Tag Archives: vampire: the masquerade

Vampire: The Masquerade comes to Titan Comics in November with Vampire: The Masquerade: Wake in Hate

Titan Comics and White Wolf have announced a BRAND-NEW comic book series, exploring a new world within the universe of one of the most iconic tabletop role playing games, Vampire: The Masquerade! Vampire: The Masquerade: Wake in Hate #1 hits comic shops on the November 11, 2026. This new 4-part comic series brings on board a stellar creative team featuring award-winning writer John Lees with art by Tom Mandrake.

When a city on edge becomes a feeding ground, one vampire is sent into the chaos to uncover what’s really hunting amidst the protests.

In the shadows of a city on fire, the bloody feed on every screen has spilled into the streets. Amidst the turmoil, whispers spread of bodies drained in the chaos, killings too precise to be human. When suspicion falls on vampires exploiting the unrest, the powers that be turn to Silky, enigmatic owner of The Dutchman bar, to uncover the truth.

Vampire: The Masquerade: Wake in Hate #1 hits comic stores on the November 11, 2026. The series will consist of 4 issues, followed by a graphic novel collection releasing in April 2027. It features covers by Andrea Sorrentino, Seth Adams, Tom Mandrake, and Andrea Olimpieri.

White Wolf Unveils Vampire: The Masquerade 6th Edition, Alpha Playtest on Demiplane

Vampire: The Masquerade

White Wolf has revealed that Vampire: The Masquerade 6th Edition (V6) is in active development. Vampire: The Masquerade 6th Edition, the next iteration and evolution of the iconic tabletop role-playing game (TTRPG), is the debut White Wolf project of World of Darkness Creative Director Jess Lanzillo, a veteran world builder and Storyteller. The reveal took place during “The Future of White Wolf” panel at Gen Con 2026, where White Wolf confirmed that V6 is built to honor the legacy of Vampire: The Masquerade while modernizing its dice mechanics, character creation, and Storyteller tools.

Players who want to get in on the ground level and shape V6’s development can register for the free open alpha playtest on Demiplane and experience seven of the planned fourteen Vampire clans.

Vampire: The Masquerade 6th Edition introduces a reworked rules engine and a deeper toolkit for players and Storytellers alike:

  • Core System Changes: Vitae and Willpower/Health merge into a single resource, Difficulty subtracts dice from a pool rather than raising a target number, and players roll nearly all of the dice at the table.
  • Reimagined Tension: An added Beast/Nature Tracker and revamped Humanity Scale turn the struggle between Beast and Humanity into an active, personalized system rather than a static number.
  • Player and Storyteller Resources: Players earn Quickening on strong rolls, while Drama lets Storytellers complicate scenes, threaten The Masquerade, or empower NPCs.
  • Ideation and Creation: Play is further streamlined with a unified procedure for physical and social conflict. Create characters built around lifepaths, natures, clan traits, and merits. Discipline powers also scale with dots and favor active rather than passive use.
  • Mechanics: “Devil’s Bargains” and “Choose Your Pain” mechanics are added to support player-driven failure states, while Storytellers can enjoy a smoother, level-based building system for NPCs. Players and Storytellers can also easily find safety tools through explicit TTRPG Safety Toolkit callouts.

Vampire: The Masquerade 6th Edition is the first Vampire: The Masquerade project developed and published in-house under White Wolf following the brand’s return in 2025.

Vault announces Vampire: The Masquerade Compact Edition

Vault ComicsVampire: The Masquerade comic series will be returning to print in an all new compact edition, available on August 31, 2026 in comic shops everywhere, and September 1, 2026 in bookstores everywhere. The comics are based on the bestselling tabletop role-playing game published by White Wolf.

The complete compact edition includes all ten issues of Vampire: The Masquerade—Winter’s Teeth together with all three issues of World of Darkness: Crimson ThawVampire: The Masquerade—Winter’s Teeth was written by Tim Seeley and drawn by Dev Pramalnik, with back-up stories written by Tini and Blake Howard and drawn by Nathan GoodenWorld of Darkness: Crimson Thaw was written by Tim Seeley, Jim Zub, and Danny Lore, and drawn by Julius Ohta.

