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C.O.R.T.: Children of the Round Table #1 is all ages fun that builds upon a classic story

For centuries, an elite force known as the Camelot Corps has protected ancient secrets, waiting for the day when these myths are needed by the world. That day is today. Young Fel, Connor, and their friends are stunned when they’re almost crushed by a giant stone falling from the sky. Their lives are changed forever when they find a sword stuck fast in the stone. These children of destiny will soon face a great evil. But they won’t do so alone. For these friends have been chosen to wield ancient, magical weapons. Great weapons bonded to knights of legend. Weapons that…speak? Weapons that argue. With the evil Mordred’s power growing, the fate of the world rests in the hands of the Children of the Round Table.

Story: Tom Taylor
Art: Daniele Di Nicuolo
Colors: Rain Beredo
Letters: Wes Abbott

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DC Comics announces the all-ages C.O.R.T.: Children of the Round Table by Tom Taylor and Daniele Di Nicuolo

DC Comics has announced that Tom Taylor and Daniele Di Nicuolo are reuniting for a fresh all-ages take on an old legend in a new DC comic book series launching on September 10, 2025, with C.O.R.T.: Children of the Round Table! Taylor and Di Nicuolo will team up with colorist Rain Beredo and letterer Wes Abbott to bring a new kind of hero to DC in this original IP comic book series!

For centuries, an elite force known as the Camelot Corps has protected ancient secrets, waiting for the day when these myths are needed by the world. That day is today.

Young Fel, Connor, and their friends are stunned when they’re almost crushed by a giant stone falling from the sky. Their lives are changed forever when they find a sword stuck fast in the stone. Fel pulls the sword from the stone, her friends all receive their own Arthurian legend, and the game is on for a new generation of champions!

These children of destiny will soon face a great evil. But they won’t do so alone. For these friends have been chosen to wield ancient, magical weapons. Great weapons bonded to knights of legend. Weapons that… speak? Weapons that argue. The bickering weapons are fused with the spirits of the Knights of the Round Table, and the kids have been chosen to wield these weapons as a new dark age falls upon the world.

With the evil Mordred’s power growing, the fate of the world rests in the hands of these new Children of the Round Table!

C.O.R.T.: Children of the Round Table #1 arrives in comic shops and digital platforms on September 10, 2025, and will be available to preorder and add to pull lists beginning Friday, June 20. C.O.R.T.: Children of the Round Table #1 will be 40 pages, followed by 32-page comics for the remainder of the run.

C.O.R.T.: Children of the Round Table will launch with a main cover by Di Nicuolo and variant covers by Darko Lafuente and Nicoletta Baldari. Artists Mattia De Iulis (#2), Bengal (#3), Jon Sommariva (#4), Tony Valente (#5) and Tirso (#6) will also contribute variant covers throughout the new series. Main covers will retail at $3.99 US, with card stock variants at $4.99 US. C.O.R.T.: Children of the Round Table will carry DC’s All Ages content descriptor (rated E for Everyone).

C.O.R.T.: Children of the Round Table

Justice League: The Atom Project #1 shows the grey in being a superhero

Justice League: The Atom Project #1

In the wake of Absolute Power, the superpowers of planet Earth are in chaos…and it’s up to the newly reformed Justice League to restore order to that chaos. Enter Ray Palmer and Ryan Choi, together as the heroes called Atom. These brilliant minds get to work crafting the world’s first superpower reallocation and backup system, code named the Atom Project. But not everyone wants their powers back, and Captain Atom is hell-bent on preventing his missing Atomic abilities from ever being found. Justice League: The Atom Project #1 stands out as can’t miss reading and delivers a moral quandary in fixing the world.

One thing I enjoy about John Ridley‘s projects is that they often involve a lot of grey. While it’s usually clear what the moral issues are, or even who’s in the right and who’s in the wrong, Ridley makes sure to give motivation and details with every character that can make you understand their perspective. It often makes it possible to connect with even the worse and feel sorry for them, even when it’s clear they’re in the wrong. Ridley is joined by Ryan Parrot and in Justice League: The Atom Project #1 they deliver a lot of grey while trying to solve a meta problem in the DC Universe.

