Hasbro has announced that Dan Ayoub has been named President of Wizards of the Coast & Hasbro Digital Games, effective November 2nd.
Ayoub will lead Magic: The Gathering, Dungeons & Dragons, Duel Masters, and Hasbro Digital Games including Exodus and Warlock. He was selected after a rigorous search that evaluated dozens of internal and external candidates. He is the first internal candidate promoted into the role.
Ayoub most recently served as Senior Vice President of Dungeons & Dragons, where he led the franchise and helped revitalize the brand across tabletop and digital. He joined Wizards of the Coast in 2022 to lead its digital studios and later served as Senior Vice President of Digital Games, growing the company’s studios and extending its partnerships around the world.
Ayoub has been making video games for 25 years. Before Wizards, he spent 11 years at Microsoft, including as an executive producer and studio head at Halo studio 343 Industries, and later served as Vice President and General Manager of Certain Affinity.
Ayoub is also a lifelong fan of the games he will now lead. He has played D&D with the same group of friends since he was 10, and he picked up Magic: The Gathering the year it launched.
Layoff Protections: Employees live in fear of suddenly losing their jobs, with no warning and through no fault of their own. We need strong layoff protections so we feel secure building long-term careers here at WOTC.
Generative AI Protections: As pressure has ramped up from Hasbro to adopt LLMs and Gen AI tools in various aspects of our work, WOTC has resisted these efforts and kept AI out of our games. That’s good! We want to preserve this commendable stance through a union contract that ensures our games will always be made by people for people.
Remote Work Protections: Wizards of the Coast’s RTO policy has left workers unsure of whether their current living situation is tenable for their role. The company currently prioritizes in-office work, which has forced several employees to make long commutes without compensation for time or gas prices. Amidst rising costs of living and a decrease in childcare support, we want a clear, sustainable remote work policy that supports remote and in-office workers alike.
Fiscal Transparency: Once our union is recognized, our elected bargaining committee will have the ability to request financial information and more transparency into the company’s finances.
Sustainable Workload: Employees’ experiences with “crunch” (intense and mandatory unpaid overtime) to meet deadlines vary widely by team and project, with some teams crunching on a regular basis just to get planned work out the door. Increasing workload without matching headcount has led to many workers having unacceptable experiences with crunch. We need to take better care of our employees by enacting strong protections around workload expectations.
Defined Career Progression: Many workers at WOTC feel like they are prevented from advancing in their role, either because opportunities for advancement are sparse or because requirements and opportunities are poorly defined. Employees’ roles should be clearly defined, and they should be able to grow their careers through meaningful raises, role changes, and promotions.
Wages That Keep Up with the Cost of Living: Many of us are bringing home less money every month, adjusted for inflation, than we did when we were hired years ago. That needs to change.
Better Support for Working Parents: We need to reduce bureaucratic hurdles in WOTC’s day care policies and make those plans more flexible, so parents can take their children where they want and get the level of care they need.
Make Health Care Easier to Use and Reliable: We need to reduce the bureaucratic red tape around our health care claims, and our coverage needs reasonable deductibles and co-pays. No WOTC employee should have to turn to GoFundMe in a medical emergency.
Our Free Time is Our Own: Currently, if an employee makes anything creative in their free time, with their own resources, Hasbro can claim ownership. What we do in our free time should not be dictated by the company, and what we make in our free time should belong to us.
We are Stewards of D&D: Our employees and players care about doing the right thing with, and for, the games we make. Short term, profit-driven decisions may be lucrative, but we want to focus on products that grow our games sustainably, that inspire us as employees, that excite players, and continue to foster WOTC’s positive reputation.
Dark Horse Comics and Hasbro’s Wizards of the Coast have announced the new ongoing series, Baldur’s Gate 3, featuring fan-favorite characters like Astarion, Shadowheart, Karlach, and more. The first six-issue story arc will follow beloved vampire spawn Astarion Ancunín as he hunts a killer in Waterdeep, with future arcs revolving around Karlach, Wyll, Shadowheart, Gale, and Lae’zel, with appearances other Baldur’s Gate 3 characters.