Later this year, Vault and White Wolf will announce more details of an all new Vampire: The Masquerade comic series coming from Vault in 2027.

Vampire: The Masquerade

White Wolf Appoints Jess Lanzillo as Creative Director for World of Darkness

White Wolf

White Wolf, the official licensing and publishing entity for World of Darkness, announced that the previous VP for Dungeons & Dragons and Magic: The GatheringJess Lanzillo, has joined as Creative Director for World of Darkness. Lanzillo leads IP development for all World of Darkness story worlds, including Vampire: The MasqueradeWerewolf: The ApocalypseHunter: The Reckoning, and others. A veteran crafter of world-renowned transmedia brands, Lanzillo joins at a pivotal moment as White Wolf enters its next era of licensing and publishing products.

From her proven creative experience with Dungeons & Dragons and Magic: The Gathering, Lanzillo understands the power of maintaining a core IP identity while expanding its roots as a horror TTRPG setting. She is also a long-time fan of Vampire: The Masquerade, making her uniquely positioned to understand World of Darkness players and help the brand evolve for modern audiences. With both fandom and franchise expertise, she’s equipped to guide World of Darkness’ growth and expansion with products that consumers crave.

World of Darkness Partners with Demiplane to Create a Digital TTRPG Toolset

World of Darkness Nexus

Demiplane has announced today a multi-year licensing agreement with World of Darkness to create World of
Darkness Nexus
, the official digital toolset for the best-selling series of tabletop roleplaying games (TTRPG) that includes Vampire: The Masquerade, Werewolf: The Apocalypse, and the recently-announced Hunter: The Reckoning. World of Darkness Nexus is set to release in 2022 with an Early Access phase targeted to release beforehand where community feedback will be collected that will help shape its development. Players can sign up for email updates and to be notified when Early Access is available.

World of Darkness Nexus enhances the brand’s tabletop roleplaying games with planned features such as a digital reader, rules and lore compendium, character builder, and interactive character sheet. World of Darkness Nexus will also feature a playspace with matchmaking and video chat where all the other features are fully integrated.

Demiplane is a new and innovative platform that provides an ever-expanding experience that brings fans of tabletop roleplaying games together in one place with high-quality tools at your fingertips—including the recently-announced Pathfinder Nexus, the official digital toolset for Pathfinder.

Vault Announces World of Darkness: Crimson Thaw, a Vampire: The Masquerade Event

Vault Comics has announced World of Darkness: Crimson Thaw, a multi-property World of Darkness event that spins out of Vault’s smash hit Vampire: The Masquerade comic book series. In World of Darkness, there is more lurking in the shadows than just vampires, and this event will shine a light on just what else hides in the night.  

The World of Darkness: Crimson Thaw event will be told by a murderers row of the best comic creators working today. The series is written by Jim ZubTim SeeleyBlake HowardTini Howard, and Danny Lore, drawn by Julius Ohta, colored by Addison Duke, lettered by Deron Bennett, and designed by Tim Daniel. The series will feature covers from legendary horror artists Aaron Campbell and Joshua Hixson.   

In World of Darkness: Crimson Thaw, Cecily Bain has become everything she never wanted as The Prince of the Twin Cities. But her rule over a fractured, backbiting vampire court is interrupted by an intruder—something big, hairy, and full of teeth. For over a century, werewolves of the Twin Cities have protected their blessed places from threats both physical and spiritual. When vampires under Cecily rule move in on one of these precious sites, it’s a declaration of war, one that Tyrell ‘the Stainless’ Stinar and his ferocious pack will avenge at any cost.

The three-issue event will launch in September 2021. Making the series even tastier for fans of Vampire: The Masquerade, each issue of World of Darkness: Crimson Thaw will include exclusive gaming material for Vampire: The Masquerade 5th Edition of the tabletop RPG from Renegade Game Studios, allowing players to actually play the events of the series in their own games. 

