Tag Archives: wizards of the coast

Wizards of the Coast Won’t Voluntarily Recognize Latest Unionization Effort

United Wizards of the Coast

Earlier this month, the unionization effort at Wizards of the Coast expanded as the staff for Dungeons & Dragons and Studio X announced their intent to unionize. During the initial announcement, the staff asked the company to voluntarily recognize the union with a date of October 13. That date has passed and Wizards of the Coast won’t voluntarily recognize the unionization effort according to the union.

That lack of recognition is not surprising. Wizards of the Coast and Hasbro pushed back against the initial efforts to unionize and during the initial effort hired legal counsel from Fisher & Phillips LLP, a law firm known for its work in labor relations and, specifically, for helping companies remain union-free workplaces. In June 2026, United Wizards of the Coast voted to unionize. The movement debuted in April of this year and was started by the developers behind Magic: The Gathering – Arena. They overwhelmingly voted to unionize with 79 votes for and just 16 against. Wizards of the Coast and Hasbro were asked to voluntarily recognize the union by May 1, International Workers Day, and when that didn’t happen, the staff voted instead.

This latest unionization movement is focused on:

  • Wages that reflect their work and defined career progression,
  • Job security against mounting industry instability,
  • Reliable and easily accessible healthcare for staff and their families,
  • Sustainable workloads and practices, including remote and hybrid working,
  • Protection against the encroachment of AI,
  • Full ownership of the work they create outside of the office.

In two separate announcements, each group went into further details of their goals and concerns.

The Dungeons & Dragons effort has highlighted:

  • Layoff Protections: Employees live in fear of suddenly losing their jobs, with no warning and through no fault of their own. We need strong layoff protections so we feel secure building long-term careers here at WOTC.
  • Generative AI Protections: As pressure has ramped up from Hasbro to adopt LLMs and Gen AI tools in various aspects of our work, WOTC has resisted these efforts and kept AI out of our games. That’s good! We want to preserve this commendable stance through a union contract that ensures our games will always be made by people for people.
  • Remote Work Protections: Wizards of the Coast’s RTO policy has left workers unsure of whether their current living situation is tenable for their role. The company currently prioritizes in-office work, which has forced several employees to make long commutes without compensation for time or gas prices. Amidst rising costs of living and a decrease in childcare support, we want a clear, sustainable remote work policy that supports remote and in-office workers alike.
  • Fiscal Transparency: Once our union is recognized, our elected bargaining committee will have the ability to request financial information and more transparency into the company’s finances.
  • Sustainable Workload: Employees’ experiences with “crunch” (intense and mandatory unpaid overtime) to meet deadlines vary widely by team and project, with some teams crunching on a regular basis just to get planned work out the door. Increasing workload without matching headcount has led to many workers having unacceptable experiences with crunch. We need to take better care of our employees by enacting strong protections around workload expectations.
  • Defined Career Progression: Many workers at WOTC feel like they are prevented from advancing in their role, either because opportunities for advancement are sparse or because requirements and opportunities are poorly defined. Employees’ roles should be clearly defined, and they should be able to grow their careers through meaningful raises, role changes, and promotions.
  • Wages That Keep Up with the Cost of Living: Many of us are bringing home less money every month, adjusted for inflation, than we did when we were hired years ago. That needs to change.
  • Better Support for Working Parents: We need to reduce bureaucratic hurdles in WOTC’s day care policies and make those plans more flexible, so parents can take their children where they want and get the level of care they need.
  • Make Health Care Easier to Use and Reliable: We need to reduce the bureaucratic red tape around our health care claims, and our coverage needs reasonable deductibles and co-pays. No WOTC employee should have to turn to GoFundMe in a medical emergency.
  • Our Free Time is Our Own: Currently, if an employee makes anything creative in their free time, with their own resources, Hasbro can claim ownership. What we do in our free time should not be dictated by the company, and what we make in our free time should belong to us.
  • We are Stewards of D&D: Our employees and players care about doing the right thing with, and for, the games we make. Short term, profit-driven decisions may be lucrative, but we want to focus on products that grow our games sustainably, that inspire us as employees, that excite players, and continue to foster WOTC’s positive reputation.