At the end of Absolute Power, and with the following death of Darkseid, things are a bit screwy in the DC Universe. Power didn’t return to the original “owners” and some heroes and villains have been changed up but also some average people have found themselves with new powers. Enter the Atoms who have been tasked with trying to find a solution. Justice League: The Atom Project #1 is broken up into some distinct parts that shows a noble cause but it feels like a noble cause that will be achieved no matter the consequences and hurt it causes.

The story focuses really on two aspects. There’s young boy who has shown metahuman powers and is scared and causing damage to no fault of his own. Then, there’s Captain Atom who has apparently lost his power and is the test subject that is being tortured to find a solution. Ridley and Parrot set up the child we would want to help and do what we can to achieve that but then present the dirty aspect of how that’s being achieved and the “superhero” who seems to be willing to inflict that pain to solve the problem. It’s a noble cause with a questionable path.

The art by Mike Perkins is solid. With color by Adriano Lucas and lettering by Wes Abbott, Justice League: The Atom Project #1 pops like a lot of the “All In” line. It’s bright and cheery in a way with bombastic action. But, the comic has an underlying darker tone in its subject too and that’s present in the art. Visuals present Ray Palmer in a god-like position at times delivering a slightly ominous tone visually to what should be a noble scientific endevour.

Justice League: The Atom Project #1 is the solid debut I was hoping for considering the quality of the creative team. It delivers a comic that is the bright action adventure that so much of DC’s “All In” has been but also delivers the moral debate that John Ridley excels at. It’s a comic that stands out in so many ways, entertaining while also making you think.

Story: Ryan Parrot, John Ridley Art: Mike Perkins
Color: Adriano Lucas Letterer: Wes Abbott
Story: 8.5 Art: 8.0 Overall: 8.5 Recommendation: Buy

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Dark Knights of Steel: Allwinter #2 splashes color for a magical read

Dark Knights of Steel: Allwinter #2

Deathstroke’s past and present collide when he discovers the source of Vandar Savage’s ire is being protected by Adeline, Deathstroke’s wife. But what she has in her possession might be the only thing capable of stopping this endless winter for good. Crossing Vandar is dangerous enough, but their quest will barely have begun before tragedy strikes… Dark Knights of Steel: Allwinter #2 expands on the fantasy take on familiar DC heroes and villains with a main story whose art is jaw dropping.

The main story “Allwinter,” written by Jay Kristoff continues its focus on Slade as he has learned his intended target is his ex-wife and a young boy who may hold the key to the future. Kristoff nails a sadness revolving around Slade, a soldier who believes his work is a job but one he can also feel regret for. Kristoff’s story is rather predictable at times but it exudes emotions and delivers a magical feel to it all.

That magical feel is partially due to the art of Tirso whose use of color is amazing. “Allwinter” is a world of black and white whose color and life has been sucked from it. The Slade’s target, Alec, can bring that color back ending the “allwinter” for a short period of time. The sparse use of color really makes the comic work and adds a beauty to the already impressive visuals. The comic is near perfection when it comes to that nailing down the surprises and making each moment of color feel magical.

The issue features a back-up story written by Tom Taylor with art by Riccardo Federici. It’s the story of an orphaned child…heir to the throne of Atlantis, Atlantis, whose arrival will signal prosperity…or terror! Taylor and Federici give us a spin on the Superman myth with two characters whose name might seem familiar coming upon a small child who isn’t from another planet, but still another world. It’s an interesting story, and if it weren’t for the title of “Heir to the Sea,” the story would feel like it’s full of more surprises. Like the original Dark Knights of Steel, Taylor does an excellent job of taking the familiar and twisting it just enough to surprise.

Dark Knights of Steel: Allwinter #2 is a hell of a second issue. It’s main story is wonderful and one of the strongest stories DC is putting out right now. The second half too continues the series’ ability to take familiar characters and still surprise in how it uses them. It’s the best Elseworlds series on the shelf right now and the best comic DC is currently releasing.

