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Review: Undiscovered Country #8

Undiscovered Country #8

A divided America full of chaos and unrest. A divided America whose ideals have been perverted and twisted. When Undiscovered Country began, the fantastical series felt much more… fantasy. As the series has progressed, each issue feels like it’s an exploration of the current American zeitgeist. Undiscovered Country #8 begins to explore the slip to technocratic solutions and the impact, both good and bad, of technology on our lives.

The group of explorers have moved on to the second of the thirteen territories and the new United States. The first was called Destiny, the second is Unity. Unity, located in the Pacific Northwest is a technocratic dreamcoat. It’s a society built on nano-technology where one has to only think to be rewarded. Buildings, plants, vehicles, everything has been consumed by an overarching, and most likely overreaching technology. It’s also a world of temptation and clear malevolence underneath.

Writers Scott Snyder and Charles Soule delivers a Willy Wonka/Wizard of Oz/Alice in Wonderland journey into a debased America. Our real-world is twisted and explored in ways that feel all to close to home as our reality plays out. While protests flood our streets and the government slides into Fascism, the abuse of technology to manipulate the populace hangs in the background. This second territory feels like that abuse taken to extremes and once again is ahead of the curve as far as topics flooding newspapers.

Much like the debut story arc, Undiscovered Country #8 continues to introduce us to the world. The concepts, basis of reality shift with each keeping readers on their toes. Unlike the more barbaric Destiny, Unity is a world of the future and what ifs? There’s also a clear nightmare waiting underneath it all and it’s a question as to when, not if, that will be revealed. The issue is also a solid entry point. Though the new arc began with the previous issue, this one is fine for new readers to explore the world as they have avatars asking questions they’ll have in the main cast of characters.

The insanity and fantastical is delivered by Giuseppe Camuncoli and Leonardo Marcello Grassi. The art is full of so much detail that it begs the readers to spend time on each page and with each panel exploring the world. Much like our main cast of characters, the visuals are our true introduction to the mystery. We’re forced to piece together what’s going on as our guide, Uncle Sam, only gives cryptic clues.

Matt Wilson does a solid job as the visuals are generally lacking in much color beyond white. With a mostly mono-chromatic look, the colors still really work using some grays to really make the details pop. There’s also work between the trio to deliver something that’s slightly off. Buildings feel like they’re slightly crooked, whether that’s on purpose or not is unknown. But, it feels like it is and done so to show that the technology isn’t perfect and there’s more than meets the eye. Crank!‘s lettering too comes in to play. There is a lot of dialogue and it is laid out well but there’s also a serene aspect to the font choice that doesn’t become apparent until the very end.

Undiscovered Country #8 is another fantastic journey into the crazy world this creative team has created. There’s a horror story awaiting as we’re given the setup that we know is too good to be true. But, where it all goes is unknown. Undiscovered Country is a series where anything is possible and with that it has become a series where we’re forced to expect the unexpected and just enjoy the wild ride.

Story: Scott Snyder, Charles Soule Art: Giuseppe Camuncoli, Leonardo Marcello Grassi
Color: Matt Wilson Lettering: Crank!
Story: 8.5 Art: 8.5 Overall: 8.5 Recommendation: Buy

Image Comics provided Graphic Policy with a FREE copy for review


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Undiscovered Country #7 Sells Out and Gets a Second Printing with a New Cover by Giuseppe Camuncoli and Leonardo Marcello Grassi

Image Comics is rushing the wildly popular Undiscovered Country #7 by New York Times bestselling writers Scott Snyder and Charles Soule and artist Giuseppe Camuncoli back to print in order to keep up with overwhelming demand for the latest issue in one of the most talked about series on shelves. This new printing will feature a stunning wraparound cover by Camuncoli and Leonardo Marcello Grassi.

Undiscovered Country #7 kicks off a new story arc for the series that made headlines for its flashy arrival in 2019 as one of the highest ordered launches in the nearly five years for Image Central and before gaining further momentum to top the charts for reorders throughout the first story arc.  

After barely escaping the deadly clutches of the Destiny Man, Undiscovered Country #7 follows the expedition team as they cross over into the strange new zone of “Unity”—a futuristic world of gleaming technology and artificial intelligence. But will it be a safe haven for our heroes, or are they destined to be absorbed into the hive mind?!

The series was acquired early on by New Republic Pictures after a competitive bidding war for potential franchise development with Snyder and Soule attached to adapt the screenplay and serve as executive producers alongside Camuncoli. John Hilary Shepherd will oversee development. 

Undiscovered Country #7, second printing (Diamond Code JUL208174) will be available at comic book shops on Wednesday, September 9.

Undiscovered Country #7, second printing

Review: Undiscovered Country #7

Undiscovered Country #7

Undiscovered Country has been a wild ride. The series focuses on an America that has been walled off to a world devastated by disease and what is found when an international team ventures across the American border. The first arc took us on a Mad Max-like adventure with giant fortress cities on wheels and roving bands riding mutant animals. It was everything, including the kitchen sink, of ideas and the second arc seems to focus on explaining some of the insanity. Undiscovered Country #7 kicks off that second arc as our team has made it into the next zone on a train. But, that’s not the big focus on the issue.