Studio X’s concerns are:

  • Compensation that reflects their work,
  • Job security against mounting instability,
  • Clearly defined career paths and raises,
  • Healthcare that covers staff and their family’s needs,
  • Stable remote and hybrid practices that allow them to do their best work,
  • Sustainable workloads which enable appropriate work/life balance,
  • Protection against the encroachment of AI,
  • Full ownership of the work they create outside of the office,
  • and additional needs beyond the scope of this letter.

NYCC 2026: Alyssa Wong and Vincenzo Carratu kick off the new Baldur’s Gate 3 ongoing series with a tale of murder and mayhem

Dark Horse Comics and Hasbro’s Wizards of the Coast have announced the new ongoing series, Baldur’s Gate 3, featuring fan-favorite characters like Astarion, Shadowheart, Karlach, and more. The first six-issue story arc will follow beloved vampire spawn Astarion Ancunín as he hunts a killer in Waterdeep, with future arcs revolving around Karlach, Wyll, Shadowheart, Gale, and Lae’zel, with appearances other Baldur’s Gate 3 characters.

Astarion’s story arc will be written by award-winning author Alyssa Wong, penciled by Vincenzo Carratù, inked by Elisabetta D’Amico, colored by Valentina Taddeo, and lettered by Buddy Beaudoin. There will be five cover variants available, with art by Gerald Parel, Scott Fischer, Angela Wu, and Tyler Walpole, and one blank character creation cover.

In the first six issues of Baldur’s Gate III, Astarion Ancunín is enjoying his freedom after escaping the clutches of Cazador Szarr. But when Waterdeep is rocked by a spree of gruesome ritual murders, Astarion must hunt down the killer before he becomes their next victim!

The next twelve issues (#7-18), following Karlach into the Nine Hells, will be written by Becky Cloonan and illustrated by Francesco Scimonelli. Stay tuned for more details next year!

Baldur’s Gate III #1 will be available in comic shops on February 24, 2027. It is now available for preorder from your local comic shop for $4.99. Catch a sneak peek at Baldur’s Gate III #1, in Dungeons & Dragons #2, available January 6, 2027.

  • Cover art for Baldur's Gate comic #1 featuring a musician standing on a ledge, playing a lute with a dramatic expression, set against a background of a fantasy cityscape.
  • Cover of Baldur's Gate comic featuring an elf character in a dramatic pose, with a fantasy cityscape in the background.
  • Comic book cover for Baldur's Gate, featuring a muscular character with elf-like features and intricate fantasy elements, including bats and foliage.
  • Cover art for Baldur's Gate comic issue #1, featuring a pale-skinned character with red eyes and blood, wielding a dagger surrounded by dark, dramatic swirls and blood-like patterns.
  • Character sheet for Baldur's Gate III, featuring sections for name, race, class, abilities, and a prompt to 'Venture Forth'.

NYCC 2026: Wizards of the Coast reveals Magic: The Gathering | Marvel: Darkhold Destiny and more!

When Wizards of the Coast released their wide Marvel set for Magic: The Gathering, we noted a lack of mystical characters and guessed we’d be seeing a future release dedicated to them. A game featuring wizards without Marvel’s mystical side of its universe seemed a bit odd. Well, our prediction is now a reality as Wizards of the Coast and Marvel have revealed Magic: The Gathering | Marvel: Darkhold Destiny. In collaboration with Marvel, Marvel: Darkhold Destiny is the first Universes Beyond set created around an original story and setting. The panel also unveiled additional Marvel collaborations coming in 2026 including the Secret Lair Countdown Kit: Marvel’s History of Heroes and Doomsdrop.

  • An ancient, ornate book surrounded by twisting, colorful tentacles and mist, suggesting a magical or mysterious theme.
  • A powerful sorceress stands at the center, surrounded by shadowy figures, wielding a glowing orb of magic. The atmosphere is dark and mystical, with vibrant colors illuminating the scene from behind, suggesting an ominous setting.
  • A pair of hands with green skin cradling a glowing green egg, surrounded by vibrant flowers and twisting plant vines.
  • Thor wielding Mjolnir and Doctor Strange casting spells amidst a stormy background filled with lightning and mystical symbols.