Story: Jay Kristoff, Tom Taylor Art: Tirso, Riccardo Federici Letterer: Wes Abbott
Story: 8.75 Art: 9.0 Overall: 8.9 Recommendation: Buy

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City Boy #1 kicks off an interesting concept

City Boy #1

There’s a new Korean hero named…City Boy! Or at least, that’s the best translation of what the cities call him. City Boy, a.k.a. Cameron Kim, is just trying to make a living by using his powers of being able to speak to cities to find lost and hidden goods to pawn, and it’s only just enough to get by. City Boy #1 takes a rather odd power and delivers a debut that makes it intriguing with a lot of potential.

New heroes are always interesting to me, especially in an established world. It feels like you either get characters who are shoehorned into the existing world or ones that feel rather cut off, starting off relatively on their own. Written by Grek Pak, City Boy #1 feels a bit like the latter.

City Boy #1 is an interesting debut. It’s not overall exciting but by the end we get a good sense of who this character is. While the powers feel rather nebulous and not explained too well, Cameron’s origin is explained and fleshed out in multiple ways. We get to know him before his powers, how he got them, and where things stand now. It all comes together for a start that’s intriguing with a lot of potential but not all that exciting.

The art by Minkyu Jung is interesting. With color by Sonny Gho and lettering by Wes Abott, the issue weaves together three points in Cameron’s life. We get to see his early years, when he gets his powers, and the present. It’s done in a way that the panels steer in and out of those time period without issues, color often creating the clue as to when things take place. Visually, it works really well and works to establish the character in multiple ways while also setting up what’s to come.

City Boy #1 isn’t a bad debut but it also doesn’t quite completely excite. It has a tone that feels like it straddles audiences and in that way it feels like it holds back a little. But, mostly this feels like the opening chapter of a longer story, exactly what it is. For me, it falls on the line between a “buy” and “read” but knowing Pak’s record in quality, I lean towards the former hoping that this is just a piece of a much more entertaining puzzle.

Story: Greg Pak Art: Minkyu Jung
Color: Sonny Gho Letterer: Wes Abbott
Story: 8.0 Art: 8.1 Overall: 8.0 Recommendation: Buy

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Adventures of Superman: Jon Kent #3 kicks off the main event

Adventures of Superman: Jon Kent #3

Adventures of Superman: Jon Kent #3 really kicks off the story we’ve been waiting for and has been teased since not long after the series was announced. Jon Kent arrives on an Earth he’s never seen…the world of Injustice! While a Kal-El rules this world in seeming peace, why does everyone Jon meets fear the S symbol on his chest? And why is Batman public enemy number one? Jon needs to figure out what’s going on in this strange new world because things seem… off.

Written by Tom Taylor, Adventures of Superman: Jon Kent #3 is getting to what we really want to see, Jon Kent in the world of Injustice. He’s still positive in his outlook on life, figuring things out. Despite his suffering and the bumps in the road, there’s a lack of jaded viewpoint. How will he react to this world’s Superman who has taken harsh actions on his world to bring peace? Then there’s this world’s other versions of familiar people Jon knows? We see his interaction with Damian teasing things out a bit. Overall, it’s a nice opening chapter though could have played out a little better keeping Jon in the dark for a bit longer.

The art by Clayton Henry continues to be solid. With color by Jordie Bellaire and lettering by Wes Abbott the look of the comic delivers the false order and safety of the world of Injustice. There’s something neat and clean about it all, hiding the sinister of reality underneath. The look has an autocratic aspect about it. There’s also something great about the art and it hides the reality of everything. Everything from Luthor’s body language to Superman’s facial expressions hint and tease what’s to come.

Adventures of Superman: Jon Kent #3 begins the upcoming conflict of idealism taking on the harsh absolutism of the world of Injustice. It should be interesting to see how Jon reacts in the next issue and you wonder if this event might be what breaks him a little in his journey onward. So far, it’s nice to see Jon’s general positive outlook in his journey and how that guides him here will be truly interesting.

Story: Tom Taylor Art: Clayton Henry
Color: Jordie Bellaire Letterer: Wes Abbott
Story: 8.35 Art: 8.35 Overall: 8.35 Recommendation: Buy

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Adventures Of Superman: Jon Kent #2 delivers some surprises

Adventures Of Superman: Jon Kent #2

Kal-Els across the Multiverse are being murdered…and the culprit is the man who stole Jon Kent’s childhood! The debut issue set things up with Jon being recruited by Earth-2’s Val-Zod and a new take on Red Tornado. The trio are set to stop Ultraman’s killing spree. Adventures Of Superman: Jon Kent #2 really picks things up and delivers a confrontation that’s surprising in where it goes.

