Tag Archives: black bolt

Preview: Black Bolt #3

Black Bolt #3

(W) Saladin Ahmed (A/CA) Christian Ward
Rated T+
In Shops: Jul 05, 2017
SRP: $3.99

PRISON BREAK!
• The prisoners revolt! But are Black Bolt and his unlikely allies simply pawns in a bigger game?
• Plus: Death’s Head! Is he there to help…or hunt?
• And who – or what – is the warden of this strange place? Whatever it is, the Jailer knows only penance and fear. And soon, so will the Silent King!

And More Marvel Legacy Covers are Revealed

Marvel has been “shaking” up the industry today with their homage gifs showing off covers from their upcoming Marvel Legacy reboot which blends the old and new and brings numerous series back to their original numbering.

Check out even more covers below and round one and round two.

  • Venom: Francesco Mattina
  • She-Hulk: Duncan Fegredo
  • Monsters Unleashed: Daniel Mora
  • Black Bolt: Christian Ward
  • Amazing Spider-Man: Alex Ross
  • All-New Wolverine: Kris Anka
  • Black Panther
  • The Mighty Captain Marvel
  • Daredevil
  • Doctor Strange
  • Generation X
  • The Unbeatable Squirrel-Girl
  • Spirits of Vengeance: Ken Lashley
  • The Defenders: Szymon Kudranski
  • Jean Grey: Mike Mayhew
  • X-Men Gold: Ben Caldwell
  • Spider-Gwen: Khary Randolph
  • Spider-Man: Mark Bagley
  • Ben Reilly: Scarlet Spider
  • The Unbelievable Gwenpool
  • Iron Fist
  • Thanos
  • Uncanny Avengers
  • Spider-Man vs. Deadpool
  • The Mighty Thor: Stephanie Hans
  • Ms. Marvel: Jake Wyatt
  • Falcon: Elizabeth Torque
  • Peter Parker: Spectacular Spider-Man: Paulo Siqueira
  • Weapon X: Val Staples
  • Marvel Two-In-One: Edgar Delgado

Around the Tubes

Guardians of the Galaxy Vol. 2 opens tonight! Who’s going to see it? We’ll have our review later today and while you wait for that, here’s some comic news and reviews from around the web in our morning roundup.

Around the Tubes

NBC News – Through Comic Books, Latino Kids From Immigrant Families Send Message to Pres. Trump – Very cool to see.

The Beat – A Year of Free Comics: Read No Mercy #9 by De Campi, McNeil and Lee for free – Free comics! Go read it folks.

 

Around the Tubes Reviews

Newsarama – Black Bolt #1

Comic Attack – Secret Weapons #1

Preview: Black Bolt #1

Black Bolt #1

(W) Saladin Ahmed (A/CA) Christian Ward
Rated T+
In Shops: May 03, 2017
SRP: $3.99

THE KING OF THE INHUMANS’ FIRST SOLO SERIES!

Black Bolt imprisoned! But by who? And where exactly? The answers to both will shock you! But to learn those answers, Black Bolt must first win a fight to the death with a fellow inmate – The Absorbing Man! Award-winning science fiction writer Saladin Ahmed (Throne of the Crescent Moon) crafts a story as trippy as it is action-packed, with truly mind-bending art from the one and only Christian Ward!

Black Bolt #1 Plots An Impossible Jailbreak – Your First Look!

The King of the Inhumans – now in his very first solo series! Today, Marvel has released a first look at Black Bolt #1 – the new series launching on May 3rd. Award-winning science fiction author Saladin Ahmed makes his Marvel debut alongside fan-favorite artist Christian Ward to take you deep inside the mind of the silent monarch of Inhumanity.

With a voice that can crack a planet in half, he’ll find himself somewhere he never thought possible – imprisoned at the edges of the cosmos! The newest resident of a prison designed to house the most dangerous criminals in the galaxy, Black Bolt must find out how he ended up here and who imprisoned him. But first, he’ll have to survive a fight to the death with a fellow inmate – The Absorbing Man! It’s time for the Midnight King to plot the impossible: an escape! That is…if he survives. Prepare for a truly mind-bending sci-fi epic unlike any other on-sale May 3rd!

