Transformers Beyond Realityis now available on PSVR in the European and Australian Playstation VR marketplace. Developed by Meta4 Interactive, in partnership with the Canadian Media Fund (CMF) and Hasbro, the arcade-style first-person VR shooter is the first TRANSFORMERS VR game to be released for home play. The game was initially released in North America and Asia, and now it’s availability has expanded… beyond!
In Transformers Beyond Reality, players suit up as one of the first human recruits and work with the Autobots to uncover the Decepticons’ plot to use the power of Synthetic Dark Energon and take over their home planet Cybertron – destroying Earth in the process. With weaponry and armor that uses a hybrid of advanced Cybertronian and human technology, players will go toe to rudder with Decepticons!
With intuitive controls and an on-rails format players of any age can immerse themselves in the exciting and nostalgic world of Transformers.
Transformers Beyond Reality gives players the opportunity to immerse themselves in the world of the giant shape shifting robots and enjoy playing alongside (or against) some of the franchise’s favourite characters including Optimus Prime, Bumblebee, Grimlock, Starscream, Windblade, Soundwave and Megatron among others. No stranger to the TRANSFORMERS franchise, this title marks Meta4’s 3rd VR game set in the TRANSFORMERS universe after their acclaimed location-based entertainment titles Transformers: VR Battle Arena and Transformers: VR Invasion.
FanConXR promises to be the safest and most unique con experience of the year! FanConXR unites award-winning Big Rock Creative, producers of an official Virtual Burning Man Experience, content experience thought leader Partikle Digital, and Los Angeles based Golden Apple Comics, known for first class comic book and movie signings, screenings and more.
FanConXR will feature publishers Aftershock Comics, legendary science fiction publisher Heavy Metal, and Stranger Comics, with creators and additional exhibitors to be announced in the coming weeks! Heidi MacDonald, the award-winning Founder and Editor-in-Chief of The Beat, will moderate panel programming with top comics talent, with names and times to be announced weekly leading up to the event.
FanConXR promises to be a unique experience for a global audience harnessing the incredible possibilities of virtual reality and the best in pop culture fandom. With over 11 million VR headsets sold in 2021 and fans around the world regularly participating in livestream and virtual events since 2020, the mission of FanConXR is to celebrate comics fandom by introducing the first comic convention designed exclusively for virtual. Fans can interact with their favorite comic artists and writers, as well as fellow members of the comic community for a safe, fun and accessible social experience unlike any other.
The inaugural FanConXR will take place on September 24, with exhibitors, Hollywood talent, and comic creators to be announced weekly leading up to the event. Attendees will be able to participate from either headset or laptop, easily set up through AltspaceVR and streaming through FanConXR’s YouTube page with programming running at various times throughout the event to be accessible to fans around the globe in most time zones.
It’s new comic book day… or it would normally be. There’s still lots of comics out digitally today, and some new ones yesterday too. We’ve got reviews and more lined up! While you wait for that, here’s some comic news and reviews from around the web.
It was Thanksgiving for much of the GP team yesterday and we’re still recovering from festivities but that’s not slowing us down! We’ve still got lots of news, previews, and reviews coming your way today! But first off, news and reviews from around the web.
Avengers: Damage Control, a virtual reality fan experience from ILMxLAB and Marvel Studios, is now open at select The VOID locations for a limited time. Tickets are available now.
In celebration of the opening, guests who experience Avengers: Damage Control this weekend at North America locations will receive an exclusive poster, while supplies last.
Avengers: Damage Control lets fans step into the MCU for the very first time and team up alongside Earth’s Mightiest Heroes! Groups of four will be enlisted by Shuri (Letitia Wright) to test her latest prototype design: Emergency Response Suits, created with a proprietary blend of Wakandan and Stark Industries technology. When sinister forces intervene, guests at the Wakandan Outreach Centers will find themselves recruited into action, exploring iconic locations across the MCU. Fans will fight side by side with Avengers like Doctor Strange (Benedict Cumberbatch), Ant-Man (Paul Rudd), the Wasp (Evangeline Lilly), and more.
Joining the location lineup for the groundbreaking VR experience is The VOID’s new Washington, DC center at Tysons Corner.
Like ILMxLAB’s previous collaborations with The VOID, Star Wars: Secrets of the Empire and Ralph Breaks VR, Avengers: Damage Control pairs virtual reality with real-world sets and physical effects like heat, cold, and wind. The result is a uniquely immersive experience: a virtual world that guests can touch and feel, bringing their favorite Marvel characters to life in a way that’s never before been possible.
Participating locations include:
Downtown Disney District in Anaheim, CA
Santa Monica, CA
Las Vegas, NV
Mall of America – Minneapolis, MN
Cinemark – Plano, TX
World Trade Center – New York, NY
The Battery – Atlanta, GA
Tysons Corner – Washington, DC
Genting Highlands – Malaysia
The Rec Room at Round House Park – Toronto, Canada
The Rec Room at Square One Shopping Centre – Ontario, Canada
The Rec Room at the West Edmonton Mall – Edmonton, Canada
In this extended VR scene from the Season 8 Premiere of The Walking Dead, watch Negan brutally fight his way out of a walker horde. Experience what it’s like firsthand to be the Saviors’ leader under attack in his own home.
eigoMANGA will showcase it’s virtual reality comic book app at Animation On Display (AOD), which is on March 18-19, 2017 at the Santa Clara Marriott in Santa Clara, CA.
‘Project eigoMANGA VR‘ is the company’s comic book reading app and distribution platform for Google VR. At Animation On Display, eigoMANGA’s team members will discuss the technology and vision of experiencing comics through ‘eigoMANGA VR’.
eigoMANGA’s presentation is scheduled for Saturday at 4 pm to 5 pm in Live Events 2. eigoMANGA’s release plans and details about ‘Project eigoMANGA VR’ will also be announced at the event. Comic book publishers, creators, and fans who are attending Animation On Display are being encouraged to partake in the presentation.
Brotherwise Games announced the convention premier of the Virtual Reality (VR) version of their hit tabletop card game, Boss Monster, at this year’s Gen Con, Aug. 4-7 in Indianapolis. Convention goers will be able to experience the tabletop game in virtual reality.
Brotherwise partnered with VR pioneer AltspaceVR to bring Boss Monster to the virtual table. AltspaceVR made waves in the gaming community in 2015 with their VR Dungeon & Dragons sessions, but Boss Monster VR represents the first virtual reality version of a tabletop game with complex pieces, cards, and interactions.
The tabletop game market has been experiencing double-digit growth for several years, and the population of gamers continues to grow. VR offers a new frontier for game developers, and AltspaceVR allows multiple people to be together in virtual space, which is ideal for tabletop games.
Brotherwise and AltspaceVR will demonstrate Boss Monster VR at booth #2343 during Gen Con.
The game is already available online. You can sign up, sign in, and play now. Boss Monster can be played in AltspaceVR in full VR mode using Oculus Rift, HTC Vive, or Samsung Gear VR. Players without VR devices can play Boss Monster in desktop mode on their PC or Mac, using an audio headset with a microphone.