Writers Scott Snyder and Charles Soule have begun to give us some answers to the madness in Undiscovered Country #7. Some of the story focuses on twenty years before the story as the United States begins its devolution into insanity. We get hints as to the science and the why things have gone bad as representatives from the various zones, the U.S. government, meet to discuss the state of the nation.

Through this simple scene, we learn so much more about why things have gone the way they have but also what is at the heart of this new America. What is up with the different zones and what lies ahead? We start really learning that here. We also get more of the philosophy of this nation in what feels like a critique of the current state of affairs.

And that’s where Undiscovered Country gets really interesting. A pandemic. A country walling itself off from the world. It all feels a bit too on the nose for today’s news. All we need us mutant animals but cannibal ants and murder hornets can fill that niche. How this series would be read would be very different if the current state of the world wasn’t what it is. As is, the comic series feels like an exaggeration of the spiral down the toilet we’re currently experiencing.

The art in Undiscovered Country #7 is a bit less insane compared to the previous arc. There aren’t mutants or crazy structures, yet, to have fun with. Instead, it’s mostly a train ride and a government meeting that has our focus. But, the art is still key. Giuseppe Camuncoli and Leonardo Marcello Grassi handle that and the details in the government meeting tell as much a story as what is said. It’s a pivotal scene that will leave you lingering to get the details. Matt Wilson provides colors and Crank! the lettering and while the visuals aren’t as over the top, they may be more important. Where before they shocked us into reality, the art in this issue helps tell the story of a nation.

Undiscovered Country #7 is a new arc and a decent starting point for new readers. You should absolutely read the first arc but this issue is focused more on explaining the current state of the nation, both imaginary and in reality. It continues to build the world that Snyder and Soule have come up with much like the first arc. What’s impressive though is how they do it feels like it has shifted gears a bit. An impressive start to what is a beyond intriguing series.

Story: Scott Snyder, Charles Soule Art: Giuseppe Camuncoli, Leonardo Marcello Grassi
Color: Matt Wilson Lettering: Crank!
Story: 8.25 Art: 8.15 Overall: 8.2 Recommendation: Buy

Image Comics provided Graphic Policy with a FREE copy for review


Purchase: comiXologyKindleZeus Comics

Review: Undiscovered Country #6

Undiscovered Country #6

I thought it might be weird to dive back in reading Undiscovered Country #6. After all, it’s series about a world ravaged about by a virus and a United States that has cut itself off from the rest of the world. It’s also a United States that has lots its ideals. Instead, I wasn’t weirded out or bothered but instead, a bit underwhelmed.

Written by Scott Snyder and Charles Soule, Undiscovered Country is a wild ride of a series. The first arc, which wraps up with Undiscovered Country #6, is a crazy adventure that’s a wild dystopian journey. Giant creatures, time displacement, hints at a mysterious journey, and a riff on Mad Max, the first arc feels like the first level of a video game. It introduces you to the insanity that lies ahead.

What’s interesting is this issue is all action. A race to the exit point and the ability to move on to the next level. As a film, it’d work fantastically as the motion and stunts would be the focus. But, with the printed page, dialogue becomes a factor and lets face it, it falls a bit flat. Spouting of jingoistic catch-phrases are thrown around like action film banter and it just doesn’t make a whole lot of sense in the context. It feels like a bad version of the Junkions in Transformers: The Movie. Tastes great! Less filling! It’s a bit distracting.

But the visuals continue to be amazing and so over the top. Hot air balloon made out of a space shuttle? Check. Starfish steeds? Got that too. Giant rolling fortress with rockets strapped on. It’s here. Giuseppe Camuncoli and Leonardo Marcello Grassi take it all so over the top in the visuals, it’s what draws you in. Add Matt Wilson‘s eye popping colors and Crank!‘s lettering and you’ve got an issue driven by the visual insanity. There’s clear homages to film through the comic and moments that will play out so well when the eventual film adaptation is released. This is a first arc that was made for the screen.

Undiscovered Country #6 is driven by its visuals. The story is straightforward. It’s a race to an exit while being pursued. The comic is not much more complicated than that. It’s the crazy random thrown in there that is the draw. The first arc of this series is fun in a video game get to the next level sort of way and it’ll be interesting to see where it goes. So far, that can be anything based on what we’ve already seen. While the issue isn’t a spot to start, it does make things exciting to see where the series goes as it wraps up the first arc.

Story: Scott Snyder, Charles Soule
Art: Giuseppe Camuncoli, Leonardo Marcello Grassi
Color: Matt Wilson Letterer: Crank!
Story: 7.0 Art: 8.75 Overall: 7.75 Recommendation: Read

Image Comics provided Graphic Policy with a FREE copy for review


Purchase: comiXologyKindleTFAWZeus Comics

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