Astarion’s story arc will be written by award-winning author Alyssa Wong, penciled by Vincenzo Carratù, inked by Elisabetta D’Amico, colored by Valentina Taddeo, and lettered by Buddy Beaudoin. There will be five cover variants available, with art by Gerald Parel, Scott Fischer, Angela Wu, and Tyler Walpole, and one blank character creation cover.
In the first six issues of Baldur’s Gate III, Astarion Ancunín is enjoying his freedom after escaping the clutches of Cazador Szarr. But when Waterdeep is rocked by a spree of gruesome ritual murders, Astarion must hunt down the killer before he becomes their next victim!
The next twelve issues (#7-18), following Karlach into the Nine Hells, will be written by Becky Cloonan and illustrated by Francesco Scimonelli. Stay tuned for more details next year!
Baldur’s Gate III#1 will be available in comic shops on February 24, 2027. It is now available for preorder from your local comic shop for $4.99. Catch a sneak peek at Baldur’s Gate III #1, in Dungeons & Dragons #2, available January 6, 2027.
When Wizards of the Coast released their wide Marvel set for Magic: The Gathering, we noted a lack of mystical characters and guessed we’d be seeing a future release dedicated to them. A game featuring wizards without Marvel’s mystical side of its universe seemed a bit odd. Well, our prediction is now a reality as Wizards of the Coast and Marvel have revealed Magic: The Gathering | Marvel: Darkhold Destiny. In collaboration with Marvel, Marvel: Darkhold Destiny is the first Universes Beyond set created around an original story and setting. The panel also unveiled additional Marvel collaborations coming in 2026 including the Secret Lair Countdown Kit: Marvel’s History of Heroes and Doomsdrop.
MAGIC: THE GATHERING | MARVEL: DARKHOLD DESTINY
The mystical, the mythical, and the mighty come together in Magic: The Gathering | Marvel: Darkhold Destiny. For the first time ever, the teams at Marvel and Magic collaborated to create a brand-new storyline set in the Marvel Universe. This is a new kind of Universes Beyond set. By taking the core elements players love about Magic: The Gathering, the team thoughtfully and strategically expressed those design intentions through the Marvel Universe. The narrative unfolds across nearly 30 dimensions and is centered around four main characters—Doctor Strange, Thor, Hela, and Dormammu. Additionally, a new comic book will be released that showcases this groundbreaking new story. The comic’s first chapter releases digitally and the physical edition releases the week of Darkhold Destiny’s launch, on April 7, 2027.
SECRET LAIR COUNTDOWN KIT: MARVEL’S HISTORY OF HEROES
Celebrate some of the greatest heroes of all time with the Secret Lair Countdown Kit: Marvel’s History of Heroes—a collection of 30 cards that bring the storied past of Marvel to life—available only on Secret Lair starting November 2.
The release features illustrations crafted by over 30 artists celebrating iconic moments from Marvel’s comic history—from the transformation of the Fantastic Four in space via cosmic rays, to the first appearance of Iron Man with Ho Yinsen, to Jean Grey’s transformation into the fiery Phoenix.
The special limited quantity Secret Lair Countdown Kit: Marvel’s History of Heroes goes on sale November 2, 2026, at 9 a.m. PT for $199.99.
FIRST LOOK AT DOOMSDROP
Fans also got a sneak peek at the upcoming Doomsdrop. Each drop, inspired by the comics, will predominantly feature Doctor Doom, although fans should expect other special guests from the Marvel Universe.
At Gen Con 2026,Wizards of the Coast revealed it was going Universes Beyond with Dungeons & Dragons taking it to a universe far, far away with D&D | Star Wars. At New York Comic Con 2026, Dungeons & Dragons revealed new details about its previously-announced collaboration with Lucasfilm and Star Wars. Two books, D&D | Star Wars Core Rules, and D&D | Star Wars, Tyro Squadron: Adventuresare warping into the galaxy in 2027. Select artwork, including the cover of D&D | Star Wars, Tyro Squadron: Adventures, was also unveiled during the Disney/Lucasfilm publishing panel at the convention.