MAGIC: THE GATHERING | MARVEL: DARKHOLD DESTINY

The mystical, the mythical, and the mighty come together in Magic: The Gathering | Marvel: Darkhold Destiny. For the first time ever, the teams at Marvel and Magic collaborated to create a brand-new storyline set in the Marvel Universe. This is a new kind of Universes Beyond set. By taking the core elements players love about Magic: The Gathering, the team thoughtfully and strategically expressed those design intentions through the Marvel Universe. The narrative unfolds across nearly 30 dimensions and is centered around four main characters—Doctor Strange, Thor, Hela, and Dormammu. Additionally, a new comic book will be released that showcases this groundbreaking new story. The comic’s first chapter releases digitally and the physical edition releases the week of Darkhold Destiny’s launch, on April 7, 2027.

  • Illustration of Darkchild, Demon Uncaged, a legendary mutant demon sorcerer character, wielding a glowing sword with vibrant colors in the background, depicting a fantastical scene.
  • Card illustration of Gargantos, the Endbringer, a legendary creature characterized as an Elder God Horror with death touch. The creature has multiple eyes and tentacles, surrounded by a chaotic, mystical environment.
  • A fantasy trading card featuring Hela, Mistress of Darkness, depicted as a powerful figure surrounded by a mystical aura and dark entities, with text detailing her abilities and stats.
  • A card titled 'Hela's Arcanum' featuring dark, mystical artwork with a ghostly figure and branches. The card details various abilities for targeting creatures, including boosts, deathtouch, and destruction of non-Zombie creatures.
  • A fantasy card featuring Magik, Illyana Rasputin, a legendary mutant sorcerer hero wielding a glowing sword and surrounded by mystical symbols.
  • A fantasy card titled 'Penance Stare' featuring a dramatic scene where a character unleashes energy against an opponent. The card includes text describing its game effect and a quote about retribution.
  • Magic: The Gathering card titled 'Rise from the Nether', featuring a dark, fiery illustration of Mindless-One creatures, with text describing its ability to create creature tokens.
  • Artistic depiction of the Temple of Khonshu surrounded by a night sky, featuring a large moon, detailed architecture, and sculpted figures.
  • Illustration of 'The Darkhold,' a legendary artifact book from a card game, featuring dark, mystical energy and tentacles surrounding the book with a colorful background.
  • An angelic warrior with golden wings and armor, wielding swords, depicted in an action pose amidst a celestial background. The card indicates it's a Token Creature with flying and vigilance abilities.
  • A digital illustration of an Elf Warrior character in a fantasy setting, featuring a male elf with long white hair, wielding two blades, and striking a dynamic pose amidst a mystical landscape.
  • A large blue giant with a long beard and horns stands triumphantly in a snowy landscape, wielding a large axe, with a dark sky in the background.
  • A fantasy trading card featuring the character Mindless-One, depicted as a large stone creature with glowing eyes, set against a barren landscape.
  • Card artwork featuring a colorful spirit sorcerer with flowing robes against a cosmic background. The card is labeled 'Spirit Sorcerer' with details about its abilities.
  • A fantasy illustration of a zombie creature, characterized by green skin, tattered clothing, and a skull accessory. The zombie is standing in a grim environment with skeletal remains in the background.
  • A fantasy landscape depicting a golden castle set in a vast plain under a colorful sky, showcasing a mystical atmosphere. The scene includes a grazing deer, enhancing the serene and ethereal quality of the environment.
  • A vibrant fantasy depiction of an island with mystical elements like a glowing stream and abstract colors, accompanied by a quote from Doctor Strange.
  • A fantasy illustration of a swamp, featuring twisted trees and glowing purple crystals, with a mystical atmosphere and ancient ruins in the background.
  • A fantasy card depicting a dramatic mountain landscape with fiery elements and dark caves, alongside a quote from the character Magik, Illyana Rasputin.
  • A fantasy landscape depicting a forest with dark, twisted trees and glowing red flames in the background, along with a silhouette of a castle. The card is labeled 'Basic Land - Forest' with a quote from Morgan Le Fay.