Featuring covers by Christian Ward, Paul Pope, Rahzzah, Jack Kirby, and John Tyler Christopher.

Marvel Announces Three New Inhumans Titles For 2017!

A new day dawns on the Inhumans this Spring as the super-powered race charges headlong into RessurXion! From the ashes of Inhumans vs. X-Men comes new stories, new creators and unbelievable action. Today, Marvel is pleased to announce three brand-new Inhumans titles – Royals #1, Black Bolt #1 and Secret Warriors #1 – coming in 2017

It all kicks off in April as blockbuster creators Al Ewing and JonBoy Meyers travel to the stars and beyond in Royals #1! Abdicating the throne and leaving the destiny of Earth’s Inhumans in the hands of the next generation, the Royal Family of Inhumans will travel to the far reaches of space on a grave mission. Back to the Kree homeworld and beyond, they’ll seek out he origins of the transformative Terrigenesis itself. They must uncover who they are, if they ever hope to discover who they may be. And thousands of years from now, the legends will say that seven set out on the journey, but only six returned…

Then, Hugo Award Nominated novelist Saladin Ahmed makes his Marvel Comics debut alongside fan-favorite artist Christian Ward to bring you Black Bolt #1! With a voice that could crack a planet in half, the monarch of the Inhumans finds himself somewhere he never thought possible – imprisoned on the edges of the cosmos! The newest resident of a prison designed to house the most dangerous criminals in the galaxy, Black Bolt must throw his lot in with murderers and thieves in an effort to plot the impossible: an escape!

Finally, the action returns to Earth as the next generation of Inhumans comes together to keep the future of their race alive in Secret Warriors #1! Rising star creators Matthew Rosenberg and Javier Garron bring you a tale of action, adventure and a group of heroes that play by their own rules. Be there as Quake assembles Ms. Marvel, Moon Girl & Devil Dinosaur, Inferno, Karnak and a few surprises to make up the most dysfunctional super hero team out there – a group of kids in way over their heads, fighting to save the world.

The die is cast. The table is set. The future of the Inhumans begins this spring as RessurXion brings you three exciting new titles!

black_bolt_1_cover_by_christian_ward royals_1_cover_by_paul_mccaffrey secret_warriors_cover_by_david_nakayama

Game Review: Legendary Secret Wars Vol. 1

secretwarsLegendary Secret Wars Vol. 1 is the fifth expansion of the Marvel Legendary base game, but also only the second big box expansion.  Thus far Marvel Legendary has been extremely streamlined, as every expansion has mostly built on the group of characters in the game while also expanding slowly but strategically on the base rules.  Inevitably though, anything which is Marvel is going to be compared to DC, and so the comparison to the DC Comics Deck Building Game is going to be discussed as well, and for the first time it would seem as though Upper Deck is taking on Cryptozoic with this new release.  What DC Comics Deck Building lacks in a concise gameplay experience, it makes up for in variety.  It already features a head-to-head option, as well as a wider variety of characters to play with, both as the main character and as cards to be acquired.  Due to the framework of the game, Legendary has always been a bit behind in this regard.  Not counting the Villains expansion, this represents the 60th playable character in the series, and even at that, three of those have now been a version of Wolverine.