In D&D | Star Wars, Tyro Squadron: Adventures, take the fight to the Empire as part of a secret Rebel crew. Set during the Original Trilogy, these new stories unfold as Luke and Leia fight their own battles across the galaxy. Fly daring missions, explore new corners of the galaxy, and help shape the Rebellion’s story—your way.
Additional details about D&D | Star Wars, Core Rules will be revealed later, and fans can also look forward to a star fighter encounter at Star Wars Celebration in April 2027.
An unlikely team of antiheroes fights for survival in the wastelands of Athas in the new trilogy of standalone graphic novels, Dungeons & Dragons: Dark Sun. The first volume will be written by Dan Abnett, illustrated by Nil Vendrell, colored by Mattia Iacono, and lettered by Buddy Beaudoin, with cover art by Jeff Stokely.
On Athas, every day is the end of the world. Amidst an arid wasteland defiled by psionic magic, callous survivors fight for scraps in the shadows of sorcerer kings.
Generosity can get you killed in a place like this. But that won’t stop Tikat, a lethal Thri-kreen gladiator, from fighting for the ones he loves. So, when Tikat’s friend Wik is targeted by a powerful psionic enemy, Tikat volunteers himself as bodyguard.
What follows is a brutal battle for survival as Tikat, his cannibal companion Kavora, and the rest of their reluctant party members fight to escape the city of Tyr. As the team rends their way through hordes of bloodthirsty minions, they also hunt for the identity of their faceless enemy. Can Tikat and his comrades unmask their true foe before being butchered by thrall?
Dungeons & Dragons: Dark Sun (hardcover, 56 pages, 6.625” x 10.1875”) will be available in comic shops on April 20, 2027. It is now available for preorder from Amazon, Barnes & Noble, and your local comic shops and bookstores for $17.99.
Now, those union efforts have expanded. The designers, artists, writers, producers, and workers behind Dungeons & Dragons, Magic: The Gathering, Duel Masters, D&D Beyond, and more have informed Wizards of the Coast leadership of their intent to unionize. They again have asked the company to voluntarily recognize the union with a date of October 13.
This overall union effort is focused on:
Wages that reflect their work and defined career progression,
Job security against mounting industry instability,
Reliable and easily accessible healthcare for staff and their families,
Sustainable workloads and practices, including remote and hybrid working,
Protection against the encroachment of AI,
Full ownership of the work they create outside of the office.
In two separate announcements, each group went into further details of their goals and concerns.
Layoff Protections: Employees live in fear of suddenly losing their jobs, with no warning and through no fault of their own. We need strong layoff protections so we feel secure building long-term careers here at WOTC.
Generative AI Protections: As pressure has ramped up from Hasbro to adopt LLMs and Gen AI tools in various aspects of our work, WOTC has resisted these efforts and kept AI out of our games. That’s good! We want to preserve this commendable stance through a union contract that ensures our games will always be made by people for people.
Remote Work Protections: Wizards of the Coast’s RTO policy has left workers unsure of whether their current living situation is tenable for their role. The company currently prioritizes in-office work, which has forced several employees to make long commutes without compensation for time or gas prices. Amidst rising costs of living and a decrease in childcare support, we want a clear, sustainable remote work policy that supports remote and in-office workers alike.
Fiscal Transparency: Once our union is recognized, our elected bargaining committee will have the ability to request financial information and more transparency into the company’s finances.
Sustainable Workload: Employees’ experiences with “crunch” (intense and mandatory unpaid overtime) to meet deadlines vary widely by team and project, with some teams crunching on a regular basis just to get planned work out the door. Increasing workload without matching headcount has led to many workers having unacceptable experiences with crunch. We need to take better care of our employees by enacting strong protections around workload expectations.
Defined Career Progression: Many workers at WOTC feel like they are prevented from advancing in their role, either because opportunities for advancement are sparse or because requirements and opportunities are poorly defined. Employees’ roles should be clearly defined, and they should be able to grow their careers through meaningful raises, role changes, and promotions.
Wages That Keep Up with the Cost of Living: Many of us are bringing home less money every month, adjusted for inflation, than we did when we were hired years ago. That needs to change.
Better Support for Working Parents: We need to reduce bureaucratic hurdles in WOTC’s day care policies and make those plans more flexible, so parents can take their children where they want and get the level of care they need.