SECRET LAIR COUNTDOWN KIT: MARVEL’S HISTORY OF HEROES

Celebrate some of the greatest heroes of all time with the Secret Lair Countdown Kit: Marvel’s History of Heroes—a collection of 30 cards that bring the storied past of Marvel to life—available only on Secret Lair starting November 2.

The release features illustrations crafted by over 30 artists celebrating iconic moments from Marvel’s comic history—from the transformation of the Fantastic Four in space via cosmic rays, to the first appearance of Iron Man with Ho Yinsen, to Jean Grey’s transformation into the fiery Phoenix.

The special limited quantity Secret Lair Countdown Kit: Marvel’s History of Heroes goes on sale November 2, 2026, at 9 a.m. PT for $199.99.

FIRST LOOK AT DOOMSDROP

Fans also got a sneak peek at the upcoming Doomsdrop. Each drop, inspired by the comics, will predominantly feature Doctor Doom, although fans should expect other special guests from the Marvel Universe.

LIMITED MARVEL DOOMSDAY CARD REGAL CINEMAS GIVEAWAY

See Avengers: Doomsday opening weekend in Infinity Vision and receive a Dr Doom Magic: The Gathering Card, exclusively at Regal Cinemas.

Tickets available now at REGmovies.com/Avengers-Doomsday

Wizards of the Coast reveals more D&D | Star Wars Details

At Gen Con 2026, Wizards of the Coast revealed it was going Universes Beyond with Dungeons & Dragons taking it to a universe far, far away with D&D | Star Wars. At New York Comic Con 2026, Dungeons & Dragons revealed new details about its previously-announced collaboration with Lucasfilm and Star Wars. Two books, D&D | Star Wars Core Rules, and D&D | Star Wars, Tyro Squadron: Adventures are warping into the galaxy in 2027. Select artwork, including the cover of D&D | Star Wars, Tyro Squadron: Adventures, was also unveiled during the Disney/Lucasfilm publishing panel at the convention.

In D&D | Star Wars, Tyro Squadron: Adventures, take the fight to the Empire as part of a secret Rebel crew. Set during the Original Trilogy, these new stories unfold as Luke and Leia fight their own battles across the galaxy. Fly daring missions, explore new corners of the galaxy, and help shape the Rebellion’s story—your way. 

Additional details about D&D | Star Wars, Core Rules will be revealed later, and fans can also look forward to a star fighter encounter at Star Wars Celebration in April 2027.

  • A group of characters from a fantasy setting, armed and in action poses, set against a dramatic cave backdrop. The scene features a mix of diverse characters, including one with a blaster, another in a green robe, and a figure wielding a lightsaber. The iconic Star Wars logo is prominently displayed at the top.
  • A futuristic spaceship hovering above Earth, with detailed clouds and lights visible on the planet's surface, set against a starry background.
  • Futuristic alleyway with neon lights and mist, featuring three figures dressed in white uniforms.
  • A dynamic sci-fi scene featuring characters engaged in combat, with a mix of humanoids and droids wielding blasters in a futuristic environment. The foreground shows a man in a blue coat aiming his weapon, while a diverse group, including a figure with a green cloak and a droid, provides support. Blasters show red fire trails, and a stormtrooper is downed in the background.

Dark Horse and Wizards of the Coast announce Dungeons & Dragons: Dark Sun

An unlikely team of antiheroes fights for survival in the wastelands of Athas in the new trilogy of standalone graphic novels, Dungeons & Dragons: Dark Sun. The first volume will be written by Dan Abnett, illustrated by Nil Vendrell, colored by Mattia Iacono, and lettered by Buddy Beaudoin, with cover art by Jeff Stokely.

On Athas, every day is the end of the world. Amidst an arid wasteland defiled by psionic magic, callous survivors fight for scraps in the shadows of sorcerer kings.