Written by Tom Taylor, my problem with the debut issue is it took a bit to get things going. While it generally was good otherwise, getting to the point was the entire comic. Adventures Of Superman: Jon Kent #2 changes that up, a lot by not only delivering a confrontation with Ultraman but also something Taylor, and the cover, have told us is coming.

Adventures Of Superman: Jon Kent #2 is full of surprises in that way. In the lead up to the series, Taylor admitted it would have Jon meeting the “Injustice” Superman, so having the debut conflict dealing with Ultraman was a bit confusing, though intriguing how one would lead to the other. The second issue answers all of those things and feels like the true beginning of this miniseries, one that kicks off with a bit of a shocker.

The art by Clayton Henry continues to be interesting. It has a tough task of balancing the more cheerful style of the current Superman comics while also dealing with trauma and a world that’s a bit gloomy. Henry is able to juggle all of that and some of that’s helped with Jordie Bellaire‘s colors. Part of the fun are the visuals which keep things on the slight side of bright which will absolutely throw off readers concerning where Jon ends up at the end of the comic. There’s also a lot of dialogue at times that Wes Abbott does a great job of packing into panels without overwhelming things. There’s a lot of emotion, and lack of it, through Abbott’s lettering alone.

Where the series goes after Adventures Of Superman: Jon Kent #2 will be intriguing. It hints at a lot, not just Jon’s dealing with “Injustice” Superman but also powers he can’t really control. There’s also questions that remain about Ultraman, Val-Zod, and so much more. While the debut dragged a bit, the second issue is a solid ride.

Story: Tom Taylor Art: Clayton Henry
Color: Jordie Bellaire Letterer: Wes Abbott
Story: 8.15 Art: 8.0 Overall: 8.1 Recommendation: Buy

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Adventures of Superman: Jon Kent #1 delivers a slow but entertaining start

Adventures of Superman: Jon Kent #1

There’s been a massive change in the status-quo for the Superman family. Their secret identities are a thing again, allowing them to live their dual lives and get back to the way things were some time ago. That includes Jon Kent who has to find his way now that his dad has returned to Earth and Metropolis. Adventures of Superman: Jon Kent #1 looks to do exactly that, sending Jon on a mission across the multiverse with what seems like major implications.

Written by Tom Taylor, Adventures of Superman: Jon Kent #1 has a dual purpose. First, it needs to set up what’s to come and second, it needs to give readers a sense of where Jon is with his life. It does both of those in a nice transition that feels organic and natural. But, it drags all of that out through the comic making it a rather slow, but at the same time satisfying, start.

Someone is killing Kal-Els across the multiverse and Jon is the one being recruited to stop the villain. Why are versions of Superman being murdered? What happens after? None of that is really answered though we’re told the ramifications are huge. All of this is delivered by Val-Zod in an introduction that feels a bit odd at first. Val-Zod, known as “President Superman,” is a known entity to readers which makes the standoff-ish nature of the initial meeting between Jon and him a little weird. We know he’s a good guy but I guess they’ve never met, have they? Intelligently, Taylor forgoes the usual heroes fighting each other, and even makes a bit fun of that overused plot device.

The art by Clayton Henry is solid. The comic is able to go from amazing action sequences to a conversation at a kitchen table without missing a beat. With color by Jordie Bellaire and lettering by Wes Abbott, the comic delivers a balance of ominous without being totally doom and gloom. Superman is being killed and yet the imagery and colors still pop. The lettering, especially at the opening, adds to the overall vibe of scenes and comics. It’s a good combo and look that delivers a comic that feels like its style fits with what we’ve seen from both Action Comics and the newly relaunched Superman. All three titles are able to do big battles and even weighty topics but still deliver a look and feel of cheer and hope.