Make Health Care Easier to Use and Reliable: We need to reduce the bureaucratic red tape around our health care claims, and our coverage needs reasonable deductibles and co-pays. No WOTC employee should have to turn to GoFundMe in a medical emergency.
Our Free Time is Our Own: Currently, if an employee makes anything creative in their free time, with their own resources, Hasbro can claim ownership. What we do in our free time should not be dictated by the company, and what we make in our free time should belong to us.
We are Stewards of D&D: Our employees and players care about doing the right thing with, and for, the games we make. Short term, profit-driven decisions may be lucrative, but we want to focus on products that grow our games sustainably, that inspire us as employees, that excite players, and continue to foster WOTC’s positive reputation.
Witness the history of Dominaria through the eyes of the once-and-future Planeswalker Teferi Akosa in Dark Horse Comics and Hasbro’s Wizards of the Coast division’s newest comic series, Magic: The Gathering: Mage of Zhalfir. The twelve-issue series will be written by award-winning writer Ray Fawkes and lettered by AndWorld Design with the first four issues illustrated by Rapha Lobosco and colored by Jão Canola. Issue #1 arrives in January 2027, and will feature cover art by Paris Alleyne and a variant cover by Mateus Manhanini.
Under the tutelage of the master Planeswalker, Urza, an ambitious young mage studies at the prestigious Tolarian Academy on Dominaria. Teferi Akosa knows he is destined for greatness, but manipulating time and space is delicate work, and tampering with reality always has its consequences . . .
Magic: The Gathering: Mage of Zhalfir #1 (of 12) releases in stores on January 20, 2027. It is now available to preorder from your local comic shop for $4.99.
Renegade Game Studios has announced the return of Dungeons & Dragons: Castle Ravenloft Board Game, the classic cooperative dungeon-crawling adventure originally released in 2010. In partnership with Wizards of the Coast and Hasbro, the title returns in February 2027 with a refreshed presentation for today’s Dungeons & Dragons players and, for the first time, a Premium Edition featuring pre-painted miniatures.
Long sought after by collectors and difficult to find in recent years, the Dungeons & Dragons: Castle Ravenloft board game is making its return so a new generation of adventurers can once again descend into the halls of Castle Ravenloft and face the legendary vampire lord, Strahd.
The Master of Ravenloft is Having Guests for Dinner – And You Are Invited.
In Dungeons & Dragons: Castle Ravenloft, players become heroic adventurers exploring the deadly dungeons beneath Castle Ravenloft. Along the way, they’ll battle terrifying monsters, overcome deadly traps, discover magical treasures, and ultimately confront Strahd himself.
Built using the acclaimed D&D Adventure System, the Dungeons & Dragons: Castle Ravenloft Board Game delivers cooperative dungeon-crawling gameplay that’s easy to learn while offering countless adventures. Designed for 1-5 players, each quest can be completed in about an hour, making it perfect for both solo adventurers and game nights with friends.
Two Editions Available
The Dungeons & Dragons: Castle Ravenloft Board Game will be available in two versions:
Standard Edition
Updated presentation inspired by the latest Dungeons & Dragons visual style
Includes unpainted miniatures
MSRP: $100
Premium Edition
Includes beautifully pre-painted miniatures
Ready to play straight out of the box
MSRP: $200
Both editions feature the same classic gameplay that fans have enjoyed for over a decade.
The updated release also refreshes the game’s artwork, logos, and graphic design to align with the current Dungeons & Dragons ruleset while preserving the gameplay that made the original a modern classic.
The Dungeons & Dragons: Castle Ravenloft Board Game is scheduled to release in February 2027.
Wizards of the Coast and Mattel have announced Secret Lair x Masters of the Universe: The Most Powerful Superdrop in the Universe, a new collection of five limited Magic: The Gatheringdrops inspired by the legendary heroes, villains, artifacts, and worlds of Masters of the Universe.
The Superdrop was first teased through select artwork during MagicCon: Amsterdam, giving fans an early look at how Eternia and Etheria are coming to Magic. Across the five drops, The Most Powerful Superdrop in the Universe brings together He-Man, Skeletor, She-Ra, the forces of good and evil, and the unmistakable fantasy action of Masters of the Universe through all-new artwork inspired by the franchise’s classic packaging, animation, and larger-than-life characters.