Generosity can get you killed in a place like this. But that won’t stop Tikat, a lethal Thri-kreen gladiator, from fighting for the ones he loves. So, when Tikat’s friend Wik is targeted by a powerful psionic enemy, Tikat volunteers himself as bodyguard.

What follows is a brutal battle for survival as Tikat, his cannibal companion Kavora, and the rest of their reluctant party members fight to escape the city of Tyr. As the team rends their way through hordes of bloodthirsty minions, they also hunt for the identity of their faceless enemy. Can Tikat and his comrades unmask their true foe before being butchered by thrall?

Dungeons & Dragons: Dark Sun (hardcover, 56 pages, 6.625” x 10.1875”) will be available in comic shops on April 20, 2027. It is now available for preorder from Amazon, Barnes & Noble, and your local comic shops and bookstores for $17.99.

Cover art for Dark Sun, a Dungeons & Dragons setting, featuring a diverse group of characters including a warrior, an elf, and a reptilian figure, set against a colorful desert landscape.

United Wizards of the Coast expands as Dungeons & Dragons and Studio X staff announce their Intent to Unionize

United Wizards of the Coast

In June 2026, United Wizards of the Coast voted to unionize. The movement debuted in April of this year and was started by the developers behind Magic: The Gathering – Arena. They overwhelmingly voted to unionize with 79 votes for and just 16 against. Wizards of the Coast and Hasbro were asked to voluntarily recognize the union by May 1, International Workers Day, and when that didn’t happen, the staff voted instead.

Now, those union efforts have expanded. The designers, artists, writers, producers, and workers behind Dungeons & Dragons, Magic: The Gathering, Duel Masters, D&D Beyond, and more have informed Wizards of the Coast leadership of their intent to unionize. They again have asked the company to voluntarily recognize the union with a date of October 13.

This overall union effort is focused on:

  • Wages that reflect their work and defined career progression,
  • Job security against mounting industry instability,
  • Reliable and easily accessible healthcare for staff and their families,
  • Sustainable workloads and practices, including remote and hybrid working,
  • Protection against the encroachment of AI,
  • Full ownership of the work they create outside of the office.

In two separate announcements, each group went into further details of their goals and concerns.

The Dungeons & Dragons effort has highlighted:

  • Layoff Protections: Employees live in fear of suddenly losing their jobs, with no warning and through no fault of their own. We need strong layoff protections so we feel secure building long-term careers here at WOTC.
  • Generative AI Protections: As pressure has ramped up from Hasbro to adopt LLMs and Gen AI tools in various aspects of our work, WOTC has resisted these efforts and kept AI out of our games. That’s good! We want to preserve this commendable stance through a union contract that ensures our games will always be made by people for people.
  • Remote Work Protections: Wizards of the Coast’s RTO policy has left workers unsure of whether their current living situation is tenable for their role. The company currently prioritizes in-office work, which has forced several employees to make long commutes without compensation for time or gas prices. Amidst rising costs of living and a decrease in childcare support, we want a clear, sustainable remote work policy that supports remote and in-office workers alike.
  • Fiscal Transparency: Once our union is recognized, our elected bargaining committee will have the ability to request financial information and more transparency into the company’s finances.
  • Sustainable Workload: Employees’ experiences with “crunch” (intense and mandatory unpaid overtime) to meet deadlines vary widely by team and project, with some teams crunching on a regular basis just to get planned work out the door. Increasing workload without matching headcount has led to many workers having unacceptable experiences with crunch. We need to take better care of our employees by enacting strong protections around workload expectations.
  • Defined Career Progression: Many workers at WOTC feel like they are prevented from advancing in their role, either because opportunities for advancement are sparse or because requirements and opportunities are poorly defined. Employees’ roles should be clearly defined, and they should be able to grow their careers through meaningful raises, role changes, and promotions.
  • Wages That Keep Up with the Cost of Living: Many of us are bringing home less money every month, adjusted for inflation, than we did when we were hired years ago. That needs to change.
  • Better Support for Working Parents: We need to reduce bureaucratic hurdles in WOTC’s day care policies and make those plans more flexible, so parents can take their children where they want and get the level of care they need.
  • Make Health Care Easier to Use and Reliable: We need to reduce the bureaucratic red tape around our health care claims, and our coverage needs reasonable deductibles and co-pays. No WOTC employee should have to turn to GoFundMe in a medical emergency.
  • Our Free Time is Our Own: Currently, if an employee makes anything creative in their free time, with their own resources, Hasbro can claim ownership. What we do in our free time should not be dictated by the company, and what we make in our free time should belong to us.
  • We are Stewards of D&D: Our employees and players care about doing the right thing with, and for, the games we make. Short term, profit-driven decisions may be lucrative, but we want to focus on products that grow our games sustainably, that inspire us as employees, that excite players, and continue to foster WOTC’s positive reputation.

