Tag Archives: the twilight zone

Entertainment Earth Spotlight: The Twilight Zone Pin Mate Set of 6 – Convention Exclusive

Fill their stocking with something from another dimension! This unique Pin Mate set celebrating iconic characters Mystic Seer, Gremlin, Kanamit, Uncle Simon Robot, Talky Tina, and Invader from The Twilight Zone features retro-styled miniature wooden figures numbered 1 through 6. Order now!

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SDCC 2016: The Twilight Zone Exclusive Set of 6 Pin Mate Figures

The Twilight Zone Pin Mate Wooden Figure Set of 6 – Convention Exclusive from Bif Bang Pow! features six classic, beloved characters re-imagined for the very first time as rare color Pin Mate™ collectible wooden figures – available only at Entertainment Earth. A must-have for any fan of The Twilight Zone, this never-before-seen wooden figure set showcases episode-specific characters, which are individually numbered within the series (included on the packaging as well as the bottom of each figure).

  • Mystic Seer from “The Nick of Time” is number 1.
  • Gremlin from “Nightmare at 20,000 Feet” is number 2.
  • Kanamit from “To Serve Man” is number 3.
  • Uncle Simon Robot from “Uncle Simon” (represented by Bif Bang Pow! for the first time ever) is number 4.
  • Talky Tina from “Living Doll” is number 5.
  • Invader from “The Invaders” is number 6.

Designed to highlight the characters in color, each retro-style figure is wrapped in 360-degree, hand-painted artwork that includes some decal elements. Limited to only 800 sets, the personalized production of the hand-painted artwork gives each figure a one-of-a-kind authenticity that cannot be duplicated. Plus as an Entertainment Earth Convention Exclusive, each limited edition set is individually numbered with a holographic sticker – making this already highly collectible set even more collectible! Ages 14 and up.

Available for the first time on July 20, 2016 at the Entertainment Earth booth #2343 at San Diego Comic-Con, fans will have the first opportunity to grab these individually numbered and limited edition exclusives!

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This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site.

SDCC 2016: New Female Action Figures from The Twilight Zone – In Color!

If you thought The Twilight Zone 3 3/4-inch action figure series 4 convention exclusives from Bif Bang Pow! only featured the men, you thought too soon! Series 4 is completed with two highly anticipated ladies of The Twilight Zone: Alicia from “The Lonely” (episode 7) and Marsha White from “The After Hours” (episode 34).

Designed similar to the action figures released in the ’70s, each retro-styled color figure features 5 points of articulation (neck, shoulders, and hips). Each convention exclusive action figure is a limited edition of only 672 pieces – with each piece in the run individually numbered on a holographic sticker.

The Twilight Zone Alicia 3 3/4-Inch Action Figure In Color – Convention Exclusive celebrates the female robot companion in the heart-wrenching episode “The Lonely.” This rare, limited figure showcases Alicia in her worst moment, after being shot leaving her mechanical facial wiring exposed. Is she just machine or something more? Only you can decide.

The Twilight Zone Marsha White 3 3/4-Inch Action Figure In Color – Convention Exclusive pays tribute to the well-known department store episode “The After Hours” starring Anne Francis. Complete with a stand accessory, you will have to look closely to see if this figure celebrates the female shopper, mannequin… or both!

These are limited edition Entertainment Earth Convention Exclusive figures and won’t last long! Ages 14 and up.

Be sure to check out the rest of the series 4 color 3 3/4-inch convention exclusives action figures from The Twilight Zone, including Don Carter (“Nick of Time”), Jerry and Willie (“The Dummy”), and Hansen (“A Quality of Mercy).

Available for the first time on July 20, 2016 at the Entertainment Earth booth #2343 at San Diego Comic-Con, fans attending the show will have the earliest opportunity to score these individually numbered and limited edition exclusives!

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This post contains affiliate links, which means that if you click on one of the product links and make a purchase, we’ll receive a percentage of the sale. Graphic Policy does purchase items from this site. Making purchases through these links helps support the site.