Graphic Policy’s Top Comic Picks this Week!

Atlas at War

Wednesdays (and now Tuesdays) are new comic book day! Each week hundreds of comics are released, and that can be pretty daunting to go over and choose what to buy. That’s where we come in!

Each week our contributors choose what they can’t wait to read this week or just sounds interesting. In other words, this is what we’re looking forward to and think you should be taking a look at!

Find out what folks think below, and what comics you should be looking out for this week.

Atlas at War (Dead Reckoning) – The graphic novel collects fifty hard to find war stories published by Marvel between 1951 and 1960.

Cyberpunk 2077 Trauma Team #1 (Dark Horse Comics) – The highly anticipated video game comes to comics.

Dark Nights: Death Metal Trinity Crisis #1 (DC Comics) – Really, this should have been part of the main series, so we’re highlighting it so you don’t dismiss it as just another one-shot tie-in.

Dog Man Vol. 9 (Graphix) – The series is huge and this latest volume is being printed in the millions. Comics aren’t dying, they’ve got a whole new generation hooked.

Dry Foot #1 (Mad Cave Studios) – It’s Miami in the 1980s and a group of kids are attempting to escape the violence and drugs of the city.

Kent State: Four Dead in Ohio (Abrams Comicarts) – A graphic novel depiction of the tragic day that reflects on the violence we see today.

Rise of Ultraman #1 (Marvel) – We’re intrigued to see how this Marvel take on the classic manga/anime character turns out.

Stargazer #1 (Mad Cave Studios) – If you like alien abduction stories, this is a great first issue of an intriguing mystery.

Student Ambassador Vol. 1 (Iron Circus Comics) – An eight-year-old wins a photo op with the President of the United States but is pulled into an international incident when another eight-year-old takes his father’s crown and stumbles into trouble.

Vampire: The Masquerade #2 (Vault Comics) – The first issue was a bit heavy on the terms from the classic roleplaying game but nailed the characters and world down.

Review: Vampire: the Masquerade: Winter’s Teeth #1

Vampire: the Masquerade #1

The White Wolf/Onyx Path RPG Vampire: the Masquerade returns to comics courtesy of Vault, and this issue is a wonderful entry point into a complex world of alliances, hierarchies, and yes, bloodthirst. Tim Seeley, Devmalya Pramanik, and Addison Duke handle the lead story of Vampire: the Masquerade #1 focusing on Cecily Bain, who is muscle for a vampire clan in Minneapolis. However, she also has a fiercely independent streak and the tiniest trace of a soft side beneath her murderous, take no shit attitude. On the flip side is Tini Howard, Blake Howard, and Nathan Gooden’s backup story about the anarch, Colleen, who isn’t beholden to the Twin Cities power struggle and just wants to make sure her and her vampire buddies survive to the next day. It was really nice to get two incredibly different perspectives on this rich world, especially as a newcomer to the franchise. (My only real exposure to Vampire the Masquerade was in the Baphomet/Morrigan-centric issue of WicDiv even though the lore has always fascinated, and I picked up some of the RPG sourcebooks via Humble Bundle.)

Seeley and Pramanik set up Cecily as an anti-hero with a heart of gold in Vampire: the Masquerade #1’s opening story. She proves her ruthlessness by killing the clan accountant’s girlfriend (He’s just valuable enough.) in the opening scene, but then she shows tenderness with her sister Karen, who has dementia, and a new vampire, Ali. Pramanik with the help of colorist Addison Duke uses intense shadows to create intimacy in their visuals and hint that Cecily is strongly considering turning Karen into a vampire so she doesn’t have to deal with the pain of completely losing her and also that her youth is restored.

This concern for the weak continues to Ali, who was sired by an anonymous vampire and is clan-less drifter in a highly hierarchical world except this may not be the case thanks to some suspenseful silent sequences from Seeley and Pramanik. Visually, Devmalya Pramanik and Addison Duke lean into an industrial, post-punk vibe that hints at past “glory days” for Cecily and Karen and also hinting that Cecily might have a sense of nostalgia between her tough, get the job done veneer. Her interest in alternative culture and music does dovetail nicely with her refusal to be more of a company woman and just do her job for the Prince instead of getting the vampire clan equivalent of a desk job and lose some of her precious freedom. (And, by extension, a lack of prying eyes on Karen.)