There are some new rules for this game, some which work and some which don’t.  Potentially the most interesting was the Sidekicks group of cards, which could have been thematically different, just with the specialists in Legendary Encounters: Aliens, but they come off as identical versions of themselves.  More interesting is the ability to “purchase” Ultimate heroes by defeating them in combat.  Among others this includes the first time that Wasp is a playable character in the franchise, though evidently not directly as we might have hoped.  There are a couple of other interesting rules changes, including multiclass cards and the ability to bribe your enemies instead of attacking them directly, but the biggest change overall is that of the head-to-head option.  This is aided in part by the Ambition deck of cards, but evidently this does not work thematically as much as it should.  In this case one player can play as a mastermind and recruit heroes (by corrupting them).  This comes off as a bit disingenuous for the series which has tried at all times to keep the game experience as close as possible to the comics experience (as opposed to DC) and seems to be there only so players can have a true player-vs-player experience.  While this version of the game does come off as a bit weird, it ends up working pretty well when following the suggested rules for integrating both the Heroes and the Villains game.  This is also noteworthy as the cards are not only compatible with both games, but also help to incorporate them together.

The new cards are mostly impressive additions to the mix, though it is evident that Upper Deck is still holding back some of the bigger characters so that there will be interest in future expansions.  The biggest names that fans are going to be interested in are Kitty Pryde, Captain Marvel and Black Panther, although there are probably others happy to see Thanos, Doctor Strange, Black Bolt, Lady Thor and Namor.  The remainder of the playable heroes is a bit of a mixed bag, featuring another Wolverine, another Spider-Man, another Iron Man, and a few others to tie into the Secret Wars story line from Marvel.  Other noteworthy cards are new groups of henchmen, which have been notably absent since the first expansion, and a new bystander card, the banker, with an interesting mechanic.

This expansion also represents a move away from what fans might have though was going to be a closer tie-in to the movies, as last year’s Guardians of the Galaxy coincided closely enough with the movie.  For those that were hoping to see Ant-Man and Wasp show up any time, they will be disappointed.  At the very least though, Upper Deck seems to have a long terms plan for this series, and while there might be a bit of disappointment among fans for the releases here, it would seem likely that they plan something to coincide with next year’s Captain America movie, which could include Ant-Man, Wasp, Scarlet Witch, Vision and Falcon among others.  As well at some point a Secret Wars vol. 2 of the game is presumably coming, which could also help to fill in some gaps.  In the meantime, fans will have to be happy with this expansion, which contains a bit of what they wanted, but also a bit more which they did not.  It is not a disappointment, as the cards themselves are well conceived for the game experience, but they appeal more to the true gamers, not those who are are also comic fans.  It thus ends up being a solid expansion gamewise, but leaving a bit more to be desired thematically.

Score: 8.0  

Review: Inhumans Attilan Uprising #2

iar002Secret Wars has thus far been somewhat of a mixed bag, but it is a mixed bag which is easily explained.  There have been some standouts, and even some surprise standouts, and also a lot of misfires.  The easy connection of good quality vs. bad quality is that the good stories don’t dwell too much on the setting of Battleworld, while the weaker series overly dwell on those concepts.  The first issue of the Secret Wars Inhumans series established itself as very much the latter of the two, as it took its own story into the overall approach to Secret Wars.  While the plot of an Inhuman insurrection against the system established by Doom is dependent on the scenario, it also mostly avoids dealing with it.

This is even more the case in this second issue.  While the first issue involved some movement between the established zones on this planet, this second issue deals primarily with the infiltration of Medusa’s agent into the establishment of Black Bolt, ostensibly to see where his loyalties reside.  What follows is a sequence of interactions as the espionage team tries to figure out what exactly is going on.  The issue focuses primarily on these interactions, although there is a bit of action towards the end as Medusa finally shows up.

This issue is proof that the Secret Wars setting need not be too constrained in its outlook and approach as long as the writers are willing to take a few chances with it.  As it stands this story doesn’t really depend on the Secret Wars setting at all, rather at the moment could be set in any kind of time and place which involved these particular Inhumans.  It is really not the plot that stands out here either, but rather the well established characters, especially how the two groups of Inhumans deal with one another, almost like watching a chess match without the pieces.  While some other series from Secret Wars are not reaching the goals they are aiming for, this series is hitting all its marks, and it is still one of the standouts from this universe.

Story: Charles Soule Art: John Timms
Story: 8.7 Art: 8.7 Overall: 8.7 Recommendation: Buy

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