SDCC 2016: Exclusive Twilight Zone Action Figures – In Color!

SDCC The Twilight Zone 2As perennial San Diego Comic-Con fan favorites, Bif Bang Pow! has collaborated with Entertainment Earth to bring you the next series of convention exclusive 3 ¾-inch color action figures inspired by The Twilight Zone – introducing series 4!

Designed similar to the action figures released in the ’70s, each retro-styled color figure features 5 points of articulation (neck, shoulders, and hips) and showcases a classic character with episode-specific accessories. Each convention exclusive action figure is a limited edition of only 672 pieces – with each piece in the run individually numbered on a holographic sticker.

The Twilight Zone Don Carter 3 3/4-Inch Action Figure In Color – Convention Exclusive celebrates The Twilight Zone episode “Nick of Time” – featuring William Shatner as Don Carter. This unique figure comes complete with a miniature Mystic Seer inspired by the same fortune-telling machine shown inside the famous Busy Bee Cafe.SDCC The Twilight Zone 3

The Twilight Zone Jerry and Willie 3 3/4-Inch Action Figure In Color – Convention Exclusive pays homage to The Twilight Zone episode “The Dummy”. This rare figure of the persecuted ventriloquist appropriately comes with his deranged dummy – which also includes 5 points of articulation. But that’s not all… Willie also features a hand slot in the back, so you can pose Jerry and Willie together!

SDCC The Twilight Zone 4The Twilight Zone Hansen 3 3/4-Inch Action Figure In Color – Convention Exclusive salutes The Twilight Zone episode “A Quality of Mercy” – featuring Leonard Nimoy as Hansen, the radio operator. This exclusive show-inspired figure of the World War II character comes complete with his battlefield accessories: removable helmet, rifle, and field radio that opens to reveal a pull-out phone.

These are limited edition Entertainment Earth Convention Exclusive figures and won’t last long! Ages 14 and up.

Available for the first time on July 20, 2016 at the Entertainment Earth booth #2343 at San Diego Comic-Con, fans attending the show will have the earliest opportunity to score these individually numbered and limited edition exclusives!

Preview: Twilight Zone Vol. 3

Twilight Zone Vol. 3

J. Michael Straczynski (w)
Guiu Vilanova (a)
Francesco Francavilla (c)
FC • 104+ pages • $15.99 • Teen+

Ben Chambers is a private investigator at the end of his career, an arc best viewed through the bottom of a whiskey bottle. He has investigated missing persons, adulterous lovers, embezzling partners… and none of it has ever changed anything. Now, Ben looks at his life and wonders what was it all for, really? He resignedly takes on one last case, investigating the unsolved murder of corporate CEO Jason Black’s son, an Iraq veteran killed shortly after an anti-war rally. Ben expected that his investigation would take him into the past through photos, research, and interviews. What he never expected was that the trip into earlier years would be literal… as he time travels back to the night of the
murder! Will Detective Chambers be able to save the young man’s life, and if so, what kind of consequences might it have on the present? From the mind of J. Michael Straczynski, Hugo Award-winning creator of Babylon 5 and writer for the blockbuster films Thor, Changeling, and World War Z!

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We Talk Alt Control Delete with Ramon Govea

Ramon Govea is new to the field of comics, but his first comic series Alt Control Delete turned some heads with its interesting concept and engaging visuals. We had a chance to talk with him about his new series and some of the inspirations that he drew upon.

Graphic PolicyWhat is your inspiration for the series?  It seems like there is some Matrix in here, as well as some Hunger Games, and maybe a bit of Avatar.

acdRamon Govea: I’ve always been a science fiction fanatic. I grew up watching pretty diverse material ranging from Star Trek and The Twilight Zone to the 80’s and 90’s blockbusters like Terminator 2: Judgment Day and Robocop, so you could say that the seeds were planted much earlier.  When I saw The Matrix, I was blown away by the integration of dystopian themes with some of the Ancient Greek philosophies that changed my worldview in High School.