Adventures of Superman: Jon Kent #1 is a good start. It takes a bit to get to the end’s big reveal and also the mission ahead, but it does a good job as an opening chapter. There’s a lot we know that’s coming, and that’s part of the issue. While the comic sets up Jon’s adventure, it doesn’t get us to where we want it to go, him heading to the world of “Injustice.” That’s partially why it feels a bit slow getting to the point. Overall though, it’s a first issue that’ll fit in nicely as we get to read more of the series, sadly we need to wait for that to happen.

Story: Tom Taylor Art: Clayton Henry
Color: Jordie Bellaire Letterer: Wes Abbott
Story: 7.5 Art: 8.0 Overall: 7.5 Recommendation: Read

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Review: Dark Knights of Steel #6

Dark Knights of Steel #6

I’ve been a pretty big fan of this series. Its mix of the familiar with new has been perfectly balanced. As opposed to just taking characters and putting them in a new setting, the series keeps things slightly different at times so just when you expect one thing, it turns out to be something else. Dark Knights of Steel #6 is an example of that as the various kingdoms prepare for war and moves are made to prevent it.

Three kingdoms are preparing for war as assassinations have been going on all over and a prophecy seems to be driving a lot of the decisions. Written by Tom Taylor, Dark Knights of Steel #6 keeps things interesting with great pacing and some tension as characters are put into place for the latter half of the story.

What’s really solid is what Taylor dances around. There’s hints that there’s more going on here, another force or character behind the events. I’m sure this is the reality of it all and we’ll see the kingdoms team up to take on this threat. But, Taylor keeps readers on their toes so you never know if this is how it’s going to shake out. I could be wrong and we’ll see!

The art by Yasmine Putri continues to look beautiful. The comic has always looked great with some solid designs that take inspiration from their main comic versions but is far more than just strapping armor on things. The colors by Arif Prianto pops and lettering by Wes Abbott emphasizes the moment. The art perfectly nails the story as key moments pop and really stand out. A stabbing, a person wrapped up in the lasso of truth, reveals, they all really stand out and nail it creating a read that’s visually fun to look at and also fun to read.

Dark Knights of Steel #6 kicks off the second half of the story and keeps things moving and up in the air. Can war be prevented? Will the prophecy be fulfilled? It delivers just enough unexpected to keep the readers guessing what will happen next and most importantly, it’s a hell of a lot of fun. Another fantastic issue for a series and world I hope we get more of.

Story: Tom Taylor Art: Yasmine Putri
Color: Arif Prianto Letterer: Wes Abbott
Story: 8.0 Art: 8.4 Overall: 8.1 Recommendation: Buy

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Review: Dark Knights of Steel #5

Dark Knights of Steel #5

Can we just crown Tom Taylor the ruler of “Elseworlds” stories? Taylor has proven again and again a mastery of taking familiar characters, throwing them in new situations, and twisting them just enough. Dark Knights of Steel #5 is a prime example of that as we get near the midpoint of the series and get a hell of a few twists.

Dark Knights of Steel is a swords and sorcery spin on DC’s heroes with the Kingdom of El on a crash course of war against the Kingdom of Storms. Alliances have been formed. Shocking deaths have happened. As a reader, I’ve been kept on my toes with every issue. This one is a perfect example with the rug pulled out from under the reader.

We’ve learned that Bruce is the son of Jor-El and half-brother of Kal-El. Wonder Woman is on a mission to find Zala Kal-El who murdered King Pierce’s son… or did she? There’s a lot in this issue as lies and betrayals are thrown around and an ending I wasn’t expecting at all. Taylor has kept the comic fun and entertaining and unexpected!

Yasmine Putri‘s art is beautiful. Along with Arif Prianto‘s colors that pop and Wes Abbott‘s lettering, the comic is fantastic to look at. Everything looks amazing and there’s nothing to knock at all as far as the art. It all works and works so well. There’s a mastery of the panels with Putri closing in or pulling back on scenes nailing the impact for the reader.

Dark Knights of Steel #5 is just a fantastic issue. It has a bunch of “holy shit” moments that leaves the reader not knowing what’s next.

Story: Tom Taylor Art: Yasmine Putri
Color: Arif Prianto Letterer: Wes Abbot
Story: 8.75 Art: 8.75 Overall: 8.75 Recommendation: Buy

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