon Knight #4

20140607-084313-31393102.jpgFour issues in and Moon Knight has consistently been one of Marvel‘s best monthly reads. Unfortunately, writer Warren Ellis and artist Declan Shalvey are leaving after August’s sixth issue, to be replaced by the equally capable Brian Wood and Greg Smallwood. The new team stated they will maintain the minimalism and ensure a smooth transition. After reading this latest issue, it’s going to be a tall order.

Egyptian god reincarnate Marc Spector is approached by a sleep research doctor whose patients are not only all having the same dream—but going insane in the process. That’s the first half of the book. The second half is a psychedelic dream sequence Spector experiences while executing his detective powers.

As the timeless adage goes, it’s quality over quantity, and Ellis’ minimalist script in the second half delivers on all accounts. He understands how to tell stories with images, not just words (isn’t that the definition of a comic book?). Some might be taken aback by his abrupt endings, I think they are a welcomed change to the Scooby Doo if-it-weren’t-for-you-meddling-kids endings that readers have become accustomed to.

If the series’ resounding theme is minimalist dialogue, then Shalvey clearly has his work cut out for him…which he handles with aplomb. It started a little rocky with some shading issues on the sleep doctor’s face and an out-of-place nefarious smile in one of the panels which, minor SPOILER ALERT, makes sense at the end but still looked awkward. These details were quickly forgotten with the gorgeous, trippy latter half of the book. The imaginings of a dream state are visually limitless, especially with a fungal theme (you’ll see what I mean).

Six issues is too brief, but I have confidence in the reinforcement team. If you can’t wait for what will be an amazing trade, I’d pick this and past issues up and see just how far down the rabbit hole they take our lunar detective.

Story: Warren Ellis Art: Declan Shalvey
Story: 8.5 Art: 8.5 Overall: 8.5 Recommendation: Buy

Brian Wood Discusses The Massive

The Massive #21This week sees the release of The Massive #21, the epic story written by Brian Wood follows the crew of the Kapital and it’s Captain Callum Israel, in a post-environmental disaster world. Their mission isn’t just to survive, but look for their sister ship as they reassess, and attempt to stick to, their mission of protecting the environment through action.

We got a chance to talk to Brian about the series, and what we can expect as it hurtles to it’s finale.

Graphic Policy: To you, what is the series The Massive about?

Brian Wood: The Massive has been one of those series that evolves as it goes. Whenever a project runs for multiple years, its bound to take on a life of its own in certain ways. When I started the series, I was focused on big, environmentally-aware world-building… not exclusively, but it was a big focus. But as I wrote, the characters themselves, and their histories, really came alive. I’ve come to realize that the series is probably mostly about the central idea of the sins of the past, how you can never escape your own histories, that the past never really goes away. This applies to the individuals in the stories, and also to the world, to the planet. The ending of The Massive has yet to be revealed, so that’s about as big a hint as I think I can make right now.

GP: I have to ask, because I’ve wondered this since the first issue. How much research goes into The Massive?

BW: In this case I made a real conscious effort to limit the research, as I can really overdo it. I get obsessive, I buy too many books, and lock myself into this thing where I make all these claims about accuracy and then find myself having to spend as much time living up to that claim via research as actually writing the stories.

So when I started The Massive, I gave myself a break. I allowed myself to fudge some of the science, to be a little more fantastical than realistic. I gotta say, it’s been nice.

GP: Have you had feedback from environmentalists or those that research climate change?

BW: A little bit. Both Greenpeace and Sea Shepherd have reached out to me, with positivity, which is really cool and very flattering.

GP: We’re coming up on close to the two-year mark, and you’re diving into the mystery of Mary and the cause of the Crash. Was that always the plan, and were there ever thoughts about leaving the cause of the Crash a mystery?

BW: The Massive ends, as planned, at the 30-issue mark, so we’re really into the third act now. I’m writing #26 now and am very much deep into that end of the story. I have to say, the end really is the book, really is the story. The end is the concept, and it involves Mary and the Crash and all that. All open mysteries are revealed, and I’m pleased and a little bit surprised we’ve managed to hide the big ending as well as we have, considering how many eyes – both in the comics industry, in Hollywood, and at multiple publishers – have read the ending. I hope I didn’t just jinx it.

I think the ending will be polarizing… some will love it, some will hate it. But it’s always been our intent, from day one, to end it this way.

GP: You’ve written a lot of dystopian tales. What is it about those types of stories that draws you to them?

BW: I like them as a reader, that’s probably the biggest reason. I find them cool, I find them interesting, they have a sort of dark appeal, they allow a certain type of fantasy or escapism you don’t really get any other way. As a writer, I always like seeing my characters pushed to the limit, to be put in really horrible situations, and dystopia works perfectly for that.

GP: You’ve just wrapped up your run on Conan for Dark Horse. How was writing for a character with so much history and source material different and similar to creating your own world with The Massive?

BW: Its different in so many ways. One big one is, on a book of my own creation and one I own, I am essentially god. Or the boss. Meaning that I always get the final say in what happens on its pages. On a company book or a licensed book, there are rules that govern what I can and can’t write, which is all to be expected and respected and all that. It just means different creative muscles get used and different problem-solving skills come into play. I actually really enjoy the adaptation process. It’s fun! Coming from someone who spent the first decade of his professional career doing creator-owned, its been a blast to take on other challenges.

GP: You’re also writing Star Wars for Dark Horse. That’s a property that has a massive following and lots of history, though your take is a bit looser with canon. How’d you prepare to take the reins of that series?

BW: I didn’t try to be loose with it! At least not in the sense of “ignoring canon”. We just had less canon to worry about, since the subsequent films past A New Hope and all of the EU [editor’s note: Extended Universe] wasn’t known to the characters at the time my series was set. So it allowed us to tell a purer story in that sense, but we still weren’t allowed to “break” anything in terms of continuity. The fine people at LucasFilm read everything and checked everything as far as that goes.

So that left me with not much research to do. At least not much more than I’ve sort of done my entire life as a Star Wars fan. I watched that first movie again a few times, bought some books (the Star Wars Atlas was pretty useful), and put a lot of trust in the editors.

GP: Whether it’s Conan, Star Wars, The Massive, or much of your other work, relationships between characters seem to be at the center of each series. Have you made that a focus of your writing on purpose? Is it just your style?

BW: Doesn’t everyone do that? I don’t say that in a flip way, I just think the bones of any story is how the characters relate to each other. And I think the examples of books that don’t spend time on that, who deal more with surface details or ‘cool moments’… you can really spot them a mile off. I should know, I wrote a few like that early on in my career! I think, when it comes down to it, readers want to read about people they can understand, or relate to, or identify with, from heroes to bad guys.

GP: What else can we expect from you this year?

BW: A lot of creator-owned work, and a few re-issues of old stuff. I’ve always been a creator-owned guy, way back when it wasn’t cool to be one (its not lost on me that the time when I decided to do a bunch of company-owned work and climb the ladder at Marvel is when all the creators who had been doing that decide to go do creator-owned). Anyway, its time to reconnect with all that again. I have a lot of stuff that’s ready to go.

 

 

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