I actually had the idea for this before I was aware of the Hunger Games franchise, but they definitely share some elements of the genre.  The idea behind Alt Control Delete stemmed from the notion that since its inception, digital gaming has increasingly dominated so many aspects of global culture.  I wanted to explore a world that had progressed beyond some of the common tropes of dystopian sci-fi. When I was brainstorming the world, I knew what I did not want it to be: no desert wastelands, no robots, no water crisis, and no aliens. That’s not to say all of that is off the table down the road, but I wanted to create a world that was relevant to what is happening on our planet right now – technology and social interaction seem to go hand in hand these days, and I wanted to take it a notch higher, to see what 11 looks like, so to speak, and this seemed logical.

acd003GP: Part of the subtext of the series is that it is about an alternate way to do warfare. Do you think it is something that we will move beyond, or something that will always be with us as part of the human condition?

RG: I think war is ultimately a misplaced expression of anger and frustration. We have had values like patriotism and religious zeal instilled in us at a young age and here in the US they often motivate our collective desires for freedom of expression. On the flip side, the desire for revenge can be a potent and devastating fuel behind these same ideas. On the microcosmic scale I see competitive sports as a healthier expression of this camaraderie and unified goal, where the stakes are usually far less severe. I think at some point our species will realize that we’ve been going about things all wrong. Something is not working when millions of people are unnecessarily dying every year because of war. I think the survival of our species is dependent on a shift in perspective.

GP: The story is broken into two segments, the somewhat drab dystopian-like real world and the fantastical video game world. Were there any specific games that you drew from to help design the video game world?

RG: I’ve played a lot of video games in my lifetime, so there are a ton of games that I have drawn inspiration from for the series. In the first issue we introduced a classic team deathmatch that takes a surprising twist, but there’s a lot of Halo influence there with some fantasy elements thrown in. In future issues we’ll see puzzle games, racing games and some more war games.

acd002GP: This is set in the far enough future, but the main characters are still using gaming slang. Do you think it is with us to stay?

RG: It’s funny, because just the other day I was remembering how often I got scolded as a kid for using the phrase “my bad” and the other day I think I heard someone say it in a TED talk. Without giving too much of the story away, I will say that the evolution of language has fascinated me for a long time. I was reading at an early age, so for “fun” my parents would have me read from the dictionary for guests for amusement. Eventually, I enjoyed Spelling Bees in grade school. So, somewhere along the way etymology became a cool thing in my book, and I think since gamer culture is such a massive influence on young kids right now, gamer slang is bound to live on.

acd001GP: The main character is Tess, a female player that is pretty good at what she does. Do you see a connection about the future of games and comics and women taking a bigger role in both?

RG: Absolutely. It’s inevitable. I think there’s a huge evolution of consciousness happening right now and women around the world are regaining their power in this patriarchal global culture.  It goes beyond just comics and games, but pretty soon we’ll see more and more women at the forefront of these industries too.  I hope that by focusing on a female protagonist and collaborating with a woman on this book, my production editor was Heather Antos, who has since been hired at Marvel, I can contribute to this evolution.

GP: Part of Tess’ in game design has her donning a costume that incorporates fishnets, a fairly common feature in women’s clothing in comics. Why do you think they remain so popular?

acd004RG: Funny you mention that, there’s a particular look that I wanted Tess to have in this game world, because this story will actually explore the exploitation of the female body in comics and games. It speaks to a larger issue. As much as I absolutely adore this genre, I am sick of seeing homogenized dystopian futures where women are one dimensional and there is a multi-cultural drought. The fishnets were a design that was pitched by the artist, Eddie Nuñez, and because I have this larger theme I want to explore, I thought it was perfect.

GP: Dystopian futures seem to be a common theme for comics in recent years. What do you make of the renewed focus on broken futures?

