Tag Archives: virtual reality

Around the Tubes

Justice League #44

It’s new comic book day… or it would normally be. There’s still lots of comics out digitally today, and some new ones yesterday too. We’ve got reviews and more lined up! While you wait for that, here’s some comic news and reviews from around the web.

Kotaku – Marvel’s Iron Man VR has a new release date and it’s coming out July 3 – So excited for this!

CBLDF – Reading Resources and NEW Discussion Guide: Superman Smashes the Klan – An interesting guide for the amazing graphic novel.


Newsarama – Justice League #44
The Geekiary – Superman Smashes the Klan
Newsarama – Youth #1

Around the Tubes

Venom #20

It was Thanksgiving for much of the GP team yesterday and we’re still recovering from festivities but that’s not slowing us down! We’ve still got lots of news, previews, and reviews coming your way today! But first off, news and reviews from around the web.

Kotaku – The New Avengers VR Game Is Fun, If Inconsequential – Awe.

Atomic Junk Shop – Comic Book Piracy or How to Kill What You Love – An interesting read.


CBR – Ronin Island Vol. 1
IGN – Venom #20

Avengers: Damage Control is Now Open

Avengers: Damage Control, a virtual reality fan experience from ILMxLAB and Marvel Studios, is now open at select The VOID locations for a limited time. Tickets are available now.

In celebration of the opening, guests who experience Avengers: Damage Control this weekend at North America locations will receive an exclusive poster, while supplies last. 

Avengers: Damage Control lets fans step into the MCU for the very first time and team up alongside Earth’s Mightiest Heroes! Groups of four will be enlisted by Shuri (Letitia Wright) to test her latest prototype design: Emergency Response Suits, created with a proprietary blend of Wakandan and Stark Industries technology. When sinister forces intervene, guests at the Wakandan Outreach Centers will find themselves recruited into action, exploring iconic locations across the MCU. Fans will fight side by side with Avengers like Doctor Strange (Benedict Cumberbatch), Ant-Man (Paul Rudd), the Wasp (Evangeline Lilly), and more.

Joining the location lineup for the groundbreaking VR experience is The VOID’s new Washington, DC center at Tysons Corner. 

Like ILMxLAB’s previous collaborations with The VOID, Star Wars: Secrets of the Empire and Ralph Breaks VR, Avengers: Damage Control pairs virtual reality with real-world sets and physical effects like heat, cold, and wind. The result is a uniquely immersive experience: a virtual world that guests can touch and feel, bringing their favorite Marvel characters to life in a way that’s never before been possible.

Participating locations include:

  • Downtown Disney District in Anaheim, CA
  • Santa Monica, CA
  • Las Vegas, NV
  • Mall of America – Minneapolis, MN
  • Cinemark – Plano, TX
  • World Trade Center – New York, NY
  • The Battery – Atlanta, GA
  • Tysons Corner – Washington, DC
  • Genting Highlands – Malaysia
  • The Rec Room at Round House Park – Toronto, Canada
  • The Rec Room at Square One Shopping Centre – Ontario, Canada
  • The Rec Room at the West Edmonton Mall – Edmonton, Canada

eigoManga’s ComX VR Digital Manga Walk Through

eigoMANGA has announced that the company has released a virtual reality (VR) digital comic book platform for iPhone and Android devices, called ComX VR.

Available worldwide for iPhone and Android devices, the free software allows you to read manga in a VR world with any Cardboard-compatible mobile VR headset, no external controls needed.

We check out the app and show off what it’s like to read your manga in VR.

eigoMANGA Will Showcase Its Comic Book Virtual Reality Demo At Animation On Display

eigoMANGA will showcase it’s virtual reality comic book app at Animation On Display (AOD), which is on March 18-19, 2017 at the Santa Clara Marriott in Santa Clara, CA.

Project eigoMANGA VR‘ is the company’s comic book reading app and distribution platform for Google VR. At Animation On Display, eigoMANGA’s team members will discuss the technology and vision of experiencing comics through ‘eigoMANGA VR’.

eigoMANGA’s presentation is scheduled for Saturday at 4 pm to 5 pm in Live Events 2. eigoMANGA’s release plans and details about ‘Project eigoMANGA VR’ will also be announced at the event. Comic book publishers, creators, and fans who are attending Animation On Display are being encouraged to partake in the presentation.

Road to Gen Con 2016: Boss Monster in Virtual Reality at Premieres

Brotherwise Games announced the convention premier of the Virtual Reality (VR) version of their hit tabletop card game, Boss Monster, at this year’s Gen Con, Aug. 4-7 in Indianapolis. Convention goers will be able to experience the tabletop game in virtual reality.

Brotherwise partnered with VR pioneer AltspaceVR to bring Boss Monster to the virtual table. AltspaceVR made waves in the gaming community in 2015 with their VR Dungeon & Dragons sessions, but Boss Monster VR represents the first virtual reality version of a tabletop game with complex pieces, cards, and interactions.

The tabletop game market has been experiencing double-digit growth for several years, and the population of gamers continues to grow. VR offers a new frontier for game developers, and AltspaceVR allows multiple people to be together in virtual space, which is ideal for tabletop games.

Brotherwise and AltspaceVR will demonstrate Boss Monster VR at booth #2343 during Gen Con.

The game is already available online. You can sign up, sign in, and play now. Boss Monster can be played in AltspaceVR in full VR mode using Oculus Rift, HTC Vive, or Samsung Gear VR. Players without VR devices can play Boss Monster in desktop mode on their PC or Mac, using an audio headset with a microphone.

Boss Monster in Virtual Reality

Epic Launches New Virtual Reality Documentary Series, Sense of Presence

Today Epic released the first video in their new virtual reality documentary series, Sense of Presence, featuring interviews with Epic Games CTO Kim Libreri, Oculus Founder Palmer Luckey, and other influential VR creators in the space.

The first episode, “Sense of Presence: What is Virtual Reality?“, introduces viewers to the concept of virtual reality and touches on what the new technology could provide the industry. The next episode in the series, “A Sense of Presence: Building Virtual Reality,” will take a deeper look into creating VR experiences.