Studio X’s concerns are:

  • Compensation that reflects their work,
  • Job security against mounting instability,
  • Clearly defined career paths and raises,
  • Healthcare that covers staff and their family’s needs,
  • Stable remote and hybrid practices that allow them to do their best work,
  • Sustainable workloads which enable appropriate work/life balance,
  • Protection against the encroachment of AI,
  • Full ownership of the work they create outside of the office,
  • and additional needs beyond the scope of this letter.

Wizards of the Coast and Hasbro have pushed back against the efforts to unionize and during the initial effort hired legal counsel from Fisher & Phillips LLP, a law firm known for its work in labor relations and, specifically, for helping companies remain union-free workplaces.

Dark Horse and Wizards of the Coast present: Magic: The Gahtering – Mage of Zhalfir

Witness the history of Dominaria through the eyes of the once-and-future Planeswalker Teferi Akosa in Dark Horse Comics and Hasbro’s Wizards of the Coast division’s newest comic series, Magic: The Gathering: Mage of Zhalfir. The twelve-issue series will be written by award-winning writer Ray Fawkes and lettered by AndWorld Design with the first four issues illustrated by Rapha Lobosco and colored by Jão Canola. Issue #1 arrives in January 2027, and will feature cover art by Paris Alleyne and a variant cover by Mateus Manhanini.

Under the tutelage of the master Planeswalker, Urza, an ambitious young mage studies at the prestigious Tolarian Academy on Dominaria. Teferi Akosa knows he is destined for greatness, but manipulating time and space is delicate work, and tampering with reality always has its consequences . . .

Magic: The Gathering: Mage of Zhalfir #1 (of 12) releases in stores on January 20, 2027. It is now available to preorder from your local comic shop for $4.99.

Renegade Game Studios has Announced the Return of Dungeons & Dragons: Castle Ravenloft Board Game

Renegade Game Studios has announced the return of Dungeons & Dragons: Castle Ravenloft Board Game, the classic cooperative dungeon-crawling adventure originally released in 2010. In partnership with Wizards of the Coast and Hasbro, the title returns in February 2027 with a refreshed presentation for today’s Dungeons & Dragons players and, for the first time, a Premium Edition featuring pre-painted miniatures.

Long sought after by collectors and difficult to find in recent years, the Dungeons & Dragons: Castle Ravenloft board game is making its return so a new generation of adventurers can once again descend into the halls of Castle Ravenloft and face the legendary vampire lord, Strahd.

The Master of Ravenloft is Having Guests for Dinner – And You Are Invited.

In Dungeons & Dragons: Castle Ravenloft, players become heroic adventurers exploring the deadly dungeons beneath Castle Ravenloft. Along the way, they’ll battle terrifying monsters, overcome deadly traps, discover magical treasures, and ultimately confront Strahd himself.

​Built using the acclaimed D&D Adventure System, the Dungeons & Dragons: Castle Ravenloft Board Game delivers cooperative dungeon-crawling gameplay that’s easy to learn while offering countless adventures. Designed for 1-5 players, each quest can be completed in about an hour, making it perfect for both solo adventurers and game nights with friends.

Two Editions Available

The Dungeons & Dragons: Castle Ravenloft Board Game will be available in two versions:

Standard Edition

  • Updated presentation inspired by the latest Dungeons & Dragons visual style
  • Includes unpainted miniatures
  • MSRP: $100

Premium Edition

  • Includes beautifully pre-painted miniatures
  • Ready to play straight out of the box
  • MSRP: $200

Both editions feature the same classic gameplay that fans have enjoyed for over a decade.