RG: It just speaks to a generation of people who recognize that many of our systems are just that.  We live in a world where you have obesity on one end of the spectrum and people dying of starvation on the other. There are severe gaps in resource and wealth distribution and a huge opportunity for improvement in education around the world. Oppression, in varied forms, is still a huge problem in many countries, so films like Elysium, District 9, Divergent, and The Hunger Games are so relevant. People want real freedom.

GP: Can you give us an idea about where the series is headed?

RG: At the core, this is a story about a woman who is tired of her confined lot in life.  We’ll follow her and explore a few different parts of the city. It’s a mix of noir inspired thrills, action, and mystery set in a place that’s just familiar enough to get your bearings. Tess is getting ready to go through a gauntlet that will challenge her perspectives. It will be a fun and hopefully unpredictable ride, but I really hope to bury some deeper philosophical ideas into the story and lay the groundwork for the next chapter of the saga when we finally learn the true meaning of the title of the book. This arc is hopefully just the beginning.

Preview: Twilight Zone #11

Twilight Zone #11

J. Michael Straczynski (w)
Guiu Vilanova (a)
Francesco Francavilla (c)
FC • 32 pages • $3.99 • Teen+
FANS, ASK YOUR RETAILER FOR THE:
Francesco Francavilla “Virgin Art” retailer incentive cover

At the end of his career and at the bottom of a bottle, Ben Chambers took on one last case: investigate the unsolved murder of an Iraq War veteran and son to corporate CEO Jason Black. What he got was a trip through the past unlike any other.. Having broken the timestream, will Detective Chambers be able to save the young man’s life, and if so, what kind of consequences might it have on the present? The answers to these questions and more lay waiting for you in The Twilight Zone.

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Preview: Twilight Zone Vol. 2: The Way In TPB

Twilight Zone Vol. 2: The Way In TPB

J. Michael Straczynski (w)
Guiu Vilanova (a)
Francesco Francavilla (c)
FC • 112 pages • $15.99 • Teen+

Nothing special has ever happened to Diana Westby. She has a comfortable relationship, a decent job, and vague dreams for the future. But now something has happened to her, something beyond understanding. She is suddenly able to hear thoughts and see glimpses of the future… a future that includes the threat of a mushroom cloud rising over downtown Manhattan! As someone who has never had to stick her neck out for someone else, Diana must choose between her own safety and the lives of millions of others. Her decision will take her from the abyss of her worst fears to the summit of her courage… a journey that could only happen in The Twilight Zone. Includes a complete script for the first chapter of the graphic novel by J. Michael Straczynski, Hugo Award-winning creator of Babylon 5.

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Preview: The Twilight Zone: Lost Tales

The Twilight Zone: Lost Tales (One-Shot)

Mark Rahner (w)
Randy Valiente, Rod Rodolfo, Edu Menna (a)
Roberto Castro (c)
FC • 48 pages • $7.99 • Teen+

Three new tales of the strange and unsettling by Mark Rahner (Twilight Zone Annual, Dejah of Mars)! A former terrorism detainee hunts down the ailing politician who authorized his torture – to deliver a very special gift. Tensions boil over on a space ship whose mission is to terraform a new planet, which happens to be occupied already. A tech mogul tries on his new smart-glasses prototype, and discovers an unexpected feature: he can see people’s souls.

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Preview: The Twlight Zone #8

THE TWILIGHT ZONE #8

J. Michael Straczynski (w)
Guiu Vilanova (a)
Francesco Francavilla (c)
FC • 32 pages • $3.99 • Teen+ • 8/20
FANS, ASK YOUR RETAILER FOR THE:
Francesco Francavilla “Virgin Art” retailer incentive cover

Diana Westby has tried to avoid doing what she knows is necessary to stop a terrorist attack because she knows that in so doing, she would have to pay the ultimate price. Where do you turn when there’s no one you can trust, and no one who will believe you, and millions of lives are on the line…including yours? In the fiery fourth-act conclusion to the second Twilight Zone arc, Diana makes a decision that will change the future of the world forever.

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