Bloodshot has traveled from the depths of the Deadside to the far-flung future of 4002 A.D. to save his daughter’s life…and spare her the murderous inheritance of the nanites that flow through both their veins. Now, stranded at the crossroads of the 41st century with one last mission between them and freedom, the question will finally be answered: Was it all for naught?
That’s a question that you’ll be asking yourself after reading this comic. It’s not that Bloodshot Salvation #12 is a bad comic, but it’s a comic that takes the series out on a half-hearted bang rather than the explosive finale that we as readers were expecting given all the build up and tension layered through the series thus far. Maybe the issue wasn’t long enough, maybe Jeff Lemire had too many loose ends to wrap up fully and still allow room for the action to fully percolate. Maybe I expect more out of Lemire than I do any other writer (which is true) and so when he delivers a comic that’s not as good as some of his other work on the character it’s noticeable. Either way, although this is a good comic, it’s not a great comic.
Reservations with the comic’s plotting aside, there are several scenes that, while they could have benefited from further expansion, are still worth reading the comic for; Doug Braithwaite and Jordie Bellaire send the comic off on a high note, with the action easy to follow with some gorgeously brutal set pieces (or the results of off screen violence) that leave the reader with a moment of satisfaction as one plot thread after another is smoothly wrapped up into Lemire’s Bloodshot tapestry. Yes, there are a couple threads left open for further exploration in the future, but never at the expense of a complete story being told here. The world and the people in it will move on, and whether we get to see their next adventures all depend on the direction Valiant want to take with the next chapter in Blodshot’s life coming later this year.
Ultimately, Bloodshot Salvation #12 just doesn’t have the page count to allow it to end as well as it could have, with the standard number of pages leading to a truncated ending, and the unanswered question of what could have been had Lemire and the others been allowed another five to ten pages.
Story: Jeff Lemire Artist: Doug Braithwaite
Colourist: Jordie Bellaire Letterer: Simon Bowland
Story: 7.0 Art: 8.8 Overall: 7.4 Recommendation: Read
Valiant provided Graphic Policy with a FREE copy for review