The updated release also refreshes the game’s artwork, logos, and graphic design to align with the current Dungeons & Dragons ruleset while preserving the gameplay that made the original a modern classic.

The Dungeons & Dragons: Castle Ravenloft Board Game is scheduled to release in February 2027.

Magic: The Gathering announces a Secret Lair x Masters of the Universe Superdrop

Wizards of the Coast and Mattel have announced Secret Lair x Masters of the Universe: The Most Powerful Superdrop in the Universe, a new collection of five limited Magic: The Gathering drops inspired by the legendary heroes, villains, artifacts, and worlds of Masters of the Universe.

The Superdrop was first teased through select artwork during MagicCon: Amsterdam, giving fans an early look at how Eternia and Etheria are coming to Magic. Across the five drops, The Most Powerful Superdrop in the Universe brings together He-Man, Skeletor, She-Ra, the forces of good and evil, and the unmistakable fantasy action of Masters of the Universe through all-new artwork inspired by the franchise’s classic packaging, animation, and larger-than-life characters.

Secret Lair x Masters of the Universe: By the Power of Grayskull! brings He-Man and his allies to Magic with artwork inspired by classic Masters of the Universe packaging. When evil gets ambitious, He-Man raises the Sword of Power, Orko makes the battle more magical, Man-At-Arms makes sure it stays winnable, and Castle Grayskull remains the kind of place everyone has strong opinions about controlling.

Secret Lair x Masters of the Universe: Nyah-ha-ha! gives Skeletor the spotlight he would insist he already deserved. Inspired by classic animation cels and illustrated by Secret Lair artist Tyler Walpole, this drop follows the Lord of Destruction, his Evil Warriors, and a plan so brilliant that any setbacks should be considered temporary, irrelevant, and definitely someone else’s fault.

Secret Lair x Masters of the Universe: She-Ra, Princess of Power brings the Great Rebellion from Etheria to Magic. With She-Ra at the center, Bright Moon stands against the Horde with courage, resolve, and the kind of power that refuses to be commanded. Fans who collect the full Superdrop can also bring the drops together into a Masters of the Universe-themed Commander deck centered around She-Ra, Princess of Power.

Secret Lair x Masters of the Universe: Allies and Enemies of Eternia celebrates the larger world of Eternia, where every hero, villain, sorceress, beast, actor, and heavily armed plan seems to arrive with a name, a purpose, and a strong visual identity. Some protect Castle Grayskull. Some lurk around Snake Mountain. All of them make the battlefield more interesting.

Secret Lair x Masters of the Universe: Sold Separately gathers the essentials no battle between good and evil should be without: loyal mounts, legendary weapons, sinister thrones, and fortresses with presence. Heroism is included. Evil ambition is included. Some assembly may be required.

All Secret Lair x Masters of the Universe drops will be available in non-foil editions for $29.99 and foil editions for $39.99 through Secret Lair’s online store while supplies last.

These special limited quantity Secret Lair x Masters of the Universe drops will go on sale starting at 9 a.m. PT on September 14. Fans will also receive an exclusive foil Swan Song for every $149 spent, while supplies last.

Secret Lair x Masters of the Universe: By the Power of Grayskull!

  • 1x Winota, Joiner of Forces as “He-Man, Champion of Eternia”
  • 1x Crackle with Power
  • 1x Delina, Wild Mage as “Orko, Trollan Magician”
  • 1x Bruenor Battlehammer as “Man-At-Arms, Master Tactician”
  • 1x Konda’s Banner as “He-Man’s Battle Harness”

Secret Lair x Masters of the Universe: Nyah-ha-ha!