Secret Lair x Masters of the Universe: By the Power of Grayskull!brings He-Man and his allies to Magic with artwork inspired by classic Masters of the Universe packaging. When evil gets ambitious, He-Man raises the Sword of Power, Orko makes the battle more magical, Man-At-Arms makes sure it stays winnable, and Castle Grayskull remains the kind of place everyone has strong opinions about controlling.
Secret Lair x Masters of the Universe: Nyah-ha-ha! gives Skeletor the spotlight he would insist he already deserved. Inspired by classic animation cels and illustrated by Secret Lair artist Tyler Walpole, this drop follows the Lord of Destruction, his Evil Warriors, and a plan so brilliant that any setbacks should be considered temporary, irrelevant, and definitely someone else’s fault.
Secret Lair x Masters of the Universe: She-Ra, Princess of Power brings the Great Rebellion from Etheria to Magic. With She-Ra at the center, Bright Moon stands against the Horde with courage, resolve, and the kind of power that refuses to be commanded. Fans who collect the full Superdrop can also bring the drops together into a Masters of the Universe-themed Commander deck centered around She-Ra, Princess of Power.
Secret Lair x Masters of the Universe: Allies and Enemies of Eternia celebrates the larger world of Eternia, where every hero, villain, sorceress, beast, actor, and heavily armed plan seems to arrive with a name, a purpose, and a strong visual identity. Some protect Castle Grayskull. Some lurk around Snake Mountain. All of them make the battlefield more interesting.
Secret Lair x Masters of the Universe: Sold Separately gathers the essentials no battle between good and evil should be without: loyal mounts, legendary weapons, sinister thrones, and fortresses with presence. Heroism is included. Evil ambition is included. Some assembly may be required.
All Secret Lair x Masters of the Universe drops will be available in non-foil editions for $29.99 and foil editions for $39.99 through Secret Lair’s online store while supplies last.
These special limited quantity Secret Lair x Masters of the Universe drops will go on sale starting at 9 a.m. PT on September 14. Fans will also receive an exclusive foil Swan Song for every $149 spent, while supplies last.
Secret Lair x Masters of the Universe: By the Power of Grayskull!
1x Winota, Joiner of Forces as “He-Man, Champion of Eternia”
1x Crackle with Power
1x Delina, Wild Mage as “Orko, Trollan Magician”
1x Bruenor Battlehammer as “Man-At-Arms, Master Tactician”
1x Konda’s Banner as “He-Man’s Battle Harness”
Secret Lair x Masters of the Universe: Nyah-ha-ha!
1x Tinybones, the Pickpocket as “Skeletor, Lord of Destruction”
1x Tasha’s Hideous Laughter as “Skeletor’s Villainous Glee”
1x Bottomless Pit
1x Necrogen Mists as “Evil Warriors’ Shroud”
1x Breach the Multiverse as “Rally the Evil Warriors”
Secret Lair x Masters of the Universe: She-Ra, Princess of Power
1x Sisay, Weatherlight Captain as “She-Ra, Princess of Power”
1x Silence
1x Emiel the Blessed as “Swift Wind, Steed of She-Ra”
1x Hajar, Loyal Bodyguard as “Bow, Master Archer”
1x Kutzil, Malamet Exemplar as “Catra, Force Captain”
1x Sol Ring
Secret Lair x Masters of the Universe: Allies and Enemiesof Eternia
1x Sakashima the Impostor as “Man-E-Faces, Actor of Eternia”
1x Kona, Rescue Beastie as “Beast Man, Savage Henchman”
1x Ertai Resurrected as “Evil-Lyn, Evil Warrior Goddess”
1x Derevi, Empyrial Tactician as “The Sorceress, Heroic Guardian”
1x Tetsuo, Imperial Champion as “Trap Jaw, Wizard of Weapons”
Secret Lair x Masters of the Universe: Sold Separately
1x Fortune, Loyal Steed as “Battle Cat, Fighting Tiger”
1x The Gitrog, Ravenous Ride as “Panthor, Savage Cat”