In both stories, Tim Seeley, Tini Howard, and Blake Howard lean on characterization and easy-to-connect-with personal relationships instead of the deep Vampire the Masquerade lore to drive the story. Without the vampirism, Colleen and her band of anarchs (Basically, vampire without a cause.) could be young people with wanderlust that favor the open road instead of stable jobs and lifestyles. The character sheet for Colleen (And Cecily too, while we’re here.) adds real depth to her character and the messed up relationship with her husband/sire Mitch and also acts as a rare peek at the bottom of the author’s theoretical iceberg. The backup is a free spirit to the rigid structures that Cecily encounters in the main story, and Addison Duke uses a lighter palette because as a thin blood, Colleen can actually go out during the day. The Howards and Gooden’s story adds depth and perspective via a momentum-filled On the Road with vampires plotline instead of relying on boring exposition to show what life as another kind of vampire is like.

With two memorable leads and a focus on showing readers what it’s like in the universe instead of exhaustively explaining its rules, Vampire: the Masquerade #1 is an enjoyable read even if you’re not familiar with the RPG. The dual nature of immortality shows up a lot in the comic, but Tim Seeley, Tini Howard, Blake Howard, Devmalya Pramanik, Nathan Gooden, and basically Gothic set-dresser Addison Duke dive into other implications of being a vampire in this world like navigating bureaucracies and complicated interpersonal relationship. Hey, it sounds like the real world, but with hotter outfits, blood, and fangs.

Story: Tim Seeley, Tini Howard, Blake Howard
 Art: Devmalya Pramanik, Nathan Gooden
Colors: Addison Duke Letters: Andworld

Story: 7.9 Art: 8.7 Overall: 8.5 Recommendation: Buy

Vault provided Graphic Policy with a FREE copy for review


Purchase: comiXologyKindleZeus Comics

Graphic Policy’s Top Comic Picks this Week!

Vampire: The Masquerade #1

Wednesdays (and now Tuesdays) are new comic book day! Each week hundreds of comics are released, and that can be pretty daunting to go over and choose what to buy. That’s where we come in!

Each week our contributors choose what they can’t wait to read this week or just sounds interesting. In other words, this is what we’re looking forward to and think you should be taking a look at!

Find out what folks think below, and what comics you should be looking out for this week.

Alien: Original Screenplay #1 (Dark Horse Comics) – The original screenplay gets turned into a comic and we’re excited to see what the result is.

Bad Mother #1 (AWA Studios) – A suburban mom’s kid goes missing and she goes on a mission to get her back. There’s an 80s tinge to the concept we’re digging.

DCeased: Dead Planet #2 (DC Comics) – DC’s best line of comics they’ve got going right now.

Disaster, Inc. #2 (AfterShock) – The series about disaster tourism sounded interesting but the supernatural twist has us really intrigued.

Empyre #4 (Marvel) – The summer event has been getting better with each issue and with no preview, Marvel has something up their sleeve.

Far Sector #7 (DC Comics/DC’s Young Animal) – The series has been amazing with a mix of socio-political/action/mystery/romance. This issue leans a little heavier into the action but it’s so good and visually amazing.

Horizon Zero Dawn #1 (Titan Comics) – We haven’t played the video game but know the visuals and the world and we’re intrigued how it’s adapted into comics. Some massive potential here.

My Little Pony/Transformers #1 (IDW Publishing) – It’s just so crazy, it might work.

Undiscovered Country #7 (Image Comics) – This series has been off the wall insane and we seriously have no idea of what’s next.

Vampire: The Masquerade #1 (Vault Comics) – Vault isn’t a publisher we think of when it comes to licensed comics but what they have put out matches perfectly for what we’d want in a comic based on the popular roleplaying game.

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