  • 1x Tinybones, the Pickpocket as “Skeletor, Lord of Destruction”
  • 1x Tasha’s Hideous Laughter as “Skeletor’s Villainous Glee”
  • 1x Bottomless Pit
  • 1x Necrogen Mists as “Evil Warriors’ Shroud”
  • 1x Breach the Multiverse as “Rally the Evil Warriors”

Secret Lair x Masters of the Universe: She-Ra, Princess of Power

  • 1x Sisay, Weatherlight Captain as “She-Ra, Princess of Power”
  • 1x Silence
  • 1x Emiel the Blessed as “Swift Wind, Steed of She-Ra”
  • 1x Hajar, Loyal Bodyguard as “Bow, Master Archer”
  • 1x Kutzil, Malamet Exemplar as “Catra, Force Captain”
  • 1x Sol Ring

Secret Lair x Masters of the Universe: Allies and Enemies of Eternia

  • 1x Sakashima the Impostor as “Man-E-Faces, Actor of Eternia”
  • 1x Kona, Rescue Beastie as “Beast Man, Savage Henchman”
  • 1x Ertai Resurrected as “Evil-Lyn, Evil Warrior Goddess”
  • 1x Derevi, Empyrial Tactician as “The Sorceress, Heroic Guardian”
  • 1x Tetsuo, Imperial Champion as “Trap Jaw, Wizard of Weapons”

Secret Lair x Masters of the Universe: Sold Separately

  • 1x Fortune, Loyal Steed as “Battle Cat, Fighting Tiger”
  • 1x The Gitrog, Ravenous Ride as “Panthor, Savage Cat”
  • 1x Throne of the God-Pharaoh as “Bone Throne”
  • 1x Sword of War and Peace as “Sword of Power”
  • 1x Command Tower

Wizards of the Coast Reveals Magic: The Gathering Secret Lair Commander Deck: Hatsune Miku

Wizards of the Coast has announced the Secret Lair Commander Deck: Hatsune Miku, a new ready-to-play 100-card Commander deck celebrating the global virtual singer through dazzling artwork, joyful gameplay, and the unmistakable energy of a stadium-sized pop performance.

Designed by Magic: The Gathering’s Carmen Klomparens, this deck is the first Universes Beyond Secret Lair Commander Deck, combining the creativity of Secret Lair with one of the world’s most recognizable virtual performers. Headlined by Trostani, Selesnya’s Voice as “Miku, Song of the People,” the deck invites players to flood the board with creatures, gain massive amounts of life, and turn that momentum into a performance worthy of an encore.

Secret Lair Commander Deck: Hatsune Miku captures the bright, expressive, and collaborative spirit that has made Hatsune Miku a global phenomenon. The deck features 13 cards with new art by Japanese artists, including a special illustration by KEI, Hatsune Miku’s first software packaging illustrator, for Miku, Song of the People. Additional artists, including fan-favorite creators such as 八三/HASSAN, and さいとうなおき/NAOKI SAITO, help bring Miku to life. That visual celebration carries through to the mana base with foil borderless basic lands featuring new artwork, making the deck feel like a full Miku production from the first land drop to the final encore.

Built around a classic green-white lifegain strategy, Secret Lair Commander Deck: Hatsune Miku plays exactly like a great Miku performance feels: joyful, communal, and bigger with every verse. Cards like Archangel of Thune, Aetherflux Reservoir, Crested Sunmare, Rhys the Redeemed, Voice of the Blessed, and Mirari’s Wake help players build an ever-growing board state, gain life in huge bursts, and transform that life total into a win condition.

The Secret Lair Commander Deck: Hatsune Miku will include:

  • 1x Ready-to-play 100-card Commander deck
    • 12x Foil borderless cards featuring new artwork
    • 7x Foil borderless basic Plains featuring new artwork
    • 7x Foil borderless basic Forests featuring new artwork
    • 74x Non-foil reprints
  • 10x Non-foil double-sided tokens
  • 1x Trostani, Selensya’s Voice as “Miku, Song of the People” display commander (not legal in sanctioned play)
  • 1x Deck box

For this release, Secret Lair is introducing a 24-hour order window to help more fans get the deck. Orders placed between Monday, August 10, 2026, at 9 a.m. PT and Tuesday, August 11, 2026, at 8:59 a.m. PT will be fulfilled. A limited quantity will be available to ship right away, while additional orders placed during the window are expected to ship in May 2027 in North America and June 2027 in the EU/UK.

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